/*************************************************************************** ** ** Copyright (C) 2011 - 2012 Research In Motion ** Contact: http://www.qt-project.org/legal ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QBBSCREEN_H #define QBBSCREEN_H #include #include "qqnxrootwindow.h" #include #include #include QT_BEGIN_NAMESPACE class QQnxWindow; class QQnxScreen : public QObject, public QPlatformScreen { Q_OBJECT public: QQnxScreen(screen_context_t context, screen_display_t display, bool primaryScreen); ~QQnxScreen(); QRect geometry() const { return m_currentGeometry; } QRect availableGeometry() const; int depth() const; QImage::Format format() const { return (depth() == 32) ? QImage::Format_RGB32 : QImage::Format_RGB16; } QSizeF physicalSize() const { return m_currentPhysicalSize; } qreal refreshRate() const; Qt::ScreenOrientation nativeOrientation() const; Qt::ScreenOrientation orientation() const; bool isPrimaryScreen() const { return m_primaryScreen; } int rotation() const { return m_currentRotation; } int nativeFormat() const { return (depth() == 32) ? SCREEN_FORMAT_RGBA8888 : SCREEN_FORMAT_RGB565; } screen_display_t nativeDisplay() const { return m_display; } screen_context_t nativeContext() const { return m_screenContext; } const char *windowGroupName() const { return m_rootWindow->groupName().constData(); } QQnxWindow *findWindow(screen_window_t windowHandle); /* Window hierarchy management */ void addWindow(QQnxWindow *child); void removeWindow(QQnxWindow *child); void raiseWindow(QQnxWindow *window); void lowerWindow(QQnxWindow *window); void updateHierarchy(); void onWindowPost(QQnxWindow *window); QSharedPointer rootWindow() const { return m_rootWindow; } QPlatformCursor *cursor() const; public Q_SLOTS: void setRotation(int rotation); void newWindowCreated(void *window); void windowClosed(void *window); void activateWindowGroup(const QByteArray &id); void deactivateWindowGroup(const QByteArray &id); private Q_SLOTS: void keyboardHeightChanged(int height); private: void resizeNativeWidgetWindow(QQnxWindow *w, const QRect &previousScreenGeometry) const; void resizeTopLevelWindow(QQnxWindow *w, const QRect &previousScreenGeometry) const; void resizeWindows(const QRect &previousScreenGeometry); void addOverlayWindow(screen_window_t window); void removeOverlayWindow(screen_window_t window); screen_context_t m_screenContext; screen_display_t m_display; QSharedPointer m_rootWindow; bool m_primaryScreen; bool m_posted; int m_initialRotation; int m_currentRotation; int m_keyboardHeight; QSize m_initialPhysicalSize; QSize m_currentPhysicalSize; Qt::ScreenOrientation m_nativeOrientation; QRect m_initialGeometry; QRect m_currentGeometry; QPlatformOpenGLContext *m_platformContext; QList m_childWindows; QList m_overlays; QPlatformCursor *m_cursor; }; QT_END_NAMESPACE #endif // QBBSCREEN_H