/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QWINRTINPUTCONTEXT_H #define QWINRTINPUTCONTEXT_H #include #include #include #include namespace ABI { namespace Windows { namespace UI { namespace Core { struct ICoreWindow; } namespace ViewManagement { struct IInputPane; struct IInputPaneVisibilityEventArgs; } } } } QT_BEGIN_NAMESPACE Q_DECLARE_LOGGING_CATEGORY(lcQpaInputMethods) class QWinRTScreen; class QWinRTInputContext : public QPlatformInputContext { public: explicit QWinRTInputContext(QWinRTScreen *); QRectF keyboardRect() const override; bool isInputPanelVisible() const override; #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PHONE_APP) void showInputPanel() override; void hideInputPanel() override; #endif private slots: void updateScreenCursorRect(); private: HRESULT onShowing(ABI::Windows::UI::ViewManagement::IInputPane *, ABI::Windows::UI::ViewManagement::IInputPaneVisibilityEventArgs *); HRESULT onHiding(ABI::Windows::UI::ViewManagement::IInputPane *, ABI::Windows::UI::ViewManagement::IInputPaneVisibilityEventArgs *); HRESULT handleVisibilityChange(ABI::Windows::UI::ViewManagement::IInputPane *); QWinRTScreen *m_screen; QRectF m_keyboardRect; QRectF m_cursorRect; bool m_isInputPanelVisible; }; QT_END_NAMESPACE #endif // QWINRTINPUTCONTEXT_H