/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qeglfsintegration.h" #include "qeglfswindow.h" #include "qeglfsbackingstore.h" #include "qeglfscompositor.h" #include "qeglfshooks.h" #include #include #include #include #include #include #include #if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK)) #include #include #include #endif #include #include #include #include #include #include #include #include "qeglfscontext.h" #include QT_BEGIN_NAMESPACE QEglFSIntegration::QEglFSIntegration() : mFontDb(new QGenericUnixFontDatabase) , mServices(new QGenericUnixServices) , mScreen(0) , mInputContext(0) { } QEglFSIntegration::~QEglFSIntegration() { QEglFSCompositor::destroy(); delete mScreen; eglTerminate(mDisplay); QEglFSHooks::hooks()->platformDestroy(); } bool QEglFSIntegration::hasCapability(QPlatformIntegration::Capability cap) const { // We assume that devices will have more and not less capabilities if (QEglFSHooks::hooks() && QEglFSHooks::hooks()->hasCapability(cap)) return true; switch (cap) { case ThreadedPixmaps: return true; case OpenGL: return true; case ThreadedOpenGL: return true; case WindowManagement: return false; default: return QPlatformIntegration::hasCapability(cap); } } QPlatformWindow *QEglFSIntegration::createPlatformWindow(QWindow *window) const { QWindowSystemInterface::flushWindowSystemEvents(); QEglFSWindow *w = new QEglFSWindow(window); w->create(); if (window->type() != Qt::ToolTip) w->requestActivateWindow(); return w; } QPlatformBackingStore *QEglFSIntegration::createPlatformBackingStore(QWindow *window) const { return new QEglFSBackingStore(window); } QPlatformOpenGLContext *QEglFSIntegration::createPlatformOpenGLContext(QOpenGLContext *context) const { return new QEglFSContext(QEglFSHooks::hooks()->surfaceFormatFor(context->format()), context->shareHandle(), mDisplay); } QPlatformOffscreenSurface *QEglFSIntegration::createPlatformOffscreenSurface(QOffscreenSurface *surface) const { QEglFSScreen *screen = static_cast(surface->screen()->handle()); return new QEGLPbuffer(screen->display(), QEglFSHooks::hooks()->surfaceFormatFor(surface->requestedFormat()), surface); } QPlatformFontDatabase *QEglFSIntegration::fontDatabase() const { return mFontDb.data(); } QAbstractEventDispatcher *QEglFSIntegration::createEventDispatcher() const { return createUnixEventDispatcher(); } void QEglFSIntegration::initialize() { QEglFSHooks::hooks()->platformInit(); EGLint major, minor; if (!eglBindAPI(EGL_OPENGL_ES_API)) { qWarning("Could not bind GL_ES API\n"); qFatal("EGL error"); } mDisplay = eglGetDisplay(QEglFSHooks::hooks() ? QEglFSHooks::hooks()->platformDisplay() : EGL_DEFAULT_DISPLAY); if (mDisplay == EGL_NO_DISPLAY) { qWarning("Could not open egl display\n"); qFatal("EGL error"); } if (!eglInitialize(mDisplay, &major, &minor)) { qWarning("Could not initialize egl display\n"); qFatal("EGL error"); } mScreen = createScreen(); screenAdded(mScreen); mInputContext = QPlatformInputContextFactory::create(); createInputHandlers(); } QEglFSScreen *QEglFSIntegration::createScreen() const { return new QEglFSScreen(mDisplay); } QVariant QEglFSIntegration::styleHint(QPlatformIntegration::StyleHint hint) const { switch (hint) { case QPlatformIntegration::ShowIsFullScreen: return mScreen->rootWindow() == 0; default: return QPlatformIntegration::styleHint(hint); } } QPlatformServices *QEglFSIntegration::services() const { return mServices.data(); } QPlatformNativeInterface *QEglFSIntegration::nativeInterface() const { return const_cast(this); } enum ResourceType { EglDisplay, EglWindow, EglContext }; static int resourceType(const QByteArray &key) { static const QByteArray names[] = { // match ResourceType QByteArrayLiteral("egldisplay"), QByteArrayLiteral("eglwindow"), QByteArrayLiteral("eglcontext") }; const QByteArray *end = names + sizeof(names) / sizeof(names[0]); const QByteArray *result = std::find(names, end, key); if (result == end) result = std::find(names, end, key.toLower()); return int(result - names); } void *QEglFSIntegration::nativeResourceForIntegration(const QByteArray &resource) { void *result = 0; switch (resourceType(resource)) { case EglDisplay: result = mScreen->display(); break; default: break; } return result; } void *QEglFSIntegration::nativeResourceForWindow(const QByteArray &resource, QWindow *window) { void *result = 0; switch (resourceType(resource)) { case EglDisplay: if (window && window->handle()) result = static_cast(window->handle()->screen())->display(); else result = mScreen->display(); break; case EglWindow: if (window && window->handle()) result = reinterpret_cast(static_cast(window->handle())->eglWindow()); break; default: break; } return result; } void *QEglFSIntegration::nativeResourceForContext(const QByteArray &resource, QOpenGLContext *context) { void *result = 0; switch (resourceType(resource)) { case EglContext: if (context->handle()) result = static_cast(context->handle())->eglContext(); break; default: break; } return result; } static void *eglContextForContext(QOpenGLContext *context) { Q_ASSERT(context); QEGLPlatformContext *handle = static_cast(context->handle()); if (!handle) return 0; return handle->eglContext(); } QPlatformNativeInterface::NativeResourceForContextFunction QEglFSIntegration::nativeResourceFunctionForContext(const QByteArray &resource) { QByteArray lowerCaseResource = resource.toLower(); if (lowerCaseResource == "get_egl_context") return NativeResourceForContextFunction(eglContextForContext); return 0; } EGLConfig QEglFSIntegration::chooseConfig(EGLDisplay display, const QSurfaceFormat &format) { class Chooser : public QEglConfigChooser { public: Chooser(EGLDisplay display, QEglFSHooks *hooks) : QEglConfigChooser(display) , m_hooks(hooks) { } protected: bool filterConfig(EGLConfig config) const { return m_hooks->filterConfig(display(), config) && QEglConfigChooser::filterConfig(config); } private: QEglFSHooks *m_hooks; }; Chooser chooser(display, QEglFSHooks::hooks()); chooser.setSurfaceFormat(format); return chooser.chooseConfig(); } void QEglFSIntegration::createInputHandlers() { #if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK)) new QEvdevKeyboardManager(QLatin1String("EvdevKeyboard"), QString() /* spec */, this); new QEvdevMouseManager(QLatin1String("EvdevMouse"), QString() /* spec */, this); new QEvdevTouchScreenHandlerThread(QString() /* spec */, this); #endif } QT_END_NAMESPACE