/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtWidgets module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qopenglwidget_p.h" #include #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE class QOpenGLWidgetPrivate : public QWidgetPrivate { Q_DECLARE_PUBLIC(QOpenGLWidget) public: QOpenGLWidgetPrivate() : fbo(0), uninitialized(true) { } GLuint textureId() const { return fbo ? fbo->texture() : 0; } const QSurface *surface() const { return q_func()->window()->windowHandle(); } QSurface *surface() { return q_func()->window()->windowHandle(); } void initialize(); QOpenGLContext context; QOpenGLFramebufferObject *fbo; bool uninitialized; int w,h; }; void QOpenGLWidgetPrivate::initialize() { Q_Q(QOpenGLWidget); if (!uninitialized) return; context.setShareContext(get(q->window())->shareContext()); context.setFormat(surface()->format()); context.create(); context.makeCurrent(surface()); q->initializeGL(); uninitialized = false; } QOpenGLWidget::QOpenGLWidget(QWidget *parent, Qt::WindowFlags f) : QWidget(*(new QOpenGLWidgetPrivate), parent, f) { Q_D(QOpenGLWidget); d->setRenderToTexture(); } QOpenGLWidget::~QOpenGLWidget() { } bool QOpenGLWidget::isValid() const { Q_D(const QOpenGLWidget); return d->context.isValid(); } void QOpenGLWidget::makeCurrent() { Q_D(QOpenGLWidget); d->context.makeCurrent(d->surface()); d->fbo->bind(); } void QOpenGLWidget::doneCurrent() { Q_D(QOpenGLWidget); d->context.doneCurrent(); } QSurfaceFormat QOpenGLWidget::format() const { Q_D(const QOpenGLWidget); return d->surface()->format(); } GLuint QOpenGLWidget::defaultFramebufferObject() const { Q_D(const QOpenGLWidget); return d->fbo ? d->fbo->handle() : 0; } void QOpenGLWidget::initializeGL() { } void QOpenGLWidget::resizeGL(int w, int h) { Q_UNUSED(w); Q_UNUSED(h); } void QOpenGLWidget::paintGL() { } void QOpenGLWidget::updateGL() { Q_D(QOpenGLWidget); makeCurrent(); paintGL(); d->context.functions()->glFlush(); doneCurrent(); update(); } void QOpenGLWidget::resizeEvent(QResizeEvent *) { Q_D(QOpenGLWidget); d->w = width(); d->h = height(); d->initialize(); d->context.makeCurrent(d->surface()); delete d->fbo; // recreate when resized d->fbo = new QOpenGLFramebufferObject(size() * devicePixelRatio(), QOpenGLFramebufferObject::CombinedDepthStencil); d->fbo->bind(); QOpenGLFunctions *funcs = d->context.functions(); funcs->glBindTexture(GL_TEXTURE_2D, d->fbo->texture()); funcs->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); funcs->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); funcs->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); funcs->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); resizeGL(width(), height()); paintGL(); funcs->glFlush(); } void QOpenGLWidget::paintEvent(QPaintEvent *) { qWarning("QOpenGLWidget does not support paintEvent() yet."); return; } QT_END_NAMESPACE