/**************************************************************************** ** ** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qplatformdefs.h" #include "qabstracteventdispatcher.h" #include "qaccessible.h" #include "qapplication.h" #include "qclipboard.h" #include "qcursor.h" #include "qdesktopwidget.h" #include "qdir.h" #include "qevent.h" #include "qfile.h" #include "qfileinfo.h" #include "qgraphicsscene.h" #include "qhash.h" #include "qset.h" #include "qlayout.h" #include "qsessionmanager.h" #include "qstyle.h" #include "qstyleoption.h" #include "qstylefactory.h" #include "qtextcodec.h" #include "qtranslator.h" #include "qvariant.h" #include "qwidget.h" #include "private/qdnd_p.h" #include "private/qguiapplication_p.h" #include "qcolormap.h" #include "qdebug.h" #include "private/qstylesheetstyle_p.h" #include "private/qstyle_p.h" #include "qmessagebox.h" #include "qwidgetwindow_qpa_p.h" #include #include #include #include #include "private/qkeymapper_p.h" #include #include #include #include #include "qapplication_p.h" #include "private/qevent_p.h" #include "qwidget_p.h" #include "qgesture.h" #include "private/qgesturemanager_p.h" #include #ifndef QT_NO_LIBRARY #include "qlibrary.h" #endif #include "qdatetime.h" #ifdef Q_OS_WINCE extern bool qt_wince_is_smartphone(); //qguifunctions_wince.cpp extern bool qt_wince_is_mobile(); //qguifunctions_wince.cpp extern bool qt_wince_is_pocket_pc(); //qguifunctions_wince.cpp #endif #include //#define ALIEN_DEBUG static void initResources() { #if defined(Q_OS_WINCE) Q_INIT_RESOURCE_EXTERN(qstyle_wince) Q_INIT_RESOURCE(qstyle_wince); #else Q_INIT_RESOURCE_EXTERN(qstyle) Q_INIT_RESOURCE(qstyle); #endif Q_INIT_RESOURCE_EXTERN(qmessagebox) Q_INIT_RESOURCE(qmessagebox); } QT_BEGIN_NAMESPACE Q_CORE_EXPORT void qt_call_post_routines(); QApplicationPrivate *QApplicationPrivate::self = 0; static void initSystemPalette() { if (!QApplicationPrivate::sys_pal) { QPalette defaultPlatte; if (QApplicationPrivate::app_style) defaultPlatte = QApplicationPrivate::app_style->standardPalette(); if (const QPalette *themePalette = QGuiApplicationPrivate::platformTheme()->palette()) { QApplicationPrivate::setSystemPalette(themePalette->resolve(defaultPlatte)); QApplicationPrivate::initializeWidgetPaletteHash(); } else { QApplicationPrivate::setSystemPalette(defaultPlatte); } } } static void clearSystemPalette() { delete QApplicationPrivate::sys_pal; QApplicationPrivate::sys_pal = 0; } #ifdef Q_OS_WINCE int QApplicationPrivate::autoMaximizeThreshold = -1; bool QApplicationPrivate::autoSipEnabled = false; #else bool QApplicationPrivate::autoSipEnabled = true; #endif QApplicationPrivate::QApplicationPrivate(int &argc, char **argv, QApplication::Type type, int flags) : QApplicationPrivateBase(argc, argv, flags) { application_type = type; #ifndef QT_NO_SESSIONMANAGER is_session_restored = false; #endif #ifndef QT_NO_GESTURES gestureManager = 0; gestureWidget = 0; #endif // QT_NO_GESTURES if (!self) self = this; } QApplicationPrivate::~QApplicationPrivate() { if (self == this) self = 0; } /*! \class QApplication \brief The QApplication class manages the GUI application's control flow and main settings. \inmodule QtWidgets QApplication specializes QGuiApplication with some functionality needed for QWidget-based applications. It handles widget specific initialization, finalization, and provides session management. For any GUI application using Qt, there is precisely \b one QApplication object, no matter whether the application has 0, 1, 2 or more windows at any given time. For non-QWidget based Qt applications, use QGuiApplication instead, as it does not depend on the \l QtWidgets library. The QApplication object is accessible through the instance() function that returns a pointer equivalent to the global qApp pointer. QApplication's main areas of responsibility are: \list \li It initializes the application with the user's desktop settings such as palette(), font() and doubleClickInterval(). It keeps track of these properties in case the user changes the desktop globally, for example through some kind of control panel. \li It performs event handling, meaning that it receives events from the underlying window system and dispatches them to the relevant widgets. By using sendEvent() and postEvent() you can send your own events to widgets. \li It parses common command line arguments and sets its internal state accordingly. See the \l{QApplication::QApplication()} {constructor documentation} below for more details. \li It defines the application's look and feel, which is encapsulated in a QStyle object. This can be changed at runtime with setStyle(). \li It specifies how the application is to allocate colors. See setColorSpec() for details. \li It provides localization of strings that are visible to the user via translate(). \li It provides some magical objects like the desktop() and the clipboard(). \li It knows about the application's windows. You can ask which widget is at a certain position using widgetAt(), get a list of topLevelWidgets() and closeAllWindows(), etc. \li It manages the application's mouse cursor handling, see setOverrideCursor() \li It provides support for sophisticated \l{Session Management} {session management}. This makes it possible for applications to terminate gracefully when the user logs out, to cancel a shutdown process if termination isn't possible and even to preserve the entire application's state for a future session. See isSessionRestored(), sessionId() and commitData() and saveState() for details. \endlist Since the QApplication object does so much initialization, it \e{must} be created before any other objects related to the user interface are created. QApplication also deals with common command line arguments. Hence, it is usually a good idea to create it \e before any interpretation or modification of \c argv is done in the application itself. \table \header \li{2,1} Groups of functions \row \li System settings \li desktopSettingsAware(), setDesktopSettingsAware(), cursorFlashTime(), setCursorFlashTime(), doubleClickInterval(), setDoubleClickInterval(), setKeyboardInputInterval(), wheelScrollLines(), setWheelScrollLines(), palette(), setPalette(), font(), setFont(), fontMetrics(). \row \li Event handling \li exec(), processEvents(), exit(), quit(). sendEvent(), postEvent(), sendPostedEvents(), removePostedEvents(), hasPendingEvents(), notify(). \row \li GUI Styles \li style(), setStyle(). \row \li Color usage \li colorSpec(), setColorSpec(). \row \li Text handling \li installTranslator(), removeTranslator() translate(). \row \li Widgets \li allWidgets(), topLevelWidgets(), desktop(), activePopupWidget(), activeModalWidget(), clipboard(), focusWidget(), activeWindow(), widgetAt(). \row \li Advanced cursor handling \li overrideCursor(), setOverrideCursor(), restoreOverrideCursor(). \row \li Session management \li isSessionRestored(), sessionId(), commitData(), saveState(). \row \li Miscellaneous \li closeAllWindows(), startingUp(), closingDown(), type(). \endtable \sa QCoreApplication, QAbstractEventDispatcher, QEventLoop, QSettings */ /*! \enum QApplication::ColorSpec \value NormalColor the default color allocation policy \value CustomColor the same as NormalColor for X11; allocates colors to a palette on demand under Windows \value ManyColor the right choice for applications that use thousands of colors See setColorSpec() for full details. */ /*! \fn QWidget *QApplication::topLevelAt(const QPoint &point) Returns the top-level widget at the given \a point; returns 0 if there is no such widget. */ /*! \fn QWidget *QApplication::topLevelAt(int x, int y) \overload Returns the top-level widget at the point (\a{x}, \a{y}); returns 0 if there is no such widget. */ /* The qt_init() and qt_cleanup() functions are implemented in the qapplication_xyz.cpp file. */ void qt_init(QApplicationPrivate *priv, int type ); void qt_cleanup(); QStyle *QApplicationPrivate::app_style = 0; // default application style QString QApplicationPrivate::styleOverride; // style override #ifndef QT_NO_STYLE_STYLESHEET QString QApplicationPrivate::styleSheet; // default application stylesheet #endif QPointer QApplicationPrivate::leaveAfterRelease = 0; int QApplicationPrivate::app_cspec = QApplication::NormalColor; QPalette *QApplicationPrivate::sys_pal = 0; // default system palette QPalette *QApplicationPrivate::set_pal = 0; // default palette set by programmer QFont *QApplicationPrivate::sys_font = 0; // default system font QFont *QApplicationPrivate::set_font = 0; // default font set by programmer QIcon *QApplicationPrivate::app_icon = 0; QWidget *QApplicationPrivate::main_widget = 0; // main application widget QWidget *QApplicationPrivate::focus_widget = 0; // has keyboard input focus QWidget *QApplicationPrivate::hidden_focus_widget = 0; // will get keyboard input focus after show() QWidget *QApplicationPrivate::active_window = 0; // toplevel with keyboard focus #ifndef QT_NO_WHEELEVENT int QApplicationPrivate::wheel_scroll_lines; // number of lines to scroll #endif bool qt_in_tab_key_event = false; int qt_antialiasing_threshold = -1; QSize QApplicationPrivate::app_strut = QSize(0,0); // no default application strut int QApplicationPrivate::enabledAnimations = QPlatformTheme::GeneralUiEffect; bool QApplicationPrivate::widgetCount = false; bool QApplicationPrivate::load_testability = false; #ifdef QT_KEYPAD_NAVIGATION Qt::NavigationMode QApplicationPrivate::navigationMode = Qt::NavigationModeKeypadTabOrder; QWidget *QApplicationPrivate::oldEditFocus = 0; #endif bool qt_tabletChokeMouse = false; inline bool QApplicationPrivate::isAlien(QWidget *widget) { return widget && !widget->isWindow(); } bool Q_WIDGETS_EXPORT qt_tab_all_widgets() { if (const QPlatformTheme *theme = QGuiApplicationPrivate::platformTheme()) return theme->themeHint(QPlatformTheme::TabAllWidgets).toBool(); return true; } // ######## move to QApplicationPrivate // Default application palettes and fonts (per widget type) Q_GLOBAL_STATIC(PaletteHash, app_palettes) PaletteHash *qt_app_palettes_hash() { return app_palettes(); } Q_GLOBAL_STATIC(FontHash, app_fonts) FontHash *qt_app_fonts_hash() { return app_fonts(); } QWidgetList *QApplicationPrivate::popupWidgets = 0; // has keyboard input focus QDesktopWidget *qt_desktopWidget = 0; // root window widgets /*! \internal */ void QApplicationPrivate::process_cmdline() { // process platform-indep command line if (!qt_is_gui_used || !argc) return; int i, j; j = 1; for (i=1; i= 0) { session_key = session_id.mid(p +1); session_id = session_id.left(p); } is_session_restored = true; } #endif #ifndef QT_NO_STYLE_STYLESHEET } else if (arg == "-stylesheet" && i < argc -1) { styleSheet = QLatin1String("file:///"); styleSheet.append(QString::fromLocal8Bit(argv[++i])); } else if (arg.indexOf("-stylesheet=") != -1) { styleSheet = QLatin1String("file:///"); styleSheet.append(QString::fromLocal8Bit(arg.right(arg.length() - 12))); #endif } else if (qstrcmp(arg, "-widgetcount") == 0) { widgetCount = true; } else if (qstrcmp(arg, "-testability") == 0) { load_testability = true; } else { argv[j++] = argv[i]; } if (!s.isEmpty()) { if (app_style) { delete app_style; app_style = 0; } styleOverride = s; } } if(j < argc) { argv[j] = 0; argc = j; } } /*! Initializes the window system and constructs an application object with \a argc command line arguments in \a argv. \warning The data referred to by \a argc and \a argv must stay valid for the entire lifetime of the QApplication object. In addition, \a argc must be greater than zero and \a argv must contain at least one valid character string. The global \c qApp pointer refers to this application object. Only one application object should be created. This application object must be constructed before any \l{QPaintDevice} {paint devices} (including widgets, pixmaps, bitmaps etc.). \note \a argc and \a argv might be changed as Qt removes command line arguments that it recognizes. All Qt programs automatically support the following command line options: \list \li -style= \e style, sets the application GUI style. Possible values depend on your system configuration. If you compiled Qt with additional styles or have additional styles as plugins these will be available to the \c -style command line option. \li -style \e style, is the same as listed above. \li -stylesheet= \e stylesheet, sets the application \l styleSheet. The value must be a path to a file that contains the Style Sheet. \note Relative URLs in the Style Sheet file are relative to the Style Sheet file's path. \li -stylesheet \e stylesheet, is the same as listed above. \li -session= \e session, restores the application from an earlier \l{Session Management}{session}. \li -session \e session, is the same as listed above. \li -widgetcount, prints debug message at the end about number of widgets left undestroyed and maximum number of widgets existed at the same time \li -reverse, sets the application's layout direction to Qt::RightToLeft \li -qmljsdebugger=, activates the QML/JS debugger with a specified port. The value must be of format port:1234[,block], where block is optional and will make the application wait until a debugger connects to it. \endlist \sa arguments() */ #ifdef Q_QDOC QApplication::QApplication(int &argc, char **argv) #else QApplication::QApplication(int &argc, char **argv, int _internal) #endif : QGuiApplication(*new QApplicationPrivate(argc, argv, GuiClient, _internal)) { Q_D(QApplication); d->construct(); } /*! Constructs an application object with \a argc command line arguments in \a argv. \warning The data referred to by \a argc and \a argv must stay valid for the entire lifetime of the QApplication object. In addition, \a argc must be greater than zero and \a argv must contain at least one valid character string. The following example shows how to create an application that uses a graphical interface when available. \obsolete \snippet code/src_gui_kernel_qapplication.cpp 0 */ QApplication::QApplication(int &argc, char **argv, bool GUIenabled , int _internal) : QGuiApplication(*new QApplicationPrivate(argc, argv, GUIenabled ? GuiClient : Tty, _internal)) { Q_D(QApplication); d->construct();} /*! Constructs an application object with \a argc command line arguments in \a argv. \warning The data referred to by \a argc and \a argv must stay valid for the entire lifetime of the QApplication object. In addition, \a argc must be greater than zero and \a argv must contain at least one valid character string. */ QApplication::QApplication(int &argc, char **argv, Type type , int _internal) : QGuiApplication(*new QApplicationPrivate(argc, argv, type, _internal)) { Q_D(QApplication); d->construct(); } /*! \internal */ void QApplicationPrivate::construct() { initResources(); qt_is_gui_used = (application_type != QApplication::Tty); process_cmdline(); // Must be called before initialize() qt_init(this, application_type); initialize(); eventDispatcher->startingUp(); #ifdef QT_EVAL extern void qt_gui_eval_init(uint); qt_gui_eval_init(application_type); #endif #ifndef QT_NO_LIBRARY if(load_testability) { QLibrary testLib(QLatin1String("qttestability")); if (testLib.load()) { typedef void (*TasInitialize)(void); TasInitialize initFunction = (TasInitialize)testLib.resolve("qt_testability_init"); if (initFunction) { initFunction(); } else { qCritical("Library qttestability resolve failed!"); } } else { qCritical("Library qttestability load failed!"); } } #endif } #ifndef QT_NO_STATEMACHINE void qRegisterGuiStateMachine(); void qUnregisterGuiStateMachine(); #endif /*! \fn void QApplicationPrivate::initialize() Initializes the QApplication object, called from the constructors. */ void QApplicationPrivate::initialize() { QWidgetPrivate::mapper = new QWidgetMapper; QWidgetPrivate::allWidgets = new QWidgetSet; if (application_type != QApplication::Tty) (void) QApplication::style(); // trigger creation of application style #ifndef QT_NO_STATEMACHINE // trigger registering of QStateMachine's GUI types qRegisterGuiStateMachine(); #endif is_app_running = true; // no longer starting up Q_Q(QApplication); #ifndef QT_NO_SESSIONMANAGER // connect to the session manager session_manager = new QSessionManager(q, session_id, session_key); #endif if (qgetenv("QT_USE_NATIVE_WINDOWS").toInt() > 0) q->setAttribute(Qt::AA_NativeWindows); #ifdef Q_OS_WINCE #ifdef QT_AUTO_MAXIMIZE_THRESHOLD autoMaximizeThreshold = QT_AUTO_MAXIMIZE_THRESHOLD; #else if (qt_wince_is_mobile()) autoMaximizeThreshold = 50; else autoMaximizeThreshold = -1; #endif //QT_AUTO_MAXIMIZE_THRESHOLD #endif //Q_OS_WINCE #ifndef QT_NO_WHEELEVENT QApplicationPrivate::wheel_scroll_lines = 3; #endif if (qt_is_gui_used) initializeMultitouch(); if (QApplication::desktopSettingsAware()) if (const QPlatformTheme *theme = QGuiApplicationPrivate::platformTheme()) QApplicationPrivate::enabledAnimations = theme->themeHint(QPlatformTheme::UiEffects).toInt(); } /*! Returns the type of application (\l Tty, GuiClient, or GuiServer). The type is set when constructing the QApplication object. */ QApplication::Type QApplication::type() { if (QApplicationPrivate::instance()) return (QCoreApplication::Type)QApplicationPrivate::instance()->application_type; return Tty; } /***************************************************************************** Functions returning the active popup and modal widgets. *****************************************************************************/ /*! Returns the active popup widget. A popup widget is a special top-level widget that sets the \c Qt::WType_Popup widget flag, e.g. the QMenu widget. When the application opens a popup widget, all events are sent to the popup. Normal widgets and modal widgets cannot be accessed before the popup widget is closed. Only other popup widgets may be opened when a popup widget is shown. The popup widgets are organized in a stack. This function returns the active popup widget at the top of the stack. \sa activeModalWidget(), topLevelWidgets() */ QWidget *QApplication::activePopupWidget() { return QApplicationPrivate::popupWidgets && !QApplicationPrivate::popupWidgets->isEmpty() ? QApplicationPrivate::popupWidgets->last() : 0; } /*! Returns the active modal widget. A modal widget is a special top-level widget which is a subclass of QDialog that specifies the modal parameter of the constructor as true. A modal widget must be closed before the user can continue with other parts of the program. Modal widgets are organized in a stack. This function returns the active modal widget at the top of the stack. \sa activePopupWidget(), topLevelWidgets() */ QWidget *QApplication::activeModalWidget() { QWidgetWindow *widgetWindow = qobject_cast(modalWindow()); return widgetWindow ? widgetWindow->widget() : 0; } /*! Cleans up any window system resources that were allocated by this application. Sets the global variable \c qApp to 0. */ QApplication::~QApplication() { Q_D(QApplication); //### this should probable be done even later qt_call_post_routines(); // kill timers before closing down the dispatcher d->toolTipWakeUp.stop(); d->toolTipFallAsleep.stop(); QApplicationPrivate::is_app_closing = true; QApplicationPrivate::is_app_running = false; delete QWidgetPrivate::mapper; QWidgetPrivate::mapper = 0; // delete all widgets if (QWidgetPrivate::allWidgets) { QWidgetSet *mySet = QWidgetPrivate::allWidgets; QWidgetPrivate::allWidgets = 0; for (QWidgetSet::ConstIterator it = mySet->constBegin(); it != mySet->constEnd(); ++it) { register QWidget *w = *it; if (!w->parent()) // window w->destroy(true, true); } delete mySet; } delete qt_desktopWidget; qt_desktopWidget = 0; delete QApplicationPrivate::app_pal; QApplicationPrivate::app_pal = 0; clearSystemPalette(); delete QApplicationPrivate::set_pal; QApplicationPrivate::set_pal = 0; app_palettes()->clear(); delete QApplicationPrivate::sys_font; QApplicationPrivate::sys_font = 0; delete QApplicationPrivate::set_font; QApplicationPrivate::set_font = 0; app_fonts()->clear(); delete QApplicationPrivate::app_style; QApplicationPrivate::app_style = 0; delete QApplicationPrivate::app_icon; QApplicationPrivate::app_icon = 0; #ifndef QT_NO_DRAGANDDROP if (qt_is_gui_used) delete QDragManager::self(); #endif d->cleanupMultitouch(); qt_cleanup(); if (QApplicationPrivate::widgetCount) qDebug("Widgets left: %i Max widgets: %i \n", QWidgetPrivate::instanceCounter, QWidgetPrivate::maxInstances); #ifndef QT_NO_SESSIONMANAGER delete d->session_manager; d->session_manager = 0; #endif //QT_NO_SESSIONMANAGER QApplicationPrivate::obey_desktop_settings = true; QApplicationPrivate::app_strut = QSize(0, 0); QApplicationPrivate::enabledAnimations = QPlatformTheme::GeneralUiEffect; QApplicationPrivate::widgetCount = false; #ifndef QT_NO_STATEMACHINE // trigger unregistering of QStateMachine's GUI types qUnregisterGuiStateMachine(); #endif } /*! \fn QWidget *QApplication::widgetAt(const QPoint &point) Returns the widget at global screen position \a point, or 0 if there is no Qt widget there. This function can be slow. \sa QCursor::pos(), QWidget::grabMouse(), QWidget::grabKeyboard() */ QWidget *QApplication::widgetAt(const QPoint &p) { QWidget *window = QApplication::topLevelAt(p); if (!window) return 0; QWidget *child = 0; if (!window->testAttribute(Qt::WA_TransparentForMouseEvents)) child = window->childAt(window->mapFromGlobal(p)); if (child) return child; if (window->testAttribute(Qt::WA_TransparentForMouseEvents)) { //shoot a hole in the widget and try once again, //suboptimal on Qt for Embedded Linux where we do //know the stacking order of the toplevels. int x = p.x(); int y = p.y(); QRegion oldmask = window->mask(); QPoint wpoint = window->mapFromGlobal(QPoint(x, y)); QRegion newmask = (oldmask.isEmpty() ? QRegion(window->rect()) : oldmask) - QRegion(wpoint.x(), wpoint.y(), 1, 1); window->setMask(newmask); QWidget *recurse = 0; if (QApplication::topLevelAt(p) != window) // verify recursion will terminate recurse = widgetAt(x, y); if (oldmask.isEmpty()) window->clearMask(); else window->setMask(oldmask); return recurse; } return window; } /*! \fn QWidget *QApplication::widgetAt(int x, int y) \overload Returns the widget at global screen position (\a x, \a y), or 0 if there is no Qt widget there. */ /*! \internal */ bool QApplication::compressEvent(QEvent *event, QObject *receiver, QPostEventList *postedEvents) { if ((event->type() == QEvent::UpdateRequest || event->type() == QEvent::LayoutRequest || event->type() == QEvent::Resize || event->type() == QEvent::Move || event->type() == QEvent::LanguageChange || event->type() == QEvent::InputMethod)) { for (QPostEventList::const_iterator it = postedEvents->constBegin(); it != postedEvents->constEnd(); ++it) { const QPostEvent &cur = *it; if (cur.receiver != receiver || cur.event == 0 || cur.event->type() != event->type()) continue; if (cur.event->type() == QEvent::LayoutRequest || cur.event->type() == QEvent::UpdateRequest) { ; } else if (cur.event->type() == QEvent::Resize) { ((QResizeEvent *)(cur.event))->s = ((QResizeEvent *)event)->s; } else if (cur.event->type() == QEvent::Move) { ((QMoveEvent *)(cur.event))->p = ((QMoveEvent *)event)->p; } else if (cur.event->type() == QEvent::LanguageChange) { ; } else if ( cur.event->type() == QEvent::InputMethod ) { *(QInputMethodEvent *)(cur.event) = *(QInputMethodEvent *)event; } else { continue; } delete event; return true; } return false; } return QGuiApplication::compressEvent(event, receiver, postedEvents); } /*! \property QApplication::styleSheet \brief the application style sheet \since 4.2 By default, this property returns an empty string unless the user specifies the \c{-stylesheet} option on the command line when running the application. \sa QWidget::setStyle(), {Qt Style Sheets} */ /*! \property QApplication::autoMaximizeThreshold \since 4.4 \brief defines a threshold for auto maximizing widgets \b{The auto maximize threshold is only available as part of Qt for Windows CE.} This property defines a threshold for the size of a window as a percentage of the screen size. If the minimum size hint of a window exceeds the threshold, calling show() will cause the window to be maximized automatically. Setting the threshold to 100 or greater means that the widget will always be maximized. Alternatively, setting the threshold to 50 means that the widget will be maximized only if the vertical minimum size hint is at least 50% of the vertical screen size. Setting the threshold to -1 disables the feature. On Windows CE the default is -1 (i.e., it is disabled). On Windows Mobile the default is 40. */ /*! \property QApplication::autoSipEnabled \since 4.5 \brief toggles automatic SIP (software input panel) visibility Set this property to \c true to automatically display the SIP when entering widgets that accept keyboard input. This property only affects widgets with the WA_InputMethodEnabled attribute set, and is typically used to launch a virtual keyboard on devices which have very few or no keys. \b{ The property only has an effect on platforms which use software input panels, such as Windows CE.} The default is platform dependent. */ #ifdef Q_OS_WINCE void QApplication::setAutoMaximizeThreshold(const int threshold) { QApplicationPrivate::autoMaximizeThreshold = threshold; } int QApplication::autoMaximizeThreshold() const { return QApplicationPrivate::autoMaximizeThreshold; } #endif void QApplication::setAutoSipEnabled(const bool enabled) { QApplicationPrivate::autoSipEnabled = enabled; } bool QApplication::autoSipEnabled() const { return QApplicationPrivate::autoSipEnabled; } #ifndef QT_NO_STYLE_STYLESHEET QString QApplication::styleSheet() const { return QApplicationPrivate::styleSheet; } void QApplication::setStyleSheet(const QString& styleSheet) { QApplicationPrivate::styleSheet = styleSheet; QStyleSheetStyle *proxy = qobject_cast(QApplicationPrivate::app_style); if (styleSheet.isEmpty()) { // application style sheet removed if (!proxy) return; // there was no stylesheet before setStyle(proxy->base); } else if (proxy) { // style sheet update, just repolish proxy->repolish(qApp); } else { // stylesheet set the first time QStyleSheetStyle *newProxy = new QStyleSheetStyle(QApplicationPrivate::app_style); QApplicationPrivate::app_style->setParent(newProxy); setStyle(newProxy); } } #endif // QT_NO_STYLE_STYLESHEET /*! Returns the application's style object. \sa setStyle(), QStyle */ QStyle *QApplication::style() { if (QApplicationPrivate::app_style) return QApplicationPrivate::app_style; if (qApp->type() == QApplication::Tty) { Q_ASSERT(!"No style available in non-gui applications!"); return 0; } if (!QApplicationPrivate::app_style) { // Compile-time search for default style // QString style; #ifdef QT_BUILD_INTERNAL QString envStyle = QString::fromLocal8Bit(qgetenv("QT_STYLE_OVERRIDE")); #else QString envStyle; #endif if (!QApplicationPrivate::styleOverride.isEmpty()) { style = QApplicationPrivate::styleOverride; } else if (!envStyle.isEmpty()) { style = envStyle; } else { style = QApplicationPrivate::desktopStyleKey(); } QStyle *&app_style = QApplicationPrivate::app_style; app_style = QStyleFactory::create(style); if (!app_style) { QStringList styles = QStyleFactory::keys(); for (int i = 0; i < styles.size(); ++i) { if ((app_style = QStyleFactory::create(styles.at(i)))) break; } } if (!app_style) { Q_ASSERT(!"No styles available!"); return 0; } } // take ownership of the style QApplicationPrivate::app_style->setParent(qApp); initSystemPalette(); if (QApplicationPrivate::set_pal) // repolish set palette with the new style QApplication::setPalette(*QApplicationPrivate::set_pal); #ifndef QT_NO_STYLE_STYLESHEET if (!QApplicationPrivate::styleSheet.isEmpty()) { qApp->setStyleSheet(QApplicationPrivate::styleSheet); } else #endif QApplicationPrivate::app_style->polish(qApp); return QApplicationPrivate::app_style; } /*! Sets the application's GUI style to \a style. Ownership of the style object is transferred to QApplication, so QApplication will delete the style object on application exit or when a new style is set and the old style is still the parent of the application object. Example usage: \snippet code/src_gui_kernel_qapplication.cpp 1 When switching application styles, the color palette is set back to the initial colors or the system defaults. This is necessary since certain styles have to adapt the color palette to be fully style-guide compliant. Setting the style before a palette has been set, i.e., before creating QApplication, will cause the application to use QStyle::standardPalette() for the palette. \warning Qt style sheets are currently not supported for custom QStyle subclasses. We plan to address this in some future release. \sa style(), QStyle, setPalette(), desktopSettingsAware() */ void QApplication::setStyle(QStyle *style) { if (!style || style == QApplicationPrivate::app_style) return; QWidgetList all = allWidgets(); // clean up the old style if (QApplicationPrivate::app_style) { if (QApplicationPrivate::is_app_running && !QApplicationPrivate::is_app_closing) { for (QWidgetList::ConstIterator it = all.constBegin(); it != all.constEnd(); ++it) { register QWidget *w = *it; if (!