/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "QtWidgets/qwidget.h" #include "QtGui/qevent.h" #include "QtWidgets/qapplication.h" #include "private/qwidgetbackingstore_p.h" #include "private/qwidget_p.h" #include "private/qwidgetwindow_qpa_p.h" #include "private/qapplication_p.h" #include "QtWidgets/qdesktopwidget.h" #include "QtGui/qplatformwindow_qpa.h" #include "QtGui/qsurfaceformat.h" #include "QtGui/qplatformopenglcontext_qpa.h" #include "QtGui/private/qwindow_p.h" #include #include #include QT_BEGIN_NAMESPACE void q_createNativeChildrenAndSetParent(QWindow *parentWindow, const QWidget *parentWidget) { QObjectList children = parentWidget->children(); for (int i = 0; i < children.size(); i++) { if (children.at(i)->isWidgetType()) { const QWidget *childWidget = qobject_cast(children.at(i)); if (childWidget) { // should not be necessary if (childWidget->testAttribute(Qt::WA_NativeWindow)) { if (!childWidget->windowHandle()) childWidget->winId(); if (childWidget->windowHandle()) { if (childWidget->isTopLevel()) childWidget->windowHandle()->setTransientParent(parentWindow); else childWidget->windowHandle()->setParent(parentWindow); } } else { q_createNativeChildrenAndSetParent(parentWindow,childWidget); } } } } } void QWidgetPrivate::create_sys(WId window, bool initializeWindow, bool destroyOldWindow) { Q_Q(QWidget); Q_UNUSED(window); Q_UNUSED(initializeWindow); Q_UNUSED(destroyOldWindow); Qt::WindowFlags flags = data.window_flags; if (!q->testAttribute(Qt::WA_NativeWindow) && !q->isWindow()) return; // we only care about real toplevels QWindow *win = topData()->window; // topData() ensures the extra is created but does not ensure 'window' is non-null // in case the extra was already valid. if (!win) { createTLSysExtra(); win = topData()->window; } win->setWindowFlags(data.window_flags); win->setGeometry(q->geometry()); win->setScreen(QGuiApplication::screens().value(topData()->screenIndex, 0)); if (q->testAttribute(Qt::WA_TranslucentBackground)) { QSurfaceFormat format; format.setAlphaBufferSize(8); win->setFormat(format); } if (QWidget *nativeParent = q->nativeParentWidget()) { if (nativeParent->windowHandle()) { if (flags & Qt::Window) { win->setTransientParent(nativeParent->windowHandle()); win->setParent(0); } else { win->setTransientParent(0); win->setParent(nativeParent->windowHandle()); } } } qt_window_private(win)->positionPolicy = topData()->posFromMove ? QWindowPrivate::WindowFrameInclusive : QWindowPrivate::WindowFrameExclusive; win->create(); data.window_flags = win->windowFlags(); QBackingStore *store = q->backingStore(); if (!store) { if (win) q->setBackingStore(new QBackingStore(win)); else q->setAttribute(Qt::WA_PaintOnScreen, true); } setWinId(win->winId()); // first check children. and create them if necessary // q_createNativeChildrenAndSetParent(q->windowHandle(),q); // qDebug() << "create_sys" << q << q->internalWinId(); } void QWidget::destroy(bool destroyWindow, bool destroySubWindows) { Q_D(QWidget); d->aboutToDestroy(); if (!isWindow() && parentWidget()) parentWidget()->d_func()->invalidateBuffer(d->effectiveRectFor(geometry())); d->deactivateWidgetCleanup(); if ((windowType() == Qt::Popup)) qApp->d_func()->closePopup(this); if (this == QApplicationPrivate::active_window) QApplication::setActiveWindow(0); setAttribute(Qt::WA_WState_Created, false); if (windowType() != Qt::Desktop) { if (destroySubWindows) { QObjectList childList(children()); for (int i = 0; i < childList.size(); i++) { QWidget *widget = qobject_cast(childList.at(i)); if (widget && widget->testAttribute(Qt::WA_NativeWindow)) { if (widget->windowHandle()) { widget->destroy(); } } } } if (destroyWindow) { d->deleteTLSysExtra(); } else { if (parentWidget() && parentWidget()->testAttribute(Qt::WA_WState_Created)) { d->hide_sys(); } } d->setWinId(0); } } void QWidgetPrivate::setParent_sys(QWidget *newparent, Qt::WindowFlags f) { Q_Q(QWidget); Qt::WindowFlags oldFlags = data.window_flags; bool wasCreated = q->testAttribute(Qt::WA_WState_Created); int targetScreen = -1; // Handle a request to move the widget to a particular screen if (newparent && newparent->windowType() == Qt::Desktop) { // make sure the widget is created on the same screen as the // programmer specified desktop widget // get the desktop's screen number targetScreen = newparent->window()->d_func()->topData()->screenIndex; newparent = 0; } setWinId(0); if (parent != newparent) { QObjectPrivate::setParent_helper(newparent); //### why does this have to be done in the _sys function??? if (q->windowHandle()) { q->windowHandle()->setWindowFlags(f); QWidget *parentWithWindow = newparent ? (newparent->windowHandle() ? newparent : newparent->nativeParentWidget()) : 0; if (parentWithWindow) { if (f & Qt::Window) { q->windowHandle()->setTransientParent(parentWithWindow->windowHandle()); q->windowHandle()->setParent(0); } else { q->windowHandle()->setTransientParent(0); q->windowHandle()->setParent(parentWithWindow->windowHandle()); } } else { q->windowHandle()->setTransientParent(0); q->windowHandle()->setParent(0); } } } if (!newparent) { f |= Qt::Window; if (targetScreen == -1) { if (parent) targetScreen = q->parentWidget()->window()->d_func()->topData()->screenIndex; } } bool explicitlyHidden = q->testAttribute(Qt::WA_WState_Hidden) && q->testAttribute(Qt::WA_WState_ExplicitShowHide); // Reparenting toplevel to child if (!(f&Qt::Window) && (oldFlags&Qt::Window) && !q->testAttribute(Qt::WA_NativeWindow)) { //qDebug() << "setParent_sys() change from toplevel"; q->destroy(); } else if (newparent && wasCreated) { q->createWinId(); } adjustFlags(f, q); data.window_flags = f; q->setAttribute(Qt::WA_WState_Created, false); q->setAttribute(Qt::WA_WState_Visible, false); q->setAttribute(Qt::WA_WState_Hidden, false); if (q->isWindow() || (!newparent || newparent->isVisible()) || explicitlyHidden) q->setAttribute(Qt::WA_WState_Hidden); q->setAttribute(Qt::WA_WState_ExplicitShowHide, explicitlyHidden); // move the window to the selected screen if (!newparent && targetScreen != -1) { if (maybeTopData()) maybeTopData()->screenIndex = targetScreen; // only if it is already created if (q->testAttribute(Qt::WA_WState_Created)) { q->windowHandle()->setScreen(QGuiApplication::screens().value(targetScreen, 0)); } } } QPoint QWidget::mapToGlobal(const QPoint &pos) const { int x = pos.x(), y = pos.y(); const QWidget *w = this; while (w) { x += w->data->crect.x(); y += w->data->crect.y(); w = w->isWindow() ? 0 : w->parentWidget(); } return QPoint(x, y); } QPoint QWidget::mapFromGlobal(const QPoint &pos) const { int x = pos.x(), y = pos.y(); const QWidget *w = this; while (w) { x -= w->data->crect.x(); y -= w->data->crect.y(); w = w->isWindow() ? 