/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Copyright (C) 2013 Samuel Gaist ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qwindowsintegration.h" #include "qwindowswindow.h" #include "qwindowscontext.h" #include "qwindowsopenglcontext.h" #include "qwindowsscreen.h" #include "qwindowstheme.h" #include "qwindowsservices.h" #ifndef QT_NO_FREETYPE # include "qwindowsfontdatabase_ft.h" #endif #include "qwindowsfontdatabase.h" #ifndef QT_NO_CLIPBOARD # include "qwindowsclipboard.h" # ifndef QT_NO_DRAGANDDROP # include "qwindowsdrag.h" # endif #endif #include "qwindowsinputcontext.h" #include "qwindowskeymapper.h" #ifndef QT_NO_ACCESSIBILITY # include "accessible/qwindowsaccessibility.h" #endif #include #include #if !defined(Q_OS_WINCE) && !defined(QT_NO_SESSIONMANAGER) # include "qwindowssessionmanager.h" #endif #include #include #include #include #include #include #include #include #if defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_DYNAMIC) # include "qwindowseglcontext.h" #endif #if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2) # include "qwindowsglcontext.h" #endif #include "qwindowsopengltester.h" QT_BEGIN_NAMESPACE /*! \class QWindowsIntegration \brief QPlatformIntegration implementation for Windows. \internal \section1 Programming Considerations The platform plugin should run on Desktop Windows from Windows XP onwards and Windows Embedded. It should compile with: \list \li Microsoft Visual Studio 2008 or later (using the Microsoft Windows SDK, (\c Q_CC_MSVC). \li Stock \l{http://mingw.org/}{MinGW} (\c Q_CC_MINGW). This version ships with headers that are missing a lot of WinAPI. \li MinGW distributions using GCC 4.7 or higher and a recent MinGW-w64 runtime API, such as \l{http://tdm-gcc.tdragon.net/}{TDM-GCC}, or \l{http://mingwbuilds.sourceforge.net/}{MinGW-builds} (\c Q_CC_MINGW and \c __MINGW64_VERSION_MAJOR indicating the version). MinGW-w64 provides more complete headers (compared to stock MinGW from mingw.org), including a considerable part of the Windows SDK. \li Visual Studio 2008 for Windows Embedded (\c Q_OS_WINCE). \endlist The file \c qtwindows_additional.h contains defines and declarations that are missing in MinGW. When encountering missing declarations, it should be added there so that \c #ifdefs for MinGW can be avoided. Similarly, \c qplatformfunctions_wince.h contains defines and declarations for Windows Embedded. When using a function from the WinAPI, the minimum supported Windows version and Windows Embedded support should be checked. If the function is not supported on Windows XP or is not present in the MinGW-headers, it should be dynamically resolved. For this purpose, QWindowsContext has static structs like QWindowsUser32DLL and QWindowsShell32DLL. All function pointers should go to these structs to avoid lookups in several places. \ingroup qt-lighthouse-win */ struct QWindowsIntegrationPrivate { explicit QWindowsIntegrationPrivate(const QStringList ¶mList); ~QWindowsIntegrationPrivate(); unsigned m_options; QWindowsContext m_context; QPlatformFontDatabase *m_fontDatabase; #ifndef QT_NO_CLIPBOARD QWindowsClipboard m_clipboard; # ifndef QT_NO_DRAGANDDROP QWindowsDrag m_drag; # endif #endif #ifndef QT_NO_OPENGL QMutex m_staticContextLock; QScopedPointer m_staticOpenGLContext; #endif // QT_NO_OPENGL QScopedPointer m_inputContext; #ifndef QT_NO_ACCESSIBILITY QWindowsAccessibility m_accessibility; #endif QWindowsServices m_services; }; template bool parseIntOption(const QString ¶meter,const QLatin1String &option, IntType minimumValue, IntType maximumValue, IntType *target) { const int valueLength = parameter.size() - option.size() - 1; if (valueLength < 1 || !parameter.startsWith(option) || parameter.at(option.size()) != QLatin1Char('=')) return false; bool ok; const QStringRef valueRef = parameter.rightRef(valueLength); const int value = valueRef.toInt(&ok); if (ok) { if (value >= minimumValue && value <= maximumValue) *target = static_cast(value); else { qWarning() << "Value" << value << "for option" << option << "out of range" << minimumValue << ".." << maximumValue; } } else { qWarning() << "Invalid value" << valueRef << "for option" << option; } return true; } static inline unsigned parseOptions(const QStringList ¶mList, int *tabletAbsoluteRange, QtWindows::ProcessDpiAwareness *dpiAwareness) { unsigned options = 0; foreach (const QString ¶m, paramList) { if (param.startsWith(QLatin1String("fontengine="))) { if (param.endsWith(QLatin1String("freetype"))) { options |= QWindowsIntegration::FontDatabaseFreeType; } else if (param.endsWith(QLatin1String("native"))) { options |= QWindowsIntegration::FontDatabaseNative; } } else if (param.startsWith(QLatin1String("dialogs="))) { if (param.endsWith(QLatin1String("xp"))) { options |= QWindowsIntegration::XpNativeDialogs; } else if (param.endsWith(QLatin1String("none"))) { options |= QWindowsIntegration::NoNativeDialogs; } } else if (param == QLatin1String("gl=gdi")) { options |= QWindowsIntegration::DisableArb; } else if (param == QLatin1String("nodirectwrite")) { options |= QWindowsIntegration::DontUseDirectWriteFonts; } else if (param == QLatin1String("nocolorfonts")) { options |= QWindowsIntegration::DontUseColorFonts; } else if (param == QLatin1String("nomousefromtouch")) { options |= QWindowsIntegration::DontPassOsMouseEventsSynthesizedFromTouch; } else if (parseIntOption(param, QLatin1String("verbose"), 0, INT_MAX, &QWindowsContext::verbose) || parseIntOption(param, QLatin1String("tabletabsoluterange"), 0, INT_MAX, tabletAbsoluteRange) || parseIntOption(param, QLatin1String("dpiawareness"), QtWindows::ProcessDpiUnaware, QtWindows::ProcessPerMonitorDpiAware, dpiAwareness)) { } else { qWarning() << "Unknown option" << param; } } return options; } QWindowsIntegrationPrivate::QWindowsIntegrationPrivate(const QStringList ¶mList) : m_options(0) , m_fontDatabase(0) { #ifndef Q_OS_WINCE Q_INIT_RESOURCE(openglblacklists); #endif static bool dpiAwarenessSet = false; int tabletAbsoluteRange = -1; // Default to per-monitor awareness to avoid being scaled when monitors with different DPI // are connected to Windows 8.1 QtWindows::ProcessDpiAwareness dpiAwareness = QtWindows::ProcessPerMonitorDpiAware; m_options = parseOptions(paramList, &tabletAbsoluteRange, &dpiAwareness); if (tabletAbsoluteRange >= 0) m_context.setTabletAbsoluteRange(tabletAbsoluteRange); if (!dpiAwarenessSet) { // Set only once in case of repeated instantiations of QGuiApplication. if (!QCoreApplication::testAttribute(Qt::AA_PluginApplication)) { m_context.setProcessDpiAwareness(dpiAwareness); qCDebug(lcQpaWindows) << __FUNCTION__ << "DpiAwareness=" << dpiAwareness << "effective process DPI awareness=" << QWindowsContext::processDpiAwareness(); } dpiAwarenessSet = true; } m_context.initTouch(m_options); } QWindowsIntegrationPrivate::~QWindowsIntegrationPrivate() { if (m_fontDatabase) delete m_fontDatabase; } QWindowsIntegration *QWindowsIntegration::m_instance = Q_NULLPTR; QWindowsIntegration::QWindowsIntegration(const QStringList ¶mList) : d(new QWindowsIntegrationPrivate(paramList)) { m_instance = this; #ifndef QT_NO_CLIPBOARD d->m_clipboard.registerViewer(); #endif d->m_context.screenManager().handleScreenChanges(); } QWindowsIntegration::~QWindowsIntegration() { m_instance = Q_NULLPTR; } void QWindowsIntegration::initialize() { QString icStr = QPlatformInputContextFactory::requested(); icStr.isNull() ? d->m_inputContext.reset(new QWindowsInputContext) : d->m_inputContext.reset(QPlatformInputContextFactory::create(icStr)); } bool QWindowsIntegration::hasCapability(QPlatformIntegration::Capability cap) const { switch (cap) { case ThreadedPixmaps: return true; #ifndef QT_NO_OPENGL case OpenGL: return true; case ThreadedOpenGL: