# Note: OpenGL32 must precede Gdi32 as it overwrites some functions. LIBS += -lole32 -luser32 -lwinspool -limm32 -lwinmm -loleaut32 QT_FOR_CONFIG += gui qtConfig(opengl):!qtConfig(opengles2):!qtConfig(dynamicgl): LIBS *= -lopengl32 mingw: LIBS *= -luuid # For the dialog helpers: LIBS += -lshlwapi -lshell32 -ladvapi32 DEFINES *= QT_NO_CAST_FROM_ASCII SOURCES += \ $$PWD/qwindowswindow.cpp \ $$PWD/qwindowsintegration.cpp \ $$PWD/qwindowscontext.cpp \ $$PWD/qwindowsscreen.cpp \ $$PWD/qwindowskeymapper.cpp \ $$PWD/qwindowsmousehandler.cpp \ $$PWD/qwindowsole.cpp \ $$PWD/qwindowsdropdataobject.cpp \ $$PWD/qwindowsmime.cpp \ $$PWD/qwindowsinternalmimedata.cpp \ $$PWD/qwindowscursor.cpp \ $$PWD/qwindowsinputcontext.cpp \ $$PWD/qwindowstheme.cpp \ $$PWD/qwindowsmenu.cpp \ $$PWD/qwindowsdialoghelpers.cpp \ $$PWD/qwindowsservices.cpp \ $$PWD/qwindowsnativeinterface.cpp \ $$PWD/qwindowsopengltester.cpp \ $$PWD/qwin10helpers.cpp HEADERS += \ $$PWD/qwindowscombase.h \ $$PWD/qwindowswindow.h \ $$PWD/qwindowsintegration.h \ $$PWD/qwindowscontext.h \ $$PWD/qwindowsscreen.h \ $$PWD/qwindowskeymapper.h \ $$PWD/qwindowsmousehandler.h \ $$PWD/qtwindowsglobal.h \ $$PWD/qwindowsole.h \ $$PWD/qwindowsdropdataobject.h \ $$PWD/qwindowsmime.h \ $$PWD/qwindowsinternalmimedata.h \ $$PWD/qwindowscursor.h \ $$PWD/qwindowsinputcontext.h \ $$PWD/qwindowstheme.h \ $$PWD/qwindowsmenu.h \ $$PWD/qwindowsdialoghelpers.h \ $$PWD/qwindowsservices.h \ $$PWD/qwindowsnativeinterface.h \ $$PWD/qwindowsopengltester.h \ $$PWD/qwindowsthreadpoolrunner.h \ $$PWD/qwin10helpers.h INCLUDEPATH += $$PWD qtConfig(opengl): HEADERS += $$PWD/qwindowsopenglcontext.h qtConfig(opengles2) { SOURCES += $$PWD/qwindowseglcontext.cpp HEADERS += $$PWD/qwindowseglcontext.h } else: qtConfig(opengl) { SOURCES += $$PWD/qwindowsglcontext.cpp HEADERS += $$PWD/qwindowsglcontext.h } # Dynamic GL needs both WGL and EGL qtConfig(dynamicgl) { SOURCES += $$PWD/qwindowseglcontext.cpp HEADERS += $$PWD/qwindowseglcontext.h } qtConfig(systemtrayicon) { SOURCES += $$PWD/qwindowssystemtrayicon.cpp HEADERS += $$PWD/qwindowssystemtrayicon.h } qtConfig(vulkan) { SOURCES += $$PWD/qwindowsvulkaninstance.cpp HEADERS += $$PWD/qwindowsvulkaninstance.h } qtConfig(clipboard) { SOURCES += $$PWD/qwindowsclipboard.cpp HEADERS += $$PWD/qwindowsclipboard.h # drag and drop on windows only works if a clipboard is available qtConfig(draganddrop) { HEADERS += $$PWD/qwindowsdrag.h SOURCES += $$PWD/qwindowsdrag.cpp } } qtConfig(tabletevent) { INCLUDEPATH += $$QT_SOURCE_TREE/src/3rdparty/wintab HEADERS += $$PWD/qwindowstabletsupport.h SOURCES += $$PWD/qwindowstabletsupport.cpp } qtConfig(sessionmanager) { SOURCES += $$PWD/qwindowssessionmanager.cpp HEADERS += $$PWD/qwindowssessionmanager.h } qtConfig(imageformat_png):RESOURCES += $$PWD/cursors.qrc RESOURCES += $$PWD/openglblacklists.qrc qtConfig(accessibility): include($$PWD/uiautomation/uiautomation.pri) qtConfig(combined-angle-lib) { DEFINES *= LIBEGL_NAME=$${LIBQTANGLE_NAME} DEFINES *= LIBGLESV2_NAME=$${LIBQTANGLE_NAME} } else { DEFINES *= LIBEGL_NAME=$${LIBEGL_NAME} DEFINES *= LIBGLESV2_NAME=$${LIBGLESV2_NAME} }