/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #if QT_CONFIG(accessibility) #include "qwinrtuiacontrolmetadata.h" #include "qwinrtuiautils.h" #include #include QT_BEGIN_NAMESPACE using namespace QWinRTUiAutomation; QWinRTUiaControlMetadata::QWinRTUiaControlMetadata() { } QWinRTUiaControlMetadata::QWinRTUiaControlMetadata(QAccessible::Id id) { update(id); } void QWinRTUiaControlMetadata::update(QAccessible::Id id) { if (QAccessibleInterface *accessible = accessibleForId(id)) { m_automationId = generateAutomationId(accessible); m_className = generateClassName(accessible); m_controlName = generateControlName(accessible); m_role = generateRole(accessible); m_state = accessible->state(); m_accelerator = accessible->text(QAccessible::Accelerator); m_access = accessible->text(QAccessible::Accelerator); m_help = accessible->text(QAccessible::Help); m_description = accessible->text(QAccessible::Description); m_value = accessible->text(QAccessible::Value); m_boundingRect = accessible->rect(); updateValueData(accessible); updateTableData(accessible); updateTextData(accessible); } } QString QWinRTUiaControlMetadata::generateControlName(QAccessibleInterface *accessible) { const bool clientTopLevel = (accessible->role() == QAccessible::Client) && accessible->parent() && (accessible->parent()->role() == QAccessible::Application); QString name = accessible->text(QAccessible::Name); if (name.isEmpty() && clientTopLevel) name = QCoreApplication::applicationName(); return name; } QString QWinRTUiaControlMetadata::generateClassName(QAccessibleInterface *accessible) { QString name; if (QObject *obj = accessible->object()) name = QLatin1String(obj->metaObject()->className()); return name; } // Generates an ID based on the name of the controls and their parents. QString QWinRTUiaControlMetadata::generateAutomationId(QAccessibleInterface *accessible) { QString autid; QObject *obj = accessible->object(); while (obj) { QString name = obj->objectName(); if (name.isEmpty()) { autid = QStringLiteral(""); break; } if (!autid.isEmpty()) autid.prepend(QLatin1Char('.')); autid.prepend(name); obj = obj->parent(); } return autid; } QAccessible::Role QWinRTUiaControlMetadata::generateRole(QAccessibleInterface *accessible) { const bool clientTopLevel = (accessible->role() == QAccessible::Client) && accessible->parent() && (accessible->parent()->role() == QAccessible::Application); if (clientTopLevel) { // Reports a top-level widget as a window. return QAccessible::Window; } else { return accessible->role(); } } void QWinRTUiaControlMetadata::updateValueData(QAccessibleInterface *accessible) { if (QAccessibleValueInterface *valueInterface = accessible->valueInterface()) { m_minimumValue = valueInterface->minimumValue().toDouble(); m_maximumValue = valueInterface->maximumValue().toDouble(); m_currentValue = valueInterface->currentValue().toDouble(); m_minimumStepSize = valueInterface->minimumStepSize().toDouble(); } else { m_minimumValue = 0.0; m_maximumValue = 0.0; m_currentValue = 0.0; m_minimumStepSize = 0.0; } } void QWinRTUiaControlMetadata::updateTableData(QAccessibleInterface *accessible) { if (QAccessibleTableInterface *tableInterface = accessible->tableInterface()) { m_rowIndex = 0; m_columnIndex = 0; m_rowCount = tableInterface->rowCount(); m_columnCount = tableInterface->columnCount(); } else if (QAccessibleTableCellInterface *tableCellInterface = accessible->tableCellInterface()) { m_rowIndex = tableCellInterface->rowIndex(); m_columnIndex = tableCellInterface->columnIndex(); m_rowCount = tableCellInterface->rowExtent(); m_columnCount = tableCellInterface->columnExtent(); } else { m_rowIndex = 0; m_columnIndex = 0; m_rowCount = 0; m_columnCount = 0; } } void QWinRTUiaControlMetadata::updateTextData(QAccessibleInterface *accessible) { if (QAccessibleTextInterface *textInterface = accessible->textInterface()) { m_cursorPosition = textInterface->cursorPosition(); m_text = textInterface->text(0, textInterface->characterCount()); } else { m_cursorPosition = 0; m_text = QStringLiteral(""); } } QT_END_NAMESPACE #endif // QT_CONFIG(accessibility)