/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef FUNCTIONS_H #define FUNCTIONS_H bool keepEvenIntegers(const int &x) { return (x & 1) == 0; } class KeepEvenIntegers { public: bool operator()(const int &x) { return (x & 1) == 0; } }; class Number { int n; public: Number() : n(0) { } Number(int n) : n(n) { } void multiplyBy2() { n *= 2; } Number multipliedBy2() const { return n * 2; } bool isEven() const { return (n & 1) == 0; } int toInt() const { return n; } QString toString() const { return QString::number(n); } bool operator==(const Number &other) const { return n == other.n; } }; void intSumReduce(int &sum, int x) { sum += x; } class IntSumReduce { public: void operator()(int &sum, int x) { sum += x; } }; void numberSumReduce(int &sum, const Number &x) { sum += x.toInt(); } class NumberSumReduce { public: void operator()(int &sum, const Number &x) { sum += x.toInt(); } }; #endif