/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QWINDOWSDIRECT2DWINDOW_H #define QWINDOWSDIRECT2DWINDOW_H #include "qwindowswindow.h" #include struct IDXGISwapChain1; struct ID2D1DeviceContext; QT_BEGIN_NAMESPACE class QWindowsDirect2DBitmap; class QWindowsDirect2DWindow : public QWindowsWindow { public: QWindowsDirect2DWindow(QWindow *window, const QWindowsWindowData &data); ~QWindowsDirect2DWindow(); void setWindowFlags(Qt::WindowFlags flags) override; QPixmap *pixmap(); void flush(QWindowsDirect2DBitmap *bitmap, const QRegion ®ion, const QPoint &offset); void present(const QRegion ®ion); void setupSwapChain(); void resizeSwapChain(const QSize &size); QSharedPointer copyBackBuffer() const; private: void setupBitmap(); private: Microsoft::WRL::ComPtr m_swapChain; Microsoft::WRL::ComPtr m_deviceContext; QScopedPointer m_bitmap; QScopedPointer m_pixmap; bool m_needsFullFlush = true; bool m_directRendering = false; }; QT_END_NAMESPACE #endif // QWINDOWSDIRECT2DWINDOW_H