if (const QWindowsStaticOpenGLContext *glContext = QWindowsIntegration::staticOpenGLContext()) return glContext->supportsThreadedOpenGL(); return false; #endif // !QT_NO_OPENGL case WindowMasks: return true; case MultipleWindows: return true; case ForeignWindows: return true; case RasterGLSurface: return true; case AllGLFunctionsQueryable: return true; case SwitchableWidgetComposition: return true; default: return QPlatformIntegration::hasCapability(cap); } return false; } QPlatformWindow *QWindowsIntegration::createPlatformWindow(QWindow *window) const { if (window->type() == Qt::Desktop) { QWindowsDesktopWindow *result = new QWindowsDesktopWindow(window); qCDebug(lcQpaWindows) << "Desktop window:" << window << showbase << hex << result->winId() << noshowbase << dec << result->geometry(); return result; } if (window->type() == Qt::ForeignWindow) { const HWND hwnd = reinterpret_cast(window->winId()); if (!IsWindow(hwnd)) { qWarning("Windows QPA: Invalid foreign window ID %p.", hwnd); return nullptr; } QWindowsForeignWindow *result = new QWindowsForeignWindow(window, hwnd); const QRect obtainedGeometry = result->geometry(); QScreen *screen = Q_NULLPTR; if (const QPlatformScreen *pScreen = result->screenForGeometry(obtainedGeometry)) screen = pScreen->screen(); if (screen && screen != window->screen()) window->setScreen(screen); qCDebug(lcQpaWindows) << "Foreign window:" << window << showbase << hex << result->winId() << noshowbase << dec << obtainedGeometry << screen; return result; } QWindowsWindowData requested; requested.flags = window->flags(); requested.geometry = QHighDpi::toNativePixels(window->geometry(), window); // Apply custom margins (see QWindowsWindow::setCustomMargins())). const QVariant customMarginsV = window->property("_q_windowsCustomMargins"); if (customMarginsV.isValid()) requested.customMargins = qvariant_cast(customMarginsV); QWindowsWindowData obtained = QWindowsWindowData::create(window, requested, QWindowsWindow::formatWindowTitle(window->title())); qCDebug(lcQpaWindows).nospace() << __FUNCTION__ << ' ' << window << "\n Requested: " << requested.geometry << " frame incl.=" << QWindowsGeometryHint::positionIncludesFrame(window) << ' ' << requested.flags << "\n Obtained : " << obtained.geometry << " margins=" << obtained.frame << " handle=" << obtained.hwnd << ' ' << obtained.flags << '\n'; if (Q_UNLIKELY(!obtained.hwnd)) return Q_NULLPTR; QWindowsWindow *result = createPlatformWindowHelper(window, obtained); Q_ASSERT(result); if (requested.flags != obtained.flags) window->setFlags(obtained.flags); // Trigger geometry change (unless it has a special state in which case setWindowState() // will send the message) and screen change signals of QWindow. if ((obtained.flags & Qt::Desktop) != Qt::Desktop) { const Qt::WindowState state = window->windowState(); if (state != Qt::WindowMaximized && state != Qt::WindowFullScreen && requested.geometry != obtained.geometry) { QWindowSystemInterface::handleGeometryChange(window, obtained.geometry); } QPlatformScreen *screen = result->screenForGeometry(obtained.geometry); if (screen && result->screen() != screen) QWindowSystemInterface::handleWindowScreenChanged(window, screen->screen()); } return result; } // Overridden to return a QWindowsDirect2DWindow in Direct2D plugin. QWindowsWindow *QWindowsIntegration::createPlatformWindowHelper(QWindow *window, const QWindowsWindowData &data) const { return new QWindowsWindow(window, data); } #ifndef QT_NO_OPENGL QWindowsStaticOpenGLContext *QWindowsStaticOpenGLContext::doCreate() { #if defined(QT_OPENGL_DYNAMIC) QWindowsOpenGLTester::Renderer requestedRenderer = QWindowsOpenGLTester::requestedRenderer(); switch (requestedRenderer) { case QWindowsOpenGLTester::DesktopGl: if (QWindowsStaticOpenGLContext *glCtx = QOpenGLStaticContext::create()) { if ((QWindowsOpenGLTester::supportedRenderers() & QWindowsOpenGLTester::DisableRotationFlag) && !QWindowsScreen::setOrientationPreference(Qt::LandscapeOrientation)) { qCWarning(lcQpaGl, "Unable to disable rotation."); } return glCtx; } qCWarning(lcQpaGl, "System OpenGL failed. Falling back to Software OpenGL."); return QOpenGLStaticContext::create(true); // If ANGLE is requested, use it, don't try anything else. case QWindowsOpenGLTester::AngleRendererD3d9: case QWindowsOpenGLTester::AngleRendererD3d11: case QWindowsOpenGLTester::AngleRendererD3d11Warp: return QWindowsEGLStaticContext::create(requestedRenderer); case QWindowsOpenGLTester::Gles: return QWindowsEGLStaticContext::create(QWindowsOpenGLTester::supportedGlesRenderers()); case QWindowsOpenGLTester::SoftwareRasterizer: if (QWindowsStaticOpenGLContext *swCtx = QOpenGLStaticContext::create(true)) return swCtx; qCWarning(lcQpaGl, "Software OpenGL failed. Falling back to system OpenGL."); if (QWindowsOpenGLTester::supportedRenderers() & QWindowsOpenGLTester::DesktopGl) return QOpenGLStaticContext::create(); return Q_NULLPTR; default: break; } const QWindowsOpenGLTester::Renderers supportedRenderers = QWindowsOpenGLTester::supportedRenderers(); if (supportedRenderers & QWindowsOpenGLTester::DesktopGl) { if (QWindowsStaticOpenGLContext *glCtx = QOpenGLStaticContext::create()) { if ((supportedRenderers & QWindowsOpenGLTester::DisableRotationFlag) && !QWindowsScreen::setOrientationPreference(Qt::LandscapeOrientation)) { qCWarning(lcQpaGl, "Unable to disable rotation."); } return glCtx; } } if (QWindowsOpenGLTester::Renderers glesRenderers = supportedRenderers & QWindowsOpenGLTester::GlesMask) { if (QWindowsEGLStaticContext *eglCtx = QWindowsEGLStaticContext::create(glesRenderers)) return eglCtx; } return QOpenGLStaticContext::create(true); #elif defined(QT_OPENGL_ES_2) QWindowsOpenGLTester::Renderers glesRenderers = QWindowsOpenGLTester::requestedGlesRenderer(); if (glesRenderers == QWindowsOpenGLTester::InvalidRenderer) glesRenderers = QWindowsOpenGLTester::supportedGlesRenderers(); return QWindowsEGLStaticContext::create(glesRenderers); #elif !defined(QT_NO_OPENGL) return QOpenGLStaticContext::create(); #endif } QWindowsStaticOpenGLContext *QWindowsStaticOpenGLContext::create() { return QWindowsStaticOpenGLContext::doCreate(); } QPlatformOpenGLContext *QWindowsIntegration::createPlatformOpenGLContext(QOpenGLContext *context) const { qCDebug(lcQpaGl) << __FUNCTION__ << context->format(); if (QWindowsStaticOpenGLContext *staticOpenGLContext = QWindowsIntegration::staticOpenGLContext()) { QScopedPointer result(staticOpenGLContext->createContext(context)); if (result->isValid()) return result.take(); } return 0; } QOpenGLContext::OpenGLModuleType QWindowsIntegration::openGLModuleType() { #if defined(QT_OPENGL_ES_2) return QOpenGLContext::LibGLES; #elif !defined(QT_OPENGL_DYNAMIC) return QOpenGLContext::LibGL; #else if (const QWindowsStaticOpenGLContext *staticOpenGLContext = QWindowsIntegration::staticOpenGLContext()) return staticOpenGLContext->moduleType(); return QOpenGLContext::LibGL; #endif } QWindowsStaticOpenGLContext *QWindowsIntegration::staticOpenGLContext() { QWindowsIntegration *integration = QWindowsIntegration::instance(); if (!integration) return 0; QWindowsIntegrationPrivate *d = integration->d.data(); QMutexLocker lock(&d->m_staticContextLock); if (d->m_staticOpenGLContext.isNull()) d->m_staticOpenGLContext.reset(QWindowsStaticOpenGLContext::create()); return d->m_staticOpenGLContext.data(); } #endif // !QT_NO_OPENGL /* Workaround for QTBUG-24205: In 'Auto', pick the FreeType engine for * QML2 applications. */ #ifdef Q_OS_WINCE // It's not easy to detect if we are running a QML application // Let's try to do so by checking if the Qt Quick module is loaded. inline bool isQMLApplication() { // check if the Qt Quick module is loaded #ifdef _DEBUG HMODULE handle = GetModuleHandle(L"Qt5Quick" QT_LIBINFIX