/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtWidgets module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qplatformdefs.h" #include "qabstracteventdispatcher.h" #include "qapplication.h" #include "qclipboard.h" #include "qcursor.h" #include "qdesktopwidget.h" #include "qdir.h" #include "qevent.h" #include "qfile.h" #include "qfileinfo.h" #if QT_CONFIG(graphicsview) #include "qgraphicsscene.h" #include #endif #include "qhash.h" #include "qset.h" #include "qlayout.h" #include "qpixmapcache.h" #include "qstyle.h" #include "qstyleoption.h" #include "qstylefactory.h" #include "qtooltip.h" #include "qtranslator.h" #include "qvariant.h" #include "qwidget.h" #if QT_CONFIG(draganddrop) #include #endif #include "private/qguiapplication_p.h" #include "qcolormap.h" #include "qdebug.h" #include "private/qstylesheetstyle_p.h" #include "private/qstyle_p.h" #if QT_CONFIG(messagebox) #include "qmessagebox.h" #endif #include "qwidgetwindow_p.h" #include #include #include #include #include #if QT_CONFIG(whatsthis) #include #endif #include "private/qkeymapper_p.h" #include "private/qaccessiblewidgetfactory_p.h" #include #include #include #include #include "qapplication_p.h" #include "private/qevent_p.h" #include "qwidget_p.h" #include "qgesture.h" #include "private/qgesturemanager_p.h" #include #ifdef Q_OS_WIN #include // for qt_win_display_dc() #endif #include "qdatetime.h" #include #include #include #include //#define ALIEN_DEBUG static void initResources() { Q_INIT_RESOURCE(qstyle); #if QT_CONFIG(messagebox) Q_INIT_RESOURCE(qmessagebox); #endif } QT_BEGIN_NAMESPACE // Helper macro for static functions to check on the existence of the application class. #define CHECK_QAPP_INSTANCE(...) \ if (Q_LIKELY(QCoreApplication::instance())) { \ } else { \ qWarning("Must construct a QApplication first."); \ return __VA_ARGS__; \ } Q_CORE_EXPORT void qt_call_post_routines(); Q_GUI_EXPORT bool qt_sendShortcutOverrideEvent(QObject *o, ulong timestamp, int k, Qt::KeyboardModifiers mods, const QString &text = QString(), bool autorep = false, ushort count = 1); QApplicationPrivate *QApplicationPrivate::self = 0; static void initSystemPalette() { if (QApplicationPrivate::sys_pal) return; // Already initialized QPalette defaultPalette; if (QApplicationPrivate::app_style) defaultPalette = QApplicationPrivate::app_style->standardPalette(); auto *platformTheme = QGuiApplicationPrivate::platformTheme(); if (const QPalette *themePalette = platformTheme ? platformTheme->palette() : nullptr) { QApplicationPrivate::setSystemPalette(themePalette->resolve(defaultPalette)); QApplicationPrivate::initializeWidgetPaletteHash(); } else { QApplicationPrivate::setSystemPalette(defaultPalette); } } static void clearSystemPalette() { delete QApplicationPrivate::sys_pal; QApplicationPrivate::sys_pal = 0; } bool QApplicationPrivate::autoSipEnabled = true; QApplicationPrivate::QApplicationPrivate(int &argc, char **argv, int flags) : QApplicationPrivateBase(argc, argv, flags) { application_type = QApplicationPrivate::Gui; #ifndef QT_NO_GESTURES gestureManager = 0; gestureWidget = 0; #endif // QT_NO_GESTURES if (!self) self = this; } QApplicationPrivate::~QApplicationPrivate() { if (self == this) self = 0; } void QApplicationPrivate::createEventDispatcher() { QGuiApplicationPrivate::createEventDispatcher(); } /*! \class QApplication \brief The QApplication class manages the GUI application's control flow and main settings. \inmodule QtWidgets QApplication specializes QGuiApplication with some functionality needed for QWidget-based applications. It handles widget specific initialization, finalization. For any GUI application using Qt, there is precisely \b one QApplication object, no matter whether the application has 0, 1, 2 or more windows at any given time. For non-QWidget based Qt applications, use QGuiApplication instead, as it does not depend on the \l QtWidgets library. Some GUI applications provide a special batch mode ie. provide command line arguments for executing tasks without manual intervention. In such non-GUI mode, it is often sufficient to instantiate a plain QCoreApplication to avoid unnecessarily initializing resources needed for a graphical user interface. The following example shows how to dynamically create an appropriate type of application instance: \snippet code/src_gui_kernel_qapplication.cpp 0 The QApplication object is accessible through the instance() function that returns a pointer equivalent to the global qApp pointer. QApplication's main areas of responsibility are: \list \li It initializes the application with the user's desktop settings such as palette(), font() and doubleClickInterval(). It keeps track of these properties in case the user changes the desktop globally, for example through some kind of control panel. \li It performs event handling, meaning that it receives events from the underlying window system and dispatches them to the relevant widgets. By using sendEvent() and postEvent() you can send your own events to widgets. \li It parses common command line arguments and sets its internal state accordingly. See the \l{QApplication::QApplication()} {constructor documentation} below for more details. \li It defines the application's look and feel, which is encapsulated in a QStyle object. This can be changed at runtime with setStyle(). \li It provides localization of strings that are visible to the user via translate(). \li It provides some magical objects like the desktop() and the clipboard(). \li It knows about the application's windows. You can ask which widget is at a certain position using widgetAt(), get a list of topLevelWidgets() and closeAllWindows(), etc. \li It manages the application's mouse cursor handling, see setOverrideCursor() \endlist Since the QApplication object does so much initialization, it \e{must} be created before any other objects related to the user interface are created. QApplication also deals with common command line arguments. Hence, it is usually a good idea to create it \e before any interpretation or modification of \c argv is done in the application itself. \table \header \li{2,1} Groups of functions \row \li System settings \li desktopSettingsAware(), setDesktopSettingsAware(), cursorFlashTime(), setCursorFlashTime(), doubleClickInterval(), setDoubleClickInterval(), setKeyboardInputInterval(), wheelScrollLines(), setWheelScrollLines(), palette(), setPalette(), font(), setFont(), fontMetrics(). \row \li Event handling \li exec(), processEvents(), exit(), quit(). sendEvent(), postEvent(), sendPostedEvents(), removePostedEvents(), hasPendingEvents(), notify(). \row \li GUI Styles \li style(), setStyle(). \row \li Text handling \li installTranslator(), removeTranslator() translate(). \row \li Widgets \li allWidgets(), topLevelWidgets(), desktop(), activePopupWidget(), activeModalWidget(), clipboard(), focusWidget(), activeWindow(), widgetAt(). \row \li Advanced cursor handling \li overrideCursor(), setOverrideCursor(), restoreOverrideCursor(). \row \li Miscellaneous \li closeAllWindows(), startingUp(), closingDown(). \endtable \sa QCoreApplication, QAbstractEventDispatcher, QEventLoop, QSettings */ #if QT_DEPRECATED_SINCE(5, 8) // ### fixme: Qt 6: Remove ColorSpec and accessors. /*! \enum QApplication::ColorSpec \obsolete \value NormalColor the default color allocation policy \value CustomColor the same as NormalColor for X11; allocates colors to a palette on demand under Windows \value ManyColor the right choice for applications that use thousands of colors See setColorSpec() for full details. */ #endif /*! \fn QWidget *QApplication::topLevelAt(const QPoint &point) Returns the top-level widget at the given \a point; returns \nullptr if there is no such widget. */ QWidget *QApplication::topLevelAt(const QPoint &pos) { if (const QWindow *window = QGuiApplication::topLevelAt(pos)) { if (const QWidgetWindow *widgetWindow = qobject_cast(window)) return widgetWindow->widget(); } return 0; } /*! \fn QWidget *QApplication::topLevelAt(int x, int y) \overload Returns the top-level widget at the point (\a{x}, \a{y}); returns 0 if there is no such widget. */ void qt_init_tooltip_palette(); void qt_cleanup(); QStyle *QApplicationPrivate::app_style = 0; // default application style #ifndef QT_NO_STYLE_STYLESHEET QString QApplicationPrivate::styleSheet; // default application stylesheet #endif QPointer QApplicationPrivate::leaveAfterRelease = 0; QPalette *QApplicationPrivate::sys_pal = 0; // default system palette QFont *QApplicationPrivate::sys_font = 0; // default system font QFont *QApplicationPrivate::set_font = 0; // default font set by programmer QWidget *QApplicationPrivate::main_widget = 0; // main application widget QWidget *QApplicationPrivate::focus_widget = 0; // has keyboard input focus QWidget *QApplicationPrivate::hidden_focus_widget = 0; // will get keyboard input focus after show() QWidget *QApplicationPrivate::active_window = 0; // toplevel with keyboard focus #if QT_CONFIG(wheelevent) QPointer QApplicationPrivate::wheel_widget; #endif bool qt_in_tab_key_event = false; int qt_antialiasing_threshold = -1; QSize QApplicationPrivate::app_strut = QSize(0,0); // no default application strut int QApplicationPrivate::enabledAnimations = QPlatformTheme::GeneralUiEffect; bool QApplicationPrivate::widgetCount = false; #ifdef QT_KEYPAD_NAVIGATION Qt::NavigationMode QApplicationPrivate::navigationMode = Qt::NavigationModeKeypadTabOrder; QWidget *QApplicationPrivate::oldEditFocus = 0; #endif inline bool QApplicationPrivate::isAlien(QWidget *widget) { return widget && !widget->isWindow(); } bool Q_WIDGETS_EXPORT qt_tab_all_widgets() { return QGuiApplication::styleHints()->tabFocusBehavior() == Qt::TabFocusAllControls; } // ######## move to QApplicationPrivate // Default application palettes and fonts (per widget type) Q_GLOBAL_STATIC(PaletteHash, app_palettes) Q_GLOBAL_STATIC(FontHash, app_fonts) // Exported accessors for use outside of this file PaletteHash *qt_app_palettes_hash() { return app_palettes(); } FontHash *qt_app_fonts_hash() { return app_fonts(); } QWidgetList *QApplicationPrivate::popupWidgets = 0; // has keyboard input focus QDesktopWidget *qt_desktopWidget = 0; // root window widgets /*! \internal */ void QApplicationPrivate::process_cmdline() { if (styleOverride.isEmpty() && qEnvironmentVariableIsSet("QT_STYLE_OVERRIDE")) styleOverride = QString::fromLocal8Bit(qgetenv("QT_STYLE_OVERRIDE")); // process platform-indep command line if (!qt_is_gui_used || !argc) return; int i, j; j = 1; for (i=1; iinit(); } /*! \internal */ void QApplicationPrivate::init() { #if defined(Q_OS_MACOS) QMacAutoReleasePool pool; #endif QGuiApplicationPrivate::init(); initResources(); qt_is_gui_used = (application_type != QApplicationPrivate::Tty); process_cmdline(); // Must be called before initialize() QColormap::initialize(); if (sys_pal) { // Now that we have a platform theme we need to reset // the system palette to pick up the theme colors. clearSystemPalette(); initSystemPalette(); } qt_init_tooltip_palette(); QApplicationPrivate::initializeWidgetFontHash(); initialize(); eventDispatcher->startingUp(); #ifndef QT_NO_ACCESSIBILITY // factory for accessible interfaces for widgets shipped with Qt QAccessible::installFactory(&qAccessibleFactory); #endif } void qt_init_tooltip_palette() { #ifndef QT_NO_TOOLTIP if (const QPalette *toolTipPalette = QGuiApplicationPrivate::platformTheme()->palette(QPlatformTheme::ToolTipPalette)) QToolTip::setPalette(*toolTipPalette); #endif } #if QT_CONFIG(statemachine) void qRegisterGuiStateMachine(); void qUnregisterGuiStateMachine(); #endif extern void qRegisterWidgetsVariant(); /*! \fn void QApplicationPrivate::initialize() Initializes the QApplication object, called from the constructors. */ void QApplicationPrivate::initialize() { is_app_running = false; // Starting up. QWidgetPrivate::mapper = new QWidgetMapper; QWidgetPrivate::allWidgets = new QWidgetSet; // needed for a static build. qRegisterWidgetsVariant(); // needed for widgets in QML QAbstractDeclarativeData::setWidgetParent = QWidgetPrivate::setWidgetParentHelper; if (application_type != QApplicationPrivate::Tty) { if (!styleOverride.isEmpty()) { if (auto *style = QStyleFactory::create(styleOverride.toLower())) { QApplication::setStyle(style); } else { qWarning("QApplication: invalid style override '%s' passed, ignoring it.\n" "\tAvailable styles: %s", qPrintable(styleOverride), qPrintable(QStyleFactory::keys().join(QLatin1String(", ")))); } } // Trigger default style if none was set already Q_UNUSED(QApplication::style()); } #if QT_CONFIG(statemachine) // trigger registering of QStateMachine's GUI types qRegisterGuiStateMachine(); #endif if (qEnvironmentVariableIntValue("QT_USE_NATIVE_WINDOWS") > 0) QCoreApplication::setAttribute(Qt::AA_NativeWindows); if (qt_is_gui_used) initializeMultitouch(); if (QGuiApplication::desktopSettingsAware()) if (const QPlatformTheme *theme = QGuiApplicationPrivate::platformTheme()) { QApplicationPrivate::enabledAnimations = theme->themeHint(QPlatformTheme::UiEffects).toInt(); } is_app_running = true; // no longer starting up } static void setPossiblePalette(const QPalette *palette, const char *className) { if (palette == 0) return; QApplicationPrivate::setPalette_helper(*palette, className, false); } void QApplicationPrivate::initializeWidgetPaletteHash() { QPlatformTheme *platformTheme = QGuiApplicationPrivate::platformTheme(); if (!platformTheme) return; app_palettes()->clear(); setPossiblePalette(platformTheme->palette(QPlatformTheme::ToolButtonPalette), "QToolButton"); setPossiblePalette(platformTheme->palette(QPlatformTheme::ButtonPalette), "QAbstractButton"); setPossiblePalette(platformTheme->palette(QPlatformTheme::CheckBoxPalette), "QCheckBox"); setPossiblePalette(platformTheme->palette(QPlatformTheme::RadioButtonPalette), "QRadioButton"); setPossiblePalette(platformTheme->palette(QPlatformTheme::HeaderPalette), "QHeaderView"); setPossiblePalette(platformTheme->palette(QPlatformTheme::ItemViewPalette), "QAbstractItemView"); setPossiblePalette(platformTheme->palette(QPlatformTheme::MessageBoxLabelPalette), "QMessageBoxLabel"); setPossiblePalette(platformTheme->palette(QPlatformTheme::TabBarPalette), "QTabBar"); setPossiblePalette(platformTheme->palette(QPlatformTheme::LabelPalette), "QLabel"); setPossiblePalette(platformTheme->palette(QPlatformTheme::GroupBoxPalette), "QGroupBox"); setPossiblePalette(platformTheme->palette(QPlatformTheme::MenuPalette), "QMenu"); setPossiblePalette(platformTheme->palette(QPlatformTheme::MenuBarPalette), "QMenuBar"); setPossiblePalette(platformTheme->palette(QPlatformTheme::TextEditPalette), "QTextEdit"); setPossiblePalette(platformTheme->palette(QPlatformTheme::TextEditPalette), "QTextControl"); setPossiblePalette(platformTheme->palette(QPlatformTheme::TextLineEditPalette), "QLineEdit"); } void QApplicationPrivate::initializeWidgetFontHash() { const QPlatformTheme *theme = QGuiApplicationPrivate::platformTheme(); if (!theme) return; FontHash *fontHash = app_fonts(); fontHash->clear(); if (const QFont *font = theme->font(QPlatformTheme::MenuFont)) fontHash->insert(QByteArrayLiteral("QMenu"), *font); if (const QFont *font = theme->font(QPlatformTheme::MenuBarFont)) fontHash->insert(QByteArrayLiteral("QMenuBar"), *font); if (const QFont *font = theme->font(QPlatformTheme::MenuItemFont)) fontHash->insert(QByteArrayLiteral("QMenuItem"), *font); if (const QFont *font = theme->font(QPlatformTheme::MessageBoxFont)) fontHash->insert(QByteArrayLiteral("QMessageBox"), *font); if (const QFont *font = theme->font(QPlatformTheme::LabelFont)) fontHash->insert(QByteArrayLiteral("QLabel"), *font); if (const QFont *font = theme->font(QPlatformTheme::TipLabelFont)) fontHash->insert(QByteArrayLiteral("QTipLabel"), *font); if (const QFont *font = theme->font(QPlatformTheme::TitleBarFont)) fontHash->insert(QByteArrayLiteral("QTitleBar"), *font); if (const QFont *font = theme->font(QPlatformTheme::StatusBarFont)) fontHash->insert(QByteArrayLiteral("QStatusBar"), *font); if (const QFont *font = theme->font(QPlatformTheme::MdiSubWindowTitleFont)) fontHash->insert(QByteArrayLiteral("QMdiSubWindowTitleBar"), *font); if (const