// Copyright (C) 2011 - 2012 Research In Motion // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QBBSCREEN_H #define QBBSCREEN_H #include #include "qqnxwindow.h" #include #include #include #if !defined(_SCREEN_VERSION) #define _SCREEN_MAKE_VERSION(major, minor, patch) (((major) * 10000) + ((minor) * 100) + (patch)) #define _SCREEN_VERSION _SCREEN_MAKE_VERSION(0, 0, 0) #endif // For pre-1.0.0 screen, map some screen property names to the old // names. #if _SCREEN_VERSION < _SCREEN_MAKE_VERSION(1, 0, 0) const int SCREEN_PROPERTY_FLAGS = SCREEN_PROPERTY_KEY_FLAGS; const int SCREEN_PROPERTY_FOCUS = SCREEN_PROPERTY_KEYBOARD_FOCUS; const int SCREEN_PROPERTY_MODIFIERS = SCREEN_PROPERTY_KEY_MODIFIERS; const int SCREEN_PROPERTY_SCAN = SCREEN_PROPERTY_KEY_SCAN; const int SCREEN_PROPERTY_SYM = SCREEN_PROPERTY_KEY_SYM; #endif QT_BEGIN_NAMESPACE class QQnxWindow; class QQnxScreen : public QObject, public QPlatformScreen { Q_OBJECT public: QQnxScreen(screen_context_t context, screen_display_t display, bool primaryScreen); ~QQnxScreen(); QPixmap grabWindow(WId window, int x, int y, int width, int height) const override; QRect geometry() const override { return m_currentGeometry; } QRect availableGeometry() const override; int depth() const override; QImage::Format format() const override { return (depth() == 32) ? QImage::Format_RGB32 : QImage::Format_RGB16; } QSizeF physicalSize() const override { return m_currentPhysicalSize; } qreal refreshRate() const override; Qt::ScreenOrientation nativeOrientation() const override; Qt::ScreenOrientation orientation() const override; QWindow *topLevelAt(const QPoint &point) const override; bool isPrimaryScreen() const { return m_primaryScreen; } int rotation() const { return m_currentRotation; } QString name() const override { return m_name; } int nativeFormat() const { return (depth() == 32) ? SCREEN_FORMAT_RGBA8888 : SCREEN_FORMAT_RGB565; } screen_display_t nativeDisplay() const { return m_display; } screen_context_t nativeContext() const { return m_screenContext; } const char *windowGroupName() const { return m_rootWindow ? m_rootWindow->groupName().constData() : 0; } QQnxWindow *findWindow(screen_window_t windowHandle) const; /* Window hierarchy management */ void addWindow(QQnxWindow *child); void removeWindow(QQnxWindow *child); void raiseWindow(QQnxWindow *window); void lowerWindow(QQnxWindow *window); void updateHierarchy(); void adjustOrientation(); QQnxWindow *rootWindow() const; void setRootWindow(QQnxWindow*); QPlatformCursor *cursor() const override; Q_SIGNALS: void foreignWindowCreated(void *window); void foreignWindowClosed(void *window); public Q_SLOTS: void setRotation(int rotation); void newWindowCreated(void *window); void windowClosed(void *window); void windowGroupStateChanged(const QByteArray &id, Qt::WindowState state); void activateWindowGroup(const QByteArray &id); void deactivateWindowGroup(const QByteArray &id); private Q_SLOTS: void keyboardHeightChanged(int height); private: void resizeNativeWidgetWindow(QQnxWindow *w, const QRect &previousScreenGeometry) const; void resizeTopLevelWindow(QQnxWindow *w, const QRect &previousScreenGeometry) const; void resizeWindows(const QRect &previousScreenGeometry); void addOverlayWindow(screen_window_t window); void addUnderlayWindow(screen_window_t window); void removeOverlayOrUnderlayWindow(screen_window_t window); screen_context_t m_screenContext; screen_display_t m_display; QQnxWindow *m_rootWindow; const bool m_primaryScreen; int m_initialRotation; int m_currentRotation; int m_keyboardHeight; QString m_name; QSize m_initialPhysicalSize; QSize m_currentPhysicalSize; Qt::ScreenOrientation m_nativeOrientation; QRect m_initialGeometry; QRect m_currentGeometry; QList m_childWindows; QQnxWindow *m_coverWindow; QList m_overlays; QList m_underlays; QPlatformCursor *m_cursor; }; QT_END_NAMESPACE #endif // QBBSCREEN_H