/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtWidgets module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qbsptree_p.h" QT_BEGIN_NAMESPACE QBspTree::QBspTree() : depth(6), visited(0) {} void QBspTree::create(int n, int d) { // simple heuristics to find the best tree depth if (d == -1) { int c; for (c = 0; n; ++c) n = n / 10; depth = c << 1; } else { depth = d; } depth = qMax(depth, uint(1)); nodes.resize((1 << depth) - 1); // resize to number of nodes leaves.resize(1 << depth); // resize to number of leaves } void QBspTree::destroy() { leaves.clear(); nodes.clear(); } void QBspTree::climbTree(const QRect &rect, callback *function, QBspTreeData data) { if (nodes.isEmpty()) return; ++visited; climbTree(rect, function, data, 0); } void QBspTree::climbTree(const QRect &area, callback *function, QBspTreeData data, int index) { if (index >= nodes.count()) { // the index points to a leaf Q_ASSERT(!nodes.isEmpty()); function(leaf(index - nodes.count()), area, visited, data); return; } Node::Type t = (Node::Type) nodes.at(index).type; int pos = nodes.at(index).pos; int idx = firstChildIndex(index); if (t == Node::VerticalPlane) { if (area.left() < pos) climbTree(area, function, data, idx); // back if (area.right() >= pos) climbTree(area, function, data, idx + 1); // front } else { if (area.top() < pos) climbTree(area, function, data, idx); // back if (area.bottom() >= pos) climbTree(area, function, data, idx + 1); // front } } void QBspTree::init(const QRect &area, int depth, NodeType type, int index) { Node::Type t = Node::None; // t should never have this value if (type == Node::Both) // if both planes are specified, use 2d bsp t = (depth & 1) ? Node::HorizontalPlane : Node::VerticalPlane; else t = type; QPoint center = area.center(); nodes[index].pos = (t == Node::VerticalPlane ? center.x() : center.y()); nodes[index].type = t; QRect front = area; QRect back = area; if (t == Node::VerticalPlane) { front.setLeft(center.x()); back.setRight(center.x() - 1); // front includes the center } else { // t == Node::HorizontalPlane front.setTop(center.y()); back.setBottom(center.y() - 1); } int idx = firstChildIndex(index); if (--depth) { init(back, depth, type, idx); init(front, depth, type, idx + 1); } } void QBspTree::insert(QVector &leaf, const QRect &, uint, QBspTreeData data) { leaf.append(data.i); } void QBspTree::remove(QVector &leaf, const QRect &, uint, QBspTreeData data) { int i = leaf.indexOf(data.i); if (i != -1) leaf.remove(i); } QT_END_NAMESPACE