/*************************************************************************** ** ** Copyright (C) 2015 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Tobias Koenig ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qhaikurasterwindow.h" #include "qhaikukeymapper.h" #include #include #include QT_BEGIN_NAMESPACE Q_DECLARE_METATYPE(QEvent::Type) Q_DECLARE_METATYPE(Qt::MouseButtons) Q_DECLARE_METATYPE(Qt::MouseEventSource) Q_DECLARE_METATYPE(Qt::KeyboardModifiers) Q_DECLARE_METATYPE(Qt::Orientation) HaikuViewProxy::HaikuViewProxy(BWindow *window, QObject *parent) : QObject(parent) , BView(BRect(0, 0, window->Bounds().right, window->Bounds().bottom), 0, B_FOLLOW_ALL_SIDES, B_WILL_DRAW | B_FRAME_EVENTS) { } void HaikuViewProxy::MessageReceived(BMessage *message) { switch (message->what) { case B_MOUSE_WHEEL_CHANGED: { float deltaX = 0; if (message->FindFloat("be:wheel_delta_x", &deltaX) != B_OK) deltaX = 0; float deltaY = 0; if (message->FindFloat("be:wheel_delta_y", &deltaY) != B_OK) deltaY = 0; if (deltaX != 0 || deltaY != 0) { BPoint localPos; uint32 keyState = 0; GetMouse(&localPos, &keyState); const Qt::KeyboardModifiers keyboardModifiers = keyStateToModifiers(modifiers()); const BPoint globalPos = ConvertToScreen(localPos); const QPoint globalPosition = QPoint(globalPos.x, globalPos.y); const QPoint localPosition = QPoint(localPos.x, localPos.y); if (deltaX != 0) Q_EMIT wheelEvent(localPosition, globalPosition, (deltaX * -120), Qt::Horizontal, keyboardModifiers); if (deltaY != 0) Q_EMIT wheelEvent(localPosition, globalPosition, (deltaY * -120), Qt::Vertical, keyboardModifiers); } break; } default: BView::MessageReceived(message); break; } } void HaikuViewProxy::Draw(BRect updateRect) { BView::Draw(updateRect); Q_EMIT drawRequest(QRect(updateRect.left, updateRect.top, updateRect.Width(), updateRect.Height())); } void HaikuViewProxy::MouseDown(BPoint localPos) { BPoint dummyPos; uint32 keyState = 0; GetMouse(&dummyPos, &keyState); const Qt::MouseButtons mouseButtons = keyStateToMouseButtons(keyState); const Qt::KeyboardModifiers keyboardModifiers = keyStateToModifiers(modifiers()); const Qt::MouseEventSource source = Qt::MouseEventNotSynthesized; const BPoint globalPos = ConvertToScreen(localPos); const QPoint globalPosition = QPoint(globalPos.x, globalPos.y); const QPoint localPosition = QPoint(localPos.x, localPos.y); Q_EMIT mouseEvent(localPosition, globalPosition, mouseButtons, keyboardModifiers, source); } void HaikuViewProxy::MouseUp(BPoint localPos) { BPoint dummyPos; uint32 keyState = 0; GetMouse(&dummyPos, &keyState); const Qt::MouseButtons mouseButtons = keyStateToMouseButtons(keyState); const Qt::KeyboardModifiers keyboardModifiers = keyStateToModifiers(modifiers()); const Qt::MouseEventSource source = Qt::MouseEventNotSynthesized; const BPoint globalPos = ConvertToScreen(localPos); const QPoint globalPosition = QPoint(globalPos.x, globalPos.y); const QPoint localPosition = QPoint(localPos.x, localPos.y); Q_EMIT mouseEvent(localPosition, globalPosition, mouseButtons, keyboardModifiers, source); } void HaikuViewProxy::MouseMoved(BPoint pos, uint32 code, const BMessage *dragMessage) { switch (code) { case B_INSIDE_VIEW: { BPoint dummyPos; uint32 keyState = 0; GetMouse(&dummyPos, &keyState); const Qt::MouseButtons mouseButtons = keyStateToMouseButtons(keyState); const Qt::KeyboardModifiers keyboardModifiers = keyStateToModifiers(modifiers()); const Qt::MouseEventSource source = Qt::MouseEventNotSynthesized; const BPoint globalPos = ConvertToScreen(pos); const QPoint globalPosition = QPoint(globalPos.x, globalPos.y); const QPoint localPosition = QPoint(pos.x, pos.y); Q_EMIT mouseEvent(localPosition, globalPosition, mouseButtons, keyboardModifiers, source); } break; case B_ENTERED_VIEW: Q_EMIT enteredView(); break; case B_EXITED_VIEW: Q_EMIT exitedView(); break; } BView::MouseMoved(pos, code, dragMessage); } void HaikuViewProxy::KeyDown(const char*, int32) { handleKeyEvent(QEvent::KeyPress, Window()->CurrentMessage()); } void HaikuViewProxy::KeyUp(const char*, int32) { handleKeyEvent(QEvent::KeyRelease, Window()->CurrentMessage()); } Qt::MouseButtons HaikuViewProxy::keyStateToMouseButtons(uint32 keyState) const { Qt::MouseButtons mouseButtons(Qt::NoButton); if (keyState & B_PRIMARY_MOUSE_BUTTON) mouseButtons |= Qt::LeftButton; if (keyState & B_SECONDARY_MOUSE_BUTTON) mouseButtons |= Qt::RightButton; if (keyState & B_TERTIARY_MOUSE_BUTTON) mouseButtons |= Qt::MiddleButton; return mouseButtons; } Qt::KeyboardModifiers HaikuViewProxy::keyStateToModifiers(uint32 keyState) const { Qt::KeyboardModifiers modifiers(Qt::NoModifier); if (keyState & B_SHIFT_KEY) modifiers |= Qt::ShiftModifier; if (keyState & B_CONTROL_KEY) modifiers |= Qt::AltModifier; if (keyState & B_COMMAND_KEY) modifiers |= Qt::ControlModifier; return modifiers; } void HaikuViewProxy::handleKeyEvent(QEvent::Type type, BMessage *message) { int32 key = 0; uint32 code = 0; const char *bytes = Q_NULLPTR; QString text; if (message) { if (message->FindString("bytes", &bytes) == B_OK) { text = QString::fromLocal8Bit(bytes, strlen(bytes)); } if (message->FindInt32("key", &key) == B_OK) { code = QHaikuKeyMapper::translateKeyCode(key, (modifiers() & B_NUM_LOCK)); } } const Qt::KeyboardModifiers keyboardModifiers = keyStateToModifiers(modifiers()); Q_EMIT keyEvent(type, code, keyboardModifiers, text); } QHaikuRasterWindow::QHaikuRasterWindow(QWindow *window) : QHaikuWindow(window) { qRegisterMetaType(); qRegisterMetaType(); qRegisterMetaType(); qRegisterMetaType(); qRegisterMetaType(); HaikuViewProxy *haikuView = new HaikuViewProxy(m_window); connect(haikuView, SIGNAL(mouseEvent(QPoint,QPoint,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::MouseEventSource)), this, SLOT(haikuMouseEvent(QPoint,QPoint,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::MouseEventSource))); connect(haikuView, SIGNAL(wheelEvent(QPoint,QPoint,int,Qt::Orientation,Qt::KeyboardModifiers)), this, SLOT(haikuWheelEvent(QPoint,QPoint,int,Qt::Orientation,Qt::KeyboardModifiers))); connect(haikuView, SIGNAL(keyEvent(QEvent::Type,int,Qt::KeyboardModifiers,QString)), this, SLOT(haikuKeyEvent(QEvent::Type,int,Qt::KeyboardModifiers,QString))); connect(haikuView, SIGNAL(enteredView()), this, SLOT(haikuEnteredView())); connect(haikuView, SIGNAL(exitedView()), this, SLOT(haikuExitedView())); connect(haikuView, SIGNAL(drawRequest(QRect)), this, SLOT(haikuDrawRequest(QRect))); m_view = haikuView; m_window->LockLooper(); m_window->AddChild(m_view); m_view->MakeFocus(); m_window->UnlockLooper(); } QHaikuRasterWindow::~QHaikuRasterWindow() { m_window->LockLooper(); m_view->RemoveSelf(); m_window->UnlockLooper(); delete m_view; m_view = Q_NULLPTR; } BView* QHaikuRasterWindow::nativeViewHandle() const { return m_view; } QT_END_NAMESPACE