/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qeglfsbackingstore.h" #include "qeglfscompositor.h" #include "qeglfscursor.h" #include "qeglfswindow.h" #include "qeglfscontext.h" #include #include QT_BEGIN_NAMESPACE QEglFSBackingStore::QEglFSBackingStore(QWindow *window) : QPlatformBackingStore(window), m_window(static_cast(window->handle())), m_texture(0) { m_window->setBackingStore(this); } QPaintDevice *QEglFSBackingStore::paintDevice() { return &m_image; } void QEglFSBackingStore::updateTexture() { glBindTexture(GL_TEXTURE_2D, m_texture); if (!m_dirty.isNull()) { QRegion fixed; QRect imageRect = m_image.rect(); m_dirty |= imageRect; foreach (const QRect &rect, m_dirty.rects()) { // intersect with image rect to be sure QRect r = imageRect & rect; // if the rect is wide enough it's cheaper to just // extend it instead of doing an image copy if (r.width() >= imageRect.width() / 2) { r.setX(0); r.setWidth(imageRect.width()); } fixed |= r; } foreach (const QRect &rect, fixed.rects()) { // if the sub-rect is full-width we can pass the image data directly to // OpenGL instead of copying, since there's no gap between scanlines if (rect.width() == imageRect.width()) { glTexSubImage2D(GL_TEXTURE_2D, 0, 0, rect.y(), rect.width(), rect.height(), GL_RGBA, GL_UNSIGNED_BYTE, m_image.constScanLine(rect.y())); } else { glTexSubImage2D(GL_TEXTURE_2D, 0, rect.x(), rect.y(), rect.width(), rect.height(), GL_RGBA, GL_UNSIGNED_BYTE, m_image.copy(rect).constBits()); } } m_dirty = QRegion(); } } void QEglFSBackingStore::flush(QWindow *window, const QRegion ®ion, const QPoint &offset) { Q_UNUSED(window); Q_UNUSED(region); Q_UNUSED(offset); #ifdef QEGL_EXTRA_DEBUG qWarning("QEglBackingStore::flush %p", window); #endif QEglFSWindow *rootWin = m_window->screen()->rootWindow(); if (!rootWin) return; m_window->create(); rootWin->screen()->rootContext()->makeCurrent(rootWin->window()); updateTexture(); QEglFSCompositor::instance()->schedule(rootWin->screen()); } void QEglFSBackingStore::beginPaint(const QRegion &rgn) { m_dirty |= rgn; } void QEglFSBackingStore::resize(const QSize &size, const QRegion &staticContents) { Q_UNUSED(staticContents); QEglFSWindow *rootWin = m_window->screen()->rootWindow(); if (!rootWin) return; m_image = QImage(size, QImage::Format_RGB32); m_window->create(); rootWin->screen()->rootContext()->makeCurrent(rootWin->window()); if (m_texture) glDeleteTextures(1, &m_texture); glGenTextures(1, &m_texture); glBindTexture(GL_TEXTURE_2D, m_texture); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size.width(), size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); } QT_END_NAMESPACE