QFont *font = theme->font(QPlatformTheme::DockWidgetTitleFont)) fontHash->insert(QByteArrayLiteral("QDockWidgetTitle"), *font); if (const QFont *font = theme->font(QPlatformTheme::PushButtonFont)) fontHash->insert(QByteArrayLiteral("QPushButton"), *font); if (const QFont *font = theme->font(QPlatformTheme::CheckBoxFont)) fontHash->insert(QByteArrayLiteral("QCheckBox"), *font); if (const QFont *font = theme->font(QPlatformTheme::RadioButtonFont)) fontHash->insert(QByteArrayLiteral("QRadioButton"), *font); if (const QFont *font = theme->font(QPlatformTheme::ToolButtonFont)) fontHash->insert(QByteArrayLiteral("QToolButton"), *font); if (const QFont *font = theme->font(QPlatformTheme::ItemViewFont)) fontHash->insert(QByteArrayLiteral("QAbstractItemView"), *font); if (const QFont *font = theme->font(QPlatformTheme::ListViewFont)) fontHash->insert(QByteArrayLiteral("QListView"), *font); if (const QFont *font = theme->font(QPlatformTheme::HeaderViewFont)) fontHash->insert(QByteArrayLiteral("QHeaderView"), *font); if (const QFont *font = theme->font(QPlatformTheme::ListBoxFont)) fontHash->insert(QByteArrayLiteral("QListBox"), *font); if (const QFont *font = theme->font(QPlatformTheme::ComboMenuItemFont)) fontHash->insert(QByteArrayLiteral("QComboMenuItem"), *font); if (const QFont *font = theme->font(QPlatformTheme::ComboLineEditFont)) fontHash->insert(QByteArrayLiteral("QComboLineEdit"), *font); if (const QFont *font = theme->font(QPlatformTheme::SmallFont)) fontHash->insert(QByteArrayLiteral("QSmallFont"), *font); if (const QFont *font = theme->font(QPlatformTheme::MiniFont)) fontHash->insert(QByteArrayLiteral("QMiniFont"), *font); } /***************************************************************************** Functions returning the active popup and modal widgets. *****************************************************************************/ /*! Returns the active popup widget. A popup widget is a special top-level widget that sets the \c Qt::WType_Popup widget flag, e.g. the QMenu widget. When the application opens a popup widget, all events are sent to the popup. Normal widgets and modal widgets cannot be accessed before the popup widget is closed. Only other popup widgets may be opened when a popup widget is shown. The popup widgets are organized in a stack. This function returns the active popup widget at the top of the stack. \sa activeModalWidget(), topLevelWidgets() */ QWidget *QApplication::activePopupWidget() { return QApplicationPrivate::popupWidgets && !QApplicationPrivate::popupWidgets->isEmpty() ? QApplicationPrivate::popupWidgets->constLast() : nullptr; } /*! Returns the active modal widget. A modal widget is a special top-level widget which is a subclass of QDialog that specifies the modal parameter of the constructor as true. A modal widget must be closed before the user can continue with other parts of the program. Modal widgets are organized in a stack. This function returns the active modal widget at the top of the stack. \sa activePopupWidget(), topLevelWidgets() */ QWidget *QApplication::activeModalWidget() { QWidgetWindow *widgetWindow = qobject_cast(modalWindow()); return widgetWindow ? widgetWindow->widget() : 0; } /*! Cleans up any window system resources that were allocated by this application. Sets the global variable \c qApp to \nullptr. */ QApplication::~QApplication() { Q_D(QApplication); //### this should probable be done even later qt_call_post_routines(); // kill timers before closing down the dispatcher d->toolTipWakeUp.stop(); d->toolTipFallAsleep.stop(); QApplicationPrivate::is_app_closing = true; QApplicationPrivate::is_app_running = false; delete QWidgetPrivate::mapper; QWidgetPrivate::mapper = 0; // delete all widgets if (QWidgetPrivate::allWidgets) { QWidgetSet *mySet = QWidgetPrivate::allWidgets; QWidgetPrivate::allWidgets = 0; for (QWidgetSet::ConstIterator it = mySet->constBegin(), cend = mySet->constEnd(); it != cend; ++it) { QWidget *w = *it; if (!w->parent()) // window w->destroy(true, true); } delete mySet; } delete qt_desktopWidget; qt_desktopWidget = 0; delete QApplicationPrivate::app_pal; QApplicationPrivate::app_pal = 0; clearSystemPalette(); app_palettes()->clear(); delete QApplicationPrivate::sys_font; QApplicationPrivate::sys_font = 0; delete QApplicationPrivate::set_font; QApplicationPrivate::set_font = 0; app_fonts()->clear(); delete QApplicationPrivate::app_style; QApplicationPrivate::app_style = 0; #if QT_CONFIG(draganddrop) if (qt_is_gui_used) delete QDragManager::self(); #endif d->cleanupMultitouch(); qt_cleanup(); if (QApplicationPrivate::widgetCount) qDebug("Widgets left: %i Max widgets: %i \n", QWidgetPrivate::instanceCounter, QWidgetPrivate::maxInstances); QApplicationPrivate::obey_desktop_settings = true; QApplicationPrivate::app_strut = QSize(0, 0); QApplicationPrivate::enabledAnimations = QPlatformTheme::GeneralUiEffect; QApplicationPrivate::widgetCount = false; #if QT_CONFIG(statemachine) // trigger unregistering of QStateMachine's GUI types qUnregisterGuiStateMachine(); #endif } #if QT_VERSION < QT_VERSION_CHECK(6, 0, 0) #if defined(Q_OS_WIN) && !defined(Q_OS_WINRT) // #fixme: Remove. static HDC displayDC = 0; // display device context Q_WIDGETS_EXPORT HDC qt_win_display_dc() // get display DC { Q_ASSERT(qApp && qApp->thread() == QThread::currentThread()); if (!displayDC) displayDC = GetDC(0); return displayDC; } #endif #endif void qt_cleanup() { QPixmapCache::clear(); QColormap::cleanup(); QApplicationPrivate::active_window = 0; //### this should not be necessary #if QT_VERSION < QT_VERSION_CHECK(6, 0, 0) #if defined(Q_OS_WIN) && !defined(Q_OS_WINRT) if (displayDC) { ReleaseDC(0, displayDC); displayDC = 0; } #endif #endif } /*! \fn QWidget *QApplication::widgetAt(const QPoint &point) Returns the widget at global screen position \a point, or \nullptr if there is no Qt widget there. This function can be slow. \sa QCursor::pos(), QWidget::grabMouse(), QWidget::grabKeyboard() */ QWidget *QApplication::widgetAt(const QPoint &p) { QWidget *window = QApplication::topLevelAt(p); if (!window) return nullptr; QWidget *child = nullptr; if (!window->testAttribute(Qt::WA_TransparentForMouseEvents)) child = window->childAt(window->mapFromGlobal(p)); if (child) return child; if (window->testAttribute(Qt::WA_TransparentForMouseEvents)) { //shoot a hole in the widget and try once again, //suboptimal on Qt for Embedded Linux where we do //know the stacking order of the toplevels. int x = p.x(); int y = p.y(); QRegion oldmask = window->mask(); QPoint wpoint = window->mapFromGlobal(QPoint(x, y)); QRegion newmask = (oldmask.isEmpty() ? QRegion(window->rect()) : oldmask) - QRegion(wpoint.x(), wpoint.y(), 1, 1); window->setMask(newmask); QWidget *recurse = 0; if (QApplication::topLevelAt(p) != window) // verify recursion will terminate recurse = widgetAt(x, y); if (oldmask.isEmpty()) window->clearMask(); else window->setMask(oldmask); return recurse; } return window; } /*! \fn QWidget *QApplication::widgetAt(int x, int y) \overload Returns the widget at global screen position (\a x, \a y), or \nullptr if there is no Qt widget there. */ /*! \internal */ bool QApplication::compressEvent(QEvent *event, QObject *receiver, QPostEventList *postedEvents) { if ((event->type() == QEvent::UpdateRequest || event->type() == QEvent::LayoutRequest || event->type() == QEvent::Resize || event->type() == QEvent::Move || event->type() == QEvent::LanguageChange)) { for (QPostEventList::const_iterator it = postedEvents->constBegin(); it != postedEvents->constEnd(); ++it) { const QPostEvent &cur = *it; if (cur.receiver != receiver || cur.event == 0 || cur.event->type() != event->type()) continue; if (cur.event->type() == QEvent::LayoutRequest || cur.event->type() == QEvent::UpdateRequest) { ; } else if (cur.event->type() == QEvent::Resize) { ((QResizeEvent *)(cur.event))->s = ((QResizeEvent *)event)->s; } else if (cur.event->type() == QEvent::Move) { ((QMoveEvent *)(cur.event))->p = ((QMoveEvent *)event)->p; } else if (cur.event->type() == QEvent::LanguageChange) { ; } else { continue; } delete event; return true; } return false; } return QGuiApplication::compressEvent(event, receiver, postedEvents); } /*! \property QApplication::styleSheet \brief the application style sheet \since 4.2 By default, this property returns an empty string unless the user specifies the \c{-stylesheet} option on the command line when running the application. \sa QWidget::setStyle(), {Qt Style Sheets} */ /*! \property QApplication::autoSipEnabled \since 4.5 \brief toggles automatic SIP (software input panel) visibility Set this property to \c true to automatically display the SIP when entering widgets that accept keyboard input. This property only affects widgets with the WA_InputMethodEnabled attribute set, and is typically used to launch a virtual keyboard on devices which have very few or no keys. \b{ The property only has an effect on platforms that use software input panels.} The default is platform dependent. */ void QApplication::setAutoSipEnabled(const bool enabled) { QApplicationPrivate::autoSipEnabled = enabled; } bool QApplication::autoSipEnabled() const { return QApplicationPrivate::autoSipEnabled; } #ifndef QT_NO_STYLE_STYLESHEET QString QApplication::styleSheet() const { return QApplicationPrivate::styleSheet; } void QApplication::setStyleSheet(const QString& styleSheet) { QApplicationPrivate::styleSheet = styleSheet; QStyleSheetStyle *styleSheetStyle = qt_styleSheet(QApplicationPrivate::app_style); if (styleSheet.isEmpty()) { // application style sheet removed if (!styleSheetStyle) return; // there was no stylesheet before setStyle(styleSheetStyle->base); } else if (styleSheetStyle) { // style sheet update, just repolish styleSheetStyle->repolish(qApp); } else { // stylesheet set the first time QStyleSheetStyle *newStyleSheetStyle = new QStyleSheetStyle(QApplicationPrivate::app_style); QApplicationPrivate::app_style->setParent(newStyleSheetStyle); setStyle(newStyleSheetStyle); } } #endif // QT_NO_STYLE_STYLESHEET /*! Returns the application's style object. \sa setStyle(), QStyle */ QStyle *QApplication::style() { if (!QApplicationPrivate::app_style) { // Create default style if (!qobject_cast(QCoreApplication::instance())) { Q_ASSERT(!"No style available without QApplication!"); return nullptr; } auto &defaultStyle = QApplicationPrivate::app_style; defaultStyle = QStyleFactory::create(QApplicationPrivate::desktopStyleKey()); if (!defaultStyle) { const QStringList styles = QStyleFactory::keys(); for (const auto &style : styles) { if ((defaultStyle = QStyleFactory::create(style))) break; } } if (!defaultStyle) { Q_ASSERT(!"No styles available!"); return 0; } // Take ownership of the style defaultStyle->setParent(qApp); initSystemPalette(); if (testAttribute(Qt::AA_SetPalette)) defaultStyle->polish(*QGuiApplicationPrivate::app_pal); #ifndef QT_NO_STYLE_STYLESHEET if (!QApplicationPrivate::styleSheet.isEmpty()) { qApp->setStyleSheet(QApplicationPrivate::styleSheet); } else #endif { defaultStyle->polish(qApp); } } return QApplicationPrivate::app_style; } /*! Sets the application's GUI style to \a style. Ownership of the style object is transferred to QApplication, so QApplication will delete the style object on application exit or when a new style is set and the old style is still the parent of the application object. Example usage: \snippet code/src_gui_kernel_qapplication.cpp 1 When switching application styles, the color palette is set back to the initial colors or the system defaults. This is necessary since certain styles have to adapt the color palette to be fully style-guide compliant. Setting the style before a palette has been set, i.e., before creating QApplication, will cause the application to use QStyle::standardPalette() for the palette. \warning Qt style sheets are currently not supported for custom QStyle subclasses. We plan to address this in some future release. \sa style(), QStyle, setPalette(), desktopSettingsAware() */ void QApplication::setStyle(QStyle *style) { if (!style || style == QApplicationPrivate::app_style) return; QWidgetList all = allWidgets(); // clean up the old style if (QApplicationPrivate::app_style) { if (QApplicationPrivate::is_app_running && !QApplicationPrivate::is_app_closing) { for (QWidgetList::ConstIterator it = all.constBegin(), cend = all.constEnd(); it != cend; ++it) { QWidget *w = *it; if (!(w->windowType() == Qt::Desktop) && // except desktop w->testAttribute(Qt::WA_WState_Polished)) { // has been polished QApplicationPrivate::app_style->unpolish(w); } } } QApplicationPrivate::app_style->unpolish(qApp); } QStyle *old = QApplicationPrivate::app_style; // save #ifndef QT_NO_STYLE_STYLESHEET if (!QApplicationPrivate::styleSheet.isEmpty() && !qt_styleSheet(style)) { // we have a stylesheet already and a new style is being set QStyleSheetStyle *newStyleSheetStyle = new QStyleSheetStyle(style); style->setParent(newStyleSheetStyle); QApplicationPrivate::app_style = newStyleSheetStyle; } else #endif // QT_NO_STYLE_STYLESHEET QApplicationPrivate::app_style = style; QApplicationPrivate::app_style->setParent(qApp); // take ownership // take care of possible palette requirements of certain gui // styles. Do it before polishing the application since the style // might call QApplication::setPalette() itself if (testAttribute(Qt::AA_SetPalette)) { QApplicationPrivate::app_style->polish(*QGuiApplicationPrivate::app_pal); } else { if (QApplicationPrivate::sys_pal) clearSystemPalette(); initSystemPalette(); } // The default widget font hash is based on the platform theme, // not the style, but the widget fonts could in theory have been // affected by polish of the previous style, without a proper // cleanup in unpolish, so reset it now before polishing the // new style. QApplicationPrivate::initializeWidgetFontHash(); // initialize the application with the new style QApplicationPrivate::app_style->polish(qApp); // re-polish existing widgets if necessary if (QApplicationPrivate::is_app_running && !QApplicationPrivate::is_app_closing) { for (QWidgetList::ConstIterator it = all.constBegin(), cend = all.constEnd(); it != cend; ++it) { QWidget *w = *it; if (w->windowType() != Qt::Desktop && w->testAttribute(Qt::WA_WState_Polished)) { if (w->style() == QApplicationPrivate::app_style) QApplicationPrivate::app_style->polish(w); // repolish #ifndef QT_NO_STYLE_STYLESHEET else w->setStyleSheet(w->styleSheet()); // touch #endif } } for (QWidgetList::ConstIterator it = all.constBegin(), cend = all.constEnd(); it != cend; ++it) { QWidget *w = *it; if (w->windowType() != Qt::Desktop && !w->testAttribute(Qt::WA_SetStyle)) { QEvent e(QEvent::StyleChange); QCoreApplication::sendEvent(w, &e); w->update(); } } } #ifndef QT_NO_STYLE_STYLESHEET if (QStyleSheetStyle *oldStyleSheetStyle = qt_styleSheet(old)) { oldStyleSheetStyle->deref(); } else #endif if (old && old->parent() == qApp) { delete old; } if (QApplicationPrivate::focus_widget) { QFocusEvent in(QEvent::FocusIn, Qt::OtherFocusReason); QCoreApplication::sendEvent(QApplicationPrivate::focus_widget->style(), &in); QApplicationPrivate::focus_widget->update(); } } /*! \overload Requests a QStyle object for \a style from the QStyleFactory. The string must be one of the QStyleFactory::keys(), typically one of "windows", "windowsvista", "fusion", or "macintosh". Style names are case insensitive. Returns \nullptr if an unknown \a style is passed, otherwise the QStyle object returned is set as the application's GUI style. \warning To ensure that the application's style is set correctly, it is best to call this function before the QApplication constructor, if possible. */ QStyle* QApplication::setStyle(const QString& style) { QStyle *s = QStyleFactory::create(style); if (!s) return 0; setStyle(s); return s; } #if QT_DEPRECATED_SINCE(5, 8) /*! Returns the color specification. \obsolete \sa QApplication::setColorSpec() */ int QApplication::colorSpec() { return QApplication::NormalColor; } /*! Sets the color specification for the application to \a spec. \obsolete This call has no effect. The color specification controls how the application allocates colors when run on a display with a limited amount of colors, e.g. 