// Copyright (C) 2015 Pier Luigi Fiorini // Copyright (C) 2017 The Qt Company Ltd. // Copyright (C) 2016 Pelagicore AG // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QEGLFSKMSVSP2SCREEN_H #define QEGLFSKMSVSP2SCREEN_H #include "qeglfskmsscreen_p.h" #include "qvsp2blendingdevice.h" #include #include #include QT_BEGIN_NAMESPACE class QEglFSKmsVsp2Screen : public QEglFSKmsScreen , public QNativeInterface::Private::QVsp2Screen { public: QEglFSKmsVsp2Screen(QEglFSKmsDevice *device, const QKmsOutput &output); gbm_surface *createSurface(); void resetSurface(); void initDumbFrameBuffers(); void initVsp2(); void initQtLayer(); //TODO: use a fixed index API instead of auto increment? int addLayer(int dmabufFd, const QSize &size, const QPoint &position, uint drmPixelFormat, uint bytesPerLine) override; void setLayerBuffer(int id, int dmabufFd) override; void setLayerPosition(int id, const QPoint &position) override; void setLayerAlpha(int id, qreal alpha) override; bool removeLayer(int id) override; void addBlendListener(void (*callback)()) override; void flip(); void blendAndFlipDrm(); private: class Blender : public QObject // This is a workaround we really would want the screen to be a QObject { public: Blender(QEglFSKmsVsp2Screen *screen) : m_screen(screen) {} ~Blender() override {} bool event(QEvent *event) override; QEglFSKmsVsp2Screen *m_screen = nullptr; }; QScopedArrayPointer m_blender; gbm_surface *m_gbmSurface = nullptr; gbm_bo *m_currentGbmBo = nullptr; gbm_bo *m_nextGbmBo = nullptr; QScopedPointer m_blendDevice; struct FrameBuffer { //these are for buffers that have been blended by the bru uint32_t drmBufferId = 0; int dmabufFd = -1; }; std::array m_frameBuffers; uint m_backFb = 0; void initDumbFrameBuffer(FrameBuffer &fb); QList m_blendFinishedCallbacks; struct DmaBuffer { //these are for qt buffers before blending with additional layers (gbm buffer data) int dmabufFd = -1; }; static void dmaBufferDestroyedHandler(gbm_bo *gbmBo, void *data); DmaBuffer *dmaBufferForGbmBuffer(gbm_bo *gbmBo); void ensureModeSet(); void doDrmFlip(); bool m_blendScheduled = false; int m_qtLayer = 0; //TODO: add API for changing this }; QT_END_NAMESPACE #endif // QEGLFSKMSVSP2SCREEN_H