/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qiosscreen.h" #include "qioswindow.h" #include #include QT_BEGIN_NAMESPACE /*! Returns the model identifier of the device. When running under the simulator, the identifier will not match the simulated device, but will be x86_64 or i386. */ static QString deviceModelIdentifier() { static const char key[] = "hw.machine"; size_t size; sysctlbyname(key, NULL, &size, NULL, 0); char value[size]; sysctlbyname(key, &value, &size, NULL, 0); return QString::fromLatin1(value); } QIOSScreen::QIOSScreen(unsigned int screenIndex) : QPlatformScreen() , m_uiScreen([[UIScreen screens] objectAtIndex:qMin(screenIndex, [[UIScreen screens] count] - 1)]) , m_orientationListener(0) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; QString deviceIdentifier = deviceModelIdentifier(); if (deviceIdentifier == QStringLiteral("iPhone2,1") /* iPhone 3GS */ || deviceIdentifier == QStringLiteral("iPod3,1") /* iPod touch 3G */) { m_depth = 18; } else { m_depth = 24; } int unscaledDpi = 163; // Regular iPhone DPI if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPad && deviceIdentifier != QStringLiteral("iPad2,5") /* iPad Mini */) { unscaledDpi = 132; }; // UIScreen does not report different bounds for different orientations. We // match this behavior by staying with a fixed QScreen geometry. CGRect bounds = [m_uiScreen bounds]; m_geometry = QRect(bounds.origin.x, bounds.origin.y, bounds.size.width, bounds.size.height); const qreal millimetersPerInch = 25.4; m_physicalSize = QSizeF(m_geometry.size()) / unscaledDpi * millimetersPerInch; [pool release]; } QIOSScreen::~QIOSScreen() { [m_orientationListener release]; } QRect QIOSScreen::geometry() const { return m_geometry; } QRect QIOSScreen::availableGeometry() const { CGRect frame = m_uiScreen.applicationFrame; return QRect(frame.origin.x, frame.origin.y, frame.size.width, frame.size.height); } int QIOSScreen::depth() const { return m_depth; } QImage::Format QIOSScreen::format() const { return QImage::Format_ARGB32_Premultiplied; } QSizeF QIOSScreen::physicalSize() const { return m_physicalSize; } Qt::ScreenOrientation QIOSScreen::nativeOrientation() const { return Qt::PortraitOrientation; } Qt::ScreenOrientation QIOSScreen::orientation() const { return m_orientationListener ? m_orientationListener->m_orientation : nativeOrientation(); } void QIOSScreen::setOrientationUpdateMask(Qt::ScreenOrientations mask) { if (m_orientationListener && mask == Qt::PrimaryOrientation) { [m_orientationListener release]; m_orientationListener = 0; } else if (!m_orientationListener) { m_orientationListener = [[QIOSOrientationListener alloc] initWithQIOSScreen:this]; } } UIScreen *QIOSScreen::uiScreen() const { return m_uiScreen; } QT_END_NAMESPACE