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These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include class tst_QAbstractAnimation : public QObject { Q_OBJECT private slots: void construction(); void destruction(); void currentLoop(); void currentLoopTime(); void currentTime(); void direction(); void group(); void loopCount(); void state(); void totalDuration(); void avoidJumpAtStart(); void avoidJumpAtStartWithStop(); void avoidJumpAtStartWithRunning(); }; class TestableQAbstractAnimation : public QAbstractAnimation { Q_OBJECT public: TestableQAbstractAnimation() : m_duration(10) {} virtual ~TestableQAbstractAnimation() {}; int duration() const { return m_duration; } virtual void updateCurrentTime(int) {} void setDuration(int duration) { m_duration = duration; } private: int m_duration; }; class DummyQAnimationGroup : public QAnimationGroup { Q_OBJECT public: int duration() const { return 10; } virtual void updateCurrentTime(int) {} }; void tst_QAbstractAnimation::construction() { TestableQAbstractAnimation anim; } void tst_QAbstractAnimation::destruction() { TestableQAbstractAnimation *anim = new TestableQAbstractAnimation; delete anim; } void tst_QAbstractAnimation::currentLoop() { TestableQAbstractAnimation anim; QCOMPARE(anim.currentLoop(), 0); } void tst_QAbstractAnimation::currentLoopTime() { TestableQAbstractAnimation anim; QCOMPARE(anim.currentLoopTime(), 0); } void tst_QAbstractAnimation::currentTime() { TestableQAbstractAnimation anim; QCOMPARE(anim.currentTime(), 0); anim.setCurrentTime(10); QCOMPARE(anim.currentTime(), 10); } void tst_QAbstractAnimation::direction() { TestableQAbstractAnimation anim; QCOMPARE(anim.direction(), QAbstractAnimation::Forward); anim.setDirection(QAbstractAnimation::Backward); QCOMPARE(anim.direction(), QAbstractAnimation::Backward); anim.setDirection(QAbstractAnimation::Forward); QCOMPARE(anim.direction(), QAbstractAnimation::Forward); } void tst_QAbstractAnimation::group() { TestableQAbstractAnimation *anim = new TestableQAbstractAnimation; DummyQAnimationGroup group; group.addAnimation(anim); QCOMPARE(anim->group(), &group); } void tst_QAbstractAnimation::loopCount() { TestableQAbstractAnimation anim; QCOMPARE(anim.loopCount(), 1); anim.setLoopCount(10); QCOMPARE(anim.loopCount(), 10); } void tst_QAbstractAnimation::state() { TestableQAbstractAnimation anim; QCOMPARE(anim.state(), QAbstractAnimation::Stopped); } void tst_QAbstractAnimation::totalDuration() { TestableQAbstractAnimation anim; QCOMPARE(anim.duration(), 10); anim.setLoopCount(5); QCOMPARE(anim.totalDuration(), 50); } void tst_QAbstractAnimation::avoidJumpAtStart() { TestableQAbstractAnimation anim; anim.setDuration(1000); /* the timer shouldn't actually start until we hit the event loop, so the sleep should have no effect */ anim.start(); QTest::qSleep(300); QCoreApplication::processEvents(); QVERIFY(anim.currentTime() < 50); } void tst_QAbstractAnimation::avoidJumpAtStartWithStop() { TestableQAbstractAnimation anim; anim.setDuration(1000); TestableQAbstractAnimation anim2; anim2.setDuration(1000); TestableQAbstractAnimation anim3; anim3.setDuration(1000); anim.start(); QTest::qWait(300); anim.stop(); /* same test as avoidJumpAtStart, but after there is a running animation that is stopped */ anim2.start(); QTest::qSleep(300); anim3.start(); QCoreApplication::processEvents(); QVERIFY(anim2.currentTime() < 50); QVERIFY(anim3.currentTime() < 50); } void tst_QAbstractAnimation::avoidJumpAtStartWithRunning() { TestableQAbstractAnimation anim; anim.setDuration(2000); TestableQAbstractAnimation anim2; anim2.setDuration(1000); TestableQAbstractAnimation anim3; anim3.setDuration(1000); anim.start(); QTest::qWait(300); //make sure timer has started /* same test as avoidJumpAtStart, but with an existing running animation */ anim2.start(); QTest::qSleep(300); //force large delta for next tick anim3.start(); QCoreApplication::processEvents(); QVERIFY(anim2.currentTime() < 50); QVERIFY(anim3.currentTime() < 50); } QTEST_MAIN(tst_QAbstractAnimation) #include "tst_qabstractanimation.moc"