/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QEGLFSWINDOW_H #define QEGLFSWINDOW_H #include "qeglfsglobal.h" #include "qeglfsintegration.h" #include "qeglfsscreen.h" #include #include QT_BEGIN_NAMESPACE class QOpenGLCompositorBackingStore; class QPlatformTextureList; class Q_EGLFS_EXPORT QEglFSWindow : public QPlatformWindow, public QOpenGLCompositorWindow { public: QEglFSWindow(QWindow *w); ~QEglFSWindow(); void create(); void destroy(); void setGeometry(const QRect &) Q_DECL_OVERRIDE; QRect geometry() const Q_DECL_OVERRIDE; void setVisible(bool visible) Q_DECL_OVERRIDE; void requestActivateWindow() Q_DECL_OVERRIDE; void raise() Q_DECL_OVERRIDE; void lower() Q_DECL_OVERRIDE; void propagateSizeHints() Q_DECL_OVERRIDE { } void setMask(const QRegion &) Q_DECL_OVERRIDE { } bool setKeyboardGrabEnabled(bool) Q_DECL_OVERRIDE { return false; } bool setMouseGrabEnabled(bool) Q_DECL_OVERRIDE { return false; } void setOpacity(qreal) Q_DECL_OVERRIDE; WId winId() const Q_DECL_OVERRIDE; QSurfaceFormat format() const Q_DECL_OVERRIDE; EGLNativeWindowType eglWindow() const; EGLSurface surface() const; QEglFSScreen *screen() const; bool hasNativeWindow() const { return m_flags.testFlag(HasNativeWindow); } virtual void invalidateSurface() Q_DECL_OVERRIDE; virtual void resetSurface(); QOpenGLCompositorBackingStore *backingStore() { return m_backingStore; } void setBackingStore(QOpenGLCompositorBackingStore *backingStore) { m_backingStore = backingStore; } bool isRaster() const; QWindow *sourceWindow() const Q_DECL_OVERRIDE; const QPlatformTextureList *textures() const Q_DECL_OVERRIDE; void endCompositing() Q_DECL_OVERRIDE; protected: QOpenGLCompositorBackingStore *m_backingStore; bool m_raster; WId m_winId; EGLSurface m_surface; EGLNativeWindowType m_window; EGLConfig m_config; QSurfaceFormat m_format; enum Flag { Created = 0x01, HasNativeWindow = 0x02 }; Q_DECLARE_FLAGS(Flags, Flag) Flags m_flags; }; QT_END_NAMESPACE #endif // QEGLFSWINDOW_H