/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qeglfsdeviceintegration.h" #include "qeglfsintegration.h" #include "qeglfscursor.h" #include "qeglfswindow.h" #include #include #include #include #include #include #include #if defined(Q_OS_LINUX) #include #include #include #include #endif #include #include QT_BEGIN_NAMESPACE Q_LOGGING_CATEGORY(qLcEglDevDebug, "qt.qpa.egldeviceintegration") Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader, (QEGLDeviceIntegrationFactoryInterface_iid, QLatin1String("/egldeviceintegrations"), Qt::CaseInsensitive)) #ifndef QT_NO_LIBRARY Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, directLoader, (QEGLDeviceIntegrationFactoryInterface_iid, QLatin1String(""), Qt::CaseInsensitive)) #endif // QT_NO_LIBRARY QStringList QEGLDeviceIntegrationFactory::keys(const QString &pluginPath) { QStringList list; #ifndef QT_NO_LIBRARY if (!pluginPath.isEmpty()) { QCoreApplication::addLibraryPath(pluginPath); list = directLoader()->keyMap().values(); if (!list.isEmpty()) { const QString postFix = QStringLiteral(" (from ") + QDir::toNativeSeparators(pluginPath) + QLatin1Char(')'); const QStringList::iterator end = list.end(); for (QStringList::iterator it = list.begin(); it != end; ++it) (*it).append(postFix); } } #else Q_UNUSED(pluginPath); #endif list.append(loader()->keyMap().values()); qCDebug(qLcEglDevDebug) << "EGL device integration plugin keys:" << list; return list; } QEGLDeviceIntegration *QEGLDeviceIntegrationFactory::create(const QString &key, const QString &pluginPath) { QEGLDeviceIntegration *integration = Q_NULLPTR; #ifndef QT_NO_LIBRARY if (!pluginPath.isEmpty()) { QCoreApplication::addLibraryPath(pluginPath); integration = qLoadPlugin(directLoader(), key); } #else Q_UNUSED(pluginPath); #endif if (!integration) integration = qLoadPlugin(loader(), key); if (integration) qCDebug(qLcEglDevDebug) << "Using EGL device integration" << key; else qCWarning(qLcEglDevDebug) << "Failed to load EGL device integration" << key; return integration; } static int framebuffer = -1; QByteArray QEGLDeviceIntegration::fbDeviceName() const { #ifdef Q_OS_LINUX QByteArray fbDev = qgetenv("QT_QPA_EGLFS_FB"); if (fbDev.isEmpty()) fbDev = QByteArrayLiteral("/dev/fb0"); return fbDev; #else return QByteArray(); #endif } int QEGLDeviceIntegration::framebufferIndex() const { int fbIndex = 0; #ifndef QT_NO_REGULAREXPRESSION QRegularExpression fbIndexRx(QLatin1String("fb(\\d+)")); QRegularExpressionMatch match = fbIndexRx.match(QString::fromLocal8Bit(fbDeviceName())); if (match.hasMatch()) fbIndex = match.captured(1).toInt(); #endif return fbIndex; } void QEGLDeviceIntegration::platformInit() { #ifdef Q_OS_LINUX QByteArray fbDev = fbDeviceName(); framebuffer = qt_safe_open(fbDev, O_RDONLY); if (Q_UNLIKELY(framebuffer == -1)) { qWarning("EGLFS: Failed to open %s", fbDev.constData()); qFatal("EGLFS: Can't continue without a display"); } #ifdef FBIOBLANK ioctl(framebuffer, FBIOBLANK, VESA_NO_BLANKING); #endif #endif } void QEGLDeviceIntegration::platformDestroy() { #ifdef Q_OS_LINUX if (framebuffer != -1) close(framebuffer); #endif } EGLNativeDisplayType QEGLDeviceIntegration::platformDisplay() const { return EGL_DEFAULT_DISPLAY; } EGLDisplay QEGLDeviceIntegration::createDisplay(EGLNativeDisplayType nativeDisplay) { return eglGetDisplay(nativeDisplay); } bool QEGLDeviceIntegration::usesDefaultScreen() { return true; } void QEGLDeviceIntegration::screenInit() { // Nothing to do here. Called