/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtWidgets module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QGRAPHICSTRANSFORM_H #define QGRAPHICSTRANSFORM_H #include #include #include #include #include QT_REQUIRE_CONFIG(graphicsview); QT_BEGIN_NAMESPACE class QGraphicsItem; class QGraphicsTransformPrivate; class Q_WIDGETS_EXPORT QGraphicsTransform : public QObject { Q_OBJECT public: QGraphicsTransform(QObject *parent = nullptr); ~QGraphicsTransform(); virtual void applyTo(QMatrix4x4 *matrix) const = 0; protected Q_SLOTS: void update(); protected: QGraphicsTransform(QGraphicsTransformPrivate &p, QObject *parent); private: friend class QGraphicsItem; friend class QGraphicsItemPrivate; Q_DECLARE_PRIVATE(QGraphicsTransform) }; class QGraphicsScalePrivate; class Q_WIDGETS_EXPORT QGraphicsScale : public QGraphicsTransform { Q_OBJECT Q_PROPERTY(QVector3D origin READ origin WRITE setOrigin NOTIFY originChanged) Q_PROPERTY(qreal xScale READ xScale WRITE setXScale NOTIFY xScaleChanged) Q_PROPERTY(qreal yScale READ yScale WRITE setYScale NOTIFY yScaleChanged) Q_PROPERTY(qreal zScale READ zScale WRITE setZScale NOTIFY zScaleChanged) public: QGraphicsScale(QObject *parent = nullptr); ~QGraphicsScale(); QVector3D origin() const; void setOrigin(const QVector3D &point); qreal xScale() const; void setXScale(qreal); qreal yScale() const; void setYScale(qreal); qreal zScale() const; void setZScale(qreal); void applyTo(QMatrix4x4 *matrix) const override; Q_SIGNALS: void originChanged(); void xScaleChanged(); void yScaleChanged(); void zScaleChanged(); void scaleChanged(); private: Q_DECLARE_PRIVATE(QGraphicsScale) }; class QGraphicsRotationPrivate; class Q_WIDGETS_EXPORT QGraphicsRotation : public QGraphicsTransform { Q_OBJECT Q_PROPERTY(QVector3D origin READ origin WRITE setOrigin NOTIFY originChanged) Q_PROPERTY(qreal angle READ angle WRITE setAngle NOTIFY angleChanged) Q_PROPERTY(QVector3D axis READ axis WRITE setAxis NOTIFY axisChanged) public: QGraphicsRotation(QObject *parent = nullptr); ~QGraphicsRotation(); QVector3D origin() const; void setOrigin(const QVector3D &point); qreal angle() const; void setAngle(qreal); QVector3D axis() const; void setAxis(const QVector3D &axis); void setAxis(Qt::Axis axis); void applyTo(QMatrix4x4 *matrix) const override; Q_SIGNALS: void originChanged(); void angleChanged(); void axisChanged(); private: Q_DECLARE_PRIVATE(QGraphicsRotation) }; QT_END_NAMESPACE #endif // QFXTRANSFORM_H