/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qeglfswindowsurface.h" #include #include #include QT_BEGIN_NAMESPACE class QEglFSPaintDevice : public QGLPaintDevice { public: QEglFSPaintDevice(QEglFSScreen *screen, QWidget *widget) :QGLPaintDevice(), m_screen(screen) { #ifdef QEGL_EXTRA_DEBUG qWarning("QEglPaintDevice %p, %p, %p",this, screen, widget); #endif } QSize size() const { return m_screen->geometry().size(); } QGLContext* context() const { return QGLContext::fromPlatformGLContext(m_screen->platformContext());} QPaintEngine *paintEngine() const { return qt_qgl_paint_engine(); } void beginPaint(){ QGLPaintDevice::beginPaint(); } private: QEglFSScreen *m_screen; QGLContext *m_context; }; QEglFSWindowSurface::QEglFSWindowSurface( QEglFSScreen *screen, QWidget *window ) :QWindowSurface(window) { #ifdef QEGL_EXTRA_DEBUG qWarning("QEglWindowSurface %p, %p", window, screen); #endif m_paintDevice = new QEglFSPaintDevice(screen,window); } void QEglFSWindowSurface::flush(QWidget *widget, const QRegion ®ion, const QPoint &offset) { Q_UNUSED(widget); Q_UNUSED(region); Q_UNUSED(offset); #ifdef QEGL_EXTRA_DEBUG qWarning("QEglWindowSurface::flush %p",widget); #endif widget->platformWindow()->glContext()->swapBuffers(); } void QEglFSWindowSurface::resize(const QSize &size) { Q_UNUSED(size); } QT_END_NAMESPACE