only when usesDefaultScreen is false. } void QEGLDeviceIntegration::screenDestroy() { QGuiApplication *app = qGuiApp; QEglFSIntegration *platformIntegration = static_cast( QGuiApplicationPrivate::platformIntegration()); while (!app->screens().isEmpty()) platformIntegration->removeScreen(app->screens().last()->handle()); } QSizeF QEGLDeviceIntegration::physicalScreenSize() const { return q_physicalScreenSizeFromFb(framebuffer, screenSize()); } QSize QEGLDeviceIntegration::screenSize() const { return q_screenSizeFromFb(framebuffer); } QDpi QEGLDeviceIntegration::logicalDpi() const { const QSizeF ps = physicalScreenSize(); const QSize s = screenSize(); if (!ps.isEmpty() && !s.isEmpty()) return QDpi(25.4 * s.width() / ps.width(), 25.4 * s.height() / ps.height()); else return QDpi(100, 100); } qreal QEGLDeviceIntegration::pixelDensity() const { return qRound(logicalDpi().first / qreal(100)); } Qt::ScreenOrientation QEGLDeviceIntegration::nativeOrientation() const { return Qt::PrimaryOrientation; } Qt::ScreenOrientation QEGLDeviceIntegration::orientation() const { return Qt::PrimaryOrientation; } int QEGLDeviceIntegration::screenDepth() const { return q_screenDepthFromFb(framebuffer); } QImage::Format QEGLDeviceIntegration::screenFormat() const { return screenDepth() == 16 ? QImage::Format_RGB16 : QImage::Format_RGB32; } qreal QEGLDeviceIntegration::refreshRate() const { return q_refreshRateFromFb(framebuffer); } EGLint QEGLDeviceIntegration::surfaceType() const { return EGL_WINDOW_BIT; } QSurfaceFormat QEGLDeviceIntegration::surfaceFormatFor(const QSurfaceFormat &inputFormat) const { QSurfaceFormat format = inputFormat; static const bool force888 = qEnvironmentVariableIntValue("QT_QPA_EGLFS_FORCE888"); if (force888) { format.setRedBufferSize(8); format.setGreenBufferSize(8); format.setBlueBufferSize(8); } return format; } bool QEGLDeviceIntegration::filterConfig(EGLDisplay, EGLConfig) const { return true; } QEglFSWindow *QEGLDeviceIntegration::createWindow(QWindow *window) const { return new QEglFSWindow(window); } EGLNativeWindowType QEGLDeviceIntegration::createNativeWindow(QPlatformWindow *platformWindow, const QSize &size, const QSurfaceFormat &format) { Q_UNUSED(platformWindow); Q_UNUSED(size); Q_UNUSED(format); return 0; } EGLNativeWindowType QEGLDeviceIntegration::createNativeOffscreenWindow(const QSurfaceFormat &format) { Q_UNUSED(format); return 0; } void QEGLDeviceIntegration::destroyNativeWindow(EGLNativeWindowType window) { Q_UNUSED(window); } bool QEGLDeviceIntegration::hasCapability(QPlatformIntegration::Capability cap) const { Q_UNUSED(cap); return false; } QPlatformCursor *QEGLDeviceIntegration::createCursor(QPlatformScreen *screen) const { return new QEglFSCursor(screen); } void QEGLDeviceIntegration::waitForVSync(QPlatformSurface *surface) const { Q_UNUSED(surface); #if defined(Q_OS_LINUX) && defined(FBIO_WAITFORVSYNC) static const bool forceSync = qEnvironmentVariableIntValue("QT_QPA_EGLFS_FORCEVSYNC"); if (forceSync && framebuffer != -1) { int arg = 0; if (ioctl(framebuffer, FBIO_WAITFORVSYNC, &arg) == -1) qWarning("Could not wait for vsync."); } #endif } void QEGLDeviceIntegration::presentBuffer(QPlatformSurface *surface) { Q_UNUSED(surface); } bool QEGLDeviceIntegration::supportsPBuffers() const { return true; } bool QEGLDeviceIntegration::supportsSurfacelessContexts() const { return true; } void *QEGLDeviceIntegration::wlDisplay() const { return Q_NULLPTR; } QT_END_NAMESPACE