(w->windowType() == Qt::Desktop) && // except desktop w->testAttribute(Qt::WA_WState_Polished)) { // has been polished QApplicationPrivate::app_style->unpolish(w); } } } QApplicationPrivate::app_style->unpolish(qApp); } QStyle *old = QApplicationPrivate::app_style; // save #ifndef QT_NO_STYLE_STYLESHEET if (!QApplicationPrivate::styleSheet.isEmpty() && !qobject_cast(style)) { // we have a stylesheet already and a new style is being set QStyleSheetStyle *newProxy = new QStyleSheetStyle(style); style->setParent(newProxy); QApplicationPrivate::app_style = newProxy; } else #endif // QT_NO_STYLE_STYLESHEET QApplicationPrivate::app_style = style; QApplicationPrivate::app_style->setParent(qApp); // take ownership // take care of possible palette requirements of certain gui // styles. Do it before polishing the application since the style // might call QApplication::setPalette() itself if (QApplicationPrivate::set_pal) { QApplication::setPalette(*QApplicationPrivate::set_pal); } else if (QApplicationPrivate::sys_pal) { QApplicationPrivate::initializeWidgetPaletteHash(); QApplicationPrivate::setPalette_helper(*QApplicationPrivate::sys_pal, /*className=*/0, /*clearWidgetPaletteHash=*/false); } else if (!QApplicationPrivate::sys_pal) { // Initialize the sys_pal if it hasn't happened yet... QApplicationPrivate::setSystemPalette(QApplicationPrivate::app_style->standardPalette()); } // initialize the application with the new style QApplicationPrivate::app_style->polish(qApp); // re-polish existing widgets if necessary if (QApplicationPrivate::is_app_running && !QApplicationPrivate::is_app_closing) { for (QWidgetList::ConstIterator it1 = all.constBegin(); it1 != all.constEnd(); ++it1) { register QWidget *w = *it1; if (w->windowType() != Qt::Desktop && w->testAttribute(Qt::WA_WState_Polished)) { if (w->style() == QApplicationPrivate::app_style) QApplicationPrivate::app_style->polish(w); // repolish #ifndef QT_NO_STYLE_STYLESHEET else w->setStyleSheet(w->styleSheet()); // touch #endif } } for (QWidgetList::ConstIterator it2 = all.constBegin(); it2 != all.constEnd(); ++it2) { register QWidget *w = *it2; if (w->windowType() != Qt::Desktop && !w->testAttribute(Qt::WA_SetStyle)) { QEvent e(QEvent::StyleChange); QApplication::sendEvent(w, &e); w->update(); } } } #ifndef QT_NO_STYLE_STYLESHEET if (QStyleSheetStyle *oldProxy = qobject_cast(old)) { oldProxy->deref(); } else #endif if (old && old->parent() == qApp) { delete old; } if (QApplicationPrivate::focus_widget) { QFocusEvent in(QEvent::FocusIn, Qt::OtherFocusReason); QApplication::sendEvent(QApplicationPrivate::focus_widget->style(), &in); QApplicationPrivate::focus_widget->update(); } } /*! \overload Requests a QStyle object for \a style from the QStyleFactory. The string must be one of the QStyleFactory::keys(), typically one of "windows", "fusion", "windowsxp", or "macintosh". Style names are case insensitive. Returns 0 if an unknown \a style is passed, otherwise the QStyle object returned is set as the application's GUI style. \warning To ensure that the application's style is set correctly, it is best to call this function before the QApplication constructor, if possible. */ QStyle* QApplication::setStyle(const QString& style) { QStyle *s = QStyleFactory::create(style); if (!s) return 0; setStyle(s); return s; } /*! Returns the color specification. \sa QApplication::setColorSpec() */ int QApplication::colorSpec() { return QApplicationPrivate::app_cspec; } /*! Sets the color specification for the application to \a spec. The color specification controls how the application allocates colors when run on a display with a limited amount of colors, e.g. 8 bit / 256 color displays. The color specification must be set before you create the QApplication object. The options are: \list \li QApplication::NormalColor. This is the default color allocation strategy. Use this option if your application uses buttons, menus, texts and pixmaps with few colors. With this option, the application uses system global colors. This works fine for most applications under X11, but on the Windows platform, it may cause dithering of non-standard colors. \li QApplication::CustomColor. Use this option if your application needs a small number of custom colors. On X11, this option is the same as NormalColor. On Windows, Qt creates a Windows palette, and allocates colors to it on demand. \li QApplication::ManyColor. Use this option if your application is very color hungry, e.g., it requires thousands of colors. \br Under X11 the effect is: \list \li For 256-color displays which have at best a 256 color true color visual, the default visual is used, and colors are allocated from a color cube. The color cube is the 6x6x6 (216 color) "Web palette" (the red, green, and blue components always have one of the following values: 0x00, 0x33, 0x66, 0x99, 0xCC, or 0xFF), but the number of colors can be changed by the \e -ncols option. The user can force the application to use the true color visual with the \l{QApplication::QApplication()}{-visual} option. \li For 256-color displays which have a true color visual with more than 256 colors, use that visual. Silicon Graphics X servers this feature, for example. They provide an 8 bit visual by default but can deliver true color when asked. \endlist On Windows, Qt creates a Windows palette, and fills it with a color cube. \endlist Be aware that the CustomColor and ManyColor choices may lead to colormap flashing: The foreground application gets (most) of the available colors, while the background windows will look less attractive. Example: \snippet code/src_gui_kernel_qapplication.cpp 2 \sa colorSpec() */ void QApplication::setColorSpec(int spec) { if (qApp) qWarning("QApplication::setColorSpec: This function must be " "called before the QApplication object is created"); QApplicationPrivate::app_cspec = spec; } /*! \property QApplication::globalStrut \brief the minimum size that any GUI element that the user can interact with should have For example, no button should be resized to be smaller than the global strut size. The strut size should be considered when reimplementing GUI controls that may be used on touch-screens or similar I/O devices. Example: \snippet code/src_gui_kernel_qapplication.cpp 3 By default, this property contains a QSize object with zero width and height. */ QSize QApplication::globalStrut() { return QApplicationPrivate::app_strut; } void QApplication::setGlobalStrut(const QSize& strut) { QApplicationPrivate::app_strut = strut; } /*! \fn QPalette QApplication::palette(const QWidget* widget) \overload If a \a widget is passed, the default palette for the widget's class is returned. This may or may not be the application palette. In most cases there is no special palette for certain types of widgets, but one notable exception is the popup menu under Windows, if the user has defined a special background color for menus in the display settings. \sa setPalette(), QWidget::palette() */ QPalette QApplication::palette(const QWidget* w) { PaletteHash *hash = app_palettes(); if (w && hash && hash->size()) { QHash::ConstIterator it = hash->constFind(w->metaObject()->className()); if (it != hash->constEnd()) return *it; for (it = hash->constBegin(); it != hash->constEnd(); ++it) { if (w->inherits(it.key())) return it.value(); } } return palette(); } /*! \overload Returns the palette for widgets of the given \a className. \sa setPalette(), QWidget::palette() */ QPalette QApplication::palette(const char *className) { if (!QApplicationPrivate::app_pal) palette(); PaletteHash *hash = app_palettes(); if (className && hash && hash->size()) { QHash::ConstIterator it = hash->constFind(className); if (it != hash->constEnd()) return *it; } return *QApplicationPrivate::app_pal; } void QApplicationPrivate::setPalette_helper(const QPalette &palette, const char* className, bool clearWidgetPaletteHash) { QPalette pal = palette; if (QApplicationPrivate::app_style) QApplicationPrivate::app_style->polish(pal); // NB: non-const reference bool all = false; PaletteHash *hash = app_palettes(); if (!className) { if (QApplicationPrivate::app_pal && pal.isCopyOf(*QApplicationPrivate::app_pal)) return; if (!QApplicationPrivate::app_pal) QApplicationPrivate::app_pal = new QPalette(pal); else *QApplicationPrivate::app_pal = pal; if (hash && hash->size()) { all = true; if (clearWidgetPaletteHash) hash->clear(); } } else if (hash) { hash->insert(className, pal); } if (QApplicationPrivate::is_app_running && !QApplicationPrivate::is_app_closing) { // Send ApplicationPaletteChange to qApp itself, and to the widgets. QEvent e(QEvent::ApplicationPaletteChange); QApplication::sendEvent(QApplication::instance(), &e); QWidgetList wids = QApplication::allWidgets(); for (QWidgetList::ConstIterator it = wids.constBegin(); it != wids.constEnd(); ++it) { register QWidget *w = *it; if (all || (!className && w->isWindow()) || w->inherits(className)) // matching class QApplication::sendEvent(w, &e); } // Send to all scenes as well. #ifndef QT_NO_GRAPHICSVIEW QList &scenes = qApp->d_func()->scene_list; for (QList::ConstIterator it = scenes.constBegin(); it != scenes.constEnd(); ++it) { QApplication::sendEvent(*it, &e); } #endif //QT_NO_GRAPHICSVIEW } if (!className && (!QApplicationPrivate::sys_pal || !palette.isCopyOf(*QApplicationPrivate::sys_pal))) { if (!QApplicationPrivate::set_pal) QApplicationPrivate::set_pal = new QPalette(palette); else *QApplicationPrivate::set_pal = palette; } } /*! Changes the default application palette to \a palette. If \a className is passed, the change applies only to widgets that inherit \a className (as reported by QObject::inherits()). If \a className is left 0, the change affects all widgets, thus overriding any previously set class specific palettes. The palette may be changed according to the current GUI style in QStyle::polish(). \warning Do not use this function in conjunction with \l{Qt Style Sheets}. When using style sheets, the palette of a widget can be customized using the "color", "background-color", "selection-color", "selection-background-color" and "alternate-background-color". \note Some styles do not use the palette for all drawing, for instance, if they make use of native theme engines. This is the case for the Windows XP, Windows Vista, and Mac OS X styles. \sa QWidget::setPalette(), palette(), QStyle::polish() */ void QApplication::setPalette(const QPalette &palette, const char* className) { QApplicationPrivate::setPalette_helper(palette, className, /*clearWidgetPaletteHash=*/ true); } void QApplicationPrivate::setSystemPalette(const QPalette &pal) { QPalette adjusted; #if 0 // adjust the system palette to avoid dithering QColormap cmap = QColormap::instance(); if (cmap.depths() > 4 && cmap.depths() < 24) { for (int g = 0; g < QPalette::NColorGroups; g++) for (int i = 0; i < QPalette::NColorRoles; i++) { QColor color = pal.color((QPalette::ColorGroup)g, (QPalette::ColorRole)i); color = cmap.colorAt(cmap.pixel(color)); adjusted.setColor((QPalette::ColorGroup)g, (QPalette::ColorRole) i, color); } } #else adjusted = pal; #endif if (!sys_pal) sys_pal = new QPalette(adjusted); else *sys_pal = adjusted; if (!QApplicationPrivate::set_pal) QApplication::setPalette(*sys_pal); } /*! Returns the default application font. \sa fontMetrics(), QWidget::font() */ QFont QApplication::font() { return QGuiApplication::font(); } /*! \overload Returns the default font for the \a widget. \sa fontMetrics(), QWidget::setFont() */ QFont QApplication::font(const QWidget *widget) { FontHash *hash = app_fonts(); if (widget && hash && hash->size()) { QHash::ConstIterator it = hash->constFind(widget->metaObject()->className()); if (it != hash->constEnd()) return it.value(); for (it = hash->constBegin(); it != hash->constEnd(); ++it) { if (widget->inherits(it.key())) return it.value(); } } return font(); } /*! \overload Returns the font for widgets of the given \a className. \sa setFont(), QWidget::font() */ QFont QApplication::font(const char *className) { FontHash *hash = app_fonts(); if (className && hash && hash->size()) { QHash::ConstIterator it = hash->constFind(className); if (it != hash->constEnd()) return *it; } return font(); } /*! Changes the default application font to \a font. If \a className is passed, the change applies only to classes that inherit \a className (as reported by QObject::inherits()). On application start-up, the default font depends on the window system. It can vary depending on both the window system version and the locale. This function lets you override the default font; but overriding may be a bad idea because, for example, some locales need extra large fonts to support their special characters. \warning Do not use this function in conjunction with \l{Qt Style Sheets}. The font of an application can be customized using the "font" style sheet property. To set a bold font for all QPushButtons, set the application styleSheet() as "QPushButton { font: bold }" \sa font(), fontMetrics(), QWidget::setFont() */ void QApplication::setFont(const QFont &font, const char *className) { bool all = false; FontHash *hash = app_fonts(); if (!className) { QGuiApplication::setFont(font); if (hash && hash->size()) { all = true; hash->clear(); } } else if (hash) { hash->insert(className, font); } if (QApplicationPrivate::is_app_running && !QApplicationPrivate::is_app_closing) { // Send ApplicationFontChange to qApp itself, and to the widgets. QEvent e(QEvent::ApplicationFontChange); QApplication::sendEvent(QApplication::instance(), &e); QWidgetList wids = QApplication::allWidgets(); for (QWidgetList::ConstIterator it = wids.constBegin(); it != wids.constEnd(); ++it) { register QWidget *w = *it; if (all || (!className && w->isWindow()) || w->inherits(className)) // matching class sendEvent(w, &e); } #ifndef QT_NO_GRAPHICSVIEW // Send to all scenes as well. QList &scenes = qApp->d_func()->scene_list; for (QList::ConstIterator it = scenes.constBegin(); it != scenes.constEnd(); ++it) { QApplication::sendEvent(*it, &e); } #endif //QT_NO_GRAPHICSVIEW } if (!className && (!QApplicationPrivate::sys_font || !font.isCopyOf(*QApplicationPrivate::sys_font))) { if (!QApplicationPrivate::set_font) QApplicationPrivate::set_font = new QFont(font); else *QApplicationPrivate::set_font = font; } } /*! \internal */ void QApplicationPrivate::setSystemFont(const QFont &font) { if (!sys_font) sys_font = new QFont(font); else *sys_font = font; if (!QApplicationPrivate::set_font) QApplication::setFont(*sys_font); } /*! \internal */ QString QApplicationPrivate::desktopStyleKey() { // The platform theme might return a style that is not available, find // first valid one. if (const QPlatformTheme *theme = QGuiApplicationPrivate::platformTheme()) { const QStringList availableKeys = QStyleFactory::keys(); foreach (const QString &style, theme->themeHint(QPlatformTheme::StyleNames).toStringList()) if (availableKeys.contains(style, Qt::CaseInsensitive)) return style; } return QString(); } /*! \property QApplication::windowIcon \brief the default window icon \sa QWidget::setWindowIcon(), {Setting the Application Icon} */ QIcon QApplication::windowIcon() { return QApplicationPrivate::app_icon ? *QApplicationPrivate::app_icon : QIcon(); } void QApplication::setWindowIcon(const QIcon &icon) { if (!QApplicationPrivate::app_icon) QApplicationPrivate::app_icon = new QIcon(); *QApplicationPrivate::app_icon = icon; if (QApplicationPrivate::is_app_running && !QApplicationPrivate::is_app_closing) { QEvent e(QEvent::ApplicationWindowIconChange); QWidgetList all = QApplication::allWidgets(); for (QWidgetList::ConstIterator it = all.constBegin(); it != all.constEnd(); ++it) { register QWidget *w = *it; if (w->isWindow()) sendEvent(w, &e); } } } /*! Returns a list of the top-level widgets (windows) in the application. \note Some of the top-level widgets may be hidden, for example a tooltip if no tooltip is currently shown. Example: \snippet code/src_gui_kernel_qapplication.cpp 4 \sa allWidgets(), QWidget::isWindow(), QWidget::isHidden() */ QWidgetList QApplication::topLevelWidgets() { QWidgetList list; QWidgetList all = allWidgets(); for (QWidgetList::ConstIterator it = all.constBegin(); it != all.constEnd(); ++it) { QWidget *w = *it; if (w->isWindow() && w->windowType() != Qt::Desktop) list.append(w); } return list; } /*! Returns a list of all the widgets in the application. The list is empty (QList::isEmpty()) if there are no widgets. \note Some of the widgets may be hidden. Example: \snippet code/src_gui_kernel_qapplication.cpp 5 \sa topLevelWidgets(), QWidget::isVisible() */ QWidgetList QApplication::allWidgets() { if (QWidgetPrivate::allWidgets) return QWidgetPrivate::allWidgets->toList(); return QWidgetList(); } /*! Returns the application widget that has the keyboard input focus, or 0 if no widget in this application has the focus. \sa QWidget::setFocus(), QWidget::hasFocus(), activeWindow(), focusChanged() */ QWidget *QApplication::focusWidget() { return QApplicationPrivate::focus_widget; } void QApplicationPrivate::setFocusWidget(QWidget *focus, Qt::FocusReason reason) { #ifndef QT_NO_GRAPHICSVIEW if (focus && focus->window()->graphicsProxyWidget()) return; #endif hidden_focus_widget = 0; if (focus != focus_widget) { if (focus && focus->isHidden()) { hidden_focus_widget = focus; return; } if (focus && (reason == Qt::BacktabFocusReason || reason == Qt::TabFocusReason) && qt_in_tab_key_event) focus->window()->setAttribute(Qt::WA_KeyboardFocusChange); else if (focus && reason == Qt::ShortcutFocusReason) { focus->window()->setAttribute(Qt::WA_KeyboardFocusChange); } QWidget *prev = focus_widget; focus_widget = focus; if(focus_widget) focus_widget->d_func()->setFocus_sys(); if (reason != Qt::NoFocusReason) { //send events if (prev) { #ifdef QT_KEYPAD_NAVIGATION if (QApplication::keypadNavigationEnabled()) { if (prev->hasEditFocus() && reason != Qt::PopupFocusReason) prev->setEditFocus(false); } #endif QFocusEvent out(QEvent::FocusOut, reason); QPointer that = prev; QApplication::sendEvent(prev, &out); if (that) QApplication::sendEvent(that->style(), &out); } if(focus && QApplicationPrivate::focus_widget == focus) { QFocusEvent in(QEvent::FocusIn, reason); QPointer that = focus; QApplication::sendEvent(focus, &in); if (that) QApplication::sendEvent(that->style(), &in); } emit qApp->focusChanged(prev, focus_widget); } } } /*! Returns the application top-level window that has the keyboard input focus, or 0 if no application window has the focus. There might be an activeWindow() even if there is no focusWidget(), for example if no widget in that window accepts key events. \sa QWidget::setFocus(), QWidget::hasFocus(), focusWidget() */ QWidget *QApplication::activeWindow() { return QApplicationPrivate::active_window; } /*! Returns display (screen) font metrics for the application font. \sa font(), setFont(), QWidget::fontMetrics(), QPainter::fontMetrics() */ QFontMetrics QApplication::fontMetrics() { return desktop()->fontMetrics(); } /*! Closes all top-level windows. This function is particularly useful for applications with many top-level windows. It could, for example, be connected to a \uicontrol{Exit} entry in the \uicontrol{File} menu: \snippet mainwindows/mdi/mainwindow.cpp 0 The windows are closed in random order, until one window does not accept the close event. The application quits when the last window was successfully closed; this can be turned off by setting \l quitOnLastWindowClosed to false. \sa quitOnLastWindowClosed, lastWindowClosed(), QWidget::close(), QWidget::closeEvent(), lastWindowClosed(), quit(), topLevelWidgets(), QWidget::isWindow() */ void QApplication::closeAllWindows() { bool did_close = true; QWidget *w; while ((w = activeModalWidget()) && did_close) { if (!w->isVisible() || w->data->is_closing) break; did_close = w->close(); } QWidgetList list = QApplication::topLevelWidgets(); for (int i = 0; did_close && i < list.size(); ++i) { w = list.at(i); if (w->isVisible() && w->windowType() != Qt::Desktop && !w->data->is_closing) { did_close = w->close(); list = QApplication::topLevelWidgets(); i = -1; } } } /*! Displays a simple message box about Qt. The message includes the version number of Qt being used by the application. This is useful for inclusion in the \uicontrol Help menu of an application, as shown in the \l{mainwindows/menus}{Menus} example. This function is a convenience slot for QMessageBox::aboutQt(). */ void QApplication::aboutQt() { #ifndef QT_NO_MESSAGEBOX QMessageBox::aboutQt(activeWindow()); #endif // QT_NO_MESSAGEBOX } /*! \since 4.1 \fn void QApplication::focusChanged(QWidget *old, QWidget *now) This signal is emitted when the widget that has keyboard focus changed from \a old to \a now, i.e., because the user pressed the tab-key, clicked into a widget or changed the active window. Both \a old and \a now can be the null-pointer. The signal is emitted after both widget have been notified about the change through QFocusEvent. \sa QWidget::setFocus(), QWidget::clearFocus(), Qt::FocusReason */ /*!\reimp */ bool QApplication::event(QEvent *e) { Q_D(QApplication); if(e->type() == QEvent::Close) { QCloseEvent *ce = static_cast(e); ce->accept(); closeAllWindows(); QWidgetList list = topLevelWidgets(); for (int i = 0; i < list.size(); ++i) { QWidget *w = list.at(i); if (w->isVisible() && !(w->windowType() == Qt::Desktop) && !(w->windowType() == Qt::Popup) && (!(w->windowType() == Qt::Dialog) || !w->parentWidget())) { ce->ignore(); break; } } if (ce->isAccepted()) { return true; } #ifndef Q_OS_WIN } else if (e->type() == QEvent::LocaleChange) { // on Windows the event propagation is taken care by the // WM_SETTINGCHANGE event handler. QWidgetList list = topLevelWidgets(); for (int i = 0; i < list.size(); ++i) { QWidget *w = list.at(i); if (!(w->windowType() == Qt::Desktop)) { if (!w->testAttribute(Qt::WA_SetLocale)) w->d_func()->setLocale_helper(QLocale(), true); } } #endif } else if (e->type() == QEvent::Timer) { QTimerEvent *te = static_cast(e); Q_ASSERT(te != 0); if (te->timerId() == d->toolTipWakeUp.timerId()) { d->toolTipWakeUp.stop(); if (d->toolTipWidget) { QWidget *w = d->toolTipWidget->window(); // show tooltip if WA_AlwaysShowToolTips is set, or if // any ancestor of d->toolTipWidget is the active // window bool showToolTip = w->testAttribute(Qt::WA_AlwaysShowToolTips); while (w && !showToolTip) { showToolTip = w->isActiveWindow(); w = w->parentWidget(); w = w ? w->window() : 0; } if (showToolTip) { QHelpEvent e(QEvent::ToolTip, d->toolTipPos, d->toolTipGlobalPos); QApplication::sendEvent(d->toolTipWidget, &e); if (e.isAccepted()) d->toolTipFallAsleep.start(2000, this); } } } else if (te->timerId() == d->toolTipFallAsleep.timerId()) { d->toolTipFallAsleep.stop(); } } if(e->type() == QEvent::LanguageChange) { QWidgetList list = topLevelWidgets(); for (int i = 0; i < list.size(); ++i) { QWidget *w = list.at(i); if (!(w->windowType() == Qt::Desktop)) postEvent(w, new QEvent(QEvent::LanguageChange)); } } return QGuiApplication::event(e); } /*! \fn void QApplication::syncX() Was used to synchronize with the X server in 4.x, here for source compatibility. \internal \obsolete */ void QApplicationPrivate::notifyLayoutDirectionChange() { QWidgetList list = QApplication::topLevelWidgets(); for (int i = 0; i < list.size(); ++i) { QWidget *w = list.at(i); QEvent ev(QEvent::ApplicationLayoutDirectionChange); QCoreApplication::sendEvent(w, &ev); } } /*! \fn void QApplication::setActiveWindow(QWidget* active) Sets the active window to the \a active widget in response to a system event. The function is called from the platform specific event handlers. \warning This function does \e not set the keyboard focus to the active widget. Call QWidget::activateWindow() instead. It sets the activeWindow() and focusWidget() attributes and sends proper \l{QEvent::WindowActivate}{WindowActivate}/\l{QEvent::WindowDeactivate} {WindowDeactivate} and \l{QEvent::FocusIn}{FocusIn}/\l{QEvent::FocusOut} {FocusOut} events to all appropriate widgets. The window will then be painted in active state (e.g. cursors in line edits will blink), and it will have tool tips enabled. \sa activeWindow(), QWidget::activateWindow() */ void QApplication::setActiveWindow(QWidget* act) { QWidget* window = act?act->window():0; if (QApplicationPrivate::active_window == window) return; #ifndef QT_NO_GRAPHICSVIEW if (window && window->graphicsProxyWidget()) { // Activate the proxy's view->viewport() ? return; } #endif QWidgetList toBeActivated; QWidgetList toBeDeactivated; if (QApplicationPrivate::active_window) { if (style()->styleHint(QStyle::SH_Widget_ShareActivation, 0, QApplicationPrivate::active_window)) { QWidgetList list = topLevelWidgets(); for (int i = 0; i < list.size(); ++i) { QWidget *w = list.at(i); if (w->isVisible() && w->isActiveWindow()) toBeDeactivated.append(w); } } else { toBeDeactivated.append(QApplicationPrivate::active_window); } } if (QApplicationPrivate::focus_widget) { if (QApplicationPrivate::focus_widget->testAttribute(Qt::WA_InputMethodEnabled)) qApp->inputMethod()->commit(); QFocusEvent focusAboutToChange(QEvent::FocusAboutToChange, Qt::ActiveWindowFocusReason); QApplication::sendEvent(QApplicationPrivate::focus_widget, &focusAboutToChange); } QApplicationPrivate::active_window = window; if (QApplicationPrivate::active_window) { if (style()->styleHint(QStyle::SH_Widget_ShareActivation, 0, QApplicationPrivate::active_window)) { QWidgetList list = topLevelWidgets(); for (int i = 0; i < list.size(); ++i) { QWidget *w = list.at(i); if (w->isVisible() && w->isActiveWindow()) toBeActivated.append(w); } } else { toBeActivated.append(QApplicationPrivate::active_window); } } // first the activation/deactivation events QEvent activationChange(QEvent::ActivationChange); QEvent windowActivate(QEvent::WindowActivate); QEvent windowDeactivate(QEvent::WindowDeactivate); for (int i = 0; i < toBeActivated.size(); ++i) { QWidget *w = toBeActivated.at(i); sendSpontaneousEvent(w, &windowActivate); sendSpontaneousEvent(w, &activationChange); } for(int i = 0; i < toBeDeactivated.size(); ++i) { QWidget *w = toBeDeactivated.at(i); sendSpontaneousEvent(w, &windowDeactivate); sendSpontaneousEvent(w, &activationChange); } if (QApplicationPrivate::popupWidgets == 0) { // !inPopupMode() // then focus events if (!QApplicationPrivate::active_window && QApplicationPrivate::focus_widget) { QApplicationPrivate::setFocusWidget(0, Qt::ActiveWindowFocusReason); } else if (QApplicationPrivate::active_window) { QWidget *w = QApplicationPrivate::active_window->focusWidget(); if (w && w->isVisible() /*&& w->focusPolicy() != QWidget::NoFocus*/) w->setFocus(Qt::ActiveWindowFocusReason); else { w = QApplicationPrivate::focusNextPrevChild_helper(QApplicationPrivate::active_window, true); if (w) { w->setFocus(Qt::ActiveWindowFocusReason); } else { // If the focus widget is not in the activate_window, clear the focus w = QApplicationPrivate::focus_widget; if (!w && QApplicationPrivate::active_window->focusPolicy() != Qt::NoFocus) QApplicationPrivate::setFocusWidget(QApplicationPrivate::active_window, Qt::ActiveWindowFocusReason); else if (!QApplicationPrivate::active_window->isAncestorOf(w)) QApplicationPrivate::setFocusWidget(0, Qt::ActiveWindowFocusReason); } } } } } /*!internal * Helper function that returns the new focus widget, but does not set the focus reason. * Returns 0 if a new focus widget could not be found. * Shared with QGraphicsProxyWidgetPrivate::findFocusChild() */ QWidget *QApplicationPrivate::focusNextPrevChild_helper(QWidget *toplevel, bool next) { uint focus_flag = qt_tab_all_widgets() ? Qt::TabFocus : Qt::StrongFocus; QWidget *f = toplevel->focusWidget(); if (!f) f = toplevel; QWidget *w = f; QWidget *test = f->d_func()->focus_next; while (test && test != f) { if ((test->focusPolicy() & focus_flag) == focus_flag && !(test->d_func()->extra && test->d_func()->extra->focus_proxy) && test->isVisibleTo(toplevel) && test->isEnabled() && !