8 bit / 256 color displays. The color specification must be set before you create the QApplication object. The options are: \list \li QApplication::NormalColor. This is the default color allocation strategy. Use this option if your application uses buttons, menus, texts and pixmaps with few colors. With this option, the application uses system global colors. This works fine for most applications under X11, but on the Windows platform, it may cause dithering of non-standard colors. \li QApplication::CustomColor. Use this option if your application needs a small number of custom colors. On X11, this option is the same as NormalColor. On Windows, Qt creates a Windows palette, and allocates colors to it on demand. \li QApplication::ManyColor. Use this option if your application is very color hungry, e.g., it requires thousands of colors. \br Under X11 the effect is: \list \li For 256-color displays which have at best a 256 color true color visual, the default visual is used, and colors are allocated from a color cube. The color cube is the 6x6x6 (216 color) "Web palette" (the red, green, and blue components always have one of the following values: 0x00, 0x33, 0x66, 0x99, 0xCC, or 0xFF), but the number of colors can be changed by the \e -ncols option. The user can force the application to use the true color visual with the \l{QApplication::QApplication()}{-visual} option. \li For 256-color displays which have a true color visual with more than 256 colors, use that visual. Silicon Graphics X servers this feature, for example. They provide an 8 bit visual by default but can deliver true color when asked. \endlist On Windows, Qt creates a Windows palette, and fills it with a color cube. \endlist Be aware that the CustomColor and ManyColor choices may lead to colormap flashing: The foreground application gets (most) of the available colors, while the background windows will look less attractive. Example: \snippet code/src_gui_kernel_qapplication.cpp 2 \sa colorSpec() */ void QApplication::setColorSpec(int spec) { Q_UNUSED(spec) } #endif /*! \property QApplication::globalStrut \brief the minimum size that any GUI element that the user can interact with should have For example, no button should be resized to be smaller than the global strut size. The strut size should be considered when reimplementing GUI controls that may be used on touch-screens or similar I/O devices. Example: \snippet code/src_gui_kernel_qapplication.cpp 3 By default, this property contains a QSize object with zero width and height. */ QSize QApplication::globalStrut() { return QApplicationPrivate::app_strut; } void QApplication::setGlobalStrut(const QSize& strut) { QApplicationPrivate::app_strut = strut; } /*! \fn QPalette QApplication::palette(const QWidget* widget) If a \a widget is passed, the default palette for the widget's class is returned. This may or may not be the application palette. In most cases there is no special palette for certain types of widgets, but one notable exception is the popup menu under Windows, if the user has defined a special background color for menus in the display settings. \sa setPalette(), QWidget::palette() */ QPalette QApplication::palette(const QWidget* w) { typedef PaletteHash::const_iterator PaletteHashConstIt; PaletteHash *hash = app_palettes(); if (w && hash && hash->size()) { PaletteHashConstIt it = hash->constFind(w->metaObject()->className()); const PaletteHashConstIt cend = hash->constEnd(); if (it != cend) return *it; for (it = hash->constBegin(); it != cend; ++it) { if (w->inherits(it.key())) return it.value(); } } return palette(); } /*! \overload Returns the palette for widgets of the given \a className. \sa setPalette(), QWidget::palette() */ QPalette QApplication::palette(const char *className) { if (!QApplicationPrivate::app_pal) palette(); PaletteHash *hash = app_palettes(); if (className && hash && hash->size()) { QHash::ConstIterator it = hash->constFind(className); if (it != hash->constEnd()) return *it; } return *QApplicationPrivate::app_pal; } void QApplicationPrivate::setPalette_helper(const QPalette &palette, const char* className, bool clearWidgetPaletteHash) { QPalette pal = palette; if (QApplicationPrivate::app_style) QApplicationPrivate::app_style->polish(pal); // NB: non-const reference bool all = false; PaletteHash *hash = app_palettes(); if (!className) { if (QApplicationPrivate::app_pal && pal.isCopyOf(*QApplicationPrivate::app_pal)) return; if (!QApplicationPrivate::app_pal) QApplicationPrivate::app_pal = new QPalette(pal); else *QApplicationPrivate::app_pal = pal; if (hash && hash->size()) { all = true; if (clearWidgetPaletteHash) hash->clear(); } } else if (hash) { hash->insert(className, pal); } if (qApp) qApp->d_func()->sendApplicationPaletteChange(all, className); if (!className && (!QApplicationPrivate::sys_pal || !palette.isCopyOf(*QApplicationPrivate::sys_pal))) { QCoreApplication::setAttribute(Qt::AA_SetPalette); emit qGuiApp->paletteChanged(*QGuiApplicationPrivate::app_pal); } } /*! Changes the default application palette to \a palette. If \a className is passed, the change applies only to widgets that inherit \a className (as reported by QObject::inherits()). If \a className is left 0, the change affects all widgets, thus overriding any previously set class specific palettes. The palette may be changed according to the current GUI style in QStyle::polish(). \warning Do not use this function in conjunction with \l{Qt Style Sheets}. When using style sheets, the palette of a widget can be customized using the "color", "background-color", "selection-color", "selection-background-color" and "alternate-background-color". \note Some styles do not use the palette for all drawing, for instance, if they make use of native theme engines. This is the case for the Windows Vista and \macos styles. \sa QWidget::setPalette(), palette(), QStyle::polish() */ void QApplication::setPalette(const QPalette &palette, const char* className) { QApplicationPrivate::setPalette_helper(palette, className, /*clearWidgetPaletteHash=*/ true); } void QApplicationPrivate::setSystemPalette(const QPalette &pal) { if (!sys_pal) sys_pal = new QPalette(pal); else *sys_pal = pal; if (!testAttribute(Qt::AA_SetPalette)) QApplication::setPalette(*sys_pal); } /*! Returns the default application font. \sa fontMetrics(), QWidget::font() */ QFont QApplication::font() { return QGuiApplication::font(); } /*! \overload Returns the default font for the \a widget. \sa fontMetrics(), QWidget::setFont() */ QFont QApplication::font(const QWidget *widget) { typedef FontHash::const_iterator FontHashConstIt; FontHash *hash = app_fonts(); if (widget && hash && hash->size()) { #ifdef Q_OS_MAC // short circuit for small and mini controls if (widget->testAttribute(Qt::WA_MacSmallSize)) { return hash->value(QByteArrayLiteral("QSmallFont")); } else if (widget->testAttribute(Qt::WA_MacMiniSize)) { return hash->value(QByteArrayLiteral("QMiniFont")); } #endif FontHashConstIt it = hash->constFind(widget->metaObject()->className()); const FontHashConstIt cend = hash->constEnd(); if (it != cend) return it.value(); for (it = hash->constBegin(); it != cend; ++it) { if (widget->inherits(it.key())) return it.value(); } } return font(); } /*! \overload Returns the font for widgets of the given \a className. \sa setFont(), QWidget::font() */ QFont QApplication::font(const char *className) { FontHash *hash = app_fonts(); if (className && hash && hash->size()) { QHash::ConstIterator it = hash->constFind(className); if (it != hash->constEnd()) return *it; } return font(); } /*! Changes the default application font to \a font. If \a className is passed, the change applies only to classes that inherit \a className (as reported by QObject::inherits()). On application start-up, the default font depends on the window system. It can vary depending on both the window system version and the locale. This function lets you override the default font; but overriding may be a bad idea because, for example, some locales need extra large fonts to support their special characters. \warning Do not use this function in conjunction with \l{Qt Style Sheets}. The font of an application can be customized using the "font" style sheet property. To set a bold font for all QPushButtons, set the application styleSheet() as "QPushButton { font: bold }" \sa font(), fontMetrics(), QWidget::setFont() */ void QApplication::setFont(const QFont &font, const char *className) { bool all = false; FontHash *hash = app_fonts(); if (!className) { QGuiApplication::setFont(font); if (hash && hash->size()) { all = true; hash->clear(); } } else if (hash) { hash->insert(className, font); } if (QApplicationPrivate::is_app_running && !QApplicationPrivate::is_app_closing) { // Send ApplicationFontChange to qApp itself, and to the widgets. QEvent e(QEvent::ApplicationFontChange); QCoreApplication::sendEvent(QApplication::instance(), &e); QWidgetList wids = QApplication::allWidgets(); for (QWidgetList::ConstIterator it = wids.constBegin(), cend = wids.constEnd(); it != cend; ++it) { QWidget *w = *it; if (all || (!className && w->isWindow()) || w->inherits(className)) // matching class sendEvent(w, &e); } #if QT_CONFIG(graphicsview) // Send to all scenes as well. QList &scenes = qApp->d_func()->scene_list; for (QList::ConstIterator it = scenes.constBegin(); it != scenes.constEnd(); ++it) { QCoreApplication::sendEvent(*it, &e); } #endif // QT_CONFIG(graphicsview) } if (!className && (!QApplicationPrivate::sys_font || !font.isCopyOf(*QApplicationPrivate::sys_font))) { if (!QApplicationPrivate::set_font) QApplicationPrivate::set_font = new QFont(font); else *QApplicationPrivate::set_font = font; } } /*! \internal */ void QApplicationPrivate::setSystemFont(const QFont &font) { if (!sys_font) sys_font = new QFont(font); else *sys_font = font; if (!QApplicationPrivate::set_font) QApplication::setFont(*sys_font); } /*! \internal */ QString QApplicationPrivate::desktopStyleKey() { // The platform theme might return a style that is not available, find // first valid one. if (const QPlatformTheme *theme = QGuiApplicationPrivate::platformTheme()) { const QStringList availableKeys = QStyleFactory::keys(); const auto styles = theme->themeHint(QPlatformTheme::StyleNames).toStringList(); for (const QString &style : styles) { if (availableKeys.contains(style, Qt::CaseInsensitive)) return style; } } return QString(); } #if QT_VERSION < 0x060000 // remove these forwarders in Qt 6 /*! \property QApplication::windowIcon \brief the default window icon \sa QWidget::setWindowIcon(), {Setting the Application Icon} */ QIcon QApplication::windowIcon() { return QGuiApplication::windowIcon(); } void QApplication::setWindowIcon(const QIcon &icon) { QGuiApplication::setWindowIcon(icon); } #endif void QApplicationPrivate::notifyWindowIconChanged() { QEvent ev(QEvent::ApplicationWindowIconChange); const QWidgetList list = QApplication::topLevelWidgets(); QWindowList windowList = QGuiApplication::topLevelWindows(); // send to all top-level QWidgets for (auto *w : list) { windowList.removeOne(w->windowHandle()); QCoreApplication::sendEvent(w, &ev); } // in case there are any plain QWindows in this QApplication-using // application, also send the notification to them for (int i = 0; i < windowList.size(); ++i) QCoreApplication::sendEvent(windowList.at(i), &ev); } /*! Returns a list of the top-level widgets (windows) in the application. \note Some of the top-level widgets may be hidden, for example a tooltip if no tooltip is currently shown. Example: \snippet code/src_gui_kernel_qapplication.cpp 4 \sa allWidgets(), QWidget::isWindow(), QWidget::isHidden() */ QWidgetList QApplication::topLevelWidgets() { QWidgetList list; if (QWidgetPrivate::allWidgets != nullptr) { const auto isTopLevelWidget = [] (const QWidget *w) { return w->isWindow() && w->windowType() != Qt::Desktop; }; std::copy_if(QWidgetPrivate::allWidgets->cbegin(), QWidgetPrivate::allWidgets->cend(), std::back_inserter(list), isTopLevelWidget); } return list; } /*! Returns a list of all the widgets in the application. The list is empty (QList::isEmpty()) if there are no widgets. \note Some of the widgets may be hidden. Example: \snippet code/src_gui_kernel_qapplication.cpp 5 \sa topLevelWidgets(), QWidget::isVisible() */ QWidgetList QApplication::allWidgets() { if (QWidgetPrivate::allWidgets) return QWidgetPrivate::allWidgets->values(); return QWidgetList(); } /*! Returns the application widget that has the keyboard input focus, or \nullptr if no widget in this application has the focus. \sa QWidget::setFocus(), QWidget::hasFocus(), activeWindow(), focusChanged() */ QWidget *QApplication::focusWidget() { return QApplicationPrivate::focus_widget; } void QApplicationPrivate::setFocusWidget(QWidget *focus, Qt::FocusReason reason) { #if QT_CONFIG(graphicsview) if (focus && focus->window()->graphicsProxyWidget()) return; #endif hidden_focus_widget = 0; if (focus != focus_widget) { if (focus && focus->isHidden()) { hidden_focus_widget = focus; return; } if (focus && (reason == Qt::BacktabFocusReason || reason == Qt::TabFocusReason) && qt_in_tab_key_event) focus->window()->setAttribute(Qt::WA_KeyboardFocusChange); else if (focus && reason == Qt::ShortcutFocusReason) { focus->window()->setAttribute(Qt::WA_KeyboardFocusChange); } QWidget *prev = focus_widget; focus_widget = focus; if(focus_widget) focus_widget->d_func()->setFocus_sys(); if (reason != Qt::NoFocusReason) { //send events if (prev) { #ifdef QT_KEYPAD_NAVIGATION if (QApplication::keypadNavigationEnabled()) { if (prev->hasEditFocus() && reason != Qt::PopupFocusReason) prev->setEditFocus(false); } #endif QFocusEvent out(QEvent::FocusOut, reason); QPointer that = prev; QCoreApplication::sendEvent(prev, &out); if (that) QCoreApplication::sendEvent(that->style(), &out); } if(focus && QApplicationPrivate::focus_widget == focus) { QFocusEvent in(QEvent::FocusIn, reason); QPointer that = focus; QCoreApplication::sendEvent(focus, &in); if (that) QCoreApplication::sendEvent(that->style(), &in); } emit qApp->focusChanged(prev, focus_widget); } } } /*! Returns the application top-level window that has the keyboard input focus, or \nullptr if no application window has the focus. There might be an activeWindow() even if there is no focusWidget(), for example if no widget in that window accepts key events. \sa QWidget::setFocus(), QWidget::hasFocus(), focusWidget() */ QWidget *QApplication::activeWindow() { return QApplicationPrivate::active_window; } /*! Returns display (screen) font metrics for the application font. \sa font(), setFont(), QWidget::fontMetrics(), QPainter::fontMetrics() */ QFontMetrics QApplication::fontMetrics() { return desktop()->fontMetrics(); } bool QApplicationPrivate::tryCloseAllWidgetWindows(QWindowList *processedWindows) { Q_ASSERT(processedWindows); while (QWidget *w = QApplication::activeModalWidget()) { if (!w->isVisible() || w->data->is_closing) break; QWindow *window = w->windowHandle(); if (!window->close()) // Qt::WA_DeleteOnClose may cause deletion. return false; if (window) processedWindows->append(window); } retry: const QWidgetList list = QApplication::topLevelWidgets(); for (auto *w : list) { if (w->isVisible() && w->windowType() != Qt::Desktop && !w->testAttribute(Qt::WA_DontShowOnScreen) && !w->data->is_closing) { QWindow *window = w->windowHandle(); if (!window->close()) // Qt::WA_DeleteOnClose may cause deletion. return false; if (window) processedWindows->append(window); goto retry; } } return true; } bool QApplicationPrivate::tryCloseAllWindows() { QWindowList processedWindows; return QApplicationPrivate::tryCloseAllWidgetWindows(&processedWindows) && QGuiApplicationPrivate::tryCloseRemainingWindows(processedWindows); } /*! Closes all top-level windows. This function is particularly useful for applications with many top-level windows. It could, for example, be connected to a \uicontrol{Exit} entry in the \uicontrol{File} menu: \snippet mainwindows/mdi/mainwindow.cpp 0 The windows are closed in random order, until one window does not accept the close event. The application quits when the last window was successfully closed; this can be turned off by setting \l quitOnLastWindowClosed to false. \sa quitOnLastWindowClosed, lastWindowClosed(), QWidget::close(), QWidget::closeEvent(), lastWindowClosed(), QCoreApplication::quit(), topLevelWidgets(), QWidget::isWindow() */ void QApplication::closeAllWindows() { QWindowList processedWindows; QApplicationPrivate::tryCloseAllWidgetWindows(&processedWindows); } /*! Displays a simple message box about Qt. The message includes the version number of Qt being used by the application. This is useful for inclusion in the \uicontrol Help menu of an application, as shown in the \l{mainwindows/menus}{Menus} example. This function is a convenience slot for QMessageBox::aboutQt(). */ void QApplication::aboutQt() { #if QT_CONFIG(messagebox) QMessageBox::aboutQt(activeWindow()); #endif // QT_CONFIG(messagebox) } /*! \since 4.1 \fn void QApplication::focusChanged(QWidget *old, QWidget *now) This signal is emitted when the widget that has keyboard focus changed from \a old to \a now, i.e., because the user pressed the tab-key, clicked into a widget or changed the active window. Both \a old and \a now can be \nullptr. The signal is emitted after both widget have been notified about the change through QFocusEvent. \sa QWidget::setFocus(), QWidget::clearFocus(), Qt::FocusReason */ /*!