/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qwasmscreen.h" #include "qwasmwindow.h" #include "qwasmeventtranslator.h" #include "qwasmcompositor.h" #include "qwasmintegration.h" #include "qwasmstring.h" #include #include #include #ifndef QT_NO_OPENGL # include #endif #include #include #include #include using namespace emscripten; QT_BEGIN_NAMESPACE QWasmScreen::QWasmScreen(const QString &canvasId) : m_canvasId(canvasId) { m_compositor = new QWasmCompositor(this); m_eventTranslator = new QWasmEventTranslator(this); updateQScreenAndCanvasRenderSize(); } QWasmScreen::~QWasmScreen() { destroy(); } void QWasmScreen::destroy() { m_compositor->destroy(); } QWasmScreen *QWasmScreen::get(QPlatformScreen *screen) { return static_cast(screen); } QWasmScreen *QWasmScreen::get(QScreen *screen) { return get(screen->handle()); } QWasmCompositor *QWasmScreen::compositor() { return m_compositor; } QWasmEventTranslator *QWasmScreen::eventTranslator() { return m_eventTranslator; } QString QWasmScreen::canvasId() const { return m_canvasId; } QRect QWasmScreen::geometry() const { return m_geometry; } int QWasmScreen::depth() const { return m_depth; } QImage::Format QWasmScreen::format() const { return m_format; } QDpi QWasmScreen::logicalDpi() const { emscripten::val dpi = emscripten::val::module_property("qtFontDpi"); if (!dpi.isUndefined()) { qreal dpiValue = dpi.as(); return QDpi(dpiValue, dpiValue); } const qreal defaultDpi = 96; return QDpi(defaultDpi, defaultDpi); } qreal QWasmScreen::devicePixelRatio() const { // FIXME: The effective device pixel ratio may be different from the // HTML window dpr if the OpenGL driver/GPU allocates a less than // full resolution surface. Use emscripten_webgl_get_drawing_buffer_size() // and compute the dpr instead. double htmlWindowDpr = emscripten::val::global("window")["devicePixelRatio"].as(); return qreal(htmlWindowDpr); } QString QWasmScreen::name() const { return m_canvasId; } QPlatformCursor *QWasmScreen::cursor() const { return const_cast(&m_cursor); } void QWasmScreen::resizeMaximizedWindows() { if (!screen()) return; QPlatformScreen::resizeMaximizedWindows(); } QWindow *QWasmScreen::topWindow() const { return m_compositor->keyWindow(); } QWindow *QWasmScreen::topLevelAt(const QPoint &p) const { return m_compositor->windowAt(p); } void QWasmScreen::invalidateSize() { m_geometry = QRect(); } void QWasmScreen::setGeometry(const QRect &rect) { m_geometry = rect; QWindowSystemInterface::handleScreenGeometryChange(QPlatformScreen::screen(), geometry(), availableGeometry()); resizeMaximizedWindows(); } void QWasmScreen::updateQScreenAndCanvasRenderSize() { // The HTML canvas has two sizes: the CSS size and the canvas render size. // The CSS size is determined according to standard CSS rules, while the // render size is set using the "width" and "height" attributes. The render // size must be set manually and is not auto-updated on CSS size change. // Setting the render size to a value larger than the CSS size enables high-dpi // rendering. QByteArray canvasId = m_canvasId.toUtf8(); double css_width; double css_height; emscripten_get_element_css_size(canvasId.constData(), &css_width, &css_height); QSizeF cssSize(css_width, css_height); QSizeF canvasSize = cssSize * devicePixelRatio(); val document = val::global("document"); val canvas = document.call("getElementById", QWasmString::fromQString(m_canvasId)); canvas.set("width", canvasSize.width()); canvas.set("height", canvasSize.height()); QPoint offset; offset.setX(canvas["offsetTop"].as()); offset.setY(canvas["offsetLeft"].as()); emscripten::val rect = canvas.call("getBoundingClientRect"); QPoint position(rect["left"].as() - offset.x(), rect["top"].as() - offset.y()); setGeometry(QRect(position, cssSize.toSize())); m_compositor->redrawWindowContent(); } QT_END_NAMESPACE