/*************************************************************************** ** ** Copyright (C) 2013 BlackBerry Limited. All rights reserved. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQNXEGLWINDOW_H #define QQNXEGLWINDOW_H #include "qqnxwindow.h" #include QT_BEGIN_NAMESPACE class QQnxGLContext; class QQnxEglWindow : public QQnxWindow { public: QQnxEglWindow(QWindow *window, screen_context_t context, bool needRootWindow); ~QQnxEglWindow(); void createEGLSurface(); void destroyEGLSurface(); void swapEGLBuffers(); EGLSurface getSurface(); void setPlatformOpenGLContext(QQnxGLContext *platformOpenGLContext); QQnxGLContext *platformOpenGLContext() const { return m_platformOpenGLContext; } void setGeometry(const QRect &rect); protected: int pixelFormat() const; void resetBuffers(); private: QSize m_requestedBufferSize; // This mutex is used to protect access to the m_requestedBufferSize // member. This member is used in conjunction with QQnxGLContext::requestNewSurface() // to coordinate recreating the EGL surface which involves destroying any // existing EGL surface; resizing the native window buffers; and creating a new // EGL surface. All of this has to be done from the thread that is calling // QQnxGLContext::makeCurrent() mutable QMutex m_mutex; QQnxGLContext *m_platformOpenGLContext; QAtomicInt m_newSurfaceRequested; EGLSurface m_eglSurface; }; QT_END_NAMESPACE #endif // QQNXEGLWINDOW_H