\reimp */ bool QApplication::event(QEvent *e) { Q_D(QApplication); if (e->type() == QEvent::Quit) { closeAllWindows(); for (auto *w : topLevelWidgets()) { if (w->isVisible() && !(w->windowType() == Qt::Desktop) && !(w->windowType() == Qt::Popup) && (!(w->windowType() == Qt::Dialog) || !w->parentWidget())) { e->ignore(); return true; } } // Explicitly call QCoreApplication instead of QGuiApplication so that // we don't let QGuiApplication close any windows we skipped earlier in // closeAllWindows(). FIXME: Unify all this close magic through closeAllWindows. return QCoreApplication::event(e); #ifndef Q_OS_WIN } else if (e->type() == QEvent::LocaleChange) { // on Windows the event propagation is taken care by the // WM_SETTINGCHANGE event handler. const QWidgetList list = topLevelWidgets(); for (auto *w : list) { if (!(w->windowType() == Qt::Desktop)) { if (!w->testAttribute(Qt::WA_SetLocale)) w->d_func()->setLocale_helper(QLocale(), true); } } #endif } else if (e->type() == QEvent::Timer) { QTimerEvent *te = static_cast(e); Q_ASSERT(te != 0); if (te->timerId() == d->toolTipWakeUp.timerId()) { d->toolTipWakeUp.stop(); if (d->toolTipWidget) { QWidget *w = d->toolTipWidget->window(); // show tooltip if WA_AlwaysShowToolTips is set, or if // any ancestor of d->toolTipWidget is the active // window bool showToolTip = w->testAttribute(Qt::WA_AlwaysShowToolTips); while (w && !showToolTip) { showToolTip = w->isActiveWindow(); w = w->parentWidget(); w = w ? w->window() : 0; } if (showToolTip) { QHelpEvent e(QEvent::ToolTip, d->toolTipPos, d->toolTipGlobalPos); QCoreApplication::sendEvent(d->toolTipWidget, &e); if (e.isAccepted()) { QStyle *s = d->toolTipWidget->style(); int sleepDelay = s->styleHint(QStyle::SH_ToolTip_FallAsleepDelay, 0, d->toolTipWidget, 0); d->toolTipFallAsleep.start(sleepDelay, this); } } } } else if (te->timerId() == d->toolTipFallAsleep.timerId()) { d->toolTipFallAsleep.stop(); } #if QT_CONFIG(whatsthis) } else if (e->type() == QEvent::EnterWhatsThisMode) { QWhatsThis::enterWhatsThisMode(); return true; #endif } if(e->type() == QEvent::LanguageChange) { const QWidgetList list = topLevelWidgets(); for (auto *w : list) { if (!(w->windowType() == Qt::Desktop)) postEvent(w, new QEvent(QEvent::LanguageChange)); } } return QGuiApplication::event(e); } // ### FIXME: topLevelWindows does not contain QWidgets without a parent // until QWidgetPrivate::create is called. So we have to override the // QGuiApplication::notifyLayoutDirectionChange // to do the right thing. void QApplicationPrivate::notifyLayoutDirectionChange() { const QWidgetList list = QApplication::topLevelWidgets(); QWindowList windowList = QGuiApplication::topLevelWindows(); // send to all top-level QWidgets for (auto *w : list) { windowList.removeAll(w->windowHandle()); QEvent ev(QEvent::ApplicationLayoutDirectionChange); QCoreApplication::sendEvent(w, &ev); } // in case there are any plain QWindows in this QApplication-using // application, also send the notification to them for (int i = 0; i < windowList.size(); ++i) { QEvent ev(QEvent::ApplicationLayoutDirectionChange); QCoreApplication::sendEvent(windowList.at(i), &ev); } } /*! \fn void QApplication::setActiveWindow(QWidget* active) Sets the active window to the \a active widget in response to a system event. The function is called from the platform specific event handlers. \warning This function does \e not set the keyboard focus to the active widget. Call QWidget::activateWindow() instead. It sets the activeWindow() and focusWidget() attributes and sends proper \l{QEvent::WindowActivate}{WindowActivate}/\l{QEvent::WindowDeactivate} {WindowDeactivate} and \l{QEvent::FocusIn}{FocusIn}/\l{QEvent::FocusOut} {FocusOut} events to all appropriate widgets. The window will then be painted in active state (e.g. cursors in line edits will blink), and it will have tool tips enabled. \sa activeWindow(), QWidget::activateWindow() */ void QApplication::setActiveWindow(QWidget* act) { QWidget* window = act?act->window():0; if (QApplicationPrivate::active_window == window) return; #if QT_CONFIG(graphicsview) if (window && window->graphicsProxyWidget()) { // Activate the proxy's view->viewport() ? return; } #endif QWidgetList toBeActivated; QWidgetList toBeDeactivated; if (QApplicationPrivate::active_window) { if (style()->styleHint(QStyle::SH_Widget_ShareActivation, 0, QApplicationPrivate::active_window)) { const QWidgetList list = topLevelWidgets(); for (auto *w : list) { if (w->isVisible() && w->isActiveWindow()) toBeDeactivated.append(w); } } else { toBeDeactivated.append(QApplicationPrivate::active_window); } } if (QApplicationPrivate::focus_widget) { if (QApplicationPrivate::focus_widget->testAttribute(Qt::WA_InputMethodEnabled)) QGuiApplication::inputMethod()->commit(); QFocusEvent focusAboutToChange(QEvent::FocusAboutToChange, Qt::ActiveWindowFocusReason); QCoreApplication::sendEvent(QApplicationPrivate::focus_widget, &focusAboutToChange); } QApplicationPrivate::active_window = window; if (QApplicationPrivate::active_window) { if (style()->styleHint(QStyle::SH_Widget_ShareActivation, 0, QApplicationPrivate::active_window)) { const QWidgetList list = topLevelWidgets(); for (auto *w : list) { if (w->isVisible() && w->isActiveWindow()) toBeActivated.append(w); } } else { toBeActivated.append(QApplicationPrivate::active_window); } } // first the activation/deactivation events QEvent activationChange(QEvent::ActivationChange); QEvent windowActivate(QEvent::WindowActivate); QEvent windowDeactivate(QEvent::WindowDeactivate); for (int i = 0; i < toBeActivated.size(); ++i) { QWidget *w = toBeActivated.at(i); sendSpontaneousEvent(w, &windowActivate); sendSpontaneousEvent(w, &activationChange); } for(int i = 0; i < toBeDeactivated.size(); ++i) { QWidget *w = toBeDeactivated.at(i); sendSpontaneousEvent(w, &windowDeactivate); sendSpontaneousEvent(w, &activationChange); } if (QApplicationPrivate::popupWidgets == 0) { // !inPopupMode() // then focus events if (!QApplicationPrivate::active_window && QApplicationPrivate::focus_widget) { QApplicationPrivate::setFocusWidget(0, Qt::ActiveWindowFocusReason); } else if (QApplicationPrivate::active_window) { QWidget *w = QApplicationPrivate::active_window->focusWidget(); if (w && w->isVisible() /*&& w->focusPolicy() != QWidget::NoFocus*/) w->setFocus(Qt::ActiveWindowFocusReason); else { w = QApplicationPrivate::focusNextPrevChild_helper(QApplicationPrivate::active_window, true); if (w) { w->setFocus(Qt::ActiveWindowFocusReason); } else { // If the focus widget is not in the activate_window, clear the focus w = QApplicationPrivate::focus_widget; if (!w && QApplicationPrivate::active_window->focusPolicy() != Qt::NoFocus) QApplicationPrivate::setFocusWidget(QApplicationPrivate::active_window, Qt::ActiveWindowFocusReason); else if (!QApplicationPrivate::active_window->isAncestorOf(w)) QApplicationPrivate::setFocusWidget(0, Qt::ActiveWindowFocusReason); } } } } } QWidget *qt_tlw_for_window(QWindow *wnd) { // QTBUG-32177, wnd might be a QQuickView embedded via window container. while (wnd && !wnd->isTopLevel()) { QWindow *parent = wnd->parent(); if (!parent) break; // Don't end up in windows not belonging to this application if (parent->handle() && parent->handle()->isForeignWindow()) break; wnd = wnd->parent(); } if (wnd) { const auto tlws = QApplication::topLevelWidgets(); for (QWidget *tlw : tlws) { if (tlw->windowHandle() == wnd) return tlw; } } return 0; } void QApplicationPrivate::notifyActiveWindowChange(QWindow *previous) { Q_UNUSED(previous); QWindow *wnd = QGuiApplicationPrivate::focus_window; if (inPopupMode()) // some delayed focus event to ignore return; QWidget *tlw = qt_tlw_for_window(wnd); QApplication::setActiveWindow(tlw); // QTBUG-37126, Active X controls may set the focus on native child widgets. if (wnd && tlw && wnd != tlw->windowHandle()) { if (QWidgetWindow *widgetWindow = qobject_cast(wnd)) if (QWidget *widget = widgetWindow->widget()) if (widget->inherits("QAxHostWidget")) widget->setFocus(Qt::ActiveWindowFocusReason); } } /*!internal * Helper function that returns the new focus widget, but does not set the focus reason. * Returns \nullptr if a new focus widget could not be found. * Shared with QGraphicsProxyWidgetPrivate::findFocusChild() */ QWidget *QApplicationPrivate::focusNextPrevChild_helper(QWidget *toplevel, bool next, bool *wrappingOccurred) { uint focus_flag = qt_tab_all_widgets() ? Qt::TabFocus : Qt::StrongFocus; QWidget *f = toplevel->focusWidget(); if (!f) f = toplevel; QWidget *w = f; QWidget *test = f->d_func()->focus_next; bool seenWindow = false; bool focusWidgetAfterWindow = false; while (test && test != f) { if (test->isWindow()) seenWindow = true; // If the next focus widget has a focus proxy, we need to check to ensure // that the proxy is in the correct parent-child direction (according to // \a next). This is to ensure that we can tab in and out of compound widgets // without getting stuck in a tab-loop between parent and child. QWidget *focusProxy = test->d_func()->deepestFocusProxy(); if ((test->focusPolicy() & focus_flag) == focus_flag && !(next && focusProxy && focusProxy->isAncestorOf(test)) && !(!next && focusProxy && test->isAncestorOf(focusProxy)) && test->isVisibleTo(toplevel) && test->isEnabled() && !(w->windowType() == Qt::SubWindow && !w->isAncestorOf(test)) && (toplevel->windowType() != Qt::SubWindow || toplevel->isAncestorOf(test))) { w = test; if (seenWindow) focusWidgetAfterWindow = true; if (next) break; } test = test->d_func()->focus_next; } if (wrappingOccurred != 0) *wrappingOccurred = next ? focusWidgetAfterWindow : !focusWidgetAfterWindow; if (w == f) { if (qt_in_tab_key_event) { w->window()->setAttribute(Qt::WA_KeyboardFocusChange); w->update(); } return 0; } return w; } /*! \fn void QApplicationPrivate::dispatchEnterLeave(QWidget* enter, QWidget* leave, const QPointF &globalPosF) \internal Creates the proper Enter/Leave event when widget \a enter is entered and widget \a leave is left. */ void QApplicationPrivate::dispatchEnterLeave(QWidget* enter, QWidget* leave, const QPointF &globalPosF) { #if 0 if (leave) { QEvent e(QEvent::Leave); QCoreApplication::sendEvent(leave, & e); } if (enter) { const QPoint windowPos = enter->window()->mapFromGlobal(globalPos); QEnterEvent e(enter->mapFromGlobal(globalPos), windowPos, globalPos); QCoreApplication::sendEvent(enter, & e); } return; #endif if ((!enter && !leave) || (enter == leave)) return; #ifdef ALIEN_DEBUG qDebug() << "QApplicationPrivate::dispatchEnterLeave, ENTER:" << enter << "LEAVE:" << leave; #endif QWidgetList leaveList; QWidgetList enterList; bool sameWindow = leave && enter && leave->window() == enter->window(); if (leave && !sameWindow) { auto *w = leave; do { leaveList.append(w); } while (!w->isWindow() && (w = w->parentWidget())); } if (enter && !sameWindow) { auto *w = enter; do { enterList.append(w); } while (!w->isWindow() && (w = w->parentWidget())); } if (sameWindow) { int enterDepth = 0; int leaveDepth = 0; auto *e = enter; while (!e->isWindow() && (e = e->parentWidget())) enterDepth++; auto *l = leave; while (!l->isWindow() && (l = l->parentWidget())) leaveDepth++; QWidget* wenter = enter; QWidget* wleave = leave; while (enterDepth > leaveDepth) { wenter = wenter->parentWidget(); enterDepth--; } while (leaveDepth > enterDepth) { wleave = wleave->parentWidget(); leaveDepth--; } while (!wenter->isWindow() && wenter != wleave) { wenter = wenter->parentWidget(); wleave = wleave->parentWidget(); } for (auto *w = leave; w != wleave; w = w->parentWidget()) leaveList.append(w); for (auto *w = enter; w != wenter; w = w->parentWidget()) enterList.append(w); } QEvent leaveEvent(QEvent::Leave); for (int i = 0; i < leaveList.size(); ++i) { auto *w = leaveList.at(i); if (!QApplication::activeModalWidget() || QApplicationPrivate::tryModalHelper(w, 0)) { QCoreApplication::sendEvent(w, &leaveEvent); if (w->testAttribute(Qt::WA_Hover) && (!QApplication::activePopupWidget() || QApplication::activePopupWidget() == w->window())) { Q_ASSERT(instance()); QHoverEvent he(QEvent::HoverLeave, QPoint(-1, -1), w->mapFromGlobal(QApplicationPrivate::instance()->hoverGlobalPos), QGuiApplication::keyboardModifiers()); qApp->d_func()->notify_helper(w, &he); } } } if (!enterList.isEmpty()) { // Guard against QGuiApplicationPrivate::lastCursorPosition initialized to qInf(), qInf(). const QPoint globalPos = qIsInf(globalPosF.x()) ? QPoint(QWIDGETSIZE_MAX, QWIDGETSIZE_MAX) : globalPosF.toPoint(); const QPoint windowPos = qAsConst(enterList).back()->window()->mapFromGlobal(globalPos); for (auto it = enterList.crbegin(), end = enterList.crend(); it != end; ++it) { auto *w = *it; if (!QApplication::activeModalWidget() || QApplicationPrivate::tryModalHelper(w, 0)) { const QPointF localPos = w->mapFromGlobal(globalPos); QEnterEvent enterEvent(localPos, windowPos, globalPosF); QCoreApplication::sendEvent(w, &enterEvent); if (w->testAttribute(Qt::WA_Hover) && (!QApplication::activePopupWidget() || QApplication::activePopupWidget() == w->window())) { QHoverEvent he(QEvent::HoverEnter, localPos, QPoint(-1, -1), QGuiApplication::keyboardModifiers()); qApp->d_func()->notify_helper(w, &he); } } } } #ifndef QT_NO_CURSOR // Update cursor for alien/graphics widgets. const bool enterOnAlien = (enter && (isAlien(enter) || enter->testAttribute(Qt::WA_DontShowOnScreen))); // Whenever we leave an alien widget on X11/QPA, we need to reset its nativeParentWidget()'s cursor. // This is not required on Windows as the cursor is reset on every single mouse move. QWidget *parentOfLeavingCursor = 0; for (int i = 0; i < leaveList.size(); ++i) { auto *w = leaveList.at(i); if (!isAlien(w)) break; if (w->testAttribute(Qt::WA_SetCursor)) { QWidget *parent = w->parentWidget(); while (parent && parent->d_func()->data.in_destructor) parent = parent->parentWidget(); parentOfLeavingCursor = parent; //continue looping, we need to find the downest alien widget with a cursor. // (downest on the screen) } } //check that we will not call qt_x11_enforce_cursor twice with the same native widget if (parentOfLeavingCursor && (!enterOnAlien || parentOfLeavingCursor->effectiveWinId() != enter->effectiveWinId())) { #if QT_CONFIG(graphicsview) if (!parentOfLeavingCursor->window()->graphicsProxyWidget()) #endif { if (enter == QApplication::desktop()) { qt_qpa_set_cursor(enter, true); } else { qt_qpa_set_cursor(parentOfLeavingCursor, true); } } } if (enterOnAlien) { QWidget *cursorWidget = enter; while (!cursorWidget->isWindow() && !cursorWidget->isEnabled()) cursorWidget = cursorWidget->parentWidget(); if (!cursorWidget) return; #if QT_CONFIG(graphicsview) if (cursorWidget->window()->graphicsProxyWidget()) { QWidgetPrivate::nearestGraphicsProxyWidget(cursorWidget)->setCursor(cursorWidget->cursor()); } else #endif { qt_qpa_set_cursor(cursorWidget, true); } } #endif } /* exported for the benefit of testing tools */ Q_WIDGETS_EXPORT bool