L"d.dll"); #else HMODULE handle = GetModuleHandle(L"Qt5Quick" QT_LIBINFIX L".dll"); #endif return (handle != NULL); } #endif QPlatformFontDatabase *QWindowsIntegration::fontDatabase() const { if (!d->m_fontDatabase) { #ifdef QT_NO_FREETYPE d->m_fontDatabase = new QWindowsFontDatabase(); #else // QT_NO_FREETYPE if (d->m_options & QWindowsIntegration::FontDatabaseFreeType) { d->m_fontDatabase = new QWindowsFontDatabaseFT; } else if (d->m_options & QWindowsIntegration::FontDatabaseNative){ d->m_fontDatabase = new QWindowsFontDatabase; } else { #ifndef Q_OS_WINCE d->m_fontDatabase = new QWindowsFontDatabase; #else if (isQMLApplication()) { qCDebug(lcQpaFonts) << "QML application detected, using FreeType rendering"; d->m_fontDatabase = new QWindowsFontDatabaseFT; } else d->m_fontDatabase = new QWindowsFontDatabase; #endif } #endif // QT_NO_FREETYPE } return d->m_fontDatabase; } #ifdef SPI_GETKEYBOARDSPEED static inline int keyBoardAutoRepeatRateMS() { DWORD time = 0; if (SystemParametersInfo(SPI_GETKEYBOARDSPEED, 0, &time, 0)) return time ? 1000 / static_cast(time) : 500; return 30; } #endif QVariant QWindowsIntegration::styleHint(QPlatformIntegration::StyleHint hint) const { switch (hint) { case QPlatformIntegration::CursorFlashTime: if (const unsigned timeMS = GetCaretBlinkTime()) return QVariant(timeMS != INFINITE ? int(timeMS) * 2 : 0); break; #ifdef SPI_GETKEYBOARDSPEED case KeyboardAutoRepeatRate: return QVariant(keyBoardAutoRepeatRateMS()); #endif case QPlatformIntegration::StartDragTime: case QPlatformIntegration::StartDragDistance: case QPlatformIntegration::KeyboardInputInterval: case QPlatformIntegration::ShowIsFullScreen: case QPlatformIntegration::PasswordMaskDelay: case QPlatformIntegration::StartDragVelocity: break; // Not implemented case QPlatformIntegration::FontSmoothingGamma: return QVariant(QWindowsFontDatabase::fontSmoothingGamma()); case QPlatformIntegration::MouseDoubleClickInterval: if (const UINT ms = GetDoubleClickTime()) return QVariant(int(ms)); break; case QPlatformIntegration::UseRtlExtensions: return QVariant(d->m_context.useRTLExtensions()); default: break; } return QPlatformIntegration::styleHint(hint); } Qt::KeyboardModifiers QWindowsIntegration::queryKeyboardModifiers() const { return QWindowsKeyMapper::queryKeyboardModifiers(); } QList QWindowsIntegration::possibleKeys(const QKeyEvent *e) const { return d->m_context.possibleKeys(e); } #ifndef QT_NO_CLIPBOARD QPlatformClipboard * QWindowsIntegration::clipboard() const { return &d->m_clipboard; } # ifndef QT_NO_DRAGANDDROP QPlatformDrag *QWindowsIntegration::drag() const { return &d->m_drag; } # endif // !QT_NO_DRAGANDDROP #endif // !QT_NO_CLIPBOARD QPlatformInputContext * QWindowsIntegration::inputContext() const { return d->m_inputContext.data(); } #ifndef QT_NO_ACCESSIBILITY QPlatformAccessibility *QWindowsIntegration::accessibility() const { return &d->m_accessibility; } #endif unsigned QWindowsIntegration::options() const { return d->m_options; } #if !defined(Q_OS_WINCE) && !defined(QT_NO_SESSIONMANAGER) QPlatformSessionManager *QWindowsIntegration::createPlatformSessionManager(const QString &id, const QString &key) const { return new QWindowsSessionManager(id, key); } #endif QAbstractEventDispatcher * QWindowsIntegration::createEventDispatcher() const { return new QWindowsGuiEventDispatcher; } QStringList QWindowsIntegration::themeNames() const { return QStringList(QLatin1String(QWindowsTheme::name)); } QPlatformTheme *QWindowsIntegration::createPlatformTheme(const QString &name) const { if (name == QLatin1String(QWindowsTheme::name)) return new QWindowsTheme; return QPlatformIntegration::createPlatformTheme(name); } QPlatformServices *QWindowsIntegration::services() const { return &d->m_services; } void QWindowsIntegration::beep() const { MessageBeep(MB_OK); // For QApplication } QT_END_NAMESPACE