/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef FUNCTIONS_H #define FUNCTIONS_H #include bool keepEvenIntegers(const int &x) { return (x & 1) == 0; } class KeepEvenIntegers { public: bool operator()(const int &x) { return (x & 1) == 0; } }; class KeepEvenIntegersMoveOnly { public: KeepEvenIntegersMoveOnly() = default; KeepEvenIntegersMoveOnly(KeepEvenIntegersMoveOnly &&) = default; KeepEvenIntegersMoveOnly &operator=(KeepEvenIntegersMoveOnly &&other) = default; KeepEvenIntegersMoveOnly(const KeepEvenIntegersMoveOnly &) = delete; KeepEvenIntegersMoveOnly &operator=(const KeepEvenIntegersMoveOnly &) = delete; bool operator()(int x) { return (x & 1) == 0; } }; class Number { int n; public: Number() : n(0) { } Number(int n) : n(n) { } void multiplyBy2() { n *= 2; } Number multipliedBy2() const { return n * 2; } bool isEven() const { return (n & 1) == 0; } int toInt() const { return n; } QString toString() const { return QString::number(n); } Number squared() const { return Number(n * n); } bool operator==(const Number &other) const { return n == other.n; } }; bool keepEvenNumbers(const Number &x) { return (x.toInt() & 1) == 0; } class KeepEvenNumbers { public: bool operator()(const Number &x) { return (x.toInt() & 1) == 0; } }; void intSumReduce(int &sum, int x) { sum += x; } class IntSumReduce { public: void operator()(int &sum, int x) { sum += x; } }; class IntSumReduceMoveOnly { public: IntSumReduceMoveOnly() = default; IntSumReduceMoveOnly(IntSumReduceMoveOnly &&) = default; IntSumReduceMoveOnly &operator=(IntSumReduceMoveOnly &&other) = default; IntSumReduceMoveOnly(const IntSumReduceMoveOnly &) = delete; IntSumReduceMoveOnly &operator=(const IntSumReduceMoveOnly &) = delete; void operator()(int &sum, int x) { sum += x; } }; void numberSumReduce(int &sum, const Number &x) { sum += x.toInt(); } class NumberSumReduce { public: void operator()(int &sum, const Number &x) { sum += x.toInt(); } }; template class MoveOnlyVector { public: using value_type = T; // rule of six MoveOnlyVector() = default; ~MoveOnlyVector() = default; MoveOnlyVector(MoveOnlyVector &&other) = default; MoveOnlyVector &operator=(MoveOnlyVector &&other) = default; MoveOnlyVector(const MoveOnlyVector &) = delete; MoveOnlyVector &operator=(const MoveOnlyVector &) = delete; // convenience for creation explicit MoveOnlyVector(const std::vector &v) : data(v) { } void push_back(T &&el) { data.push_back(el); } void push_back(const T &el) { data.push_back(el); } // minimal interface to be usable as a Sequence in QtConcurrent typedef typename std::vector::const_iterator const_iterator; typedef typename std::vector::iterator iterator; const_iterator cbegin() const { return data.cbegin(); } const_iterator cend() const { return data.cend(); } iterator begin() { return data.begin(); } iterator end() { return data.end(); } const_iterator begin() const { return data.cbegin(); } const_iterator end() const { return data.cend(); } bool operator==(const MoveOnlyVector &other) const { return data == other.data; } private: std::vector data; }; #endif