/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #if QT_CONFIG(library) #include #endif #include "qxcbwindow.h" #include "qxcbscreen.h" #include #include #include #include #include #include "qglxintegration.h" #include #include #include "qxcbglintegration.h" #if !defined(QT_STATIC) && QT_CONFIG(dlopen) #include #endif QT_BEGIN_NAMESPACE typedef GLXContext (*glXCreateContextAttribsARBProc)(Display*, GLXFBConfig, GLXContext, Bool, const int*); #ifndef GLX_CONTEXT_CORE_PROFILE_BIT_ARB #define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 #endif #ifndef GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB #define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 #endif #ifndef GLX_CONTEXT_ES2_PROFILE_BIT_EXT #define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 #endif #ifndef GLX_CONTEXT_PROFILE_MASK_ARB #define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 #endif #ifndef GL_CONTEXT_FLAG_DEBUG_BIT #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 #endif static Window createDummyWindow(Display *dpy, XVisualInfo *visualInfo, int screenNumber, Window rootWin) { Colormap cmap = XCreateColormap(dpy, rootWin, visualInfo->visual, AllocNone); XSetWindowAttributes a; a.background_pixel = WhitePixel(dpy, screenNumber); a.border_pixel = BlackPixel(dpy, screenNumber); a.colormap = cmap; a.override_redirect = true; Window window = XCreateWindow(dpy, rootWin, 0, 0, 100, 100, 0, visualInfo->depth, InputOutput, visualInfo->visual, CWBackPixel|CWBorderPixel|CWColormap|CWOverrideRedirect, &a); #ifndef QT_NO_DEBUG XStoreName(dpy, window, "Qt GLX dummy window"); #endif XFreeColormap(dpy, cmap); return window; } static Window createDummyWindow(Display *dpy, GLXFBConfig config, int screenNumber, Window rootWin) { XVisualInfo *visualInfo = glXGetVisualFromFBConfig(dpy, config); if (Q_UNLIKELY(!visualInfo)) qFatal("Could not initialize GLX"); Window window = createDummyWindow(dpy, visualInfo, screenNumber, rootWin); XFree(visualInfo); return window; } static inline QByteArray getGlString(GLenum param) { if (const GLubyte *s = glGetString(param)) return QByteArray(reinterpret_cast(s)); return QByteArray(); } static void updateFormatFromContext(QSurfaceFormat &format) { // Update the version, profile, and context bit of the format int major = 0, minor = 0; QByteArray versionString(getGlString(GL_VERSION)); if (QPlatformOpenGLContext::parseOpenGLVersion(versionString, major, minor)) { format.setMajorVersion(major); format.setMinorVersion(minor); } format.setProfile(QSurfaceFormat::NoProfile); format.setOptions(QSurfaceFormat::FormatOptions()); if (format.renderableType() == QSurfaceFormat::OpenGL) { if (format.version() < qMakePair(3, 0)) { format.setOption(QSurfaceFormat::DeprecatedFunctions); return; } // Version 3.0 onwards - check if it includes deprecated functionality or is // a debug context GLint value = 0; glGetIntegerv(GL_CONTEXT_FLAGS, &value); if (!(value & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT)) format.setOption(QSurfaceFormat::DeprecatedFunctions); if (value & GL_CONTEXT_FLAG_DEBUG_BIT) format.setOption(QSurfaceFormat::DebugContext); if (format.version() < qMakePair(3, 2)) return; // Version 3.2 and newer have a profile value = 0; glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &value); if (value & GL_CONTEXT_CORE_PROFILE_BIT) format.setProfile(QSurfaceFormat::CoreProfile); else if (value & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) format.setProfile(QSurfaceFormat::CompatibilityProfile); } } QGLXContext::QGLXContext(QXcbScreen *screen, const QSurfaceFormat &format, QPlatformOpenGLContext *share, const QVariant &nativeHandle) : QPlatformOpenGLContext() , m_display(static_cast(screen->connection()->xlib_display())) , m_config(0) , m_context(0) , m_shareContext(0) , m_format(format) , m_isPBufferCurrent(false) , m_swapInterval(-1) , m_ownsContext(nativeHandle.isNull()) { if (nativeHandle.isNull()) init(screen, share); else init(screen, share, nativeHandle); } void QGLXContext::init(QXcbScreen *screen, QPlatformOpenGLContext *share) { if (m_format.renderableType() == QSurfaceFormat::DefaultRenderableType) #if defined(QT_OPENGL_ES_2) m_format.setRenderableType(QSurfaceFormat::OpenGLES); #else m_format.setRenderableType(QSurfaceFormat::OpenGL); #endif if (m_format.renderableType() != QSurfaceFormat::OpenGL && m_format.renderableType() != QSurfaceFormat::OpenGLES) return; if (share) m_shareContext = static_cast(share)->glxContext(); GLXFBConfig config = qglx_findConfig(m_display, screen->screenNumber(), m_format); m_config = config; XVisualInfo *visualInfo = 0; Window window = 0; // Temporary window used to query OpenGL context if (config) { const QByteArrayList glxExt = QByteArray(glXQueryExtensionsString(m_display, screen->screenNumber())).split(' '); // Resolve entry point for glXCreateContextAttribsARB glXCreateContextAttribsARBProc glXCreateContextAttribsARB = 0; if (glxExt.contains("GLX_ARB_create_context")) glXCreateContextAttribsARB = (glXCreateContextAttribsARBProc) glXGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB"); const bool supportsProfiles = glxExt.contains("GLX_ARB_create_context_profile"); // Use glXCreateContextAttribsARB if available // Also, GL ES context creation requires GLX_EXT_create_context_es2_profile if (glXCreateContextAttribsARB != 0 && (m_format.renderableType() != QSurfaceFormat::OpenGLES || (supportsProfiles && glxExt.contains("GLX_EXT_create_context_es2_profile")))) { // Try to create an OpenGL context for each known OpenGL version in descending // order from the requested version. const int requestedVersion = m_format.majorVersion() * 10 + qMin(m_format.minorVersion(), 9); QVector glVersions; if (m_format.renderableType() == QSurfaceFormat::OpenGL) { if (requestedVersion > 46) glVersions << requestedVersion; // Don't bother with versions below 2.0 glVersions << 46 << 45 << 44 << 43 << 42 << 41 << 40 << 33 << 32 << 31 << 30 << 21 << 20; } else if (m_format.renderableType() == QSurfaceFormat::OpenGLES) { if (requestedVersion > 32) glVersions << requestedVersion; // Don't bother with versions below ES 2.0 glVersions << 32 << 31 << 30 << 20; // ES does not support any format option m_format.setOptions(QSurfaceFormat::FormatOptions()); } Q_ASSERT(glVersions.count() > 0); for (int i = 0; !m_context && i < glVersions.count(); i++) { const int version = glVersions[i]; if (version > requestedVersion) continue; const int majorVersion = version / 10; const int minorVersion = version % 10; QVector contextAttributes; contextAttributes << GLX_CONTEXT_MAJOR_VERSION_ARB << majorVersion << GLX_CONTEXT_MINOR_VERSION_ARB << minorVersion; if (m_format.renderableType() == QSurfaceFormat::OpenGL) { // If asking for OpenGL 3.2 or newer we should also specify a profile if (version >= 32 && supportsProfiles) { if (m_format.profile() == QSurfaceFormat::CoreProfile) contextAttributes << GLX_CONTEXT_PROFILE_MASK_ARB << GLX_CONTEXT_CORE_PROFILE_BIT_ARB; else contextAttributes << GLX_CONTEXT_PROFILE_MASK_ARB << GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; } int flags = 0; if (m_format.testOption(QSurfaceFormat::DebugContext)) flags |= GLX_CONTEXT_DEBUG_BIT_ARB; // A forward-compatible context may be requested for 3.0 and later if (version >= 30 && !m_format.testOption(QSurfaceFormat::DeprecatedFunctions)) flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; if (flags != 0) contextAttributes << GLX_CONTEXT_FLAGS_ARB << flags; } else if (m_format.renderableType() == QSurfaceFormat::OpenGLES) { contextAttributes << GLX_CONTEXT_PROFILE_MASK_ARB << GLX_CONTEXT_ES2_PROFILE_BIT_EXT; } contextAttributes << None; m_context = glXCreateContextAttribsARB(m_display, config, m_shareContext, true, contextAttributes.data()); if (!m_context && m_shareContext) { // re-try without a shared glx context m_context = glXCreateContextAttribsARB(m_display, config, 0, true, contextAttributes.data()); if (m_context) m_shareContext = 0; } } } // Could not create a context using glXCreateContextAttribsARB, falling back to glXCreateNewContext. if (!m_context) { // requesting an OpenGL ES context requires glXCreateContextAttribsARB, so bail out if (m_format.renderableType() == QSurfaceFormat::OpenGLES) return; m_context = glXCreateNewContext(m_display, config, GLX_RGBA_TYPE, m_shareContext, true); if (!m_context && m_shareContext) { // re-try without a shared glx context m_context = glXCreateNewContext(m_display, config, GLX_RGBA_TYPE, 0, true); if (m_context) m_shareContext = 0; } } // Get the basic surface format details if (m_context) qglx_surfaceFormatFromGLXFBConfig(&m_format, m_display, config); // Create a temporary window so that we can make the new context current window = createDummyWindow(m_display, config, screen->screenNumber(), screen->root()); } else { // requesting an OpenGL ES context requires glXCreateContextAttribsARB, so bail out if (m_format.renderableType() == QSurfaceFormat::OpenGLES) return; // Note that m_format gets updated with the used surface format visualInfo = qglx_findVisualInfo(m_display, screen->screenNumber(), &m_format); if (Q_UNLIKELY(!visualInfo)) qFatal("Could not initialize GLX"); m_context = glXCreateContext(m_display, visualInfo, m_shareContext, true); if (!m_context && m_shareContext) { // re-try without a shared glx context m_shareContext = 0; m_context = glXCreateContext(m_display, visualInfo, nullptr, true); } // Create a temporary window so that we can make the new context current window = createDummyWindow(m_display, visualInfo, screen->screenNumber(), screen->root()); XFree(visualInfo); } // Query the OpenGL version and profile if (m_context && window) { GLXContext prevContext = glXGetCurrentContext(); GLXDrawable prevDrawable = glXGetCurrentDrawable(); glXMakeCurrent(m_display, window, m_context); updateFormatFromContext(m_format); // Make our context non-current glXMakeCurrent(m_display, prevDrawable, prevContext); } // Destroy our temporary window XDestroyWindow(m_display, window); } void QGLXContext::init(QXcbScreen *screen, QPlatformOpenGLContext *share, const QVariant &nativeHandle) { if (!nativeHandle.canConvert()) { qWarning("QGLXContext: Requires a QGLXNativeContext"); return; } QGLXNativeContext handle = nativeHandle.value(); GLXContext context = handle.context(); if (!context) { qWarning("QGLXContext: No GLXContext given"); return; } // Use the provided Display, if available. If not, use our own. It may still work. Display *dpy = handle.display(); if (!dpy) dpy = m_display; // Legacy contexts created using glXCreateContext are created using a visual // and the FBConfig cannot be queried. The only way to adapt these contexts // is to figure out the visual id. XVisualInfo *vinfo = 0; // If the VisualID is provided use it. VisualID vid = handle.visualId(); if (!vid) { // In the absence of the VisualID figure it out from the window. Window wnd = handle.window(); if (wnd) { XWindowAttributes attrs; XGetWindowAttributes(dpy, wnd, &attrs); vid = XVisualIDFromVisual(attrs.visual); } } if (vid) { XVisualInfo v; v.screen = screen->screenNumber(); v.visualid = vid; int n = 0; vinfo = XGetVisualInfo(dpy, VisualScreenMask | VisualIDMask, &v, &n); if (n < 1) { XFree(vinfo); vinfo = 0; } } // For contexts created with an FBConfig using the modern functions providing the // visual or window is not mandatory. Just query the config from the context. GLXFBConfig config = 0; if (!vinfo) { int configId = 0; if (glXQueryContext(dpy, context, GLX_FBCONFIG_ID, &configId) != Success) { qWarning("QGLXContext: Failed to query config from the provided context"); return; } GLXFBConfig *configs; int numConfigs = 0; static const int attribs[] = { GLX_FBCONFIG_ID, configId, None }; configs = glXChooseFBConfig(dpy, screen->screenNumber(), attribs, &numConfigs); if (!configs || numConfigs < 1) { qWarning("QGLXContext: Failed to find config"); return; } if (configs && numConfigs > 1) // this is suspicious so warn but let it continue qWarning("QGLXContext: Multiple configs for FBConfig ID %d", configId); config = configs[0]; // Store the config. m_config = config; } Q_ASSERT(vinfo || config); int screenNumber = DefaultScreen(dpy); Window window; if (vinfo) window = createDummyWindow(dpy, vinfo, screenNumber, RootWindow(dpy, screenNumber)); else window = createDummyWindow(dpy, config, screenNumber, RootWindow(dpy, screenNumber)); if (!window) { qWarning("QGLXContext: Failed to create dummy window"); return; } // Update OpenGL version and buffer sizes in our format. GLXContext prevContext = glXGetCurrentContext(); GLXDrawable prevDrawable = glXGetCurrentDrawable(); if (!glXMakeCurrent(dpy, window, context)) { qWarning("QGLXContext: Failed to make provided context current"); return; } m_format = QSurfaceFormat(); m_format.setRenderableType(QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGL ? QSurfaceFormat::OpenGL : QSurfaceFormat::OpenGLES); updateFormatFromContext(m_format); if (vinfo) qglx_surfaceFormatFromVisualInfo(&m_format, dpy, vinfo); else qglx_surfaceFormatFromGLXFBConfig(&m_format, dpy, config); glXMakeCurrent(dpy, prevDrawable, prevContext); XDestroyWindow(dpy, window); if (vinfo) XFree(vinfo); // Success. Store the context. From this point on isValid() is true. m_context = context; if (share) m_shareContext = static_cast(share)->glxContext(); } QGLXContext::~QGLXContext() { if (m_ownsContext) glXDestroyContext(m_display, m_context); } static QXcbScreen *screenForPlatformSurface(QPlatformSurface *surface) { QSurface::SurfaceClass surfaceClass = surface->surface()->surfaceClass(); if (surfaceClass == QSurface::Window) { return static_cast(static_cast(surface)->screen()); } else if (surfaceClass == QSurface::Offscreen) { return static_cast(static_cast(surface)->screen()); } return nullptr; } QVariant QGLXContext::nativeHandle() const { return QVariant::fromValue(QGLXNativeContext(m_context)); } bool QGLXContext::makeCurrent(QPlatformSurface *surface) { bool success = false; Q_ASSERT(surface->surface()->supportsOpenGL()); GLXDrawable glxDrawable = 0; QSurface::SurfaceClass surfaceClass = surface->surface()->surfaceClass(); if (surfaceClass == QSurface::Window) { m_isPBufferCurrent = false; QXcbWindow *window = static_cast(surface); glxDrawable = window->xcb_window(); success = glXMakeCurrent(m_display, glxDrawable, m_context); } else if (surfaceClass == QSurface::Offscreen) { m_isPBufferCurrent = true; QGLXPbuffer *pbuffer = static_cast(surface); glxDrawable = pbuffer->pbuffer(); success = glXMakeContextCurrent(m_display, glxDrawable, glxDrawable, m_context); } if (success && surfaceClass == QSurface::Window) { int interval = surface->format().swapInterval(); QXcbScreen *screen = screenForPlatformSurface(surface); if (interval >= 0 && m_swapInterval != interval && screen) { m_swapInterval = interval; typedef void (*qt_glXSwapIntervalEXT)(Display *, GLXDrawable, int); typedef void (*qt_glXSwapIntervalMESA)(unsigned int); static qt_glXSwapIntervalEXT glXSwapIntervalEXT = 0; static qt_glXSwapIntervalMESA glXSwapIntervalMESA = 0; static bool resolved = false; if (!resolved) { resolved = true; QList glxExt = QByteArray(glXQueryExtensionsString(m_display, screen->screenNumber())).split(' '); if (glxExt.contains("GLX_EXT_swap_control")) glXSwapIntervalEXT = (qt_glXSwapIntervalEXT) getProcAddress("glXSwapIntervalEXT"); if (glxExt.contains("GLX_MESA_swap_control")) glXSwapIntervalMESA = (qt_glXSwapIntervalMESA) getProcAddress("glXSwapIntervalMESA"); } if (glXSwapIntervalEXT) glXSwapIntervalEXT(m_display, glxDrawable, interval); else if (glXSwapIntervalMESA) glXSwapIntervalMESA(interval); } } return success; } void QGLXContext::doneCurrent() { if (m_isPBufferCurrent) glXMakeContextCurrent(m_display, 0, 0, 0); else glXMakeCurrent(m_display, 0, 0); m_isPBufferCurrent = false; } void QGLXContext::swapBuffers(QPlatformSurface *surface) { GLXDrawable glxDrawable = 0; if (surface->surface()->surfaceClass() == QSurface::Offscreen) glxDrawable = static_cast(surface)->pbuffer(); else glxDrawable = static_cast(surface)->xcb_window(); glXSwapBuffers(m_display, glxDrawable); if (surface->surface()->surfaceClass() == QSurface::Window) { QXcbWindow *platformWindow = static_cast(surface); // OpenGL context might be bound to a non-gui thread use QueuedConnection to sync // the window from the platformWindow's thread as QXcbWindow is no QObject, an // event is sent to QXcbConnection. (this is faster than a metacall) if (platformWindow->needsSync()) platformWindow->postSyncWindowRequest(); } } QFunctionPointer QGLXContext::getProcAddress(const char *procName) { #ifdef QT_STATIC return glXGetProcAddressARB(reinterpret_cast(procName)); #else typedef void *(*qt_glXGetProcAddressARB)(const GLubyte *); static qt_glXGetProcAddressARB glXGetProcAddressARB = 0; static bool resolved = false; if (resolved && !glXGetProcAddressARB) return 0; if (!glXGetProcAddressARB) { QList glxExt = QByteArray(glXGetClientString(m_display, GLX_EXTENSIONS)).split(' '); if (glxExt.contains("GLX_ARB_get_proc_address")) { #if QT_CONFIG(dlopen) void *handle = dlopen(NULL, RTLD_LAZY); if (handle) { glXGetProcAddressARB = (qt_glXGetProcAddressARB) dlsym(handle, "glXGetProcAddressARB"); dlclose(handle); } if (!glXGetProcAddressARB) #endif { #if QT_CONFIG(library) extern const QString qt_gl_library_name(); // QLibrary lib(qt_gl_library_name()); QLibrary lib(QLatin1String("GL")); glXGetProcAddressARB = (qt_glXGetProcAddressARB) lib.resolve("glXGetProcAddressARB"); #endif } } resolved = true; } if (!glXGetProcAddressARB) return 0; return (void (*)())glXGetProcAddressARB(reinterpret_cast(procName)); #endif } QSurfaceFormat QGLXContext::format() const { return m_format; } bool QGLXContext::isSharing() const { return m_shareContext != 0; } bool QGLXContext::isValid() const { return m_context != 0; } bool QGLXContext::m_queriedDummyContext = false; bool QGLXContext::m_supportsThreading = true; // If this list grows to any significant size, change it a // proper string table and make the implementation below use // binary search. static const char *qglx_threadedgl_blacklist_renderer[] = { "Chromium", // QTBUG-32225 (initialization fails) 0 }; // This disables threaded rendering on anything using mesa, e.g. // - nvidia/nouveau // - amd/gallium // - intel // - some software opengl implementations // // The client glx vendor string is used to identify those setups as that seems to show the least // variance between the bad configurations. It's always "Mesa Project and SGI". There are some // configurations which don't use mesa and which can do threaded rendering (amd and nvidia chips // with their own proprietary drivers). // // This, of course, is very broad and disables threaded rendering on a lot of devices which would // be able to use it. However, the bugs listed below don't follow any easily recognizable pattern // and we should rather be safe. // // http://cgit.freedesktop.org/xcb/libxcb/commit/?id=be0fe56c3bcad5124dcc6c47a2fad01acd16f71a will // fix some of the issues. Basically, the proprietary drivers seem to have a way of working around // a fundamental flaw with multithreaded access to xcb, but mesa doesn't. The blacklist should be // reevaluated once that patch is released in some version of xcb. static const char *qglx_threadedgl_blacklist_vendor[] = { "Mesa Project and SGI", // QTCREATORBUG-10875 (crash in creator) // QTBUG-34492 (flickering in fullscreen) // QTBUG-38221 0 }; void QGLXContext::queryDummyContext() { if (m_queriedDummyContext) return; m_queriedDummyContext = true; static bool skip = qEnvironmentVariableIsSet("QT_OPENGL_NO_SANITY_CHECK"); if (skip) return; QOpenGLContext *oldContext = QOpenGLContext::currentContext(); QSurface *oldSurface = 0; if (oldContext) oldSurface = oldContext->surface(); QScopedPointer surface; Display *display = glXGetCurrentDisplay(); if (!display) { // FIXME: Since Qt 5.6 we don't need to check whether primary screen is NULL if (QScreen *screen = QGuiApplication::primaryScreen()) { QXcbScreen *xcbScreen = static_cast(screen->handle()); display = static_cast(xcbScreen->connection()->xlib_display()); } } const char *glxvendor = glXGetClientString(display, GLX_VENDOR); if (glxvendor && !strcmp(glxvendor, "ATI")) { QWindow *window = new QWindow; window->resize(64, 64); window->setSurfaceType(QSurface::OpenGLSurface); window->create(); surface.reset(window); } else { QOffscreenSurface *offSurface = new QOffscreenSurface; offSurface->create(); surface.reset(offSurface); } QOpenGLContext context; if (!context.create() || !context.makeCurrent(surface.data())) { qWarning("QGLXContext: Failed to create dummy context"); m_supportsThreading = false; return; } m_supportsThreading = true; if (const char *renderer = (const char *) glGetString(GL_RENDERER)) { for (int i = 0; qglx_threadedgl_blacklist_renderer[i]; ++i) { if (strstr(renderer, qglx_threadedgl_blacklist_renderer[i]) != 0) { qCDebug(lcQpaGl).nospace() << "Multithreaded OpenGL disabled: " "blacklisted renderer \"" << qglx_threadedgl_blacklist_renderer[i] << "\""; m_supportsThreading = false; break; } } } if (glxvendor) { for (int i = 0; qglx_threadedgl_blacklist_vendor[i]; ++i) { if (strstr(glxvendor, qglx_threadedgl_blacklist_vendor[i]) != 0) { qCDebug(lcQpaGl).nospace() << "Multithreaded OpenGL disabled: " "blacklisted vendor \"" << qglx_threadedgl_blacklist_vendor[i] << "\""; m_supportsThreading = false; break; } } } context.doneCurrent(); if (oldContext && oldSurface) oldContext->makeCurrent(oldSurface); if (!m_supportsThreading) { qCDebug(lcQpaGl) << "Force-enable multithreaded OpenGL by setting " "environment variable QT_OPENGL_NO_SANITY_CHECK"; } } bool QGLXContext::supportsThreading() { queryDummyContext(); return m_supportsThreading; } QGLXPbuffer::QGLXPbuffer(QOffscreenSurface *offscreenSurface) : QPlatformOffscreenSurface(offscreenSurface) , m_screen(static_cast(offscreenSurface->screen()->handle())) , m_format(m_screen->surfaceFormatFor(offscreenSurface->requestedFormat())) , m_display(static_cast(m_screen->connection()->xlib_display())) , m_pbuffer(0) { GLXFBConfig config = qglx_findConfig(m_display, m_screen->screenNumber(), m_format); if (config) { const int attributes[] = { GLX_PBUFFER_WIDTH, offscreenSurface->size().width(), GLX_PBUFFER_HEIGHT, offscreenSurface->size().height(), GLX_LARGEST_PBUFFER, False, GLX_PRESERVED_CONTENTS, False, None }; m_pbuffer = glXCreatePbuffer(m_display, config, attributes); if (m_pbuffer) qglx_surfaceFormatFromGLXFBConfig(&m_format, m_display, config); } } QGLXPbuffer::~QGLXPbuffer() { if (m_pbuffer) glXDestroyPbuffer(m_display, m_pbuffer); } QT_END_NAMESPACE