// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QXCBBACKINGSTORE_H #define QXCBBACKINGSTORE_H #include #include #include #include "qxcbobject.h" QT_BEGIN_NAMESPACE class QXcbBackingStoreImage; class QXcbBackingStore : public QXcbObject, public QPlatformBackingStore { public: QXcbBackingStore(QWindow *window); ~QXcbBackingStore(); QPaintDevice *paintDevice() override; void flush(QWindow *window, const QRegion ®ion, const QPoint &offset) override; FlushResult rhiFlush(QWindow *window, const QRegion ®ion, const QPoint &offset, QPlatformTextureList *textures, bool translucentBackground) override; QImage toImage() const override; QPlatformGraphicsBuffer *graphicsBuffer() const override; void resize(const QSize &size, const QRegion &staticContents) override; bool scroll(const QRegion &area, int dx, int dy) override; void beginPaint(const QRegion &) override; void endPaint() override; static bool createSystemVShmSegment(xcb_connection_t *c, size_t segmentSize = 1, void *shmInfo = nullptr); protected: virtual void render(xcb_window_t window, const QRegion ®ion, const QPoint &offset); virtual void recreateImage(QXcbWindow *win, const QSize &size); QXcbBackingStoreImage *m_image = nullptr; QStack m_paintRegions; QImage m_rgbImage; }; class QXcbSystemTrayBackingStore : public QXcbBackingStore { public: QXcbSystemTrayBackingStore(QWindow *window); ~QXcbSystemTrayBackingStore(); void beginPaint(const QRegion &) override; protected: void render(xcb_window_t window, const QRegion ®ion, const QPoint &offset) override; void recreateImage(QXcbWindow *win, const QSize &size) override; private: void initXRenderMode(); xcb_pixmap_t m_xrenderPixmap = XCB_NONE; xcb_render_picture_t m_xrenderPicture = XCB_NONE; xcb_render_pictformat_t m_xrenderPictFormat = XCB_NONE; xcb_render_picture_t m_windowPicture = XCB_NONE; bool m_usingXRenderMode = false; bool m_useGrabbedBackgound = false; QPixmap m_grabbedBackground; }; QT_END_NAMESPACE #endif