/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qdirectfbglcontext.h" #include #include QT_BEGIN_NAMESPACE QDirectFbGLContext::QDirectFbGLContext(IDirectFBGL *glContext) : m_dfbGlContext(glContext) { DFBResult result; DFBGLAttributes glAttribs; result = m_dfbGlContext->GetAttributes(glContext, &glAttribs); if (result == DFB_OK) { m_windowFormat.setDepthBufferSize(glAttribs.depth_size); m_windowFormat.setStencilBufferSize(glAttribs.stencil_size); m_windowFormat.setRedBufferSize(glAttribs.red_size); m_windowFormat.setGreenBufferSize(glAttribs.green_size); m_windowFormat.setBlueBufferSize(glAttribs.blue_size); m_windowFormat.setAlphaBufferSize(glAttribs.alpha_size); m_windowFormat.setAccumBufferSize(glAttribs.accum_red_size); m_windowFormat.setAlpha(glAttribs.accum_alpha_size); m_windowFormat.setDoubleBuffer(glAttribs.double_buffer); m_windowFormat.setStereo(glAttribs.stereo); } } void QDirectFbGLContext::makeCurrent() { QPlatformOpenGLContext::makeCurrent(); m_dfbGlContext->Lock(m_dfbGlContext); } void QDirectFbGLContext::doneCurrent() { QPlatformOpenGLContext::doneCurrent(); m_dfbGlContext->Unlock(m_dfbGlContext); } void *QDirectFbGLContext::getProcAddress(const QString &procName) { void *proc; DFBResult result = m_dfbGlContext->GetProcAddress(m_dfbGlContext,qPrintable(procName),&proc); if (result == DFB_OK) return proc; return 0; } void QDirectFbGLContext::swapBuffers() { // m_dfbGlContext->Unlock(m_dfbGlContext); //maybe not in doneCurrent() qDebug() << "Swap buffers"; } QPlatformWindowFormat QDirectFbGLContext::platformWindowFormat() const { return m_windowFormat; } QT_END_NAMESPACE