qt_tryModalHelper(QWidget *widget, QWidget **rettop) { return QApplicationPrivate::tryModalHelper(widget, rettop); } /*! \internal Returns \c true if \a widget is blocked by a modal window. */ bool QApplicationPrivate::isBlockedByModal(QWidget *widget) { widget = widget->window(); QWindow *window = widget->windowHandle(); return window && self->isWindowBlocked(window); } bool QApplicationPrivate::isWindowBlocked(QWindow *window, QWindow **blockingWindow) const { QWindow *unused = 0; if (Q_UNLIKELY(!window)) { qWarning().nospace() << "window == 0 passed."; return false; } if (!blockingWindow) blockingWindow = &unused; if (modalWindowList.isEmpty()) { *blockingWindow = 0; return false; } QWidget *popupWidget = QApplication::activePopupWidget(); QWindow *popupWindow = popupWidget ? popupWidget->windowHandle() : 0; if (popupWindow == window || (!popupWindow && QWindowPrivate::get(window)->isPopup())) { *blockingWindow = 0; return false; } for (int i = 0; i < modalWindowList.count(); ++i) { QWindow *modalWindow = modalWindowList.at(i); // A window is not blocked by another modal window if the two are // the same, or if the window is a child of the modal window. if (window == modalWindow || modalWindow->isAncestorOf(window, QWindow::IncludeTransients)) { *blockingWindow = 0; return false; } Qt::WindowModality windowModality = modalWindow->modality(); QWidgetWindow *modalWidgetWindow = qobject_cast(modalWindow); if (windowModality == Qt::NonModal) { // determine the modality type if it hasn't been set on the // modalWindow's widget, this normally happens when waiting for a // native dialog. use WindowModal if we are the child of a group // leader; otherwise use ApplicationModal. QWidget *m = modalWidgetWindow ? modalWidgetWindow->widget() : 0; while (m && !m->testAttribute(Qt::WA_GroupLeader)) { m = m->parentWidget(); if (m) m = m->window(); } windowModality = (m && m->testAttribute(Qt::WA_GroupLeader)) ? Qt::WindowModal : Qt::ApplicationModal; } switch (windowModality) { case Qt::ApplicationModal: { QWidgetWindow *widgetWindow = qobject_cast(window); QWidget *groupLeaderForWidget = widgetWindow ? widgetWindow->widget() : 0; while (groupLeaderForWidget && !groupLeaderForWidget->testAttribute(Qt::WA_GroupLeader)) groupLeaderForWidget = groupLeaderForWidget->parentWidget(); if (groupLeaderForWidget) { // if \a widget has WA_GroupLeader, it can only be blocked by ApplicationModal children QWidget *m = modalWidgetWindow ? modalWidgetWindow->widget() : 0; while (m && m != groupLeaderForWidget && !m->testAttribute(Qt::WA_GroupLeader)) m = m->parentWidget(); if (m == groupLeaderForWidget) { *blockingWindow = m->windowHandle(); return true; } } else if (modalWindow != window) { *blockingWindow = modalWindow; return true; } break; } case Qt::WindowModal: { QWindow *w = window; do { QWindow *m = modalWindow; do { if (m == w) { *blockingWindow = m; return true; } QWindow *p = m->parent(); if (!p) p = m->transientParent(); m = p; } while (m); QWindow *p = w->parent(); if (!p) p = w->transientParent(); w = p; } while (w); break; } default: Q_ASSERT_X(false, "QApplication", "internal error, a modal window cannot be modeless"); break; } } *blockingWindow = 0; return false; } /*!\internal Called from qapplication_\e{platform}.cpp, returns \c true if the widget should accept the event. */ bool QApplicationPrivate::tryModalHelper(QWidget *widget, QWidget **rettop) { QWidget *top = QApplication::activeModalWidget(); if (rettop) *rettop = top; // the active popup widget always gets the input event if (QApplication::activePopupWidget()) return true; return !isBlockedByModal(widget->window()); } bool qt_try_modal(QWidget *widget, QEvent::Type type) { QWidget * top = 0; if (QApplicationPrivate::tryModalHelper(widget, &top)) return true; bool block_event = false; switch (type) { #if 0 case QEvent::Focus: if (!static_cast(event)->simpleData.get_focus) break; // drop through #endif case QEvent::MouseButtonPress: // disallow mouse/key events case QEvent::MouseButtonRelease: case QEvent::MouseMove: case QEvent::KeyPress: case QEvent::KeyRelease: block_event = true; break; default: break; } if (block_event && top && top->parentWidget() == 0) top->raise(); return !block_event; } bool QApplicationPrivate::modalState() { return !self->modalWindowList.isEmpty(); } /* \internal */ QWidget *QApplicationPrivate::pickMouseReceiver(QWidget *candidate, const QPoint &windowPos, QPoint *pos, QEvent::Type type, Qt::MouseButtons buttons, QWidget *buttonDown, QWidget *alienWidget) { Q_ASSERT(candidate); QWidget *mouseGrabber = QWidget::mouseGrabber(); if (((type == QEvent::MouseMove && buttons) || (type == QEvent::MouseButtonRelease)) && !buttonDown && !mouseGrabber) { return 0; } if (alienWidget && alienWidget->internalWinId()) alienWidget = 0; QWidget *receiver = candidate; if (!mouseGrabber) mouseGrabber = (buttonDown && !isBlockedByModal(buttonDown)) ? buttonDown : alienWidget; if (mouseGrabber && mouseGrabber != candidate) { receiver = mouseGrabber; *pos = receiver->mapFromGlobal(candidate->mapToGlobal(windowPos)); #ifdef ALIEN_DEBUG qDebug() << " ** receiver adjusted to:" << receiver << "pos:" << pos; #endif } return receiver; } /* \internal */ bool QApplicationPrivate::sendMouseEvent(QWidget *receiver, QMouseEvent *event, QWidget *alienWidget, QWidget *nativeWidget, QWidget **buttonDown, QPointer &lastMouseReceiver, bool spontaneous, bool onlyDispatchEnterLeave) { Q_ASSERT(receiver); Q_ASSERT(event); Q_ASSERT(nativeWidget); Q_ASSERT(buttonDown); if (alienWidget && !isAlien(alienWidget)) alienWidget = 0; QPointer receiverGuard = receiver; QPointer nativeGuard = nativeWidget; QPointer alienGuard = alienWidget; QPointer activePopupWidget = QApplication::activePopupWidget(); const bool graphicsWidget = nativeWidget->testAttribute(Qt::WA_DontShowOnScreen); bool widgetUnderMouse = QRectF(receiver->rect()).contains(event->localPos()); // Clear the obsolete leaveAfterRelease value, if mouse button has been released but // leaveAfterRelease has not been updated. // This happens e.g. when modal dialog or popup is shown as a response to button click. if (leaveAfterRelease && !*buttonDown && !event->buttons()) leaveAfterRelease = 0; if (*buttonDown) { if (!graphicsWidget) { // Register the widget that shall receive a leave event // after the last button is released. if ((alienWidget || !receiver->internalWinId()) && !leaveAfterRelease && !QWidget::mouseGrabber()) leaveAfterRelease = *buttonDown; if (event->type() == QEvent::MouseButtonRelease && !event->buttons()) *buttonDown = 0; } } else if (lastMouseReceiver && widgetUnderMouse) { // Dispatch enter/leave if we move: // 1) from an alien widget to another alien widget or // from a native widget to an alien widget (first OR case) // 2) from an alien widget to a native widget (second OR case) if ((alienWidget && alienWidget != lastMouseReceiver) || (isAlien(lastMouseReceiver) && !alienWidget)) { if (activePopupWidget) { if (!QWidget::mouseGrabber()) dispatchEnterLeave(alienWidget ? alienWidget : nativeWidget, lastMouseReceiver, event->screenPos()); } else { dispatchEnterLeave(receiver, lastMouseReceiver, event->screenPos()); } } } #ifdef ALIEN_DEBUG qDebug() << "QApplicationPrivate::sendMouseEvent: receiver:" << receiver << "pos:" << event->pos() << "alien" << alienWidget << "button down" << *buttonDown << "last" << lastMouseReceiver << "leave after release" << leaveAfterRelease; #endif // We need this quard in case someone opens a modal dialog / popup. If that's the case // leaveAfterRelease is set to null, but we shall not update lastMouseReceiver. const bool wasLeaveAfterRelease = leaveAfterRelease != 0; bool result = true; // This code is used for sending the synthetic enter/leave events for cases where it is needed // due to other events causing the widget under the mouse to change. However in those cases // we do not want to send the mouse event associated with this call, so this enables us to // not send the unneeded mouse event if (!onlyDispatchEnterLeave) { if (spontaneous) result = QApplication::sendSpontaneousEvent(receiver, event); else result = QCoreApplication::sendEvent(receiver, event); } if (!graphicsWidget && leaveAfterRelease && event->type() == QEvent::MouseButtonRelease && !event->buttons() && QWidget::mouseGrabber() != leaveAfterRelease) { // Dispatch enter/leave if: // 1) the mouse grabber is an alien widget // 2) the button is released on an alien widget QWidget *enter = 0; if (nativeGuard) enter = alienGuard ? alienWidget : nativeWidget; else // The receiver is typically deleted on mouse release with drag'n'drop. enter = QApplication::widgetAt(event->globalPos()); dispatchEnterLeave(enter, leaveAfterRelease, event->screenPos()); leaveAfterRelease = 0; lastMouseReceiver = enter; } else if (!wasLeaveAfterRelease) { if (activePopupWidget) { if (!QWidget::mouseGrabber()) lastMouseReceiver = alienGuard ? alienWidget : (nativeGuard ? nativeWidget : 0); } else { lastMouseReceiver = receiverGuard ? receiver : QApplication::widgetAt(event->globalPos()); } } return result; } /* This function should only be called when the widget changes visibility, i.e. when the \a widget is shown, hidden or deleted. This function does nothing if the widget is a top-level or native, i.e. not an alien widget. In that case enter/leave events are genereated by the underlying windowing system. */ extern QPointer qt_last_mouse_receiver; extern Q_WIDGETS_EXPORT QWidget *qt_button_down; void QApplicationPrivate::sendSyntheticEnterLeave(QWidget *widget) { #ifndef QT_NO_CURSOR if (!widget || widget->isWindow()) return; const bool widgetInShow = widget->isVisible() && !widget->data->in_destructor; if (!widgetInShow && widget != qt_last_mouse_receiver) return; // Widget was not under the cursor when it was hidden/deleted. if (widgetInShow && widget->parentWidget()->data->in_show) return; // Ingore recursive show. QWidget *mouseGrabber = QWidget::mouseGrabber(); if (mouseGrabber && mouseGrabber != widget) return; // Someone else has the grab; enter/leave should not occur. QWidget *tlw = widget->window(); if (tlw->data->in_destructor || tlw->data->is_closing) return; // Closing down the business. if (widgetInShow && (!qt_last_mouse_receiver || qt_last_mouse_receiver->window() != tlw)) return; // Mouse cursor not inside the widget's top-level. const QPoint globalPos(QCursor::pos()); QPoint windowPos = tlw->mapFromGlobal(globalPos); // Find the current widget under the mouse. If this function was called from // the widget's destructor, we have to make sure childAt() doesn't take into // account widgets that are about to be destructed. QWidget *widgetUnderCursor = tlw->d_func()->childAt_helper(windowPos, widget->data->in_destructor); if (!widgetUnderCursor) widgetUnderCursor = tlw; QPoint pos = widgetUnderCursor->mapFrom(tlw, windowPos); if (widgetInShow && widgetUnderCursor != widget && !widget->isAncestorOf(widgetUnderCursor)) return; // Mouse cursor not inside the widget or any of its children. if (widget->data->in_destructor && qt_button_down == widget) qt_button_down = 0; // A mouse move is not actually sent, but we utilize the sendMouseEvent() call to send the // enter/leave events as appropriate QMouseEvent e(QEvent::MouseMove, pos, windowPos, globalPos, Qt::NoButton, Qt::NoButton, Qt::NoModifier); sendMouseEvent(widgetUnderCursor, &e, widgetUnderCursor, tlw, &qt_button_down, qt_last_mouse_receiver, true, true); #else // !QT_NO_CURSOR Q_UNUSED(widget); #endif // QT_NO_CURSOR } /*! Returns the desktop widget (also called the root window). The desktop may be composed of multiple screens, so it would be incorrect, for example, to attempt to \e center some widget in the desktop's geometry. QDesktopWidget has various functions for obtaining useful geometries upon the desktop, such as QDesktopWidget::screenGeometry() and QDesktopWidget::availableGeometry(). On X11, it is also possible to draw on the desktop. */ QDesktopWidget *QApplication::desktop() { CHECK_QAPP_INSTANCE(nullptr) if (!qt_desktopWidget || // not created yet !(qt_desktopWidget->windowType() == Qt::Desktop)) { // reparented away qt_desktopWidget = new QDesktopWidget(); } return qt_desktopWidget; } /* Sets the time after which a drag should start to \a ms ms. \sa startDragTime() */ void QApplication::setStartDragTime(int ms) { QGuiApplication::styleHints()->setStartDragTime(ms); } /*! \property QApplication::startDragTime \brief the time in milliseconds that a mouse button must be held down before a drag and drop operation will begin If you support drag and drop in your application, and want to start a drag and drop operation after the user has held down a mouse button for a certain amount of time, you should use this property's value as the delay. Qt also uses this delay internally, e.g. in QTextEdit and QLineEdit, for starting a drag. The default value is 500 ms. \sa startDragDistance(), {Drag and Drop} */ int QApplication::startDragTime() { return QGuiApplication::styleHints()->startDragTime(); } /* Sets the distance after which a drag should start to \a l pixels. \sa startDragDistance() */ void QApplication::setStartDragDistance(int l) { QGuiApplication::styleHints()->setStartDragDistance(l); } /*! \property QApplication::startDragDistance If you support drag and drop in your application, and want to start a drag and drop operation after the user has moved the cursor a certain distance with a button held down, you should use this property's value as the minimum distance required. For example, if the mouse position of the click is stored in \c startPos and the current position (e.g. in the mouse move event) is \c currentPos, you can find out if a drag should be started with code like this: \snippet code/src_gui_kernel_qapplication.cpp 7 Qt uses this value internally, e.g. in QFileDialog. The default value (if the platform doesn't provide a different default) is 10 pixels. \sa startDragTime(), QPoint::manhattanLength(), {Drag and Drop} */ int QApplication::startDragDistance() { return QGuiApplication::styleHints()->startDragDistance(); } /*! Enters the main event loop and waits until exit() is called, then returns the value that was set to exit() (which is 0 if exit() is called via quit()). It is necessary to call this function to start event handling. The main event loop receives events from the window system and dispatches these to the application widgets. Generally, no user interaction can take place before calling exec(). As a special case, modal widgets like QMessageBox can be used before calling exec(), because modal widgets call exec() to start a local event loop. To make your application perform idle processing, i.e., executing a special function whenever there are no pending events, use a QTimer with 0 timeout. More advanced idle processing schemes can be achieved using processEvents(). We recommend that you connect clean-up code to the \l{QCoreApplication::}{aboutToQuit()} signal, instead of putting it in your application's \c{main()} function. This is because, on some platforms the QApplication::exec() call may not return. For example, on the Windows platform, when the user logs off, the system terminates the process after Qt closes all top-level windows. Hence, there is \e{no guarantee} that the application will have time to exit its event loop and execute code at the end of the \c{main()} function, after the QApplication::exec() call. \sa quitOnLastWindowClosed, QCoreApplication::quit(), QCoreApplication::exit(), QCoreApplication::processEvents(), QCoreApplication::exec() */ int QApplication::exec() { return QGuiApplication::exec(); } bool QApplicationPrivate::shouldQuit() { /* if there is no non-withdrawn primary window left (except the ones without QuitOnClose), we emit the lastWindowClosed signal */ QWidgetList list = QApplication::topLevelWidgets(); QWindowList processedWindows; for (int i = 0; i < list.size(); ++i) { QWidget *w = list.at(i); if (QWindow *window = w->windowHandle()) { // Menus, popup widgets may not have a QWindow processedWindows.push_back(window); if (w->isVisible() && !w->parentWidget() && w->testAttribute(Qt::WA_QuitOnClose)) return false; } } return QGuiApplicationPrivate::shouldQuitInternal(processedWindows); } static