0 : w->parentWidget(); } return QPoint(x, y); } void QWidgetPrivate::updateSystemBackground() {} #ifndef QT_NO_CURSOR void QWidgetPrivate::setCursor_sys(const QCursor &cursor) { Q_UNUSED(cursor); Q_Q(QWidget); qt_qpa_set_cursor(q, false); } void QWidgetPrivate::unsetCursor_sys() { Q_Q(QWidget); qt_qpa_set_cursor(q, false); } #endif //QT_NO_CURSOR void QWidgetPrivate::setWindowTitle_sys(const QString &caption) { Q_Q(QWidget); if (!q->isWindow()) return; if (QWindow *window = q->windowHandle()) window->setWindowTitle(caption); } void QWidgetPrivate::setWindowIcon_sys(bool /*forceReset*/) { } void QWidgetPrivate::setWindowIconText_sys(const QString &iconText) { Q_UNUSED(iconText); } QWidget *qt_pressGrab = 0; QWidget *qt_mouseGrb = 0; static QWidget *keyboardGrb = 0; void QWidget::grabMouse() { if (qt_mouseGrb) qt_mouseGrb->releaseMouse(); if (windowHandle()) windowHandle()->setMouseGrabEnabled(true); qt_mouseGrb = this; qt_pressGrab = 0; } #ifndef QT_NO_CURSOR void QWidget::grabMouse(const QCursor &cursor) { Q_UNUSED(cursor); if (qt_mouseGrb) qt_mouseGrb->releaseMouse(); if (windowHandle()) windowHandle()->setMouseGrabEnabled(true); qt_mouseGrb = this; qt_pressGrab = 0; } #endif bool QWidgetPrivate::stealMouseGrab(bool grab) { // This is like a combination of grab/releaseMouse() but with error checking // and it has no effect on the result of mouseGrabber(). Q_Q(QWidget); return q->windowHandle() ? q->windowHandle()->setMouseGrabEnabled(grab) : false; } void QWidget::releaseMouse() { if (qt_mouseGrb == this) { if (windowHandle()) windowHandle()->setMouseGrabEnabled(false); qt_mouseGrb = 0; } } void QWidget::grabKeyboard() { if (keyboardGrb) keyboardGrb->releaseKeyboard(); if (windowHandle()) windowHandle()->setKeyboardGrabEnabled(true); keyboardGrb = this; } bool QWidgetPrivate::stealKeyboardGrab(bool grab) { // This is like a combination of grab/releaseKeyboard() but with error // checking and it has no effect on the result of keyboardGrabber(). Q_Q(QWidget); return q->windowHandle() ? q->windowHandle()->setKeyboardGrabEnabled(grab) : false; } void QWidget::releaseKeyboard() { if (keyboardGrb == this) { if (windowHandle()) windowHandle()->setKeyboardGrabEnabled(false); keyboardGrb = 0; } } QWidget *QWidget::mouseGrabber() { if (qt_mouseGrb) return qt_mouseGrb; return qt_pressGrab; } QWidget *QWidget::keyboardGrabber() { return keyboardGrb; } void QWidget::activateWindow() { if (windowHandle()) windowHandle()->requestActivateWindow(); } void QWidgetPrivate::show_sys() { Q_Q(QWidget); q->setAttribute(Qt::WA_Mapped); if (q->testAttribute(Qt::WA_DontShowOnScreen)) { invalidateBuffer(q->rect()); return; } QApplication::postEvent(q, new QUpdateLaterEvent(q->rect())); if (!q->isWindow() && !q->testAttribute(Qt::WA_NativeWindow)) return; QWindow *window = q->windowHandle(); if (window) { QRect geomRect = q->geometry(); if (!q->isWindow()) { QPoint topLeftOfWindow = q->mapTo(q->nativeParentWidget(),QPoint()); geomRect.moveTopLeft(topLeftOfWindow); } const QRect windowRect = window->geometry(); if (windowRect != geomRect) { window->setGeometry(geomRect); } if (QBackingStore *store = q->backingStore()) { if (store->size() != geomRect.size()) { store->resize(geomRect.size()); } } invalidateBuffer(q->rect()); if (window) window->setVisible(true); } } void QWidgetPrivate::hide_sys() { Q_Q(QWidget); q->setAttribute(Qt::WA_Mapped, false); deactivateWidgetCleanup(); if (!q->isWindow()) { QWidget *p = q->parentWidget(); if (p &&p->isVisible()) { invalidateBuffer(q->rect()); } return; } if (QWindow *window = q->windowHandle()) { window->setVisible(false); } } void QWidgetPrivate::setMaxWindowState_helper() { setFullScreenSize_helper(); //### decoration size } void QWidgetPrivate::setFullScreenSize_helper() { Q_Q(QWidget); const uint old_state = data.in_set_window_state; data.in_set_window_state = 1; const QRect screen = qApp->desktop()->screenGeometry(qApp->desktop()->screenNumber(q)); q->move(screen.topLeft()); q->resize(screen.size()); data.in_set_window_state = old_state; } static Qt::WindowState effectiveState(Qt::WindowStates state) { if (state & Qt::WindowMinimized) return Qt::WindowMinimized; else if (state & Qt::WindowFullScreen) return Qt::WindowFullScreen; else if (state & Qt::WindowMaximized) return Qt::WindowMaximized; return Qt::WindowNoState; } void QWidget::setWindowState(Qt::WindowStates newstate) { Q_D(QWidget); Qt::WindowStates oldstate = windowState(); if (oldstate == newstate) return; if (isWindow() && !testAttribute(Qt::WA_WState_Created)) create(); data->window_state = newstate; data->in_set_window_state = 1; bool needShow = false; Qt::WindowState newEffectiveState = effectiveState(newstate); Qt::WindowState oldEffectiveState = effectiveState(oldstate); if (isWindow() && newEffectiveState != oldEffectiveState) { d->createTLExtra(); if (oldEffectiveState == Qt::WindowNoState) d->topData()->normalGeometry = geometry(); Q_ASSERT(windowHandle()); windowHandle()->setWindowState(newEffectiveState); bool supported = windowHandle()->windowState() == newEffectiveState; if (!supported) { // undo the effects of the old emulated state if (oldEffectiveState == Qt::WindowFullScreen) { setParent(0, d->topData()->savedFlags); needShow = true; } else if (oldEffectiveState == Qt::WindowMinimized) { needShow = true; } // emulate the new window state if (newEffectiveState == Qt::WindowMinimized) { //### not ideal... hide(); needShow = false; } else if (newEffectiveState == Qt::WindowFullScreen) { d->topData()->savedFlags = windowFlags(); setParent(0, Qt::FramelessWindowHint | (windowFlags() & Qt::WindowStaysOnTopHint)); d->setFullScreenSize_helper(); raise(); needShow = true; } else if (newEffectiveState == Qt::WindowMaximized) { createWinId(); d->setMaxWindowState_helper(); } else if (newEffectiveState == Qt::WindowNoState) { // reset old geometry QRect r = d->topData()->normalGeometry; if (r.width() >= 0) { d->topData()->normalGeometry = QRect(0,0,-1,-1); setGeometry(r); } } } } data->in_set_window_state = 0; if (needShow) show(); if (newstate & Qt::WindowActive) activateWindow(); QWindowStateChangeEvent e(oldstate); QApplication::sendEvent(this, &e); } void QWidgetPrivate::setFocus_sys() { } void QWidgetPrivate::raise_sys() { Q_Q(QWidget); if (q->isWindow()) { q->windowHandle()->raise(); } } void QWidgetPrivate::lower_sys() { Q_Q(QWidget); if (q->isWindow()) { Q_ASSERT(q->testAttribute(Qt::WA_WState_Created)); q->windowHandle()->lower(); } else if (QWidget *p = q->parentWidget()) { setDirtyOpaqueRegion(); p->d_func()->invalidateBuffer(effectiveRectFor(q->geometry())); } } void QWidgetPrivate::stackUnder_sys(QWidget*) { Q_Q(QWidget); if (QWidget *p = q->parentWidget()) { setDirtyOpaqueRegion(); p->d_func()->invalidateBuffer(effectiveRectFor(q->geometry())); } } void QWidgetPrivate::setGeometry_sys(int x, int y, int w, int h, bool isMove) { Q_Q(QWidget); if (extra) { // any size restrictions? w = qMin(w,extra->maxw); h = qMin(h,extra->maxh); w = qMax(w,extra->minw); h = qMax(h,extra->minh); } QPoint oldp = q->geometry().topLeft(); QSize olds = q->size(); QRect r(x, y, w, h); bool isResize = olds != r.size(); isMove = oldp != r.topLeft(); //### why do we have isMove as a parameter? // We only care about stuff that changes the geometry, or may // cause the window manager to change its state if (r.size() == olds && oldp == r.topLeft()) return; if (!data.in_set_window_state) { q->data->window_state &= ~Qt::WindowMaximized; q->data->window_state &= ~Qt::WindowFullScreen; if (q->isWindow()) topData()->normalGeometry = QRect(0, 0, -1, -1); } QPoint oldPos = q->pos(); data.crect = r; bool needsShow = false; if (w == 0 || h == 0) { q->setAttribute(Qt::WA_OutsideWSRange, true); if (q->isVisible() && q->testAttribute(Qt::WA_Mapped)) hide_sys(); data.crect = QRect(x, y, w, h); } else if (q->isVisible() && q->testAttribute(Qt::WA_OutsideWSRange)) { q->setAttribute(Qt::WA_OutsideWSRange, false); needsShow = true; } if (q->isVisible()) { if (!q->testAttribute(Qt::WA_DontShowOnScreen) && !q->testAttribute(Qt::WA_OutsideWSRange)) { if (q->windowHandle()) { if (q->isWindow()) { qt_window_private(q->windowHandle())->positionPolicy = topData()->posFromMove ? QWindowPrivate::WindowFrameInclusive : QWindowPrivate::WindowFrameExclusive; q->windowHandle()->setGeometry(q->geometry()); } else { QPoint posInNativeParent = q->mapTo(q->nativeParentWidget(),QPoint()); q->windowHandle()->setGeometry(QRect(posInNativeParent,r.size())); } const QWidgetBackingStore *bs = maybeBackingStore(); if (bs->store) { if (isResize) bs->store->resize(r.size()); } if (needsShow) show_sys(); } else { if (isMove && !isResize) moveRect(QRect(oldPos, olds), x - oldPos.x(), y - oldPos.y()); else invalidateBuffer_resizeHelper(oldPos, olds); } } if (isMove) { QMoveEvent e(q->pos(), oldPos); QApplication::sendEvent(q, &e); } if (isResize) { QResizeEvent e(r.size(), olds); QApplication::sendEvent(q, &e); if (q->windowHandle()) q->update(); } } else { // not visible if (isMove && q->pos() != oldPos) q->setAttribute(Qt::WA_PendingMoveEvent, true); if (isResize) q->setAttribute(Qt::WA_PendingResizeEvent, true); } } void QWidgetPrivate::setConstraints_sys() { Q_Q(QWidget); if (extra && q->windowHandle()) { QWindow *win = q->windowHandle(); QWindowPrivate *winp = qt_window_private(win); winp->minimumSize = QSize(extra->minw, extra->minh); winp->maximumSize = QSize(extra->maxw, extra->maxh); if (extra->topextra) { winp->baseSize = QSize(extra->topextra->basew, extra->topextra->baseh); winp->sizeIncrement = QSize(extra->topextra->incw, extra->topextra->inch); } if (winp->platformWindow) winp->platformWindow->propagateSizeHints(); } } void QWidgetPrivate::scroll_sys(int dx, int dy) { Q_Q(QWidget); scrollChildren(dx, dy); scrollRect(q->rect(), dx, dy); } void QWidgetPrivate::scroll_sys(int dx, int dy, const QRect &r) { scrollRect(r, dx, dy); } int QWidget::metric(PaintDeviceMetric m) const { Q_D(const QWidget); QPlatformScreen *screen = 0; if (QWidget *topLevel = window()) if (QWindow *topLevelWindow = topLevel->windowHandle()) screen = QPlatformScreen::platformScreenForWindow(topLevelWindow); if (!screen && QGuiApplication::primaryScreen()) screen = QGuiApplication::primaryScreen()->handle(); if (!screen) { if (m == PdmDpiX || m == PdmDpiY) return 72; return QPaintDevice::metric(m); } int val; if (m == PdmWidth) { val = data->crect.width(); } else if (m == PdmWidthMM) { val = data->crect.width() * screen->physicalSize().width() / screen->geometry().width(); } else if (m == PdmHeight) { val = data->crect.height(); } else if (m == PdmHeightMM) { val = data->crect.height() * screen->physicalSize().height() / screen->geometry().height(); } else if (m == PdmDepth) { return screen->depth(); } else if (m == PdmDpiX || m == PdmPhysicalDpiX) { if (d->extra && d->extra->customDpiX) return d->extra->customDpiX; else if (d->parent) return static_cast(d->parent)->metric(m); return qRound(screen->geometry().width() / double(screen->physicalSize().width() / 25.4)); } else if (m == PdmDpiY || m == PdmPhysicalDpiY) { if (d->extra && d->extra->customDpiY) return d->extra->customDpiY; else if (d->parent) return static_cast(d->parent)->metric(m); return qRound(screen->geometry().height() / double(screen->physicalSize().height() / 25.4)); } else { val = QPaintDevice::metric(m);// XXX } return val; } /*! \preliminary Returns the QPlatformWindow this widget will be drawn into. */ QWindow *QWidget::windowHandle() const { Q_D(const QWidget); QTLWExtra *extra = d->maybeTopData(); if (extra) return extra->window; return 0; } void QWidgetPrivate::createSysExtra() { } void QWidgetPrivate::deleteSysExtra() { } void QWidgetPrivate::createTLSysExtra() { Q_Q(QWidget); extra->topextra->screenIndex = 0; extra->topextra->window = 0; if (q->testAttribute(Qt::WA_NativeWindow) || q->isWindow()) extra->topextra->window = new QWidgetWindow(q); } void QWidgetPrivate::deleteTLSysExtra() { if (extra && extra->topextra) { //the toplevel might have a context with a "qglcontext associated with it. We need to //delete the qglcontext before we delete the qplatformopenglcontext. //One unfortunate thing about this is that we potentially create a glContext just to //delete it straight afterwards. if (extra->topextra->window) { extra->topextra->window->destroy(); } setWinId(0); //hmmm. should we delete window.. delete extra->topextra->window; extra->topextra->window = 0; } } void QWidgetPrivate::registerDropSite(bool on) { Q_UNUSED(on); } void QWidgetPrivate::setMask_sys(const QRegion ®ion) { Q_UNUSED(region); // XXX } void QWidgetPrivate::updateFrameStrut() { // XXX } void QWidgetPrivate::setWindowOpacity_sys(qreal level) { Q_Q(QWidget); if (q->windowHandle()) q->windowHandle()->setOpacity(level); } void QWidgetPrivate::setWSGeometry(bool dontShow, const QRect &oldRect) { Q_UNUSED(dontShow); Q_UNUSED(oldRect); // XXX } QPaintEngine *QWidget::paintEngine() const { qWarning("QWidget::paintEngine: Should no longer be called"); return 0; //##### @@@ } void QWidgetPrivate::setModal_sys() { Q_Q(QWidget); if (q->windowHandle()) q->windowHandle()->setWindowModality(q->windowModality()); } #ifndef QT_NO_CURSOR static void applyCursor(QWidget *w, const QCursor &c) { QCursor cc = c; QList > cursors = QPlatformCursorPrivate::getInstances(); int cursorCount = cursors.count(); for (int i = 0; i < cursorCount; ++i) { const QWeakPointer &cursor(cursors.at(i)); if (cursor) cursor.data()->changeCursor(&cc, w->window()->windowHandle()); } } void qt_qpa_set_cursor(QWidget *w, bool force) { if (!w->testAttribute(Qt::WA_WState_Created)) return; static QPointer lastUnderMouse = 0; if (force) { lastUnderMouse = w; } else if (lastUnderMouse && lastUnderMouse->effectiveWinId() == w->effectiveWinId()) { w = lastUnderMouse; } else if (!w->internalWinId()) { return; // The mouse is not under this widget, and it's not native, so don't change it. } while (!w->internalWinId() && w->parentWidget() && !w->isWindow() && !w->testAttribute(Qt::WA_SetCursor)) w = w->parentWidget(); QWidget *nativeParent = w; if (!w->internalWinId()) nativeParent = w->nativeParentWidget(); if (!nativeParent || !nativeParent->internalWinId()) return; if (w->isWindow() || w->testAttribute(Qt::WA_SetCursor)) { QCursor *oc = QApplication::overrideCursor(); if (oc) applyCursor(nativeParent, *oc); else if (w->isEnabled()) applyCursor(nativeParent, w->cursor()); else // Enforce the windows behavior of clearing the cursor on // disabled widgets. applyCursor(nativeParent, Qt::ArrowCursor); } else { applyCursor(nativeParent, Qt::ArrowCursor); } } #endif //QT_NO_CURSOR QT_END_NAMESPACE