(w->windowType() == Qt::SubWindow && !w->isAncestorOf(test)) && (toplevel->windowType() != Qt::SubWindow || toplevel->isAncestorOf(test))) { w = test; if (next) break; } test = test->d_func()->focus_next; } if (w == f) { if (qt_in_tab_key_event) { w->window()->setAttribute(Qt::WA_KeyboardFocusChange); w->update(); } return 0; } return w; } /*! \fn void QApplicationPrivate::dispatchEnterLeave(QWidget* enter, QWidget* leave) \internal Creates the proper Enter/Leave event when widget \a enter is entered and widget \a leave is left. */ void QApplicationPrivate::dispatchEnterLeave(QWidget* enter, QWidget* leave) { #if 0 if (leave) { QEvent e(QEvent::Leave); QApplication::sendEvent(leave, & e); } if (enter) { QEvent e(QEvent::Enter); QApplication::sendEvent(enter, & e); } return; #endif QWidget* w ; if ((!enter && !leave) || (enter == leave)) return; #ifdef ALIEN_DEBUG qDebug() << "QApplicationPrivate::dispatchEnterLeave, ENTER:" << enter << "LEAVE:" << leave; #endif QWidgetList leaveList; QWidgetList enterList; bool sameWindow = leave && enter && leave->window() == enter->window(); if (leave && !sameWindow) { w = leave; do { leaveList.append(w); } while (!w->isWindow() && (w = w->parentWidget())); } if (enter && !sameWindow) { w = enter; do { enterList.prepend(w); } while (!w->isWindow() && (w = w->parentWidget())); } if (sameWindow) { int enterDepth = 0; int leaveDepth = 0; w = enter; while (!w->isWindow() && (w = w->parentWidget())) enterDepth++; w = leave; while (!w->isWindow() && (w = w->parentWidget())) leaveDepth++; QWidget* wenter = enter; QWidget* wleave = leave; while (enterDepth > leaveDepth) { wenter = wenter->parentWidget(); enterDepth--; } while (leaveDepth > enterDepth) { wleave = wleave->parentWidget(); leaveDepth--; } while (!wenter->isWindow() && wenter != wleave) { wenter = wenter->parentWidget(); wleave = wleave->parentWidget(); } w = leave; while (w != wleave) { leaveList.append(w); w = w->parentWidget(); } w = enter; while (w != wenter) { enterList.prepend(w); w = w->parentWidget(); } } QEvent leaveEvent(QEvent::Leave); for (int i = 0; i < leaveList.size(); ++i) { w = leaveList.at(i); if (!QApplication::activeModalWidget() || QApplicationPrivate::tryModalHelper(w, 0)) { QApplication::sendEvent(w, &leaveEvent); if (w->testAttribute(Qt::WA_Hover) && (!QApplication::activePopupWidget() || QApplication::activePopupWidget() == w->window())) { Q_ASSERT(instance()); QHoverEvent he(QEvent::HoverLeave, QPoint(-1, -1), w->mapFromGlobal(QApplicationPrivate::instance()->hoverGlobalPos), QApplication::keyboardModifiers()); qApp->d_func()->notify_helper(w, &he); } } } QPoint posEnter = QCursor::pos(); QEvent enterEvent(QEvent::Enter); for (int i = 0; i < enterList.size(); ++i) { w = enterList.at(i); if (!QApplication::activeModalWidget() || QApplicationPrivate::tryModalHelper(w, 0)) { QApplication::sendEvent(w, &enterEvent); if (w->testAttribute(Qt::WA_Hover) && (!QApplication::activePopupWidget() || QApplication::activePopupWidget() == w->window())) { QHoverEvent he(QEvent::HoverEnter, w->mapFromGlobal(posEnter), QPoint(-1, -1), QApplication::keyboardModifiers()); qApp->d_func()->notify_helper(w, &he); } } } #ifndef QT_NO_CURSOR // Update cursor for alien/graphics widgets. const bool enterOnAlien = (enter && (isAlien(enter) || enter->testAttribute(Qt::WA_DontShowOnScreen))); // Whenever we leave an alien widget on X11/QPA, we need to reset its nativeParentWidget()'s cursor. // This is not required on Windows as the cursor is reset on every single mouse move. QWidget *parentOfLeavingCursor = 0; for (int i = 0; i < leaveList.size(); ++i) { w = leaveList.at(i); if (!isAlien(w)) break; if (w->testAttribute(Qt::WA_SetCursor)) { QWidget *parent = w->parentWidget(); while (parent && parent->d_func()->data.in_destructor) parent = parent->parentWidget(); parentOfLeavingCursor = parent; //continue looping, we need to find the downest alien widget with a cursor. // (downest on the screen) } } //check that we will not call qt_x11_enforce_cursor twice with the same native widget if (parentOfLeavingCursor && (!enterOnAlien || parentOfLeavingCursor->effectiveWinId() != enter->effectiveWinId())) { #ifndef QT_NO_GRAPHICSVIEW if (!parentOfLeavingCursor->window()->graphicsProxyWidget()) #endif { if (enter == QApplication::desktop()) { qt_qpa_set_cursor(enter, true); } else { qt_qpa_set_cursor(parentOfLeavingCursor, true); } } } if (enterOnAlien) { QWidget *cursorWidget = enter; while (!cursorWidget->isWindow() && !cursorWidget->isEnabled()) cursorWidget = cursorWidget->parentWidget(); if (!cursorWidget) return; #ifndef QT_NO_GRAPHICSVIEW if (cursorWidget->window()->graphicsProxyWidget()) { QWidgetPrivate::nearestGraphicsProxyWidget(cursorWidget)->setCursor(cursorWidget->cursor()); } else #endif { qt_qpa_set_cursor(cursorWidget, true); } } #endif } /* exported for the benefit of testing tools */ Q_WIDGETS_EXPORT bool qt_tryModalHelper(QWidget *widget, QWidget **rettop) { return QApplicationPrivate::tryModalHelper(widget, rettop); } /*! \internal Returns true if \a widget is blocked by a modal window. */ bool QApplicationPrivate::isBlockedByModal(QWidget *widget) { widget = widget->window(); return self->isWindowBlocked(widget->windowHandle()); } bool QApplicationPrivate::isWindowBlocked(QWindow *window, QWindow **blockingWindow) const { QWindow *unused = 0; if (!blockingWindow) blockingWindow = &unused; if (modalWindowList.isEmpty()) { *blockingWindow = 0; return false; } QWidget *popupWidget = QApplication::activePopupWidget(); QWindow *popupWindow = popupWidget ? popupWidget->windowHandle() : 0; if (popupWindow == window) { *blockingWindow = 0; return false; } for (int i = 0; i < modalWindowList.count(); ++i) { QWindow *modalWindow = modalWindowList.at(i); { // check if the modal window is our window or a (transient) parent of our window QWindow *w = window; while (w) { if (w == modalWindow) { *blockingWindow = 0; return false; } QWindow *p = w->parent(); if (!p) p = w->transientParent(); w = p; } // Embedded in-process windows are not visible in normal parent-child chain, // so check the native parent chain, too. const QPlatformWindow *platWin = window->handle(); const QPlatformWindow *modalPlatWin = modalWindow->handle(); if (platWin && modalPlatWin && platWin->isEmbedded(modalPlatWin)) return false; } Qt::WindowModality windowModality = modalWindow->windowModality(); QWidgetWindow *modalWidgetWindow = qobject_cast(modalWindow); if (windowModality == Qt::NonModal) { // determine the modality type if it hasn't been set on the // modalWindow's widget, this normally happens when waiting for a // native dialog. use WindowModal if we are the child of a group // leader; otherwise use ApplicationModal. QWidget *m = modalWidgetWindow ? modalWidgetWindow->widget() : 0; while (m && !m->testAttribute(Qt::WA_GroupLeader)) { m = m->parentWidget(); if (m) m = m->window(); } windowModality = (m && m->testAttribute(Qt::WA_GroupLeader)) ? Qt::WindowModal : Qt::ApplicationModal; } switch (windowModality) { case Qt::ApplicationModal: { QWidgetWindow *widgetWindow = qobject_cast(window); QWidget *groupLeaderForWidget = widgetWindow ? widgetWindow->widget() : 0; while (groupLeaderForWidget && !groupLeaderForWidget->testAttribute(Qt::WA_GroupLeader)) groupLeaderForWidget = groupLeaderForWidget->parentWidget(); if (groupLeaderForWidget) { // if \a widget has WA_GroupLeader, it can only be blocked by ApplicationModal children QWidget *m = modalWidgetWindow ? modalWidgetWindow->widget() : 0; while (m && m != groupLeaderForWidget && !m->testAttribute(Qt::WA_GroupLeader)) m = m->parentWidget(); if (m == groupLeaderForWidget) { *blockingWindow = m->windowHandle(); return true; } } else if (modalWindow != window) { *blockingWindow = modalWindow; return true; } break; } case Qt::WindowModal: { QWindow *w = window; do { QWindow *m = modalWindow; do { if (m == w) { *blockingWindow = m; return true; } QWindow *p = m->parent(); if (!p) p = m->transientParent(); m = p; } while (m); QWindow *p = w->parent(); if (!p) p = w->transientParent(); w = p; } while (w); break; } default: Q_ASSERT_X(false, "QApplication", "internal error, a modal window cannot be modeless"); break; } } *blockingWindow = 0; return false; } /*!\internal Called from qapplication_\e{platform}.cpp, returns true if the widget should accept the event. */ bool QApplicationPrivate::tryModalHelper(QWidget *widget, QWidget **rettop) { QWidget *top = QApplication::activeModalWidget(); if (rettop) *rettop = top; // the active popup widget always gets the input event if (QApplication::activePopupWidget()) return true; return !isBlockedByModal(widget->window()); } /* \internal */ QWidget *QApplicationPrivate::pickMouseReceiver(QWidget *candidate, const QPoint &windowPos, QPoint *pos, QEvent::Type type, Qt::MouseButtons buttons, QWidget *buttonDown, QWidget *alienWidget) { Q_ASSERT(candidate); QWidget *mouseGrabber = QWidget::mouseGrabber(); if (((type == QEvent::MouseMove && buttons) || (type == QEvent::MouseButtonRelease)) && !buttonDown && !mouseGrabber) { return 0; } if (alienWidget && alienWidget->internalWinId()) alienWidget = 0; QWidget *receiver = candidate; if (!mouseGrabber) mouseGrabber = (buttonDown && !isBlockedByModal(buttonDown)) ? buttonDown : alienWidget; if (mouseGrabber && mouseGrabber != candidate) { receiver = mouseGrabber; *pos = receiver->mapFromGlobal(candidate->mapToGlobal(windowPos)); #ifdef ALIEN_DEBUG qDebug() << " ** receiver adjusted to:" << receiver << "pos:" << pos; #endif } return receiver; } /* \internal */ bool QApplicationPrivate::sendMouseEvent(QWidget *receiver, QMouseEvent *event, QWidget *alienWidget, QWidget *nativeWidget, QWidget **buttonDown, QPointer &lastMouseReceiver, bool spontaneous) { Q_ASSERT(receiver); Q_ASSERT(event); Q_ASSERT(nativeWidget); Q_ASSERT(buttonDown); if (alienWidget && !isAlien(alienWidget)) alienWidget = 0; QPointer receiverGuard = receiver; QPointer nativeGuard = nativeWidget; QPointer alienGuard = alienWidget; QPointer activePopupWidget = QApplication::activePopupWidget(); const bool graphicsWidget = nativeWidget->testAttribute(Qt::WA_DontShowOnScreen); bool widgetUnderMouse = QRectF(receiver->rect()).contains(event->localPos()); // Clear the obsolete leaveAfterRelease value, if mouse button has been released but // leaveAfterRelease has not been updated. // This happens e.g. when modal dialog or popup is shown as a response to button click. if (leaveAfterRelease && !*buttonDown && !event->buttons()) leaveAfterRelease = 0; if (*buttonDown) { if (!graphicsWidget) { // Register the widget that shall receive a leave event // after the last button is released. if ((alienWidget || !receiver->internalWinId()) && !leaveAfterRelease && !QWidget::mouseGrabber()) leaveAfterRelease = *buttonDown; if (event->type() == QEvent::MouseButtonRelease && !event->buttons()) *buttonDown = 0; } } else if (lastMouseReceiver && widgetUnderMouse) { // Dispatch enter/leave if we move: // 1) from an alien widget to another alien widget or // from a native widget to an alien widget (first OR case) // 2) from an alien widget to a native widget (second OR case) if ((alienWidget && alienWidget != lastMouseReceiver) || (isAlien(lastMouseReceiver) && !alienWidget)) { if (activePopupWidget) { if (!QWidget::mouseGrabber()) dispatchEnterLeave(alienWidget ? alienWidget : nativeWidget, lastMouseReceiver); } else { dispatchEnterLeave(receiver, lastMouseReceiver); } } } #ifdef ALIEN_DEBUG qDebug() << "QApplicationPrivate::sendMouseEvent: receiver:" << receiver << "pos:" << event->pos() << "alien" << alienWidget << "button down" << *buttonDown << "last" << lastMouseReceiver << "leave after release" << leaveAfterRelease; #endif // We need this quard in case someone opens a modal dialog / popup. If that's the case // leaveAfterRelease is set to null, but we shall not update lastMouseReceiver. const bool wasLeaveAfterRelease = leaveAfterRelease != 0; bool result; if (spontaneous) result = QApplication::sendSpontaneousEvent(receiver, event); else result = QApplication::sendEvent(receiver, event); if (!graphicsWidget && leaveAfterRelease && event->type() == QEvent::MouseButtonRelease && !event->buttons() && QWidget::mouseGrabber() != leaveAfterRelease) { // Dispatch enter/leave if: // 1) the mouse grabber is an alien widget // 2) the button is released on an alien widget QWidget *enter = 0; if (nativeGuard) enter = alienGuard ? alienWidget : nativeWidget; else // The receiver is typically deleted on mouse release with drag'n'drop. enter = QApplication::widgetAt(event->globalPos()); dispatchEnterLeave(enter, leaveAfterRelease); leaveAfterRelease = 0; lastMouseReceiver = enter; } else if (!wasLeaveAfterRelease) { if (activePopupWidget) { if (!QWidget::mouseGrabber()) lastMouseReceiver = alienGuard ? alienWidget : (nativeGuard ? nativeWidget : 0); } else { lastMouseReceiver = receiverGuard ? receiver : QApplication::widgetAt(event->globalPos()); } } return result; } /* This function should only be called when the widget changes visibility, i.e. when the \a widget is shown, hidden or deleted. This function does nothing if the widget is a top-level or native, i.e. not an alien widget. In that case enter/leave events are genereated by the underlying windowing system. */ extern QPointer qt_last_mouse_receiver; extern QWidget *qt_button_down; void QApplicationPrivate::sendSyntheticEnterLeave(QWidget *widget) { #ifndef QT_NO_CURSOR if (!widget || widget->isWindow()) return; const bool widgetInShow = widget->isVisible() && !widget->data->in_destructor; if (!widgetInShow && widget != qt_last_mouse_receiver) return; // Widget was not under the cursor when it was hidden/deleted. if (widgetInShow && widget->parentWidget()->data->in_show) return; // Ingore recursive show. QWidget *mouseGrabber = QWidget::mouseGrabber(); if (mouseGrabber && mouseGrabber != widget) return; // Someone else has the grab; enter/leave should not occur. QWidget *tlw = widget->window(); if (tlw->data->in_destructor || tlw->data->is_closing) return; // Closing down the business. if (widgetInShow && (!qt_last_mouse_receiver || qt_last_mouse_receiver->window() != tlw)) return; // Mouse cursor not inside the widget's top-level. const QPoint globalPos(QCursor::pos()); QPoint windowPos = tlw->mapFromGlobal(globalPos); // Find the current widget under the mouse. If this function was called from // the widget's destructor, we have to make sure childAt() doesn't take into // account widgets that are about to be destructed. QWidget *widgetUnderCursor = tlw->d_func()->childAt_helper(windowPos, widget->data->in_destructor); if (!widgetUnderCursor) widgetUnderCursor = tlw; QPoint pos = widgetUnderCursor->mapFrom(tlw, windowPos); if (widgetInShow && widgetUnderCursor != widget && !widget->isAncestorOf(widgetUnderCursor)) return; // Mouse cursor not inside the widget or any of its children. if (widget->data->in_destructor && qt_button_down == widget) qt_button_down = 0; // Send enter/leave events followed by a mouse move on the entered widget. QMouseEvent e(QEvent::MouseMove, pos, windowPos, globalPos, Qt::NoButton, Qt::NoButton, Qt::NoModifier); sendMouseEvent(widgetUnderCursor, &e, widgetUnderCursor, tlw, &qt_button_down, qt_last_mouse_receiver); #endif // QT_NO_CURSOR } /*! Returns the desktop widget (also called the root window). The desktop may be composed of multiple screens, so it would be incorrect, for example, to attempt to \e center some widget in the desktop's geometry. QDesktopWidget has various functions for obtaining useful geometries upon the desktop, such as QDesktopWidget::screenGeometry() and QDesktopWidget::availableGeometry(). On X11, it is also possible to draw on the desktop. */ QDesktopWidget *QApplication::desktop() { if (!qt_desktopWidget || // not created yet !