/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qeglfscontext.h" #include "qeglfswindow.h" #include "qeglfscursor.h" #include "qeglfshooks.h" #include QT_BEGIN_NAMESPACE QEglFSContext::QEglFSContext(const QSurfaceFormat &format, QPlatformOpenGLContext *share, EGLDisplay display, EGLenum eglApi) : QEGLPlatformContext(format, share, display, eglApi) { } bool QEglFSContext::makeCurrent(QPlatformSurface *surface) { // create the native window surface. this makes sure that // we create surfaces only for painted widgets (unlike QDesktopWidget) (static_cast(surface))->create(); return QEGLPlatformContext::makeCurrent(surface); } EGLSurface QEglFSContext::eglSurfaceForPlatformSurface(QPlatformSurface *surface) { QEglFSWindow *window = static_cast(surface); return window->surface(); } void QEglFSContext::swapBuffers(QPlatformSurface *surface) { QEglFSWindow *window = static_cast(surface); // draw the cursor if (QEglFSCursor *cursor = static_cast(window->screen()->cursor())) cursor->paintOnScreen(); QEGLPlatformContext::swapBuffers(surface); } QT_END_NAMESPACE