// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause //! [0] MyGraphicsOpacityEffect::draw(QPainter *painter) { // Fully opaque; draw directly without going through a pixmap. if (qFuzzyCompare(m_opacity, 1)) { drawSource(painter); return; } ... } //! [0] //! [1] MyGraphicsEffect::draw(QPainter *painter) { ... QPoint offset; if (sourceIsPixmap()) { // No point in drawing in device coordinates (pixmap will be scaled anyways). const QPixmap pixmap = sourcePixmap(Qt::LogicalCoordinates, &offset); ... painter->drawPixmap(offset, pixmap); } else { // Draw pixmap in device coordinates to avoid pixmap scaling; const QPixmap pixmap = sourcePixmap(Qt::DeviceCoordinates, &offset); painter->setWorldTransform(QTransform()); ... painter->drawPixmap(offset, pixmap); } ... } //! [1] //! [2] ... QLinearGradient alphaGradient(rect.topLeft(), rect.bottomLeft()); alphaGradient.setColorAt(0.0, Qt::transparent); alphaGradient.setColorAt(0.5, Qt::black); alphaGradient.setColorAt(1.0, Qt::transparent); QGraphicsOpacityEffect *effect = new QGraphicsOpacityEffect; effect->setOpacityMask(alphaGradient); ... //! [2]