(qt_desktopWidget->windowType() == Qt::Desktop)) { // reparented away qt_desktopWidget = new QDesktopWidget(); } return qt_desktopWidget; } /*! \fn bool QApplication::isSessionRestored() const Returns true if the application has been restored from an earlier \l{Session Management}{session}; otherwise returns false. \sa sessionId(), commitData(), saveState() */ /*! \fn QString QApplication::sessionId() const Returns the current \l{Session Management}{session's} identifier. If the application has been restored from an earlier session, this identifier is the same as it was in that previous session. The session identifier is guaranteed to be unique both for different applications and for different instances of the same application. \sa isSessionRestored(), sessionKey(), commitData(), saveState() */ /*! \fn QString QApplication::sessionKey() const Returns the session key in the current \l{Session Management}{session}. If the application has been restored from an earlier session, this key is the same as it was when the previous session ended. The session key changes with every call of commitData() or saveState(). \sa isSessionRestored(), sessionId(), commitData(), saveState() */ #ifndef QT_NO_SESSIONMANAGER bool QApplication::isSessionRestored() const { Q_D(const QApplication); return d->is_session_restored; } QString QApplication::sessionId() const { Q_D(const QApplication); return d->session_id; } QString QApplication::sessionKey() const { Q_D(const QApplication); return d->session_key; } #endif /*! \since 4.2 \fn void QApplication::commitDataRequest(QSessionManager &manager) This signal deals with \l{Session Management}{session management}. It is emitted when the QSessionManager wants the application to commit all its data. Usually this means saving all open files, after getting permission from the user. Furthermore you may want to provide a means by which the user can cancel the shutdown. You should not exit the application within this signal. Instead, the session manager may or may not do this afterwards, depending on the context. \warning Within this signal, no user interaction is possible, \e unless you ask the \a manager for explicit permission. See QSessionManager::allowsInteraction() and QSessionManager::allowsErrorInteraction() for details and example usage. \note You should use Qt::DirectConnection when connecting to this signal. \sa isSessionRestored(), sessionId(), saveState(), {Session Management} */ /*! This function deals with \l{Session Management}{session management}. It is invoked when the QSessionManager wants the application to commit all its data. Usually this means saving all open files, after getting permission from the user. Furthermore you may want to provide a means by which the user can cancel the shutdown. You should not exit the application within this function. Instead, the session manager may or may not do this afterwards, depending on the context. \warning Within this function, no user interaction is possible, \e unless you ask the \a manager for explicit permission. See QSessionManager::allowsInteraction() and QSessionManager::allowsErrorInteraction() for details and example usage. The default implementation requests interaction and sends a close event to all visible top-level widgets. If any event was rejected, the shutdown is canceled. \note The default implementation emits the commitDataRequest() signal, hence commitDataRequest() should be emitted when commitData() is reimplemented. \sa isSessionRestored(), sessionId(), saveState(), {Session Management} */ #ifndef QT_NO_SESSIONMANAGER void QApplication::commitData(QSessionManager& manager ) { emit commitDataRequest(manager); if (manager.allowsInteraction()) { QWidgetList done; QWidgetList list = QApplication::topLevelWidgets(); bool cancelled = false; for (int i = 0; !cancelled && i < list.size(); ++i) { QWidget* w = list.at(i); if (w->isVisible() && !done.contains(w)) { cancelled = !w->close(); if (!cancelled) done.append(w); list = QApplication::topLevelWidgets(); i = -1; } } if (cancelled) manager.cancel(); } } /*! \since 4.2 \fn void QApplication::saveStateRequest(QSessionManager &manager) This signal deals with \l{Session Management}{session management}. It is invoked when the \l{QSessionManager}{session manager} wants the application to preserve its state for a future session. For example, a text editor would create a temporary file that includes the current contents of its edit buffers, the location of the cursor and other aspects of the current editing session. You should never exit the application within this signal. Instead, the session manager may or may not do this afterwards, depending on the context. Futhermore, most session managers will very likely request a saved state immediately after the application has been started. This permits the session manager to learn about the application's restart policy. \warning Within this function, no user interaction is possible, \e unless you ask the \a manager for explicit permission. See QSessionManager::allowsInteraction() and QSessionManager::allowsErrorInteraction() for details. \note You should use Qt::DirectConnection when connecting to this signal. \sa isSessionRestored(), sessionId(), commitData(), {Session Management} */ /*! This function deals with \l{Session Management}{session management}. It is invoked when the \l{QSessionManager}{session manager} wants the application to preserve its state for a future session. For example, a text editor would create a temporary file that includes the current contents of its edit buffers, the location of the cursor and other aspects of the current editing session. You should never exit the application within this function. Instead, the session manager may or may not do this afterwards, depending on the context. Futhermore, most session managers will very likely request a saved state immediately after the application has been started. This permits the session manager to learn about the application's restart policy. \warning Within this function, no user interaction is possible, \e unless you ask the \a manager for explicit permission. See QSessionManager::allowsInteraction() and QSessionManager::allowsErrorInteraction() for details. \sa isSessionRestored(), sessionId(), commitData(), {Session Management} */ void QApplication::saveState(QSessionManager &manager) { emit saveStateRequest(manager); } #endif //QT_NO_SESSIONMANAGER /* Sets the time after which a drag should start to \a ms ms. \sa startDragTime() */ void QApplication::setStartDragTime(int ms) { Q_UNUSED(ms) } /*! \property QApplication::startDragTime \brief the time in milliseconds that a mouse button must be held down before a drag and drop operation will begin If you support drag and drop in your application, and want to start a drag and drop operation after the user has held down a mouse button for a certain amount of time, you should use this property's value as the delay. Qt also uses this delay internally, e.g. in QTextEdit and QLineEdit, for starting a drag. The default value is 500 ms. \sa startDragDistance(), {Drag and Drop} */ int QApplication::startDragTime() { return qApp->styleHints()->startDragTime(); } /* Sets the distance after which a drag should start to \a l pixels. \sa startDragDistance() */ void QApplication::setStartDragDistance(int l) { Q_UNUSED(l); } /*! \property QApplication::startDragDistance If you support drag and drop in your application, and want to start a drag and drop operation after the user has moved the cursor a certain distance with a button held down, you should use this property's value as the minimum distance required. For example, if the mouse position of the click is stored in \c startPos and the current position (e.g. in the mouse move event) is \c currentPos, you can find out if a drag should be started with code like this: \snippet code/src_gui_kernel_qapplication.cpp 7 Qt uses this value internally, e.g. in QFileDialog. The default value is 4 pixels. \sa startDragTime(), QPoint::manhattanLength(), {Drag and Drop} */ int QApplication::startDragDistance() { return qApp->styleHints()->startDragDistance(); } /*! Enters the main event loop and waits until exit() is called, then returns the value that was set to exit() (which is 0 if exit() is called via quit()). It is necessary to call this function to start event handling. The main event loop receives events from the window system and dispatches these to the application widgets. Generally, no user interaction can take place before calling exec(). As a special case, modal widgets like QMessageBox can be used before calling exec(), because modal widgets call exec() to start a local event loop. To make your application perform idle processing, i.e., executing a special function whenever there are no pending events, use a QTimer with 0 timeout. More advanced idle processing schemes can be achieved using processEvents(). We recommend that you connect clean-up code to the \l{QCoreApplication::}{aboutToQuit()} signal, instead of putting it in your application's \c{main()} function. This is because, on some platforms the QApplication::exec() call may not return. For example, on the Windows platform, when the user logs off, the system terminates the process after Qt closes all top-level windows. Hence, there is \e{no guarantee} that the application will have time to exit its event loop and execute code at the end of the \c{main()} function, after the QApplication::exec() call. \sa quitOnLastWindowClosed, quit(), exit(), processEvents(), QCoreApplication::exec() */ int QApplication::exec() { #ifndef QT_NO_ACCESSIBILITY QAccessible::setRootObject(qApp); #endif return QGuiApplication::exec(); } bool QApplicationPrivate::shouldQuit() { /* if there is no non-withdrawn primary window left (except the ones without QuitOnClose), we emit the lastWindowClosed signal */ QWidgetList list = QApplication::topLevelWidgets(); for (int i = 0; i < list.size(); ++i) { QWidget *w = list.at(i); if (w->isVisible() && !w->parentWidget() && w->testAttribute(Qt::WA_QuitOnClose)) return false; } return QGuiApplicationPrivate::shouldQuit(); } static inline void closeAllPopups() { // Close all popups: In case some popup refuses to close, // we give up after 1024 attempts (to avoid an infinite loop). int maxiter = 1024; QWidget *popup; while ((popup = QApplication::activePopupWidget()) && maxiter--) popup->close(); } /*! \reimp */ bool QApplication::notify(QObject *receiver, QEvent *e) { Q_D(QApplication); // no events are delivered after ~QCoreApplication() has started if (QApplicationPrivate::is_app_closing) return true; if (receiver == 0) { // serious error qWarning("QApplication::notify: Unexpected null receiver"); return true; } #ifndef QT_NO_DEBUG d->checkReceiverThread(receiver); #endif if (receiver->isWindowType()) QGuiApplicationPrivate::sendQWindowEventToQPlatformWindow(static_cast(receiver), e); // capture the current mouse/keyboard state if(e->spontaneous()) { if (e->type() == QEvent::MouseButtonPress || e->type() == QEvent::MouseButtonRelease) { QMouseEvent *me = static_cast(e); if(me->type() == QEvent::MouseButtonPress) QApplicationPrivate::mouse_buttons |= me->button(); else QApplicationPrivate::mouse_buttons &= ~me->button(); } } #ifndef QT_NO_GESTURES // walk through parents and check for gestures if (d->gestureManager) { switch (e->type()) { case QEvent::Paint: case QEvent::MetaCall: case QEvent::DeferredDelete: case QEvent::DragEnter: case QEvent::DragMove: case QEvent::DragLeave: case QEvent::Drop: case QEvent::DragResponse: case QEvent::ChildAdded: case QEvent::ChildPolished: case QEvent::ChildRemoved: case QEvent::UpdateRequest: case QEvent::UpdateLater: case QEvent::LocaleChange: case QEvent::Style: case QEvent::IconDrag: case QEvent::StyleChange: case QEvent::GraphicsSceneDragEnter: case QEvent::GraphicsSceneDragMove: case QEvent::GraphicsSceneDragLeave: case QEvent::GraphicsSceneDrop: case QEvent::DynamicPropertyChange: case QEvent::NetworkReplyUpdated: break; default: if (receiver->isWidgetType()) { if (d->gestureManager->filterEvent(static_cast(receiver), e)) return true; } else { // a special case for events that go to QGesture objects. // We pass the object to the gesture manager and it'll figure // out if it's QGesture or not. if (d->gestureManager->filterEvent(receiver, e)) return true; } } } #endif // QT_NO_GESTURES switch (e->type()) { case QEvent::ApplicationDeactivate: // Close all popups (triggers when switching applications // by pressing ALT-TAB on Windows, which is not receive as key event. closeAllPopups(); break; case QEvent::Wheel: // User input and window activation makes tooltips sleep case QEvent::ActivationChange: case QEvent::KeyPress: case QEvent::KeyRelease: case QEvent::FocusOut: case QEvent::FocusIn: case QEvent::MouseButtonPress: case QEvent::MouseButtonRelease: case QEvent::MouseButtonDblClick: d->toolTipFallAsleep.stop(); // fall-through case QEvent::Leave: d->toolTipWakeUp.stop(); default: break; } bool res = false; if (!receiver->isWidgetType()) { res = d->notify_helper(receiver, e); } else switch (e->type()) { case QEvent::ShortcutOverride: case QEvent::KeyPress: case QEvent::KeyRelease: { bool isWidget = receiver->isWidgetType(); bool isGraphicsWidget = false; #ifndef QT_NO_GRAPHICSVIEW isGraphicsWidget = !isWidget && qobject_cast(receiver); #endif if (!isWidget && !isGraphicsWidget) { res = d->notify_helper(receiver, e); break; } QKeyEvent* key = static_cast(e); if (key->type()==QEvent::KeyPress) { #ifndef QT_NO_SHORTCUT // Try looking for a Shortcut before sending key events if ((res = qApp->d_func()->shortcutMap.tryShortcutEvent(receiver, key))) return res; #endif qt_in_tab_key_event = (key->key() == Qt::Key_Backtab || key->key() == Qt::Key_Tab || key->key() == Qt::Key_Left || key->key() == Qt::Key_Up || key->key() == Qt::Key_Right || key->key() == Qt::Key_Down); } bool def = key->isAccepted(); QPointer pr = receiver; while (receiver) { if (def) key->accept(); else key->ignore(); res = d->notify_helper(receiver, e); QWidget *w = isWidget ? static_cast(receiver) : 0; #ifndef QT_NO_GRAPHICSVIEW QGraphicsWidget *gw = isGraphicsWidget ? static_cast(receiver) : 0; #endif if ((res && key->isAccepted()) /* QLineEdit will emit a signal on Key_Return, but ignore the event, and sometimes the connected slot deletes the QLineEdit (common in itemview delegates), so we have to check if the widget was destroyed even if the event was ignored (to prevent a crash) note that we don't have to reset pw while propagating (because the original receiver will be destroyed if one of its ancestors is) */ || !pr || (isWidget && (w->isWindow() || !w->parentWidget())) #ifndef QT_NO_GRAPHICSVIEW || (isGraphicsWidget && (gw->isWindow() || !gw->parentWidget())) #endif ) { break; } #ifndef QT_NO_GRAPHICSVIEW receiver = w ? (QObject *)w->parentWidget() : (QObject *)gw->parentWidget(); #else receiver = w->parentWidget(); #endif } qt_in_tab_key_event = false; } break; case QEvent::MouseButtonPress: case QEvent::MouseButtonRelease: case QEvent::MouseButtonDblClick: case QEvent::MouseMove: { QWidget* w = static_cast(receiver); QMouseEvent* mouse = static_cast(e); QPoint relpos = mouse->pos(); if (e->spontaneous()) { if (e->type() == QEvent::MouseButtonPress) { QApplicationPrivate::giveFocusAccordingToFocusPolicy(w, Qt::ClickFocus, Qt::MouseFocusReason); } // ### Qt 5 These dynamic tool tips should be an OPT-IN feature. Some platforms // like Mac OS X (probably others too), can optimize their views by not // dispatching mouse move events. We have attributes to control hover, // and mouse tracking, but as long as we are deciding to implement this // feature without choice of opting-in or out, you ALWAYS have to have // tracking enabled. Therefore, the other properties give a false sense of // performance enhancement. if (e->type() == QEvent::MouseMove && mouse->buttons() == 0) { d->toolTipWidget = w; d->toolTipPos = relpos; d->toolTipGlobalPos = mouse->globalPos(); d->toolTipWakeUp.start(d->toolTipFallAsleep.isActive()?20:700, this); } } bool eventAccepted = mouse->isAccepted(); QPointer