/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qwinrtcursor.h" #include #include #include using namespace Microsoft::WRL::Wrappers; using namespace ABI::Windows::UI::Core; using namespace ABI::Windows::Foundation; QT_BEGIN_NAMESPACE QWinRTCursor::QWinRTCursor(ICoreWindow *window) : m_window(window), m_cursorFactory(nullptr) { #ifndef Q_OS_WINPHONE GetActivationFactory(HString::MakeReference(RuntimeClass_Windows_UI_Core_CoreCursor).Get(), &m_cursorFactory); #endif } QWinRTCursor::~QWinRTCursor() { if (m_cursorFactory) m_cursorFactory->Release(); } #ifndef QT_NO_CURSOR void QWinRTCursor::changeCursor(QCursor *windowCursor, QWindow *) { #ifndef Q_OS_WINPHONE if (!m_cursorFactory) return; CoreCursorType type; switch (windowCursor ? windowCursor->shape() : Qt::ArrowCursor) { case Qt::BlankCursor: m_window->put_PointerCursor(nullptr); return; default: case Qt::OpenHandCursor: case Qt::ClosedHandCursor: case Qt::DragCopyCursor: case Qt::DragMoveCursor: case Qt::DragLinkCursor: // (unavailable) case Qt::ArrowCursor: type = CoreCursorType_Arrow; break; case Qt::UpArrowCursor: type = CoreCursorType_UpArrow; break; case Qt::CrossCursor: type = CoreCursorType_Cross; break; case Qt::WaitCursor: case Qt::BusyCursor: type = CoreCursorType_Wait; break; case Qt::IBeamCursor: type = CoreCursorType_IBeam; break; case Qt::SizeVerCursor: case Qt::SplitVCursor: type = CoreCursorType_SizeNorthSouth; break; case Qt::SizeHorCursor: case Qt::SplitHCursor: type = CoreCursorType_SizeWestEast; break; case Qt::SizeBDiagCursor: type = CoreCursorType_SizeNortheastSouthwest; break; case Qt::SizeFDiagCursor: type = CoreCursorType_SizeNorthwestSoutheast; break; case Qt::SizeAllCursor: type = CoreCursorType_SizeAll; break; case Qt::PointingHandCursor: type = CoreCursorType_Hand; break; case Qt::ForbiddenCursor: type = CoreCursorType_UniversalNo; break; case Qt::WhatsThisCursor: type = CoreCursorType_Help; break; case Qt::BitmapCursor: case Qt::CustomCursor: // TODO: figure out if arbitrary bitmaps can be made into resource IDs // For now, we don't get enough info from QCursor to set a custom cursor type = CoreCursorType_Custom; break; } ICoreCursor *cursor; if (SUCCEEDED(m_cursorFactory->CreateCursor(type, 0, &cursor))) m_window->put_PointerCursor(cursor); #else // Q_OS_WINPHONE Q_UNUSED(windowCursor) #endif // Q_OS_WINPHONE } #endif // QT_NO_CURSOR QPoint QWinRTCursor::pos() const { #ifdef Q_OS_WINPHONE return QPlatformCursor::pos(); #else Point point; m_window->get_PointerPosition(&point); return QPoint(point.X, point.Y); #endif } QT_END_NAMESPACE