// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qgraphicsscene_bsp_p.h" #include #include QT_BEGIN_NAMESPACE QGraphicsSceneBspTree::QGraphicsSceneBspTree() : leafCnt(0) { } QGraphicsSceneBspTree::~QGraphicsSceneBspTree() { } void QGraphicsSceneBspTree::initialize(const QRectF &rect, int depth) { this->rect = rect; leafCnt = 0; nodes.resize((1 << (depth + 1)) - 1); nodes.fill(Node()); leaves.resize(1ll << depth); leaves.fill(QList()); initialize(rect, depth, 0); } void QGraphicsSceneBspTree::clear() { leafCnt = 0; nodes.clear(); leaves.clear(); } void QGraphicsSceneBspTree::insertItem(QGraphicsItem *item, const QRectF &rect) { climbTree([item](QList *items){ items->prepend(item); }, rect); } void QGraphicsSceneBspTree::removeItem(QGraphicsItem *item, const QRectF &rect) { climbTree([item](QList *items){ items->removeAll(item); }, rect); } void QGraphicsSceneBspTree::removeItems(const QSet &items) { for (int i = 0; i < leaves.size(); ++i) { QList newItemList; const QList &oldItemList = leaves[i]; for (int j = 0; j < oldItemList.size(); ++j) { QGraphicsItem *item = oldItemList.at(j); if (!items.contains(item)) newItemList << item; } leaves[i] = newItemList; } } QList QGraphicsSceneBspTree::items(const QRectF &rect, bool onlyTopLevelItems) const { QList foundItems; climbTree([&foundItems, onlyTopLevelItems](QList *items) { for (int i = 0; i < items->size(); ++i) { QGraphicsItem *item = items->at(i); if (onlyTopLevelItems && item->d_ptr->parent) item = item->topLevelItem(); if (!item->d_func()->itemDiscovered && item->d_ptr->visible) { item->d_func()->itemDiscovered = 1; foundItems.prepend(item); } } }, rect); // Reset discovery bits. for (const auto &foundItem : std::as_const(foundItems)) foundItem->d_ptr->itemDiscovered = 0; return foundItems; } int QGraphicsSceneBspTree::leafCount() const { return leafCnt; } QString QGraphicsSceneBspTree::debug(int index) const { const Node *node = &nodes.at(index); QString tmp; if (node->type == Node::Leaf) { QRectF rect = rectForIndex(index); if (!leaves[node->leafIndex].isEmpty()) { tmp += QString::fromLatin1("[%1, %2, %3, %4] contains %5 items\n") .arg(rect.left()).arg(rect.top()) .arg(rect.width()).arg(rect.height()) .arg(leaves[node->leafIndex].size()); } } else { if (node->type == Node::Horizontal) { tmp += debug(firstChildIndex(index)); tmp += debug(firstChildIndex(index) + 1); } else { tmp += debug(firstChildIndex(index)); tmp += debug(firstChildIndex(index) + 1); } } return tmp; } void QGraphicsSceneBspTree::initialize(const QRectF &rect, int depth, int index) { Node *node = &nodes[index]; if (index == 0) { node->type = Node::Horizontal; node->offset = rect.center().y(); } if (depth) { Node::Type type; QRectF rect1, rect2; qreal offset1, offset2; if (node->type == Node::Horizontal) { type = Node::Vertical; rect1.setRect(rect.left(), rect.top(), rect.width(), rect.height() / 2); rect2.setRect(rect1.left(), rect1.bottom(), rect1.width(), rect.height() - rect1.height()); offset1 = rect1.center().x(); offset2 = rect2.center().x(); } else { type = Node::Horizontal; rect1.setRect(rect.left(), rect.top(), rect.width() / 2, rect.height()); rect2.setRect(rect1.right(), rect1.top(), rect.width() - rect1.width(), rect1.height()); offset1 = rect1.center().y(); offset2 = rect2.center().y(); } int childIndex = firstChildIndex(index); Node *child = &nodes[childIndex]; child->offset = offset1; child->type = type; child = &nodes[childIndex + 1]; child->offset = offset2; child->type = type; initialize(rect1, depth - 1, childIndex); initialize(rect2, depth - 1, childIndex + 1); } else { node->type = Node::Leaf; node->leafIndex = leafCnt++; } } template void QGraphicsSceneBspTree::climbTree(Visitor &&visitor, const QRectF &rect, int index) const { if (nodes.isEmpty()) return; const Node &node = nodes.at(index); const int childIndex = firstChildIndex(index); switch (node.type) { case Node::Leaf: { visitor(const_cast*>(&leaves[node.leafIndex])); break; } case Node::Vertical: if (rect.left() < node.offset) { climbTree(visitor, rect, childIndex); if (rect.right() >= node.offset) climbTree(visitor, rect, childIndex + 1); } else { climbTree(visitor, rect, childIndex + 1); } break; case Node::Horizontal: if (rect.top() < node.offset) { climbTree(visitor, rect, childIndex); if (rect.bottom() >= node.offset) climbTree(visitor, rect, childIndex + 1); } else { climbTree(visitor, rect, childIndex + 1); } } } QRectF QGraphicsSceneBspTree::rectForIndex(int index) const { if (index <= 0) return rect; int parentIdx = parentIndex(index); QRectF rect = rectForIndex(parentIdx); const Node *parent = &nodes.at(parentIdx); if (parent->type == Node::Vertical) { if (index & 1) rect.setRight(parent->offset); else rect.setLeft(parent->offset); } else { if (index & 1) rect.setBottom(parent->offset); else rect.setTop(parent->offset); } return rect; } QT_END_NAMESPACE