pw = w; while (w) { QMouseEvent me(mouse->type(), relpos, mouse->windowPos(), mouse->globalPos(), mouse->button(), mouse->buttons(), mouse->modifiers()); me.spont = mouse->spontaneous(); me.setTimestamp(mouse->timestamp()); // throw away any mouse-tracking-only mouse events if (!w->hasMouseTracking() && mouse->type() == QEvent::MouseMove && mouse->buttons() == 0) { // but still send them through all application event filters (normally done by notify_helper) for (int i = 0; d->extraData && i < d->extraData->eventFilters.size(); ++i) { register QObject *obj = d->extraData->eventFilters.at(i); if (!obj) continue; if (obj->d_func()->threadData != w->d_func()->threadData) { qWarning("QApplication: Object event filter cannot be in a different thread."); continue; } if (obj->eventFilter(w, w == receiver ? mouse : &me)) break; } res = true; } else { w->setAttribute(Qt::WA_NoMouseReplay, false); res = d->notify_helper(w, w == receiver ? mouse : &me); e->spont = false; } eventAccepted = (w == receiver ? mouse : &me)->isAccepted(); if (res && eventAccepted) break; if (w->isWindow() || w->testAttribute(Qt::WA_NoMousePropagation)) break; relpos += w->pos(); w = w->parentWidget(); } mouse->setAccepted(eventAccepted); if (e->type() == QEvent::MouseMove) { if (!pw) break; w = static_cast(receiver); relpos = mouse->pos(); QPoint diff = relpos - w->mapFromGlobal(d->hoverGlobalPos); while (w) { if (w->testAttribute(Qt::WA_Hover) && (!QApplication::activePopupWidget() || QApplication::activePopupWidget() == w->window())) { QHoverEvent he(QEvent::HoverMove, relpos, relpos - diff, mouse->modifiers()); d->notify_helper(w, &he); } if (w->isWindow() || w->testAttribute(Qt::WA_NoMousePropagation)) break; relpos += w->pos(); w = w->parentWidget(); } } d->hoverGlobalPos = mouse->globalPos(); } break; #ifndef QT_NO_WHEELEVENT case QEvent::Wheel: { QWidget* w = static_cast(receiver); QWheelEvent* wheel = static_cast(e); QPoint relpos = wheel->pos(); bool eventAccepted = wheel->isAccepted(); if (e->spontaneous()) { QApplicationPrivate::giveFocusAccordingToFocusPolicy(w, Qt::WheelFocus, Qt::MouseFocusReason); } while (w) { QWheelEvent we(relpos, wheel->globalPos(), wheel->pixelDelta(), wheel->angleDelta(), wheel->delta(), wheel->orientation(), wheel->buttons(), wheel->modifiers()); we.spont = wheel->spontaneous(); res = d->notify_helper(w, w == receiver ? wheel : &we); eventAccepted = ((w == receiver) ? wheel : &we)->isAccepted(); e->spont = false; if ((res && eventAccepted) || w->isWindow() || w->testAttribute(Qt::WA_NoMousePropagation)) break; relpos += w->pos(); w = w->parentWidget(); } wheel->setAccepted(eventAccepted); } break; #endif #ifndef QT_NO_CONTEXTMENU case QEvent::ContextMenu: { QWidget* w = static_cast(receiver); QContextMenuEvent *context = static_cast(e); QPoint relpos = context->pos(); bool eventAccepted = context->isAccepted(); while (w) { QContextMenuEvent ce(context->reason(), relpos, context->globalPos(), context->modifiers()); ce.spont = e->spontaneous(); res = d->notify_helper(w, w == receiver ? context : &ce); eventAccepted = ((w == receiver) ? context : &ce)->isAccepted(); e->spont = false; if ((res && eventAccepted) || w->isWindow() || w->testAttribute(Qt::WA_NoMousePropagation)) break; relpos += w->pos(); w = w->parentWidget(); } context->setAccepted(eventAccepted); } break; #endif // QT_NO_CONTEXTMENU #ifndef QT_NO_TABLETEVENT case QEvent::TabletMove: case QEvent::TabletPress: case QEvent::TabletRelease: { QWidget *w = static_cast(receiver); QTabletEvent *tablet = static_cast(e); QPointF relpos = tablet->posF(); bool eventAccepted = tablet->isAccepted(); while (w) { QTabletEvent te(tablet->type(), relpos, tablet->globalPosF(), tablet->device(), tablet->pointerType(), tablet->pressure(), tablet->xTilt(), tablet->yTilt(), tablet->tangentialPressure(), tablet->rotation(), tablet->z(), tablet->modifiers(), tablet->uniqueId()); te.spont = e->spontaneous(); res = d->notify_helper(w, w == receiver ? tablet : &te); eventAccepted = ((w == receiver) ? tablet : &te)->isAccepted(); e->spont = false; if ((res && eventAccepted) || w->isWindow() || w->testAttribute(Qt::WA_NoMousePropagation)) break; relpos += w->pos(); w = w->parentWidget(); } tablet->setAccepted(eventAccepted); qt_tabletChokeMouse = tablet->isAccepted(); } break; #endif // QT_NO_TABLETEVENT #if !defined(QT_NO_TOOLTIP) || !defined(QT_NO_WHATSTHIS) case QEvent::ToolTip: case QEvent::WhatsThis: case QEvent::QueryWhatsThis: { QWidget* w = static_cast(receiver); QHelpEvent *help = static_cast(e); QPoint relpos = help->pos(); bool eventAccepted = help->isAccepted(); while (w) { QHelpEvent he(help->type(), relpos, help->globalPos()); he.spont = e->spontaneous(); res = d->notify_helper(w, w == receiver ? help : &he); e->spont = false; eventAccepted = (w == receiver ? help : &he)->isAccepted(); if ((res && eventAccepted) || w->isWindow()) break; relpos += w->pos(); w = w->parentWidget(); } help->setAccepted(eventAccepted); } break; #endif #if !defined(QT_NO_STATUSTIP) || !defined(QT_NO_WHATSTHIS) case QEvent::StatusTip: case QEvent::WhatsThisClicked: { QWidget *w = static_cast(receiver); while (w) { res = d->notify_helper(w, e); if ((res && e->isAccepted()) || w->isWindow()) break; w = w->parentWidget(); } } break; #endif #ifndef QT_NO_DRAGANDDROP case QEvent::DragEnter: { QWidget* w = static_cast(receiver); QDragEnterEvent *dragEvent = static_cast(e); #ifndef QT_NO_GRAPHICSVIEW // QGraphicsProxyWidget handles its own propagation, // and we must not change QDragManagers currentTarget. QWExtra *extra = w->window()->d_func()->extra; if (extra && extra->proxyWidget) { res = d->notify_helper(w, dragEvent); break; } #endif while (w) { if (w->isEnabled() && w->acceptDrops()) { res = d->notify_helper(w, dragEvent); if (res && dragEvent->isAccepted()) { QDragManager::self()->setCurrentTarget(w); break; } } if (w->isWindow()) break; dragEvent->p = w->mapToParent(dragEvent->p.toPoint()); w = w->parentWidget(); } } break; case QEvent::DragMove: case QEvent::Drop: case QEvent::DragLeave: { QWidget* w = static_cast(receiver); #ifndef QT_NO_GRAPHICSVIEW // QGraphicsProxyWidget handles its own propagation, // and we must not change QDragManagers currentTarget. QWExtra *extra = w->window()->d_func()->extra; bool isProxyWidget = extra && extra->proxyWidget; if (!isProxyWidget) #endif w = qobject_cast(QDragManager::self()->currentTarget()); if (!w) { break; } if (e->type() == QEvent::DragMove || e->type() == QEvent::Drop) { QDropEvent *dragEvent = static_cast(e); QWidget *origReciver = static_cast(receiver); while (origReciver && w != origReciver) { dragEvent->p = origReciver->mapToParent(dragEvent->p.toPoint()); origReciver = origReciver->parentWidget(); } } res = d->notify_helper(w, e); if (e->type() != QEvent::DragMove #ifndef QT_NO_GRAPHICSVIEW && !isProxyWidget #endif ) QDragManager::self()->setCurrentTarget(0, e->type() == QEvent::Drop); } break; #endif case QEvent::TouchUpdate: case QEvent::TouchEnd: { QWidget *widget = static_cast(receiver); QTouchEvent *touchEvent = static_cast(e); const bool acceptTouchEvents = widget->testAttribute(Qt::WA_AcceptTouchEvents); touchEvent->setTarget(widget); touchEvent->setAccepted(acceptTouchEvents); res = acceptTouchEvents && d->notify_helper(widget, touchEvent); // If the touch event wasn't accepted, synthesize a mouse event and see if the widget wants it. if (!touchEvent->isAccepted()) res = d->translateTouchToMouse(widget, touchEvent); break; } case QEvent::TouchBegin: // Note: TouchUpdate and TouchEnd events are never propagated { QWidget *widget = static_cast(receiver); QTouchEvent *touchEvent = static_cast(e); bool eventAccepted = touchEvent->isAccepted(); if (widget->testAttribute(Qt::WA_AcceptTouchEvents) && e->spontaneous()) { // give the widget focus if the focus policy allows it QApplicationPrivate::giveFocusAccordingToFocusPolicy(widget, Qt::ClickFocus, Qt::MouseFocusReason); } while (widget) { // first, try to deliver the touch event bool acceptTouchEvents = widget->testAttribute(Qt::WA_AcceptTouchEvents); touchEvent->setTarget(widget); touchEvent->setAccepted(acceptTouchEvents); QPointer p = widget; res = acceptTouchEvents && d->notify_helper(widget, touchEvent); // If the touch event wasn't accepted, synthesize a mouse event and see if the widget wants it. if (!touchEvent->isAccepted()) { res = d->translateTouchToMouse(widget, touchEvent); eventAccepted = touchEvent->isAccepted(); if (eventAccepted) break; } eventAccepted = touchEvent->isAccepted(); if (p.isNull()) { // widget was deleted widget = 0; } else { widget->setAttribute(Qt::WA_WState_AcceptedTouchBeginEvent, res && eventAccepted); } touchEvent->spont = false; if (res && eventAccepted) { // the first widget to accept the TouchBegin gets an implicit grab. for (int i = 0; i < touchEvent->touchPoints().count(); ++i) { const QTouchEvent::TouchPoint &touchPoint = touchEvent->touchPoints().at(i); d->activeTouchPoints[QGuiApplicationPrivate::ActiveTouchPointsKey(touchEvent->device(), touchPoint.id())].target = widget; } break; } else if (p.isNull() || widget->isWindow() || widget->testAttribute(Qt::WA_NoMousePropagation)) { break; } QPoint offset = widget->pos(); widget = widget->parentWidget(); touchEvent->setTarget(widget); for (int i = 0; i < touchEvent->_touchPoints.size(); ++i) { QTouchEvent::TouchPoint &pt = touchEvent->_touchPoints[i]; QRectF rect = pt.rect(); rect.moveCenter(offset); pt.d->rect = rect; pt.d->startPos = pt.startPos() + offset; pt.d->lastPos = pt.lastPos() + offset; } } touchEvent->setAccepted(eventAccepted); break; } case QEvent::RequestSoftwareInputPanel: inputMethod()->show(); break; case QEvent::CloseSoftwareInputPanel: inputMethod()->hide(); break; #ifndef QT_NO_GESTURES case QEvent::NativeGesture: { // only propagate the first gesture event (after the GID_BEGIN) QWidget *w = static_cast(receiver); while (w) { e->ignore(); res = d->notify_helper(w, e); if ((res && e->isAccepted()) || w->isWindow()) break; w = w->parentWidget(); } break; } case QEvent::Gesture: case QEvent::GestureOverride: { if (receiver->isWidgetType()) { QWidget *w = static_cast(receiver); QGestureEvent *gestureEvent = static_cast(e); QList allGestures = gestureEvent->gestures(); bool eventAccepted = gestureEvent->isAccepted(); bool wasAccepted = eventAccepted; while (w) { // send only gestures the widget expects QList gestures; QWidgetPrivate *wd = w->d_func(); for (int i = 0; i < allGestures.size();) { QGesture *g = allGestures.at(i); Qt::GestureType type = g->gestureType(); QMap::iterator contextit = wd->gestureContext.find(type); bool deliver = contextit != wd->gestureContext.end() && (g->state() == Qt::GestureStarted || w == receiver || (contextit.value() & Qt::ReceivePartialGestures)); if (deliver) { allGestures.removeAt(i); gestures.append(g); } else { ++i; } } if (!gestures.isEmpty()) { // we have gestures for this w QGestureEvent ge(gestures); ge.t = gestureEvent->t; ge.spont = gestureEvent->spont; ge.m_accept = wasAccepted; ge.m_accepted = gestureEvent->m_accepted; res = d->notify_helper(w, &ge); gestureEvent->spont = false; eventAccepted = ge.isAccepted(); for (int i = 0; i < gestures.size(); ++i) { QGesture *g = gestures.at(i); // Ignore res [event return value] because handling of multiple gestures // packed into a single QEvent depends on not consuming the event if (eventAccepted || ge.isAccepted(g)) { // if the gesture was accepted, mark the target widget for it gestureEvent->m_targetWidgets[g->gestureType()] = w; gestureEvent->setAccepted(g, true); } else { // if the gesture was explicitly ignored by the application, // put it back so a parent can get it allGestures.append(g); } } } if (allGestures.isEmpty()) // everything delivered break; if (w->isWindow()) break; w = w->parentWidget(); } foreach (QGesture *g, allGestures) gestureEvent->setAccepted(g, false); gestureEvent->m_accept = false; // to make sure we check individual gestures } else { res = d->notify_helper(receiver, e); } break; } #endif // QT_NO_GESTURES default: res = d->notify_helper(receiver, e); break; } return res; } bool QApplicationPrivate::notify_helper(QObject *receiver, QEvent * e) { // send to all application event filters if (sendThroughApplicationEventFilters(receiver, e)) return true; if (receiver->isWidgetType()) { QWidget *widget = static_cast(receiver); #if !defined(Q_OS_WINCE) || (defined(GWES_ICONCURS) && !defined(QT_NO_CURSOR)) // toggle HasMouse widget state on enter and leave if ((e->type() == QEvent::Enter || e->type() == QEvent::DragEnter) && (!QApplication::activePopupWidget() || QApplication::activePopupWidget() == widget->window())) widget->setAttribute(Qt::WA_UnderMouse, true); else if (e->type() == QEvent::Leave || e->type() == QEvent::DragLeave) widget->setAttribute(Qt::WA_UnderMouse, false); #endif if (QLayout *layout=widget->d_func()->layout) { layout->widgetEvent(e); } } // send to all receiver event filters if (sendThroughObjectEventFilters(receiver, e)) return true; // deliver the event bool consumed = receiver->event(e); e->spont = false; return consumed; } bool QApplicationPrivate::inPopupMode() { return QApplicationPrivate::popupWidgets != 0; } #ifdef QT_KEYPAD_NAVIGATION /*! Sets the kind of focus navigation Qt should use to \a mode. This feature is available in Qt for Embedded Linux, and Windows CE only. \note On Windows CE this feature is disabled by default for touch device mkspecs. To enable keypad navigation, build Qt with QT_KEYPAD_NAVIGATION defined. \since 4.6 \sa keypadNavigationEnabled() */ void QApplication::setNavigationMode(Qt::NavigationMode mode) { QApplicationPrivate::navigationMode = mode; } /*! Returns what kind of focus navigation Qt is using. This feature is available in Qt for Embedded Linux, and Windows CE only. \note On Windows CE this feature is disabled by default for touch device mkspecs. To enable keypad navigation, build Qt with QT_KEYPAD_NAVIGATION defined. \since 4.6 \sa keypadNavigationEnabled() */ Qt::NavigationMode QApplication::navigationMode() { return QApplicationPrivate::navigationMode; } /*! Sets whether Qt should use focus navigation suitable for use with a minimal keypad. This feature is available in Qt for Embedded Linux, and Windows CE only. \note On Windows CE this feature is disabled by default for touch device mkspecs. To enable keypad navigation, build Qt with QT_KEYPAD_NAVIGATION defined. \deprecated \sa setNavigationMode() */ void QApplication::setKeypadNavigationEnabled(bool enable) { if (enable) { QApplication::setNavigationMode(Qt::NavigationModeKeypadTabOrder); } else { QApplication::setNavigationMode(Qt::NavigationModeNone); } } /*! Returns true if Qt is set to use keypad navigation; otherwise returns false. The default value is false. This feature is available in Qt for Embedded Linux, and Windows CE only. \note On Windows CE this feature is