/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qdirectfbglcontext.h" #include #include QT_BEGIN_NAMESPACE QDirectFbGLContext::QDirectFbGLContext(IDirectFBGL *glContext) : m_dfbGlContext(glContext) { DFBResult result; DFBGLAttributes glAttribs; result = m_dfbGlContext->GetAttributes(glContext, &glAttribs); if (result == DFB_OK) { m_windowFormat.setDepthBufferSize(glAttribs.depth_size); m_windowFormat.setStencilBufferSize(glAttribs.stencil_size); m_windowFormat.setRedBufferSize(glAttribs.red_size); m_windowFormat.setGreenBufferSize(glAttribs.green_size); m_windowFormat.setBlueBufferSize(glAttribs.blue_size); m_windowFormat.setAlphaBufferSize(glAttribs.alpha_size); m_windowFormat.setAccumBufferSize(glAttribs.accum_red_size); m_windowFormat.setAlpha(glAttribs.accum_alpha_size); m_windowFormat.setDoubleBuffer(glAttribs.double_buffer); m_windowFormat.setStereo(glAttribs.stereo); } } void QDirectFbGLContext::makeCurrent() { QPlatformOpenGLContext::makeCurrent(); m_dfbGlContext->Lock(m_dfbGlContext); } void QDirectFbGLContext::doneCurrent() { QPlatformOpenGLContext::doneCurrent(); m_dfbGlContext->Unlock(m_dfbGlContext); } void *QDirectFbGLContext::getProcAddress(const QString &procName) { void *proc; DFBResult result = m_dfbGlContext->GetProcAddress(m_dfbGlContext,qPrintable(procName),&proc); if (result == DFB_OK) return proc; return 0; } void QDirectFbGLContext::swapBuffers() { // m_dfbGlContext->Unlock(m_dfbGlContext); //maybe not in doneCurrent() qDebug() << "Swap buffers"; } QPlatformWindowFormat QDirectFbGLContext::platformWindowFormat() const { return m_windowFormat; } QT_END_NAMESPACE