/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QTESSELATOR_P_H #define QTESSELATOR_P_H #include #include QT_BEGIN_NAMESPACE class QTessellatorPrivate; typedef int Q27Dot5; #define Q27Dot5ToDouble(i) ((i)/32.) #define FloatToQ27Dot5(i) (int)((i) * 32) #define IntToQ27Dot5(i) ((i) << 5) #define Q27Dot5ToXFixed(i) ((i) << 11) #define Q27Dot5Factor 32 class QTessellator { public: QTessellator(); virtual ~QTessellator(); QRectF tessellate(const QPointF *points, int nPoints); void tessellateConvex(const QPointF *points, int nPoints); void tessellateRect(const QPointF &a, const QPointF &b, qreal width); void setWinding(bool w); struct Vertex { Q27Dot5 x; Q27Dot5 y; }; struct Trapezoid { Q27Dot5 top; Q27Dot5 bottom; const Vertex *topLeft; const Vertex *bottomLeft; const Vertex *topRight; const Vertex *bottomRight; }; virtual void addTrap(const Trapezoid &trap) = 0; private: friend class QTessellatorPrivate; QTessellatorPrivate *d; }; QT_END_NAMESPACE #endif