// Copyright (C) 2013 BlackBerry Limited. All rights reserved. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QQNXEGLWINDOW_H #define QQNXEGLWINDOW_H #include "qqnxwindow.h" #include #include QT_BEGIN_NAMESPACE Q_DECLARE_LOGGING_CATEGORY(lcQpaWindowEgl); class QQnxGLContext; class QQnxEglWindow : public QQnxWindow { public: QQnxEglWindow(QWindow *window, screen_context_t context, bool needRootWindow); ~QQnxEglWindow(); EGLSurface surface() const; bool isInitialized() const; void ensureInitialized(QQnxGLContext *context); void setGeometry(const QRect &rect) override; QSurfaceFormat format() const override { return m_format; } protected: int pixelFormat() const override; void resetBuffers() override; private: void createEGLSurface(QQnxGLContext *context); void destroyEGLSurface(); QSize m_requestedBufferSize; // This mutex is used to protect access to the m_requestedBufferSize // member. This member is used in conjunction with QQnxGLContext::requestNewSurface() // to coordinate recreating the EGL surface which involves destroying any // existing EGL surface; resizing the native window buffers; and creating a new // EGL surface. All of this has to be done from the thread that is calling // QQnxGLContext::makeCurrent() mutable QMutex m_mutex; QAtomicInt m_newSurfaceRequested; EGLDisplay m_eglDisplay; EGLConfig m_eglConfig; EGLSurface m_eglSurface; QSurfaceFormat m_format; }; QT_END_NAMESPACE #endif // QQNXEGLWINDOW_H