/**************************************************************************** ** ** Copyright (C) 2022 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ******************************************************************************/ #include "qdirectfbglcontext.h" #include #include #include QT_BEGIN_NAMESPACE QDirectFbGLContext::QDirectFbGLContext(IDirectFBGL *glContext) : m_dfbGlContext(glContext) { DFBResult result; DFBGLAttributes glAttribs; result = m_dfbGlContext->GetAttributes(glContext, &glAttribs); if (result == DFB_OK) { m_windowFormat.setDepthBufferSize(glAttribs.depth_size); m_windowFormat.setStencilBufferSize(glAttribs.stencil_size); m_windowFormat.setRedBufferSize(glAttribs.red_size); m_windowFormat.setGreenBufferSize(glAttribs.green_size); m_windowFormat.setBlueBufferSize(glAttribs.blue_size); m_windowFormat.setAlphaBufferSize(glAttribs.alpha_size); m_windowFormat.setAccumBufferSize(glAttribs.accum_red_size); m_windowFormat.setAlpha(glAttribs.accum_alpha_size); m_windowFormat.setDoubleBuffer(glAttribs.double_buffer); m_windowFormat.setStereo(glAttribs.stereo); } } void QDirectFbGLContext::makeCurrent() { QPlatformOpenGLContext::makeCurrent(); m_dfbGlContext->Lock(m_dfbGlContext); } void QDirectFbGLContext::doneCurrent() { QPlatformOpenGLContext::doneCurrent(); m_dfbGlContext->Unlock(m_dfbGlContext); } QFunctionPointer QDirectFbGLContext::getProcAddress(const char *procName) { void *proc; DFBResult result = m_dfbGlContext->GetProcAddress(m_dfbGlContext, procName, &proc); if (result == DFB_OK) return (QFunctionPointer) proc; return dlsym(RTLD_DEFAULT, procName); } void QDirectFbGLContext::swapBuffers() { // m_dfbGlContext->Unlock(m_dfbGlContext); //maybe not in doneCurrent() qDebug("Swap buffers"); } QPlatformWindowFormat QDirectFbGLContext::platformWindowFormat() const { return m_windowFormat; } QT_END_NAMESPACE