inline void closeAllPopups() { // Close all popups: In case some popup refuses to close, // we give up after 1024 attempts (to avoid an infinite loop). int maxiter = 1024; QWidget *popup; while ((popup = QApplication::activePopupWidget()) && maxiter--) popup->close(); } /*! \reimp */ bool QApplication::notify(QObject *receiver, QEvent *e) { Q_D(QApplication); // no events are delivered after ~QCoreApplication() has started if (QApplicationPrivate::is_app_closing) return true; if (Q_UNLIKELY(!receiver)) { // serious error qWarning("QApplication::notify: Unexpected null receiver"); return true; } #ifndef QT_NO_DEBUG QCoreApplicationPrivate::checkReceiverThread(receiver); #endif if (receiver->isWindowType()) { if (QGuiApplicationPrivate::sendQWindowEventToQPlatformWindow(static_cast(receiver), e)) return true; // Platform plugin ate the event } if(e->spontaneous()) { // Capture the current mouse and keyboard states. Doing so here is // required in order to support Qt Test synthesized events. Real mouse // and keyboard state updates from the platform plugin are managed by // QGuiApplicationPrivate::process(Mouse|Wheel|Key|Touch|Tablet)Event(); // ### FIXME: Qt Test should not call qapp->notify(), but rather route // the events through the proper QPA interface. This is required to // properly generate all other events such as enter/leave etc. switch (e->type()) { case QEvent::MouseButtonPress: { QMouseEvent *me = static_cast(e); QApplicationPrivate::modifier_buttons = me->modifiers(); QApplicationPrivate::mouse_buttons |= me->button(); break; } case QEvent::MouseButtonDblClick: { QMouseEvent *me = static_cast(e); QApplicationPrivate::modifier_buttons = me->modifiers(); QApplicationPrivate::mouse_buttons |= me->button(); break; } case QEvent::MouseButtonRelease: { QMouseEvent *me = static_cast(e); QApplicationPrivate::modifier_buttons = me->modifiers(); QApplicationPrivate::mouse_buttons &= ~me->button(); break; } case QEvent::KeyPress: case QEvent::KeyRelease: case QEvent::MouseMove: #if QT_CONFIG(wheelevent) case QEvent::Wheel: #endif case QEvent::TouchBegin: case QEvent::TouchUpdate: case QEvent::TouchEnd: #if QT_CONFIG(tabletevent) case QEvent::TabletMove: case QEvent::TabletPress: case QEvent::TabletRelease: #endif { QInputEvent *ie = static_cast(e); QApplicationPrivate::modifier_buttons = ie->modifiers(); break; } default: break; } } #ifndef QT_NO_GESTURES // walk through parents and check for gestures if (d->gestureManager) { switch (e->type()) { case QEvent::Paint: case QEvent::MetaCall: case QEvent::DeferredDelete: case QEvent::DragEnter: case QEvent::DragMove: case QEvent::DragLeave: case QEvent::Drop: case QEvent::DragResponse: case QEvent::ChildAdded: case QEvent::ChildPolished: case QEvent::ChildRemoved: case QEvent::UpdateRequest: case QEvent::UpdateLater: case QEvent::LocaleChange: case QEvent::Style: case QEvent::IconDrag: case QEvent::StyleChange: case QEvent::GraphicsSceneDragEnter: case QEvent::GraphicsSceneDragMove: case QEvent::GraphicsSceneDragLeave: case QEvent::GraphicsSceneDrop: case QEvent::DynamicPropertyChange: case QEvent::NetworkReplyUpdated: break; default: if (d->gestureManager->thread() == QThread::currentThread()) { if (receiver->isWidgetType()) { if (d->gestureManager->filterEvent(static_cast(receiver), e)) return true; } else { // a special case for events that go to QGesture objects. // We pass the object to the gesture manager and it'll figure // out if it's QGesture or not. if (d->gestureManager->filterEvent(receiver, e)) return true; } } break; } } #endif // QT_NO_GESTURES switch (e->type()) { case QEvent::ApplicationDeactivate: // Close all popups (triggers when switching applications // by pressing ALT-TAB on Windows, which is not receive as key event. closeAllPopups(); break; case QEvent::Wheel: // User input and window activation makes tooltips sleep case QEvent::ActivationChange: case QEvent::KeyPress: case QEvent::KeyRelease: case QEvent::FocusOut: case QEvent::FocusIn: case QEvent::MouseButtonPress: case QEvent::MouseButtonRelease: case QEvent::MouseButtonDblClick: d->toolTipFallAsleep.stop(); Q_FALLTHROUGH(); case QEvent::Leave: d->toolTipWakeUp.stop(); default: break; } switch (e->type()) { case QEvent::KeyPress: { QKeyEvent* keyEvent = static_cast(e); const int key = keyEvent->key(); // When a key press is received which is not spontaneous then it needs to // be manually sent as a shortcut override event to ensure that any // matching shortcut is triggered first. This enables emulation/playback // of recorded events to still have the same effect. if (!e->spontaneous() && receiver->isWidgetType()) { if (qt_sendShortcutOverrideEvent(qobject_cast(receiver), keyEvent->timestamp(), key, keyEvent->modifiers(), keyEvent->text(), keyEvent->isAutoRepeat(), keyEvent->count())) return true; } qt_in_tab_key_event = (key == Qt::Key_Backtab || key == Qt::Key_Tab || key == Qt::Key_Left || key == Qt::Key_Up || key == Qt::Key_Right || key == Qt::Key_Down); } default: break; } bool res = false; if (!receiver->isWidgetType()) { res = d->notify_helper(receiver, e); } else switch (e->type()) { case QEvent::ShortcutOverride: case QEvent::KeyPress: case QEvent::KeyRelease: { bool isWidget = receiver->isWidgetType(); #if QT_CONFIG(graphicsview) const bool isGraphicsWidget = !isWidget && qobject_cast(receiver); #endif QKeyEvent* key = static_cast(e); bool def = key->isAccepted(); QPointer pr = receiver; while (receiver) { if (def) key->accept(); else key->ignore(); QWidget *w = isWidget ? static_cast(receiver) : 0; #if QT_CONFIG(graphicsview) QGraphicsWidget *gw = isGraphicsWidget ? static_cast(receiver) : 0; #endif res = d->notify_helper(receiver, e); if ((res && key->isAccepted()) /* QLineEdit will emit a signal on Key_Return, but ignore the event, and sometimes the connected slot deletes the QLineEdit (common in itemview delegates), so we have to check if the widget was destroyed even if the event was ignored (to prevent a crash) note that we don't have to reset pw while propagating (because the original receiver will be destroyed if one of its ancestors is) */ || !pr || (isWidget && (w->isWindow() || !w->parentWidget())) #if QT_CONFIG(graphicsview) || (isGraphicsWidget && (gw->isWindow() || !gw->parentWidget())) #endif ) { break; } #if QT_CONFIG(graphicsview) receiver = w ? (QObject *)w->parentWidget() : (QObject *)gw->parentWidget(); #else receiver = w->parentWidget(); #endif } qt_in_tab_key_event = false; } break; case QEvent::MouseButtonPress: case QEvent::MouseButtonRelease: case QEvent::MouseButtonDblClick: case QEvent::MouseMove: { QWidget* w = static_cast(receiver); QMouseEvent* mouse = static_cast(e); QPoint relpos = mouse->pos(); if (e->spontaneous()) { if (e->type() != QEvent::MouseMove) QApplicationPrivate::giveFocusAccordingToFocusPolicy(w, e, relpos); // ### Qt 5 These dynamic tool tips should be an OPT-IN feature. Some platforms // like OS X (probably others too), can optimize their views by not // dispatching mouse move events. We have attributes to control hover, // and mouse tracking, but as long as we are deciding to implement this // feature without choice of opting-in or out, you ALWAYS have to have // tracking enabled. Therefore, the other properties give a false sense of // performance enhancement. if (e->type() == QEvent::MouseMove && mouse->buttons() == 0 && w->rect().contains(relpos)) { // Outside due to mouse grab? d->toolTipWidget = w; d->toolTipPos = relpos; d->toolTipGlobalPos = mouse->globalPos(); QStyle *s = d->toolTipWidget->style(); int wakeDelay = s->styleHint(QStyle::SH_ToolTip_WakeUpDelay, 0, d->toolTipWidget, 0); d->toolTipWakeUp.start(d->toolTipFallAsleep.isActive() ? 20 : wakeDelay, this); } } bool eventAccepted = mouse->isAccepted(); QPointer pw = w; while (w) { QMouseEvent me(mouse->type(), relpos, mouse->windowPos(), mouse->globalPos(), mouse->button(), mouse->buttons(), mouse->modifiers(), mouse->source()); me.spont = mouse->spontaneous(); me.setTimestamp(mouse->timestamp()); QGuiApplicationPrivate::setMouseEventFlags(&me, mouse->flags()); // throw away any mouse-tracking-only mouse events if (!w->hasMouseTracking() && mouse->type() == QEvent::MouseMove && mouse->buttons() == 0) { // but still send them through all application event filters (normally done by notify_helper) d->sendThroughApplicationEventFilters(w, w == receiver ? mouse : &me); res = true; } else { w->setAttribute(Qt::WA_NoMouseReplay, false); res = d->notify_helper(w, w == receiver ? mouse : &me); e->spont = false; } eventAccepted = (w == receiver ? mouse : &me)->isAccepted(); if (res && eventAccepted) break; if (w->isWindow() || w->testAttribute(Qt::WA_NoMousePropagation)) break; relpos += w->pos(); w = w->parentWidget(); } mouse->setAccepted(eventAccepted); if (e->type() == QEvent::MouseMove) { if (!pw) break; w = static_cast(receiver); relpos = mouse->pos(); QPoint diff = relpos - w->mapFromGlobal(d->hoverGlobalPos); while (w) { if (w->testAttribute(Qt::WA_Hover) && (!QApplication::activePopupWidget() || QApplication::activePopupWidget() == w->window())) { QHoverEvent he(QEvent::HoverMove, relpos, relpos - diff, mouse->modifiers()); d->notify_helper(w, &he); } if (w->isWindow() || w->testAttribute(Qt::WA_NoMousePropagation)) break; relpos += w->pos(); w = w->parentWidget(); } } d->hoverGlobalPos = mouse->globalPos(); } break; #if QT_CONFIG(wheelevent) case QEvent::Wheel: { QWidget* w = static_cast(receiver); // QTBUG-40656, QTBUG-42731: ignore wheel events when a popup (QComboBox) is open. if (const QWidget *popup = QApplication::activePopupWidget()) { if (w->window() != popup) return true; } QWheelEvent* wheel = static_cast(e); const bool spontaneous = wheel->spontaneous(); const Qt::ScrollPhase phase = wheel->phase(); // Ideally, we should lock on a widget when it starts receiving wheel // events. This avoids other widgets to start receiving those events // as the mouse cursor hovers them. However, given the way common // wheeled mice work, there's no certain way of connecting different // wheel events as a stream. This results in the NoScrollPhase case, // where we just send the event from the original receiver and up its // hierarchy until the event gets accepted. // // In the case of more evolved input devices, like Apple's trackpad or // Magic Mouse, we receive the scroll phase information. This helps us // connect wheel events as a stream and therefore makes it easier to // lock on the widget onto which the scrolling was initiated. // // We assume that, when supported, the phase cycle follows the pattern: // // ScrollBegin (ScrollUpdate* ScrollEnd)+ // // This means that we can have scrolling sequences (starting with ScrollBegin) // or partial sequences (after a ScrollEnd and starting with ScrollUpdate). // If wheel_widget is null because it was deleted, we also take the same // code path as an initial sequence. if (phase == Qt::NoScrollPhase || phase == Qt::ScrollBegin || !QApplicationPrivate::wheel_widget) { // A system-generated ScrollBegin event starts a new user scrolling // sequence, so we reset wheel_widget in case no one accepts the event // or if we didn't get (or missed) a ScrollEnd previously. if (spontaneous && phase == Qt::ScrollBegin) QApplicationPrivate::wheel_widget = nullptr; QPoint relpos = wheel->position().toPoint(); if (spontaneous && (phase == Qt::NoScrollPhase || phase == Qt::ScrollUpdate)) QApplicationPrivate::giveFocusAccordingToFocusPolicy(w, e, relpos); #if QT_DEPRECATED_SINCE(5, 14) QT_WARNING_PUSH QT_WARNING_DISABLE_DEPRECATED QWheelEvent we(relpos, wheel->globalPos(), wheel->pixelDelta(), wheel->angleDelta(), wheel->delta(), wheel->orientation(), wheel->buttons(), wheel->modifiers(), phase, wheel->source(), wheel->inverted()); QT_WARNING_POP #else QWheelEvent we(relpos, wheel->globalPosition(), wheel->pixelDelta(), wheel->angleDelta(), wheel->buttons(), wheel->modifiers(), phase, wheel->inverted(), wheel->source()); #endif we.setTimestamp(wheel->timestamp()); bool eventAccepted; do { we.spont = spontaneous && w == receiver; we.ignore(); res = d->notify_helper(w, &we); eventAccepted = we.isAccepted(); if (res && eventAccepted) { // A new scrolling sequence or partial sequence starts and w has accepted // the event. Therefore, we can set wheel_widget, but only if it's not // the end of a sequence. if (spontaneous && (phase == Qt::ScrollBegin || phase == Qt::ScrollUpdate)) QApplicationPrivate::wheel_widget = w; break; } if (w->isWindow() || w->testAttribute(Qt::WA_NoMousePropagation)) break; we.p += w->pos(); w = w->parentWidget(); } while (w); wheel->setAccepted(eventAccepted); } else if (!spontaneous) { // wheel_widget may forward the wheel event to a delegate widget, // either directly or indirectly (e.g. QAbstractScrollArea will // forward to its QScrollBars through viewportEvent()). In that // case, the event will not be spontaneous but synthesized, so // we can send it straight to the receiver. d->notify_helper(w, wheel); } else { // The phase is either ScrollUpdate or ScrollEnd, and wheel_widget // is set. Since it accepted the wheel event previously, we continue // sending those events until we get a ScrollEnd, which signifies // the end of the natural scrolling sequence. const QPoint &relpos = QApplicationPrivate::wheel_widget->mapFromGlobal(wheel->globalPosition().toPoint()); #if QT_DEPRECATED_SINCE(5, 0) QT_WARNING_PUSH QT_WARNING_DISABLE_DEPRECATED QWheelEvent we(relpos, wheel->globalPos(), wheel->pixelDelta(), wheel->angleDelta(), wheel->delta(), wheel->orientation(), wheel->buttons(), wheel->modifiers(), wheel->phase(), wheel->source()); QT_WARNING_POP #else QWheelEvent we(relpos, wheel->globalPosition(), wheel->pixelDelta(), wheel->angleDelta(), wheel->buttons(), wheel->modifiers(), wheel->phase(), wheel->inverted(), wheel->source()); #endif we.setTimestamp(wheel->timestamp()); we.spont = true; we.ignore(); d->notify_helper(QApplicationPrivate::wheel_widget, &we); wheel->setAccepted(we.isAccepted()); if (phase == Qt::ScrollEnd) QApplicationPrivate::wheel_widget = nullptr; } } break; #endif #ifndef QT_NO_CONTEXTMENU case QEvent::ContextMenu: { QWidget* w = static_cast(receiver); QContextMenuEvent *context = static_cast(e); QPoint relpos = context->pos(); bool eventAccepted = context->isAccepted(); while (w) { QContextMenuEvent ce(context->reason(), relpos, context->globalPos(), context->modifiers()); ce.spont = e->spontaneous(); res = d->notify_helper(w, w == receiver ? context : &ce); eventAccepted = ((w == receiver) ? context : &ce)->isAccepted(); e->spont = false; if ((res && eventAccepted) || w->isWindow() || w->testAttribute(Qt::WA_NoMousePropagation)) break; relpos += w->pos(); w = w->parentWidget(); } context->setAccepted(eventAccepted); } break; #endif // QT_NO_CONTEXTMENU #if QT_CONFIG(tabletevent) case QEvent::TabletMove: case QEvent::TabletPress: case QEvent::TabletRelease: { QWidget *w = static_cast(receiver); QTabletEvent *tablet = static_cast(e); QPointF relpos = tablet->posF(); bool eventAccepted = tablet->isAccepted(); while (w) { QTabletEvent te(tablet->type(), relpos, tablet->globalPosF(), tablet->device(), tablet->pointerType(), tablet->pressure(), tablet->xTilt(), tablet->yTilt(), tablet->tangentialPressure(), tablet->rotation(), tablet->z(), tablet->modifiers(), tablet->uniqueId(), tablet->button(), tablet->buttons()); te.spont = e->spontaneous(); te.setAccepted(false); res = d->notify_helper(w, w == receiver ? tablet : &te); eventAccepted = ((w == receiver) ? tablet : &te)->isAccepted(); e->spont = false; if ((res && eventAccepted) || w->isWindow() || w->testAttribute(Qt::WA_NoMousePropagation)) break; relpos += w->pos(); w = w->parentWidget(); } tablet->setAccepted(eventAccepted); } break; #endif // QT_CONFIG(tabletevent) #if !defined(QT_NO_TOOLTIP) || QT_CONFIG(whatsthis) case QEvent::ToolTip: case QEvent::WhatsThis: case QEvent::QueryWhatsThis: { QWidget* w = static_cast(receiver); QHelpEvent *help = static_cast(e); QPoint relpos = help->pos(); bool eventAccepted = help->isAccepted(); while (w) { QHelpEvent he(help->type(), relpos, help->globalPos()); he.spont = e->spontaneous(); res = d->notify_helper(w, w == receiver ? help : &he); e->spont = false; eventAccepted = (w == receiver ? help : &he)->isAccepted(); if ((res && eventAccepted) || w->isWindow()) break; relpos += w->pos(); w = w->parentWidget(); } help->setAccepted(eventAccepted); } break; #endif #if QT_CONFIG(statustip) || QT_CONFIG(whatsthis) case QEvent::StatusTip: case QEvent::WhatsThisClicked: { QWidget *w = static_cast(receiver); while (w) { res = d->notify_helper(w, e); if ((res && e->isAccepted()) || w->isWindow()) break; w = w->parentWidget(); } } break; #endif #if QT_CONFIG(draganddrop) case QEvent::DragEnter: { QWidget* w = static_cast(receiver); QDragEnterEvent *dragEvent = static_cast(e); #if QT_CONFIG(graphicsview) // QGraphicsProxyWidget handles its own propagation, // and we must not change QDragManagers currentTarget. const auto &extra = w->window()->d_func()->extra; if (extra && extra->proxyWidget) { res = d->notify_helper(w, dragEvent); break; } #endif while (w) { if (w->isEnabled() && w->acceptDrops()) { res = d->notify_helper(w, dragEvent); if (res && dragEvent->isAccepted()) { QDragManager::self()->setCurrentTarget(w); break; } } if (w->isWindow()) break; dragEvent->p = w->mapToParent(dragEvent->p.toPoint()); w = w->parentWidget(); } } break; case QEvent::DragMove: case QEvent::Drop: case QEvent::DragLeave: { QWidget* w = static_cast(receiver); #if QT_CONFIG(graphicsview) // QGraphicsProxyWidget handles its own propagation, // and we must not change QDragManagers currentTarget. const auto &extra = w->window()->d_func()->extra; bool isProxyWidget = extra && extra->proxyWidget; if (!isProxyWidget) #endif w = qobject_cast(QDragManager::self()->currentTarget()); if (!w) { break; } if (e->type() == QEvent::DragMove || e->type() == QEvent::Drop) { QDropEvent *dragEvent = static_cast(e); QWidget *origReciver = static_cast(receiver); while (origReciver && w != origReciver) { dragEvent->p = origReciver->mapToParent(dragEvent->p.toPoint()); origReciver = origReciver->parentWidget(); } } res = d->notify_helper(w, e); if (e->type() != QEvent::DragMove #if QT_CONFIG(graphicsview) && !isProxyWidget #endif ) QDragManager::self()->setCurrentTarget(0, e->type() == QEvent::Drop); } break; #endif case QEvent::TouchBegin: // Note: TouchUpdate and TouchEnd events are never propagated { QWidget *widget = static_cast(receiver); QTouchEvent *touchEvent = static_cast(e); bool eventAccepted = touchEvent->isAccepted(); bool acceptTouchEvents = widget->testAttribute(Qt::WA_AcceptTouchEvents); if (acceptTouchEvents && e->spontaneous()) { const QPoint localPos = touchEvent->touchPoints()[0].pos().toPoint(); QApplicationPrivate::giveFocusAccordingToFocusPolicy(widget, e, localPos); } #ifndef QT_NO_GESTURES QPointer gesturePendingWidget; #endif while (widget) { // first, try to deliver the touch event acceptTouchEvents = widget->testAttribute(Qt::WA_AcceptTouchEvents); touchEvent->setTarget(widget); touchEvent->setAccepted(acceptTouchEvents); QPointer p = widget; res = acceptTouchEvents && d->notify_helper(widget, touchEvent); eventAccepted = touchEvent->isAccepted(); if (p.isNull()) { // widget was deleted widget = 0; } else { widget->setAttribute(Qt::WA_WState_AcceptedTouchBeginEvent, res && eventAccepted); } touchEvent->spont = false; if (res && eventAccepted) { // the first widget to accept the TouchBegin gets an implicit grab. d->activateImplicitTouchGrab(widget, touchEvent); break; } #ifndef QT_NO_GESTURES if (gesturePendingWidget.isNull() && widget && QGestureManager::gesturePending(widget)) gesturePendingWidget = widget; #endif if (p.isNull() || widget->isWindow() || widget->testAttribute(Qt::WA_NoMousePropagation)) break; QPoint offset = widget->pos(); widget = widget->parentWidget(); touchEvent->setTarget(widget); for (int i = 0; i < touchEvent->_touchPoints.size(); ++i) { QTouchEvent::TouchPoint &pt = touchEvent->_touchPoints[i]; pt.d->pos = pt.pos() + offset; pt.d->startPos = pt.startPos() + offset; pt.d->lastPos = pt.lastPos() + offset; } } #ifndef QT_NO_GESTURES if (!eventAccepted && !gesturePendingWidget.isNull()) { // the first widget subscribed to a gesture gets an implicit grab d->activateImplicitTouchGrab(gesturePendingWidget, touchEvent); } #endif touchEvent->setAccepted(eventAccepted); break; } case QEvent::TouchUpdate: case QEvent::TouchEnd: { QWidget *widget = static_cast(receiver); // We may get here if the widget is subscribed to a gesture, // but has not accepted TouchBegin. Propagate touch events // only if TouchBegin has been accepted. if (widget->testAttribute(Qt::WA_WState_AcceptedTouchBeginEvent)) res = d->notify_helper(widget, e); break; } case QEvent::RequestSoftwareInputPanel: inputMethod()->show(); break; case QEvent::CloseSoftwareInputPanel: inputMethod()->hide(); break; #ifndef QT_NO_GESTURES case QEvent::NativeGesture: { // only propagate the first gesture event (after the GID_BEGIN) QWidget *w = static_cast(receiver); while (w) { e->ignore(); res = d->notify_helper(w, e); if ((res && e->isAccepted()) || w->isWindow()) break; w = w->parentWidget(); } break; } case QEvent::Gesture: case QEvent::GestureOverride: { if (receiver->isWidgetType()) { QWidget *w = static_cast(receiver); QGestureEvent *gestureEvent = static_cast(e); QList allGestures = gestureEvent->gestures(); bool eventAccepted = gestureEvent->isAccepted(); bool wasAccepted = eventAccepted; while (w) { // send only gestures the widget expects QList gestures; QWidgetPrivate *wd = w->d_func(); for (int i = 0; i < allGestures.size();) { QGesture *g = allGestures.at(i); Qt::GestureType type = g->gestureType(); QMap::iterator contextit = wd->gestureContext.find(type); bool deliver = contextit != wd->gestureContext.end() && (g->state() == Qt::GestureStarted || w == receiver || (contextit.value() & Qt::ReceivePartialGestures)); if (deliver) { allGestures.removeAt(i); gestures.append(g); } else { ++i; } } if (!gestures.isEmpty()) { // we have gestures for this w QGestureEvent ge(gestures); ge.t = gestureEvent->t; ge.spont = gestureEvent->spont; ge.m_accept = wasAccepted; ge.m_accepted = gestureEvent->m_accepted; res = d->notify_helper(w, &ge); gestureEvent->spont = false; eventAccepted = ge.isAccepted(); for (int i = 0; i < gestures.size(); ++i) { QGesture *g = gestures.at(i); // Ignore res [event return value] because handling of multiple gestures // packed into a single QEvent depends on not consuming the event if (eventAccepted || ge.isAccepted(g)) { // if the gesture was accepted, mark the target widget for it gestureEvent->m_targetWidgets[g->gestureType()] = w; gestureEvent->setAccepted(g, true); } else { // if the gesture was explicitly ignored by the application, // put it back so a parent can get it allGestures.append(g); } } } if (allGestures.isEmpty()) // everything delivered break; if (w->isWindow()) break; w = w->parentWidget(); } for (QGesture *g : qAsConst(allGestures)) gestureEvent->setAccepted(g, false); gestureEvent->m_accept = false; // to make sure we check individual gestures } else { res = d->notify_helper(receiver, e); } break; } #endif // QT_NO_GESTURES #ifdef Q_OS_MAC // Enable touch events on enter, disable on leave. typedef void (*RegisterTouchWindowFn)(QWindow *, bool); case QEvent::Enter: if (receiver->isWidgetType()) { QWidget *w = static_cast(receiver); if (w->testAttribute(Qt::WA_AcceptTouchEvents)) { RegisterTouchWindowFn registerTouchWindow = reinterpret_cast (platformNativeInterface()->nativeResourceFunctionForIntegration("registertouchwindow")); if (registerTouchWindow) registerTouchWindow(w->window()->windowHandle(), true); } } res = d->notify_helper(receiver, e); break; case QEvent::Leave: if (receiver->isWidgetType()) { QWidget *w = static_cast(receiver); if (w->testAttribute(Qt::WA_AcceptTouchEvents)) { RegisterTouchWindowFn registerTouchWindow = reinterpret_cast (platformNativeInterface()->nativeResourceFunctionForIntegration("registertouchwindow")); if (registerTouchWindow) registerTouchWindow(w->window()->windowHandle(), false); } } res = d->notify_helper(receiver, e); break; #endif default: res = d->notify_helper(receiver, e); break; } return res; } bool QApplicationPrivate::notify_helper(QObject *receiver, QEvent * e) { // These tracepoints (and the whole function, actually) are very similar // to the ones in QCoreApplicationPrivate::notify_helper; the reason for their // duplication is because tracepoint symbols are not exported by QtCore. // If you adjust the tracepoints here, consider adjusting QCoreApplicationPrivate too. Q_TRACE(QApplication_notify_entry, receiver, e, e->type()); bool consumed = false; bool filtered = false; Q_TRACE_EXIT(QApplication_notify_exit, consumed, filtered); // send to all application event filters if (threadRequiresCoreApplication() && receiver->d_func()->threadData->thread.loadAcquire() == mainThread() && sendThroughApplicationEventFilters(receiver, e)) { filtered = true; return filtered; } if (receiver->isWidgetType()) { QWidget *widget = static_cast(receiver); #if !defined(QT_NO_CURSOR) // toggle HasMouse widget state on enter and leave if ((e->type() == QEvent::Enter || e->type() == QEvent::DragEnter) && (!QApplication::activePopupWidget() || QApplication::activePopupWidget() == widget->window())) widget->setAttribute(Qt::WA_UnderMouse, true); else if (e->type() == QEvent::Leave || e->type() == QEvent::DragLeave) widget->setAttribute(Qt::WA_UnderMouse, false); #endif if (QLayout *layout=widget->d_func()->layout) { layout->widgetEvent(e); } } // send to all receiver event filters if (sendThroughObjectEventFilters(receiver, e)) { filtered = true; return filtered; } // deliver the event consumed = receiver->event(e); QCoreApplicationPrivate::setEventSpontaneous(e, false); return consumed; } bool QApplicationPrivate::inPopupMode() { return QApplicationPrivate::popupWidgets != 0; } static void ungrabKeyboardForPopup(QWidget *popup) { if (QWidget::keyboardGrabber()) qt_widget_private(QWidget::keyboardGrabber())->stealKeyboardGrab(true); else qt_widget_private(popup)->stealKeyboardGrab(false); } static void ungrabMouseForPopup(QWidget *popup) { if (QWidget::mouseGrabber()) qt_widget_private(QWidget::mouseGrabber())->stealMouseGrab(true); else qt_widget_private(popup)->stealMouseGrab(false); } static bool popupGrabOk; static void grabForPopup(QWidget *popup) { Q_ASSERT(popup->testAttribute(Qt::WA_WState_Created)); popupGrabOk = qt_widget_private(popup)->stealKeyboardGrab(true); if (popupGrabOk) { popupGrabOk = qt_widget_private(popup)->stealMouseGrab(true); if (!popupGrabOk) { // transfer grab back to the keyboard grabber if any ungrabKeyboardForPopup(popup); } } } extern QWidget *qt_popup_down; extern bool qt_replay_popup_mouse_event; void QApplicationPrivate::closePopup(QWidget *popup) { if (!popupWidgets) return; popupWidgets->removeAll(popup); if (popup == qt_popup_down) { qt_button_down = 0; qt_popup_down = 0; } if (QApplicationPrivate::popupWidgets->count() == 0) { // this was the last popup delete QApplicationPrivate::popupWidgets; QApplicationPrivate::popupWidgets = 0; if (popupGrabOk) { popupGrabOk = false; if (popup->geometry().contains(QPoint(QGuiApplicationPrivate::mousePressX, QGuiApplicationPrivate::mousePressY)) || popup->testAttribute(Qt::WA_NoMouseReplay)) { // mouse release event or inside qt_replay_popup_mouse_event = false; } else { // mouse press event qt_replay_popup_mouse_event = true; } // transfer grab back to mouse grabber if any, otherwise release the grab ungrabMouseForPopup(popup); // transfer grab back to keyboard grabber if any, otherwise release the grab ungrabKeyboardForPopup(popup); } if (active_window) { if (QWidget *fw = active_window->focusWidget()) { if (fw != QApplication::focusWidget()) { fw->setFocus(Qt::PopupFocusReason); } else { QFocusEvent e(QEvent::FocusIn, Qt::PopupFocusReason); QCoreApplication::sendEvent(fw, &e); } } } } else { // A popup was closed, so the previous popup gets the focus. QWidget* aw = QApplicationPrivate::popupWidgets->constLast(); if (QWidget *fw = aw->focusWidget()) fw->setFocus(Qt::PopupFocusReason); if (QApplicationPrivate::popupWidgets->count() == 1) // grab mouse/keyboard grabForPopup(aw); } } int openPopupCount = 0; void QApplicationPrivate::openPopup(QWidget *popup) { openPopupCount++; if (!popupWidgets) // create list popupWidgets = new QWidgetList; popupWidgets->append(popup); // add to end of list if (QApplicationPrivate::popupWidgets->count() == 1) // grab mouse/keyboard grabForPopup(popup); // popups are not focus-handled by the window system (the first // popup grabbed the keyboard), so we have to do that manually: A // new popup gets the focus if (popup->focusWidget()) { popup->focusWidget()->setFocus(Qt::PopupFocusReason); } else if (popupWidgets->count() == 1) { // this was the first popup if (QWidget *fw = QApplication::focusWidget()) { QFocusEvent e(QEvent::FocusOut, Qt::PopupFocusReason); QCoreApplication::sendEvent(fw, &e); } } } #ifdef QT_KEYPAD_NAVIGATION /*! Sets the kind of focus navigation Qt should use to \a mode. This feature is available in Qt for Embedded Linux only. \since 4.6 */ void QApplication::setNavigationMode(Qt::NavigationMode mode) { QApplicationPrivate::navigationMode = mode; } /*! Returns what kind of focus navigation Qt is using. This feature is available in Qt for Embedded Linux only. \since 4.6 */ Qt::NavigationMode QApplication::navigationMode() { return QApplicationPrivate::navigationMode; } # if QT_DEPRECATED_SINCE(5, 13) /*! Sets whether Qt should use focus navigation suitable for use with a minimal keypad. This feature is available in Qt for Embedded Linux, and Windows CE only. \note On Windows CE this feature is disabled by default for touch device mkspecs. To enable keypad navigation, build Qt with QT_KEYPAD_NAVIGATION defined. \deprecated \sa setNavigationMode() */ void QApplication::setKeypadNavigationEnabled(bool enable) { if (enable) { QApplication::setNavigationMode(Qt::NavigationModeKeypadTabOrder); } else { QApplication::setNavigationMode(Qt::NavigationModeNone); } } /*! Returns \c true if Qt is set to use keypad navigation; otherwise returns false. The default value is false. This feature is available in Qt for Embedded Linux, and Windows CE only. \note On Windows CE this feature is disabled by default for touch device mkspecs. To enable keypad navigation, build Qt with QT_KEYPAD_NAVIGATION defined. \deprecated \sa navigationMode() */ bool QApplication::keypadNavigationEnabled() { return QApplicationPrivate::navigationMode == Qt::NavigationModeKeypadTabOrder || QApplicationPrivate::navigationMode == Qt::NavigationModeKeypadDirectional; } # endif #endif /*! \fn void QApplication::alert(QWidget *widget, int msec) \since 4.3 Causes an alert to be shown for \a widget if the window is not the active window. The alert is shown for \a msec miliseconds. If \a msec is zero (the default), then the alert is shown indefinitely until the window becomes active again. Currently this function does nothing on Qt for Embedded Linux. On \macos, this works more at the application level and will cause the application icon to bounce in the dock. On Windows, this causes the window's taskbar entry to flash for a time. If \a msec is zero, the flashing will stop and the taskbar entry will turn a different color (currently orange). On X11, this will cause the window to be marked as "demands attention", the window must not be hidden (i.e. not have hide() called on it, but be visible in some sort of way) in order for this to work. */ void QApplication::alert(QWidget *widget, int duration) { if (widget) { if (widget->window()->isActiveWindow() && !