disabled by default for touch device mkspecs. To enable keypad navigation, build Qt with QT_KEYPAD_NAVIGATION defined. \deprecated \sa navigationMode() */ bool QApplication::keypadNavigationEnabled() { return QApplicationPrivate::navigationMode == Qt::NavigationModeKeypadTabOrder || QApplicationPrivate::navigationMode == Qt::NavigationModeKeypadDirectional; } #endif /*! \fn void QApplication::alert(QWidget *widget, int msec) \since 4.3 Causes an alert to be shown for \a widget if the window is not the active window. The alert is shown for \a msec miliseconds. If \a msec is zero (the default), then the alert is shown indefinitely until the window becomes active again. Currently this function does nothing on Qt for Embedded Linux. On Mac OS X, this works more at the application level and will cause the application icon to bounce in the dock. On Windows, this causes the window's taskbar entry to flash for a time. If \a msec is zero, the flashing will stop and the taskbar entry will turn a different color (currently orange). On X11, this will cause the window to be marked as "demands attention", the window must not be hidden (i.e. not have hide() called on it, but be visible in some sort of way) in order for this to work. */ /*! \property QApplication::cursorFlashTime \brief the text cursor's flash (blink) time in milliseconds The flash time is the time required to display, invert and restore the caret display. Usually the text cursor is displayed for half the cursor flash time, then hidden for the same amount of time, but this may vary. The default value on X11 is 1000 milliseconds. On Windows, the \uicontrol{Control Panel} value is used and setting this property sets the cursor flash time for all applications. We recommend that widgets do not cache this value as it may change at any time if the user changes the global desktop settings. */ void QApplication::setCursorFlashTime(int msecs) { Q_UNUSED(msecs); } int QApplication::cursorFlashTime() { return qApp->styleHints()->cursorFlashTime(); } /*! \property QApplication::doubleClickInterval \brief the time limit in milliseconds that distinguishes a double click from two consecutive mouse clicks The default value on X11 is 400 milliseconds. On Windows and Mac OS, the operating system's value is used. Setting the interval is not supported anymore in Qt 5. */ void QApplication::setDoubleClickInterval(int ms) { Q_UNUSED(ms); } int QApplication::doubleClickInterval() { return qApp->styleHints()->mouseDoubleClickInterval(); } /*! \fn QApplication::keyboardInputDirection() \since 4.2 \deprecated Returns the current keyboard input direction. Replaced with QInputPanel::inputDirection() \sa QInputPanel::inputDirection() */ /*! \property QApplication::keyboardInputInterval \brief the time limit in milliseconds that distinguishes a key press from two consecutive key presses \since 4.2 The default value on X11 is 400 milliseconds. On Windows and Mac OS, the operating system's value is used. */ void QApplication::setKeyboardInputInterval(int ms) { Q_UNUSED(ms); } int QApplication::keyboardInputInterval() { return qApp->styleHints()->keyboardInputInterval(); } /*! \property QApplication::wheelScrollLines \brief the number of lines to scroll a widget, when the mouse wheel is rotated. If the value exceeds the widget's number of visible lines, the widget should interpret the scroll operation as a single \e{page up} or \e{page down}. If the widget is an \l{QAbstractItemView}{item view class}, then the result of scrolling one \e line depends on the setting of the widget's \l{QAbstractItemView::verticalScrollMode()}{scroll mode}. Scroll one \e line can mean \l{QAbstractItemView::ScrollPerItem}{scroll one item} or \l{QAbstractItemView::ScrollPerPixel}{scroll one pixel}. By default, this property has a value of 3. */ /*! \fn void QApplication::setEffectEnabled(Qt::UIEffect effect, bool enable) Enables the UI effect \a effect if \a enable is true, otherwise the effect will not be used. \note All effects are disabled on screens running at less than 16-bit color depth. \sa isEffectEnabled(), Qt::UIEffect, setDesktopSettingsAware() */ /*! \fn bool QApplication::isEffectEnabled(Qt::UIEffect effect) Returns true if \a effect is enabled; otherwise returns false. By default, Qt will try to use the desktop settings. To prevent this, call setDesktopSettingsAware(false). \note All effects are disabled on screens running at less than 16-bit color depth. \sa setEffectEnabled(), Qt::UIEffect */ /*! \fn void QApplication::beep() Sounds the bell, using the default volume and sound. The function is \e not available in Qt for Embedded Linux. */ /*! \macro qApp \relates QApplication A global pointer referring to the unique application object. It is equivalent to the pointer returned by the QCoreApplication::instance() function except that, in GUI applications, it is a pointer to a QApplication instance. Only one application object can be created. \sa QCoreApplication::instance() */ /*! \fn QLocale QApplication::keyboardInputLocale() \since 4.2 \obsolete Returns the current keyboard input locale. Replaced with QInputMethod::locale() */ bool qt_sendSpontaneousEvent(QObject *receiver, QEvent *event) { return QGuiApplication::sendSpontaneousEvent(receiver, event); } void QApplicationPrivate::giveFocusAccordingToFocusPolicy(QWidget *widget, Qt::FocusPolicy focusPolicy, Qt::FocusReason focusReason) { QWidget *focusWidget = widget; while (focusWidget) { if (focusWidget->isEnabled() && QApplicationPrivate::shouldSetFocus(focusWidget, focusPolicy)) { focusWidget->setFocus(focusReason); break; } if (focusWidget->isWindow()) break; focusWidget = focusWidget->parentWidget(); } } bool QApplicationPrivate::shouldSetFocus(QWidget *w, Qt::FocusPolicy policy) { QWidget *f = w; while (f->d_func()->extra && f->d_func()->extra->focus_proxy) f = f->d_func()->extra->focus_proxy; if ((w->focusPolicy() & policy) != policy) return false; if (w != f && (f->focusPolicy() & policy) != policy) return false; return true; } void QApplicationPrivate::updateTouchPointsForWidget(QWidget *widget, QTouchEvent *touchEvent) { for (int i = 0; i < touchEvent->touchPoints().count(); ++i) { QTouchEvent::TouchPoint &touchPoint = touchEvent->_touchPoints[i]; // preserve the sub-pixel resolution QRectF rect = touchPoint.screenRect(); const QPointF screenPos = rect.center(); const QPointF delta = screenPos - screenPos.toPoint(); rect.moveCenter(widget->mapFromGlobal(screenPos.toPoint()) + delta); touchPoint.d->rect = rect; touchPoint.d->startPos = widget->mapFromGlobal(touchPoint.startScreenPos().toPoint()) + delta; touchPoint.d->lastPos = widget->mapFromGlobal(touchPoint.lastScreenPos().toPoint()) + delta; } } void QApplicationPrivate::initializeMultitouch() { initializeMultitouch_sys(); } void QApplicationPrivate::cleanupMultitouch() { cleanupMultitouch_sys(); } QWidget *QApplicationPrivate::findClosestTouchPointTarget(QTouchDevice *device, const QPointF &screenPos) { int closestTouchPointId = -1; QObject *closestTarget = 0; qreal closestDistance = qreal(0.); QHash::const_iterator it = activeTouchPoints.constBegin(), ite = activeTouchPoints.constEnd(); while (it != ite) { if (it.key().device == device) { const QTouchEvent::TouchPoint &touchPoint = it->touchPoint; qreal dx = screenPos.x() - touchPoint.screenPos().x(); qreal dy = screenPos.y() - touchPoint.screenPos().y(); qreal distance = dx * dx + dy * dy; if (closestTouchPointId == -1 || distance < closestDistance) { closestTouchPointId = touchPoint.id(); closestDistance = distance; closestTarget = it.value().target.data(); } } ++it; } return static_cast(closestTarget); } class WidgetAttributeSaver { public: explicit WidgetAttributeSaver(QWidget *widget, Qt::WidgetAttribute attribute, bool forcedValue) : m_widget(widget), m_attribute(attribute), m_savedValue(widget->testAttribute(attribute)) { widget->setAttribute(attribute, forcedValue); } ~WidgetAttributeSaver() { m_widget->setAttribute(m_attribute, m_savedValue); } private: QWidget * const m_widget; const Qt::WidgetAttribute m_attribute; const bool m_savedValue; }; bool QApplicationPrivate::translateTouchToMouse(QWidget *widget, QTouchEvent *event) { Q_Q(QApplication); // Check if the platform wants synthesized mouse events. if (!QGuiApplicationPrivate::platformIntegration()->styleHint(QPlatformIntegration::SynthesizeMouseFromTouchEvents).toBool()) return false; Q_FOREACH (const QTouchEvent::TouchPoint &p, event->touchPoints()) { const QEvent::Type eventType = (p.state() & Qt::TouchPointPressed) ? QEvent::MouseButtonPress : (p.state() & Qt::TouchPointReleased) ? QEvent::MouseButtonRelease : (p.state() & Qt::TouchPointMoved) ? QEvent::MouseMove : QEvent::None; if (eventType == QEvent::None) continue; const QPoint pos = widget->mapFromGlobal(p.screenPos().toPoint()); QMouseEvent mouseEvent(eventType, pos, Qt::LeftButton, Qt::LeftButton, event->modifiers()); mouseEvent.setAccepted(true); mouseEvent.setTimestamp(event->timestamp()); // Make sure our synthesized mouse event doesn't propagate // we want to control the propagation ourself to get a chance to // deliver a proper touch event higher up in the hierarchy if that // widget doesn't pick up the mouse event either. WidgetAttributeSaver saver(widget, Qt::WA_NoMousePropagation, true); // Note it has to be a spontaneous event if we want the focus management // and input method support to behave properly. Quite some of the code // related to those aspect check for the spontaneous flag. const bool res = q->sendSpontaneousEvent(widget, &mouseEvent); event->setAccepted(mouseEvent.isAccepted()); if (mouseEvent.isAccepted()) return res; } return false; } void QApplicationPrivate::translateRawTouchEvent(QWidget *window, QTouchDevice *device, const QList &touchPoints, ulong timestamp) { QApplicationPrivate *d = self; typedef QPair > StatesAndTouchPoints; QHash widgetsNeedingEvents; for (int i = 0; i < touchPoints.count(); ++i) { QTouchEvent::TouchPoint touchPoint = touchPoints.at(i); // explicitly detach from the original touch point that we got, so even // if the touchpoint structs are reused, we will make a copy that we'll // deliver to the user (which might want to store the struct for later use). touchPoint.d = touchPoint.d->detach(); // update state QPointer target; ActiveTouchPointsKey touchInfoKey(device, touchPoint.id()); ActiveTouchPointsValue &touchInfo = d->activeTouchPoints[touchInfoKey]; if (touchPoint.state() == Qt::TouchPointPressed) { if (device->type() == QTouchDevice::TouchPad) { // on touch-pads, send all touch points to the same widget target = d->activeTouchPoints.isEmpty() ? QPointer() : d->activeTouchPoints.constBegin().value().target; } if (!target) { // determine which widget this event will go to if (!window) window = QApplication::topLevelAt(touchPoint.screenPos().toPoint()); if (!window) continue; target = window->childAt(window->mapFromGlobal(touchPoint.screenPos().toPoint())); if (!target) target = window; } if (device->type() == QTouchDevice::TouchScreen) { QWidget *closestWidget = d->findClosestTouchPointTarget(device, touchPoint.screenPos()); QWidget *widget = static_cast(target.data()); if (closestWidget && (widget->isAncestorOf(closestWidget) || closestWidget->isAncestorOf(widget))) { target = closestWidget; } } touchInfo.target = target; } else { target = touchInfo.target; if (!target) continue; } Q_ASSERT(target.data() != 0); StatesAndTouchPoints &maskAndPoints = widgetsNeedingEvents[static_cast(target.data())]; maskAndPoints.first |= touchPoint.state(); maskAndPoints.second.append(touchPoint); } if (widgetsNeedingEvents.isEmpty()) return; QHash::ConstIterator it = widgetsNeedingEvents.constBegin(); const QHash::ConstIterator end = widgetsNeedingEvents.constEnd(); for (; it != end; ++it) { QWidget *widget = it.key(); if (!QApplicationPrivate::tryModalHelper(widget, 0)) continue; QEvent::Type eventType; switch (it.value().first) { case Qt::TouchPointPressed: eventType = QEvent::TouchBegin; break; case Qt::TouchPointReleased: eventType = QEvent::TouchEnd; break; case Qt::TouchPointStationary: // don't send the event if nothing changed continue; default: eventType = QEvent::TouchUpdate; break; } QTouchEvent touchEvent(eventType, device, QApplication::keyboardModifiers(), it.value().first, it.value().second); updateTouchPointsForWidget(widget, &touchEvent); touchEvent.setTimestamp(timestamp); touchEvent.setWindow(window->windowHandle()); touchEvent.setTarget(widget); switch (touchEvent.type()) { case QEvent::TouchBegin: { // if the TouchBegin handler recurses, we assume that means the event // has been implicitly accepted and continue to send touch events widget->setAttribute(Qt::WA_WState_AcceptedTouchBeginEvent); (void ) QApplication::sendSpontaneousEvent(widget, &touchEvent); break; } default: if (widget->testAttribute(Qt::WA_WState_AcceptedTouchBeginEvent)) { if (touchEvent.type() == QEvent::TouchEnd) widget->setAttribute(Qt::WA_WState_AcceptedTouchBeginEvent, false); (void) QApplication::sendSpontaneousEvent(widget, &touchEvent); } break; } } } void QApplicationPrivate::translateTouchCancel(QTouchDevice *device, ulong timestamp) { QTouchEvent touchEvent(QEvent::TouchCancel, device, QApplication::keyboardModifiers()); touchEvent.setTimestamp(timestamp); QHash::const_iterator it = self->activeTouchPoints.constBegin(), ite = self->activeTouchPoints.constEnd(); QSet widgetsNeedingCancel; while (it != ite) { QWidget *widget = static_cast(it->target.data()); if (widget) widgetsNeedingCancel.insert(widget); ++it; } for (QSet::const_iterator widIt = widgetsNeedingCancel.constBegin(), widItEnd = widgetsNeedingCancel.constEnd(); widIt != widItEnd; ++widIt) { QWidget *widget = *widIt; touchEvent.setWindow(widget->windowHandle()); touchEvent.setTarget(widget); QApplication::sendSpontaneousEvent(widget, &touchEvent); } } void QApplicationPrivate::notifyThemeChanged() { QGuiApplicationPrivate::notifyThemeChanged(); clearSystemPalette(); initSystemPalette(); } #ifndef QT_NO_DRAGANDDROP void QApplicationPrivate::notifyDragStarted(const QDrag *drag) { // Prevent pickMouseReceiver() from using the widget where the drag was started after a drag operation. QGuiApplicationPrivate::notifyDragStarted(drag); qt_button_down = 0; } #endif // QT_NO_DRAGANDDROP #ifndef QT_NO_GESTURES QGestureManager* QGestureManager::instance() { QApplicationPrivate *qAppPriv = QApplicationPrivate::instance(); if (!qAppPriv) return 0; if (!qAppPriv->gestureManager) qAppPriv->gestureManager = new QGestureManager(qApp); return qAppPriv->gestureManager; } #endif // QT_NO_GESTURES QPixmap QApplicationPrivate::applyQIconStyleHelper(QIcon::Mode mode, const QPixmap& base) const { QStyleOption opt(0); opt.palette = QGuiApplication::palette(); return QApplication::style()->generatedIconPixmap(mode, base, &opt); } QT_END_NAMESPACE #include "moc_qapplication.cpp"