/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QIOSINPUTCONTEXT_H #define QIOSINPUTCONTEXT_H #include #include #include #include const char kImePlatformDataInputView[] = "inputView"; const char kImePlatformDataInputAccessoryView[] = "inputAccessoryView"; const char kImePlatformDataReturnKeyType[] = "returnKeyType"; QT_BEGIN_NAMESPACE @class QIOSKeyboardListener; @class QIOSTextInputResponder; @protocol KeyboardState; struct KeyboardState { KeyboardState() : keyboardVisible(false), keyboardAnimating(false), animationDuration(0), animationCurve(UIViewAnimationCurve(-1)) {} bool keyboardVisible; bool keyboardAnimating; QRectF keyboardRect; CGRect keyboardEndRect; NSTimeInterval animationDuration; UIViewAnimationCurve animationCurve; }; struct ImeState { ImeState() : currentState(0), focusObject(0) {} Qt::InputMethodQueries update(Qt::InputMethodQueries properties); QInputMethodQueryEvent currentState; QObject *focusObject; }; class QIOSInputContext : public QPlatformInputContext { public: QIOSInputContext(); ~QIOSInputContext(); bool isValid() const Q_DECL_OVERRIDE { return true; } void showInputPanel() Q_DECL_OVERRIDE; void hideInputPanel() Q_DECL_OVERRIDE; bool isInputPanelVisible() const Q_DECL_OVERRIDE; bool isAnimating() const Q_DECL_OVERRIDE; QRectF keyboardRect() const Q_DECL_OVERRIDE; void update(Qt::InputMethodQueries) Q_DECL_OVERRIDE; void reset() Q_DECL_OVERRIDE; void commit() Q_DECL_OVERRIDE; void clearCurrentFocusObject(); void setFocusObject(QObject *object) Q_DECL_OVERRIDE; void focusWindowChanged(QWindow *focusWindow); void scrollToCursor(); void scroll(int y); void updateKeyboardState(NSNotification *notification = 0); const ImeState &imeState() { return m_imeState; }; const KeyboardState &keyboardState() { return m_keyboardState; }; bool inputMethodAccepted() const; static QIOSInputContext *instance(); private: UIView* scrollableRootView(); QIOSKeyboardListener *m_keyboardHideGesture; QIOSTextInputResponder *m_textResponder; KeyboardState m_keyboardState; ImeState m_imeState; }; QT_END_NAMESPACE #endif