/**************************************************************************** ** ** Copyright (C) 2020 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtWidgets module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qglobal.h" #include "qdesktopwidget_p.h" #include "qscreen.h" #include "qwidget_p.h" #include "qwindow.h" #include #include QT_BEGIN_NAMESPACE QDesktopScreenWidget::QDesktopScreenWidget(QScreen *screen, const QRect &geometry) : QWidget(nullptr, Qt::Desktop) { setVisible(false); if (QWindow *winHandle = windowHandle()) winHandle->setScreen(screen); setGeometry(geometry); } QScreen *QDesktopScreenWidget::screen() const { const QDesktopWidgetPrivate *desktopWidgetP = static_cast(qt_widget_private(QApplication::desktop())); for (auto it : qAsConst(desktopWidgetP->screenWidgets)) { if (it.second == this) return it.first; } return nullptr; } QDesktopWidgetPrivate::~QDesktopWidgetPrivate() { qDeleteAll(screenWidgets.values()); } void QDesktopWidgetPrivate::updateScreens() { Q_Q(QDesktopWidget); const QList screenList = QGuiApplication::screens(); // Re-build our screens list. This is the easiest way to later compute which signals to emit. // Create new screen widgets as necessary. // Furthermore, we note which screens have changed, and compute the overall virtual geometry. QFlatMap newScreenWidgets; QRegion virtualGeometry; for (QScreen *screen : screenList) { const QRect screenGeometry = screen->geometry(); QDesktopScreenWidget *screenWidget = screenWidgets.value(screen); if (!screenWidget) { // a new screen, create a widget and connect the signals. screenWidget = new QDesktopScreenWidget(screen, screenGeometry); QObjectPrivate::connect(screen, &QScreen::geometryChanged, this, &QDesktopWidgetPrivate::updateScreens, Qt::QueuedConnection); QObjectPrivate::connect(screen, &QObject::destroyed, this, &QDesktopWidgetPrivate::updateScreens, Qt::QueuedConnection); } // record all the screens and the overall geometry. newScreenWidgets.insert(screen, screenWidget); virtualGeometry += screenGeometry; } // Now we apply the accumulated updates. qSwap(screenWidgets, newScreenWidgets); // now [newScreenWidgets] is the old screen list Q_ASSERT(screenWidgets.size() == screenList.length()); q->setGeometry(virtualGeometry.boundingRect()); // Delete the QDesktopScreenWidget that are not used any more. for (auto it : qAsConst(newScreenWidgets)) { if (!screenWidgets.contains(it.first)) delete it.second; } } QDesktopWidget::QDesktopWidget() : QWidget(*new QDesktopWidgetPrivate, nullptr, Qt::Desktop) { Q_D(QDesktopWidget); setObjectName(QLatin1String("desktop")); d->updateScreens(); QObjectPrivate::connect(qApp, &QApplication::screenAdded, d, &QDesktopWidgetPrivate::updateScreens); } QDesktopWidget::~QDesktopWidget() = default; QT_END_NAMESPACE #include "moc_qdesktopwidget_p.cpp"