/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qwindowsurface_vglite.h" #include "qgraphicssystem_vglite.h" #include #include #include QT_BEGIN_NAMESPACE QVGLiteWindowSurface::QVGLiteWindowSurface (QVGLiteGraphicsSystem *gs, QWidget *window) : QWindowSurface(window), graphicsSystem(gs), isPaintingActive(false), engine(0) { } QVGLiteWindowSurface::~QVGLiteWindowSurface() { graphicsSystem->surface = 0; if (engine) qt_vg_destroy_paint_engine(engine); } QPaintDevice *QVGLiteWindowSurface::paintDevice() { qt_vg_make_current(graphicsSystem->context, graphicsSystem->rootWindow); isPaintingActive = true; // TODO: clear the parts of the back buffer that are not // covered by the window surface to black. return this; } void QVGLiteWindowSurface::flush(QWidget *widget, const QRegion ®ion, const QPoint &offset) { Q_UNUSED(widget); Q_UNUSED(region); Q_UNUSED(offset); QEglContext *context = graphicsSystem->context; if (context) { if (!isPaintingActive) qt_vg_make_current(context, graphicsSystem->rootWindow); context->swapBuffers(); qt_vg_done_current(context); context->setSurface(EGL_NO_SURFACE); isPaintingActive = false; } } void QVGLiteWindowSurface::setGeometry(const QRect &rect) { QWindowSurface::setGeometry(rect); } bool QVGLiteWindowSurface::scroll(const QRegion &area, int dx, int dy) { return QWindowSurface::scroll(area, dx, dy); } void QVGLiteWindowSurface::beginPaint(const QRegion ®ion) { Q_UNUSED(region); } void QVGLiteWindowSurface::endPaint(const QRegion ®ion) { Q_UNUSED(region); } QPaintEngine *QVGLiteWindowSurface::paintEngine() const { if (!engine) engine = qt_vg_create_paint_engine(); return engine; } // We need to get access to QWidget::metric() from QVGLiteWindowSurface::metric, // but it is not a friend of QWidget. To get around this, we create a // fake QX11PaintEngine class, which is a friend. class QX11PaintEngine { public: static int metric(const QWidget *widget, QPaintDevice::PaintDeviceMetric met) { return widget->metric(met); } }; int QVGLiteWindowSurface::metric(PaintDeviceMetric met) const { return QX11PaintEngine::metric(window(), met); }