/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qwinrtcursor.h" #include "qwinrtscreen.h" #include #include #include #include #include #include #include #include using namespace Microsoft::WRL; using namespace Microsoft::WRL::Wrappers; using namespace ABI::Windows::UI::Core; using namespace ABI::Windows::Foundation; QT_BEGIN_NAMESPACE static inline bool qIsPointInRect(const Point &p, const Rect &r) { return (p.X >= r.X && p.Y >= r.Y && p.X < r.X + r.Width && p.Y < r.Y + r.Height); } class QWinRTCursorPrivate { public: ComPtr cursorFactory; }; QWinRTCursor::QWinRTCursor() : d_ptr(new QWinRTCursorPrivate) { Q_D(QWinRTCursor); HRESULT hr; hr = RoGetActivationFactory(HString::MakeReference(RuntimeClass_Windows_UI_Core_CoreCursor).Get(), IID_PPV_ARGS(&d->cursorFactory)); Q_ASSERT_SUCCEEDED(hr); } #ifndef QT_NO_CURSOR void QWinRTCursor::changeCursor(QCursor *windowCursor, QWindow *window) { Q_D(QWinRTCursor); HRESULT hr; ICoreWindow *coreWindow = static_cast(window->screen()->handle())->coreWindow(); CoreCursorType type; switch (windowCursor ? windowCursor->shape() : Qt::ArrowCursor) { case Qt::BlankCursor: hr = QEventDispatcherWinRT::runOnXamlThread([coreWindow]() { coreWindow->put_PointerCursor(nullptr); return S_OK; }); RETURN_VOID_IF_FAILED("Failed to set blank native cursor"); return; default: case Qt::OpenHandCursor: case Qt::ClosedHandCursor: case Qt::DragCopyCursor: case Qt::DragMoveCursor: case Qt::DragLinkCursor: // (unavailable) case Qt::ArrowCursor: type = CoreCursorType_Arrow; break; case Qt::UpArrowCursor: type = CoreCursorType_UpArrow; break; case Qt::CrossCursor: type = CoreCursorType_Cross; break; case Qt::WaitCursor: case Qt::BusyCursor: type = CoreCursorType_Wait; break; case Qt::IBeamCursor: type = CoreCursorType_IBeam; break; case Qt::SizeVerCursor: case Qt::SplitVCursor: type = CoreCursorType_SizeNorthSouth; break; case Qt::SizeHorCursor: case Qt::SplitHCursor: type = CoreCursorType_SizeWestEast; break; case Qt::SizeBDiagCursor: type = CoreCursorType_SizeNortheastSouthwest; break; case Qt::SizeFDiagCursor: type = CoreCursorType_SizeNorthwestSoutheast; break; case Qt::SizeAllCursor: type = CoreCursorType_SizeAll; break; case Qt::PointingHandCursor: type = CoreCursorType_Hand; break; case Qt::ForbiddenCursor: type = CoreCursorType_UniversalNo; break; case Qt::WhatsThisCursor: type = CoreCursorType_Help; break; case Qt::BitmapCursor: case Qt::CustomCursor: // TODO: figure out if arbitrary bitmaps can be made into resource IDs // For now, we don't get enough info from QCursor to set a custom cursor type = CoreCursorType_Custom; break; } ComPtr cursor; hr = d->cursorFactory->CreateCursor(type, 0, &cursor); RETURN_VOID_IF_FAILED("Failed to create native cursor."); hr = QEventDispatcherWinRT::runOnXamlThread([coreWindow, &cursor]() { return coreWindow->put_PointerCursor(cursor.Get()); }); RETURN_VOID_IF_FAILED("Failed to set native cursor"); } #endif // QT_NO_CURSOR QPoint QWinRTCursor::pos() const { const QWinRTScreen *screen = static_cast(QGuiApplication::primaryScreen()->handle()); Q_ASSERT(screen); ICoreWindow *coreWindow = screen->coreWindow(); Q_ASSERT(coreWindow); Point point; Rect bounds; HRESULT hr = QEventDispatcherWinRT::runOnXamlThread([coreWindow, &point, &bounds]() { HRESULT hr = coreWindow->get_PointerPosition(&point); RETURN_HR_IF_FAILED("Failed to obtain pointer position."); hr = coreWindow->get_Bounds(&bounds); RETURN_HR_IF_FAILED("Failed to obtain window bounds."); return hr; }); Q_ASSERT_SUCCEEDED(hr); QPointF position(qreal(point.X), qreal(point.Y)); // If no cursor get_PointerPosition returns SHRT_MIN for x and y if ((int(position.x()) == SHRT_MIN && int(position.y()) == SHRT_MIN) || FAILED(hr)) return QPointF(Q_INFINITY, Q_INFINITY).toPoint(); position.rx() -= qreal(bounds.X); position.ry() -= qreal(bounds.Y); position *= screen->scaleFactor(); return position.toPoint(); } void QWinRTCursor::setPos(const QPoint &pos) { QWinRTScreen *screen = static_cast(QGuiApplication::primaryScreen()->handle()); Q_ASSERT(screen); ComPtr coreWindow = screen->coreWindow(); Q_ASSERT(coreWindow); const QPointF scaledPos = QPointF(pos) / screen->scaleFactor(); QWinRTScreen::MousePositionTransition t; HRESULT hr = QEventDispatcherWinRT::runOnXamlThread([coreWindow, scaledPos, &t]() { ComPtr coreWindow2; HRESULT hr = coreWindow.As(&coreWindow2); RETURN_HR_IF_FAILED("Failed to cast core window."); Rect bounds; hr = coreWindow->get_Bounds(&bounds); RETURN_HR_IF_FAILED("Failed to obtain window bounds."); Point mousePos; hr = coreWindow->get_PointerPosition(&mousePos); RETURN_HR_IF_FAILED("Failed to obtain mouse position."); const Point p = { FLOAT(scaledPos.x()) + bounds.X, FLOAT(scaledPos.y()) + bounds.Y }; const bool wasInWindow = qIsPointInRect(mousePos, bounds); const bool willBeInWindow = qIsPointInRect(p, bounds); if (wasInWindow && willBeInWindow) t = QWinRTScreen::MousePositionTransition::StayedIn; else if (wasInWindow && !willBeInWindow) t = QWinRTScreen::MousePositionTransition::MovedOut; else if (!wasInWindow && willBeInWindow) t = QWinRTScreen::MousePositionTransition::MovedIn; else t = QWinRTScreen::MousePositionTransition::StayedOut; return coreWindow2->put_PointerPosition(p); }); RETURN_VOID_IF_FAILED("Failed to set cursor position"); screen->emulateMouseMove(scaledPos, t); } QT_END_NAMESPACE