/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtWidgets module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qcolormap.h" #include "qcolor.h" #include "qpaintdevice.h" #include "qscreen.h" #include "qguiapplication.h" QT_BEGIN_NAMESPACE class QColormapPrivate { public: inline QColormapPrivate() : ref(1), mode(QColormap::Direct), depth(0), numcolors(0) { } QAtomicInt ref; QColormap::Mode mode; int depth; int numcolors; }; static QColormapPrivate *screenMap = 0; void QColormap::initialize() { screenMap = new QColormapPrivate; if (Q_UNLIKELY(!QGuiApplication::primaryScreen())) { qWarning("no screens available, assuming 24-bit color"); screenMap->depth = 24; screenMap->mode = QColormap::Direct; return; } screenMap->depth = QGuiApplication::primaryScreen()->depth(); if (screenMap->depth < 8) { screenMap->mode = QColormap::Indexed; screenMap->numcolors = 256; } else { screenMap->mode = QColormap::Direct; screenMap->numcolors = -1; } } void QColormap::cleanup() { delete screenMap; screenMap = 0; } QColormap QColormap::instance(int /*screen*/) { return QColormap(); } QColormap::QColormap() : d(screenMap) { d->ref.ref(); } QColormap::QColormap(const QColormap &colormap) :d (colormap.d) { d->ref.ref(); } QColormap::~QColormap() { if (!d->ref.deref()) delete d; } QColormap::Mode QColormap::mode() const { return d->mode; } int QColormap::depth() const { return d->depth; } int QColormap::size() const { return d->numcolors; } #ifndef QT_QWS_DEPTH16_RGB #define QT_QWS_DEPTH16_RGB 565 #endif static const int qt_rbits = (QT_QWS_DEPTH16_RGB/100); static const int qt_gbits = (QT_QWS_DEPTH16_RGB/10%10); static const int qt_bbits = (QT_QWS_DEPTH16_RGB%10); static const int qt_red_shift = qt_bbits+qt_gbits-(8-qt_rbits); static const int qt_green_shift = qt_bbits-(8-qt_gbits); static const int qt_neg_blue_shift = 8-qt_bbits; static const int qt_blue_mask = (1<> qt_neg_blue_shift; return (tb & qt_blue_mask) | (tg & qt_green_mask) | (tr & qt_red_mask); } inline QRgb qt_conv16ToRgb(ushort c) { const int r=(c & qt_red_mask); const int g=(c & qt_green_mask); const int b=(c & qt_blue_mask); const int tr = r >> qt_red_shift | r >> qt_red_rounding_shift; const int tg = g >> qt_green_shift | g >> qt_green_rounding_shift; const int tb = b << qt_neg_blue_shift | b >> qt_blue_rounding_shift; return qRgb(tr,tg,tb); } uint QColormap::pixel(const QColor &color) const { QRgb rgb = color.rgba(); if (d->mode == QColormap::Direct) { switch(d->depth) { case 16: return qt_convRgbTo16(rgb); case 24: case 32: { const int r = qRed(rgb); const int g = qGreen(rgb); const int b = qBlue(rgb); const int red_shift = 16; const int green_shift = 8; const int red_mask = 0xff0000; const int green_mask = 0x00ff00; const int blue_mask = 0x0000ff; const int tg = g << green_shift; #ifdef QT_QWS_DEPTH_32_BGR if (qt_screen->pixelType() == QScreen::BGRPixel) { const int tb = b << red_shift; return 0xff000000 | (r & blue_mask) | (tg & green_mask) | (tb & red_mask); } #endif const int tr = r << red_shift; return 0xff000000 | (b & blue_mask) | (tg & green_mask) | (tr & red_mask); } } } //XXX //return qt_screen->alloc(qRed(rgb), qGreen(rgb), qBlue(rgb)); return 0; } const QColor QColormap::colorAt(uint pixel) const { if (d->mode == Direct) { if (d->depth == 16) { pixel = qt_conv16ToRgb(pixel); } const int red_shift = 16; const int green_shift = 8; const int red_mask = 0xff0000; const int green_mask = 0x00ff00; const int blue_mask = 0x0000ff; #ifdef QT_QWS_DEPTH_32_BGR if (qt_screen->pixelType() == QScreen::BGRPixel) { return QColor((pixel & blue_mask), (pixel & green_mask) >> green_shift, (pixel & red_mask) >> red_shift); } #endif return QColor((pixel & red_mask) >> red_shift, (pixel & green_mask) >> green_shift, (pixel & blue_mask)); } #if 0 // XXX Q_ASSERT_X(int(pixel) < qt_screen->numCols(), "QColormap::colorAt", "pixel out of bounds of palette"); return QColor(qt_screen->clut()[pixel]); #endif return QColor(); } const QVector QColormap::colormap() const { return QVector(); } QColormap &QColormap::operator=(const QColormap &colormap) { qAtomicAssign(d, colormap.d); return *this; } QT_END_NAMESPACE