(widget->window()->windowState() & Qt::WindowMinimized)) return; if (QWindow *window= QApplicationPrivate::windowForWidget(widget)) window->alert(duration); } else { const auto topLevels = topLevelWidgets(); for (QWidget *topLevel : topLevels) QApplication::alert(topLevel, duration); } } /*! \property QApplication::cursorFlashTime \brief the text cursor's flash (blink) time in milliseconds The flash time is the time required to display, invert and restore the caret display. Usually the text cursor is displayed for half the cursor flash time, then hidden for the same amount of time, but this may vary. The default value on X11 is 1000 milliseconds. On Windows, the \uicontrol{Control Panel} value is used and setting this property sets the cursor flash time for all applications. We recommend that widgets do not cache this value as it may change at any time if the user changes the global desktop settings. \note This property may hold a negative value, for instance if cursor blinking is disabled. */ void QApplication::setCursorFlashTime(int msecs) { QGuiApplication::styleHints()->setCursorFlashTime(msecs); } int QApplication::cursorFlashTime() { return QGuiApplication::styleHints()->cursorFlashTime(); } /*! \property QApplication::doubleClickInterval \brief the time limit in milliseconds that distinguishes a double click from two consecutive mouse clicks The default value on X11 is 400 milliseconds. On Windows and Mac OS, the operating system's value is used. */ void QApplication::setDoubleClickInterval(int ms) { QGuiApplication::styleHints()->setMouseDoubleClickInterval(ms); } int QApplication::doubleClickInterval() { return QGuiApplication::styleHints()->mouseDoubleClickInterval(); } /*! \property QApplication::keyboardInputInterval \brief the time limit in milliseconds that distinguishes a key press from two consecutive key presses \since 4.2 The default value on X11 is 400 milliseconds. On Windows and Mac OS, the operating system's value is used. */ void QApplication::setKeyboardInputInterval(int ms) { QGuiApplication::styleHints()->setKeyboardInputInterval(ms); } int QApplication::keyboardInputInterval() { return QGuiApplication::styleHints()->keyboardInputInterval(); } /*! \property QApplication::wheelScrollLines \brief the number of lines to scroll a widget, when the mouse wheel is rotated. If the value exceeds the widget's number of visible lines, the widget should interpret the scroll operation as a single \e{page up} or \e{page down}. If the widget is an \l{QAbstractItemView}{item view class}, then the result of scrolling one \e line depends on the setting of the widget's \l{QAbstractItemView::verticalScrollMode()}{scroll mode}. Scroll one \e line can mean \l{QAbstractItemView::ScrollPerItem}{scroll one item} or \l{QAbstractItemView::ScrollPerPixel}{scroll one pixel}. By default, this property has a value of 3. \sa QStyleHints::wheelScrollLines() */ #if QT_CONFIG(wheelevent) int QApplication::wheelScrollLines() { return styleHints()->wheelScrollLines(); } void QApplication::setWheelScrollLines(int lines) { styleHints()->setWheelScrollLines(lines); } #endif static inline int uiEffectToFlag(Qt::UIEffect effect) { switch (effect) { case Qt::UI_General: return QPlatformTheme::GeneralUiEffect; case Qt::UI_AnimateMenu: return QPlatformTheme::AnimateMenuUiEffect; case Qt::UI_FadeMenu: return QPlatformTheme::FadeMenuUiEffect; case Qt::UI_AnimateCombo: return QPlatformTheme::AnimateComboUiEffect; case Qt::UI_AnimateTooltip: return QPlatformTheme::AnimateTooltipUiEffect; case Qt::UI_FadeTooltip: return QPlatformTheme::FadeTooltipUiEffect; case Qt::UI_AnimateToolBox: return QPlatformTheme::AnimateToolBoxUiEffect; } return 0; } /*! \fn void QApplication::setEffectEnabled(Qt::UIEffect effect, bool enable) Enables the UI effect \a effect if \a enable is true, otherwise the effect will not be used. \note All effects are disabled on screens running at less than 16-bit color depth. \sa isEffectEnabled(), Qt::UIEffect, setDesktopSettingsAware() */ void QApplication::setEffectEnabled(Qt::UIEffect effect, bool enable) { int effectFlags = uiEffectToFlag(effect); if (enable) { if (effectFlags & QPlatformTheme::FadeMenuUiEffect) effectFlags |= QPlatformTheme::AnimateMenuUiEffect; if (effectFlags & QPlatformTheme::FadeTooltipUiEffect) effectFlags |= QPlatformTheme::AnimateTooltipUiEffect; QApplicationPrivate::enabledAnimations |= effectFlags; } else { QApplicationPrivate::enabledAnimations &= ~effectFlags; } } /*! \fn bool QApplication::isEffectEnabled(Qt::UIEffect effect) Returns \c true if \a effect is enabled; otherwise returns \c false. By default, Qt will try to use the desktop settings. To prevent this, call setDesktopSettingsAware(false). \note All effects are disabled on screens running at less than 16-bit color depth. \sa setEffectEnabled(), Qt::UIEffect */ bool QApplication::isEffectEnabled(Qt::UIEffect effect) { CHECK_QAPP_INSTANCE(false) return QColormap::instance().depth() >= 16 && (QApplicationPrivate::enabledAnimations & QPlatformTheme::GeneralUiEffect) && (QApplicationPrivate::enabledAnimations & uiEffectToFlag(effect)); } /*! \fn void QApplication::beep() Sounds the bell, using the default volume and sound. The function is \e not available in Qt for Embedded Linux. */ void QApplication::beep() { QGuiApplicationPrivate::platformIntegration()->beep(); } /*! \macro qApp \relates QApplication A global pointer referring to the unique application object. It is equivalent to QCoreApplication::instance(), but cast as a QApplication pointer, so only valid when the unique application object is a QApplication. \sa QCoreApplication::instance(), qGuiApp */ bool qt_sendSpontaneousEvent(QObject *receiver, QEvent *event) { return QGuiApplication::sendSpontaneousEvent(receiver, event); } void QApplicationPrivate::giveFocusAccordingToFocusPolicy(QWidget *widget, QEvent *event, QPoint localPos) { const bool setFocusOnRelease = QGuiApplication::styleHints()->setFocusOnTouchRelease(); Qt::FocusPolicy focusPolicy = Qt::ClickFocus; static QPointer focusedWidgetOnTouchBegin = 0; switch (event->type()) { case QEvent::MouseButtonPress: case QEvent::MouseButtonDblClick: case QEvent::TouchBegin: focusedWidgetOnTouchBegin = QApplication::focusWidget(); if (setFocusOnRelease) return; break; case QEvent::MouseButtonRelease: case QEvent::TouchEnd: if (!setFocusOnRelease) return; if (focusedWidgetOnTouchBegin != QApplication::focusWidget()) { // Focus widget was changed while delivering press/move events. // To not interfere with application logic, we leave focus as-is return; } break; case QEvent::Wheel: focusPolicy = Qt::WheelFocus; break; default: return; } QWidget *focusWidget = widget; while (focusWidget) { if (focusWidget->isEnabled() && focusWidget->rect().contains(localPos) && QApplicationPrivate::shouldSetFocus(focusWidget, focusPolicy)) { focusWidget->setFocus(Qt::MouseFocusReason); break; } if (focusWidget->isWindow()) break; // find out whether this widget (or its proxy) already has focus QWidget *f = focusWidget; if (focusWidget->d_func()->extra && focusWidget->d_func()->extra->focus_proxy) f = focusWidget->d_func()->extra->focus_proxy; // if it has, stop here. // otherwise a click on the focused widget would remove its focus if ClickFocus isn't set if (f->hasFocus()) break; localPos += focusWidget->pos(); focusWidget = focusWidget->parentWidget(); } } bool QApplicationPrivate::shouldSetFocus(QWidget *w, Qt::FocusPolicy policy) { QWidget *f = w; while (f->d_func()->extra && f->d_func()->extra->focus_proxy) f = f->d_func()->extra->focus_proxy; if ((w->focusPolicy() & policy) != policy) return false; if (w != f && (f->focusPolicy() & policy) != policy) return false; return true; } bool QApplicationPrivate::updateTouchPointsForWidget(QWidget *widget, QTouchEvent *touchEvent) { bool containsPress = false; for (int i = 0; i < touchEvent->touchPoints().count(); ++i) { QTouchEvent::TouchPoint &touchPoint = touchEvent->_touchPoints[i]; // preserve the sub-pixel resolution const QPointF screenPos = touchPoint.screenRect().center(); const QPointF delta = screenPos - screenPos.toPoint(); touchPoint.d->pos = widget->mapFromGlobal(screenPos.toPoint()) + delta; touchPoint.d->startPos = widget->mapFromGlobal(touchPoint.startScreenPos().toPoint()) + delta; touchPoint.d->lastPos = widget->mapFromGlobal(touchPoint.lastScreenPos().toPoint()) + delta; if (touchPoint.state() == Qt::TouchPointPressed) containsPress = true; } return containsPress; } void QApplicationPrivate::initializeMultitouch() { initializeMultitouch_sys(); } void QApplicationPrivate::initializeMultitouch_sys() { } void QApplicationPrivate::cleanupMultitouch() { cleanupMultitouch_sys(); } void QApplicationPrivate::cleanupMultitouch_sys() { } QWidget *QApplicationPrivate::findClosestTouchPointTarget(QTouchDevice *device, const QTouchEvent::TouchPoint &touchPoint) { const QPointF screenPos = touchPoint.screenPos(); int closestTouchPointId = -1; QObject *closestTarget = 0; qreal closestDistance = qreal(0.); QHash::const_iterator it = activeTouchPoints.constBegin(), ite = activeTouchPoints.constEnd(); while (it != ite) { if (it.key().device == device && it.key().touchPointId != touchPoint.id()) { const QTouchEvent::TouchPoint &touchPoint = it->touchPoint; qreal dx = screenPos.x() - touchPoint.screenPos().x(); qreal dy = screenPos.y() - touchPoint.screenPos().y(); qreal distance = dx * dx + dy * dy; if (closestTouchPointId == -1 || distance < closestDistance) { closestTouchPointId = touchPoint.id(); closestDistance = distance; closestTarget = it.value().target.data(); } } ++it; } return static_cast(closestTarget); } void QApplicationPrivate::activateImplicitTouchGrab(QWidget *widget, QTouchEvent *touchEvent) { if (touchEvent->type() != QEvent::TouchBegin) return; for (int i = 0, tc = touchEvent->touchPoints().count(); i < tc; ++i) { const QTouchEvent::TouchPoint &touchPoint = touchEvent->touchPoints().at(i); activeTouchPoints[QGuiApplicationPrivate::ActiveTouchPointsKey(touchEvent->device(), touchPoint.id())].target = widget; } } bool QApplicationPrivate::translateRawTouchEvent(QWidget *window, QTouchDevice *device, const QList &touchPoints, ulong timestamp) { QApplicationPrivate *d = self; typedef QPair > StatesAndTouchPoints; QHash widgetsNeedingEvents; for (int i = 0; i < touchPoints.count(); ++i) { QTouchEvent::TouchPoint touchPoint = touchPoints.at(i); // explicitly detach from the original touch point that we got, so even // if the touchpoint structs are reused, we will make a copy that we'll // deliver to the user (which might want to store the struct for later use). touchPoint.d = touchPoint.d->detach(); // update state QPointer target; ActiveTouchPointsKey touchInfoKey(device, touchPoint.id()); ActiveTouchPointsValue &touchInfo = d->activeTouchPoints[touchInfoKey]; if (touchPoint.state() == Qt::TouchPointPressed) { if (device->type() == QTouchDevice::TouchPad) { // on touch-pads, send all touch points to the same widget target = d->activeTouchPoints.isEmpty() ? QPointer() : d->activeTouchPoints.constBegin().value().target; } if (!target) { // determine which widget this event will go to if (!window) window = QApplication::topLevelAt(touchPoint.screenPos().toPoint()); if (!window) continue; target = window->childAt(window->mapFromGlobal(touchPoint.screenPos().toPoint())); if (!target) target = window; } if (device->type() == QTouchDevice::TouchScreen) { QWidget *closestWidget = d->findClosestTouchPointTarget(device, touchPoint); QWidget *widget = static_cast(target.data()); if (closestWidget && (widget->isAncestorOf(closestWidget) || closestWidget->isAncestorOf(widget))) { target = closestWidget; } } touchInfo.target = target; } else { target = touchInfo.target; if (!target) continue; } Q_ASSERT(target.data() != 0); QWidget *targetWidget = static_cast(target.data()); #ifdef Q_OS_OSX // Single-touch events are normally not sent unless WA_TouchPadAcceptSingleTouchEvents is set. // In Qt 4 this check was in OS X-only code. That behavior is preserved here by the #ifdef. if (touchPoints.count() == 1 && device->type() == QTouchDevice::TouchPad && !targetWidget->testAttribute(Qt::WA_TouchPadAcceptSingleTouchEvents)) continue; #endif StatesAndTouchPoints &maskAndPoints = widgetsNeedingEvents[targetWidget]; maskAndPoints.first |= touchPoint.state(); maskAndPoints.second.append(touchPoint); } if (widgetsNeedingEvents.isEmpty()) return false; bool accepted = false; QHash::ConstIterator it = widgetsNeedingEvents.constBegin(); const QHash::ConstIterator end = widgetsNeedingEvents.constEnd(); for (; it != end; ++it) { const QPointer widget = it.key(); if (!QApplicationPrivate::tryModalHelper(widget, 0)) continue; QEvent::Type eventType; switch (it.value().first) { case Qt::TouchPointPressed: eventType = QEvent::TouchBegin; break; case Qt::TouchPointReleased: eventType = QEvent::TouchEnd; break; case Qt::TouchPointStationary: // don't send the event if nothing changed continue; default: eventType = QEvent::TouchUpdate; break; } QTouchEvent touchEvent(eventType, device, QGuiApplication::keyboardModifiers(), it.value().first, it.value().second); bool containsPress = updateTouchPointsForWidget(widget, &touchEvent); touchEvent.setTimestamp(timestamp); touchEvent.setWindow(window->windowHandle()); touchEvent.setTarget(widget); if (containsPress) widget->setAttribute(Qt::WA_WState_AcceptedTouchBeginEvent); switch (touchEvent.type()) { case QEvent::TouchBegin: { // if the TouchBegin handler recurses, we assume that means the event // has been implicitly accepted and continue to send touch events if (QApplication::sendSpontaneousEvent(widget, &touchEvent) && touchEvent.isAccepted()) { accepted = true; if (!widget.isNull()) widget->setAttribute(Qt::WA_WState_AcceptedTouchBeginEvent); } break; } default: if (widget->testAttribute(Qt::WA_WState_AcceptedTouchBeginEvent) #ifndef QT_NO_GESTURES || QGestureManager::gesturePending(widget) #endif ) { if (QApplication::sendSpontaneousEvent(widget, &touchEvent) && touchEvent.isAccepted()) accepted = true; // widget can be deleted on TouchEnd if (touchEvent.type() == QEvent::TouchEnd && !widget.isNull()) widget->setAttribute(Qt::WA_WState_AcceptedTouchBeginEvent, false); } break; } } return accepted; } void QApplicationPrivate::translateTouchCancel(QTouchDevice *device, ulong timestamp) { QTouchEvent touchEvent(QEvent::TouchCancel, device, QGuiApplication::keyboardModifiers()); touchEvent.setTimestamp(timestamp); QHash::const_iterator it = self->activeTouchPoints.constBegin(), ite = self->activeTouchPoints.constEnd(); QSet widgetsNeedingCancel; while (it != ite) { QWidget *widget = static_cast(it->target.data()); if (widget) widgetsNeedingCancel.insert(widget); ++it; } for (QSet::const_iterator widIt = widgetsNeedingCancel.constBegin(), widItEnd = widgetsNeedingCancel.constEnd(); widIt != widItEnd; ++widIt) { QWidget *widget = *widIt; touchEvent.setWindow(widget->windowHandle()); touchEvent.setTarget(widget); QApplication::sendSpontaneousEvent(widget, &touchEvent); } } void QApplicationPrivate::notifyThemeChanged() { QGuiApplicationPrivate::notifyThemeChanged(); clearSystemPalette(); initSystemPalette(); qt_init_tooltip_palette(); } void QApplicationPrivate::sendApplicationPaletteChange(bool toAllWidgets, const char *className) { if (!is_app_running || is_app_closing) return; QGuiApplicationPrivate::sendApplicationPaletteChange(); QEvent event(QEvent::ApplicationPaletteChange); const QWidgetList widgets = QApplication::allWidgets(); for (auto widget : widgets) { if (toAllWidgets || (!className && widget->isWindow()) || (className && widget->inherits(className))) QCoreApplication::sendEvent(widget, &event); } #if QT_CONFIG(graphicsview) for (auto scene : qAsConst(scene_list)) QCoreApplication::sendEvent(scene, &event); #endif // QT_CONFIG(graphicsview) } #if QT_CONFIG(draganddrop) void QApplicationPrivate::notifyDragStarted(const QDrag *drag) { QGuiApplicationPrivate::notifyDragStarted(drag); // QTBUG-26145 // Prevent pickMouseReceiver() from using the widget where the drag was started after a drag operation... // QTBUG-56713 // ...only if qt_button_down is not a QQuickWidget if (qt_button_down && !qt_button_down->inherits("QQuickWidget")) qt_button_down = nullptr; } #endif // QT_CONFIG(draganddrop) #ifndef QT_NO_GESTURES QGestureManager* QGestureManager::instance(InstanceCreation ic) { QApplicationPrivate *qAppPriv = QApplicationPrivate::instance(); if (!qAppPriv) return 0; if (!qAppPriv->gestureManager && ic == ForceCreation) qAppPriv->gestureManager = new QGestureManager(qApp); return qAppPriv->gestureManager; } #endif // QT_NO_GESTURES QPixmap QApplicationPrivate::applyQIconStyleHelper(QIcon::Mode mode, const QPixmap& base) const { QStyleOption opt(0); opt.palette = QGuiApplication::palette(); return QApplication::style()->generatedIconPixmap(mode, base, &opt); } QT_END_NAMESPACE #include "moc_qapplication.cpp"