/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qiosbackingstore.h" #include "qioswindow.h" #include #include #include QT_BEGIN_NAMESPACE /*! \class QIOSBackingStore QBackingStore enables the use of QPainter to paint on a QWindow, as opposed to rendering to a QWindow through the use of OpenGL with QOpenGLContext. */ QIOSBackingStore::QIOSBackingStore(QWindow *window) : QRasterBackingStore(window) { // We use the surface both for raster operations and for GL drawing (when // we blit the raster image), so the type needs to cover both use cases. if (window->surfaceType() == QSurface::RasterSurface) window->setSurfaceType(QSurface::RasterGLSurface); Q_ASSERT_X(window->surfaceType() != QSurface::OpenGLSurface, "QIOSBackingStore", "QBackingStore on iOS can only be used with raster-enabled surfaces."); } QIOSBackingStore::~QIOSBackingStore() { } void QIOSBackingStore::flush(QWindow *window, const QRegion ®ion, const QPoint &offset) { Q_ASSERT(!qt_window_private(window)->compositing); Q_UNUSED(region); Q_UNUSED(offset); if (window != this->window()) { // We skip flushing raster-based child windows, to avoid the extra cost of copying from the // parent FBO into the child FBO. Since the child is already drawn inside the parent FBO, it // will become visible when flushing the parent. The only case we end up not supporting is if // the child window overlaps a sibling window that's draws using a separate QOpenGLContext. return; } static QPlatformTextureList emptyTextureList; composeAndFlush(window, region, offset, &emptyTextureList, false); } QT_END_NAMESPACE