/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. 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These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qiosglobal.h" #include "qiosscreen.h" #include "qioswindow.h" #include #include "qiosapplicationdelegate.h" #include "qiosviewcontroller.h" #include @interface QIOSOrientationListener : NSObject { @public QIOSScreen *m_screen; } - (id) initWithQIOSScreen:(QIOSScreen *)screen; @end @implementation QIOSOrientationListener - (id) initWithQIOSScreen:(QIOSScreen *)screen { self = [super init]; if (self) { m_screen = screen; [[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(orientationChanged:) name:@"UIDeviceOrientationDidChangeNotification" object:nil]; } return self; } - (void) dealloc { [[UIDevice currentDevice] endGeneratingDeviceOrientationNotifications]; [[NSNotificationCenter defaultCenter] removeObserver:self name:@"UIDeviceOrientationDidChangeNotification" object:nil]; [super dealloc]; } - (void) orientationChanged:(NSNotification *)notification { Q_UNUSED(notification); UIDeviceOrientation deviceOrientation = [UIDevice currentDevice].orientation; switch (deviceOrientation) { case UIDeviceOrientationFaceUp: case UIDeviceOrientationFaceDown: // We ignore these events, as iOS will send events with the 'regular' // orientations alongside these two orientations. return; default: Qt::ScreenOrientation screenOrientation = toQtScreenOrientation(deviceOrientation); QWindowSystemInterface::handleScreenOrientationChange(m_screen->screen(), screenOrientation); } } @end /*! Returns the model identifier of the device. When running under the simulator, the identifier will not match the simulated device, but will be x86_64 or i386. */ static QString deviceModelIdentifier() { static const char key[] = "hw.machine"; size_t size; sysctlbyname(key, NULL, &size, NULL, 0); char value[size]; sysctlbyname(key, &value, &size, NULL, 0); return QString::fromLatin1(value); } QIOSScreen::QIOSScreen(unsigned int screenIndex) : QPlatformScreen() , m_uiScreen([[UIScreen screens] objectAtIndex:qMin(NSUInteger(screenIndex), [[UIScreen screens] count] - 1)]) , m_orientationListener(0) { QString deviceIdentifier = deviceModelIdentifier(); if (deviceIdentifier == QStringLiteral("iPhone2,1") /* iPhone 3GS */ || deviceIdentifier == QStringLiteral("iPod3,1") /* iPod touch 3G */) { m_depth = 18; } else { m_depth = 24; } if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPad && !deviceIdentifier.contains(QRegularExpression("^iPad2,[567]$")) /* excluding iPad Mini */) { m_unscaledDpi = 132; } else { m_unscaledDpi = 163; // Regular iPhone DPI } connect(qGuiApp, &QGuiApplication::focusWindowChanged, this, &QIOSScreen::updateStatusBarVisibility); updateProperties(); } QIOSScreen::~QIOSScreen() { [m_orientationListener release]; } void QIOSScreen::updateProperties() { UIWindow *uiWindow = 0; for (uiWindow in [[UIApplication sharedApplication] windows]) { if (uiWindow.screen == m_uiScreen) break; } bool inPortrait = UIInterfaceOrientationIsPortrait(uiWindow.rootViewController.interfaceOrientation); QRect geometry = inPortrait ? fromCGRect(m_uiScreen.bounds).toRect() : QRect(m_uiScreen.bounds.origin.x, m_uiScreen.bounds.origin.y, m_uiScreen.bounds.size.height, m_uiScreen.bounds.size.width); if (geometry != m_geometry) { m_geometry = geometry; const qreal millimetersPerInch = 25.4; m_physicalSize = QSizeF(m_geometry.size()) / m_unscaledDpi * millimetersPerInch; QWindowSystemInterface::handleScreenGeometryChange(screen(), m_geometry); } QRect availableGeometry = geometry; CGSize applicationFrameSize = m_uiScreen.applicationFrame.size; int statusBarHeight = geometry.height() - (inPortrait ? applicationFrameSize.height : applicationFrameSize.width); availableGeometry.adjust(0, statusBarHeight, 0, 0); if (availableGeometry != m_availableGeometry) { m_availableGeometry = availableGeometry; QWindowSystemInterface::handleScreenAvailableGeometryChange(screen(), m_availableGeometry); } if (screen()) layoutWindows(); } void QIOSScreen::updateStatusBarVisibility() { if (!isQtApplication()) return; QWindow *focusWindow = QGuiApplication::focusWindow(); // If we don't have a focus window we leave the status // bar as is, so that the user can activate a new window // with the same window state without the status bar jumping // back and forth. if (!focusWindow) return; UIView *view = reinterpret_cast(focusWindow->handle()->winId()); QIOSViewController *viewController = static_cast(view.viewController); bool currentStatusBarVisibility = [UIApplication sharedApplication].statusBarHidden; if (viewController.prefersStatusBarHidden == currentStatusBarVisibility) return; #if QT_IOS_PLATFORM_SDK_EQUAL_OR_ABOVE(__IPHONE_7_0) if (QSysInfo::MacintoshVersion >= QSysInfo::MV_IOS_7_0) { [viewController setNeedsStatusBarAppearanceUpdate]; dispatch_async(dispatch_get_main_queue(), ^{ updateProperties(); }); } else #endif { [[UIApplication sharedApplication] setStatusBarHidden:[viewController prefersStatusBarHidden] withAnimation:UIStatusBarAnimationNone]; updateProperties(); } } void QIOSScreen::layoutWindows() { QList windows = QGuiApplication::topLevelWindows(); const QRect oldGeometry = screen()->geometry(); const QRect oldAvailableGeometry = screen()->availableGeometry(); const QRect newGeometry = geometry(); const QRect newAvailableGeometry = availableGeometry(); for (int i = 0; i < windows.size(); ++i) { QWindow *window = windows.at(i); if (platformScreenForWindow(window) != this) continue; QIOSWindow *platformWindow = static_cast(window->handle()); if (!platformWindow) continue; // FIXME: Handle more complex cases of no-state and/or child windows when rotating if (window->windowState() & Qt::WindowFullScreen || (window->windowState() & Qt::WindowNoState && window->geometry() == oldGeometry)) platformWindow->applyGeometry(newGeometry); else if (window->windowState() & Qt::WindowMaximized || (window->windowState() & Qt::WindowNoState && window->geometry() == oldAvailableGeometry)) platformWindow->applyGeometry(newAvailableGeometry); } } QRect QIOSScreen::geometry() const { return m_geometry; } QRect QIOSScreen::availableGeometry() const { return m_availableGeometry; } int QIOSScreen::depth() const { return m_depth; } QImage::Format QIOSScreen::format() const { return QImage::Format_ARGB32_Premultiplied; } QSizeF QIOSScreen::physicalSize() const { return m_physicalSize; } QDpi QIOSScreen::logicalDpi() const { return QDpi(72, 72); } qreal QIOSScreen::devicePixelRatio() const { return [m_uiScreen scale]; } Qt::ScreenOrientation QIOSScreen::nativeOrientation() const { // A UIScreen stays in the native orientation, regardless of rotation return m_uiScreen.bounds.size.width >= m_uiScreen.bounds.size.height ? Qt::LandscapeOrientation : Qt::PortraitOrientation; } Qt::ScreenOrientation QIOSScreen::orientation() const { return toQtScreenOrientation([UIDevice currentDevice].orientation); } void QIOSScreen::setOrientationUpdateMask(Qt::ScreenOrientations mask) { if (m_orientationListener && mask == Qt::PrimaryOrientation) { [m_orientationListener release]; m_orientationListener = 0; } else if (!m_orientationListener) { m_orientationListener = [[QIOSOrientationListener alloc] initWithQIOSScreen:this]; } } UIScreen *QIOSScreen::uiScreen() const { return m_uiScreen; } #include "moc_qiosscreen.cpp" QT_END_NAMESPACE