/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include class tst_QScreen: public QObject { Q_OBJECT private slots: void angleBetween_data(); void angleBetween(); void transformBetween_data(); void transformBetween(); void orientationChange(); }; void tst_QScreen::angleBetween_data() { QTest::addColumn("oa"); QTest::addColumn("ob"); QTest::addColumn("expected"); QTest::newRow("Portrait Portrait") << uint(Qt::PortraitOrientation) << uint(Qt::PortraitOrientation) << 0; QTest::newRow("Portrait Landscape") << uint(Qt::PortraitOrientation) << uint(Qt::LandscapeOrientation) << 270; QTest::newRow("Portrait InvertedPortrait") << uint(Qt::PortraitOrientation) << uint(Qt::InvertedPortraitOrientation) << 180; QTest::newRow("Portrait InvertedLandscape") << uint(Qt::PortraitOrientation) << uint(Qt::InvertedLandscapeOrientation) << 90; QTest::newRow("InvertedLandscape InvertedPortrait") << uint(Qt::InvertedLandscapeOrientation) << uint(Qt::InvertedPortraitOrientation) << 90; QTest::newRow("InvertedLandscape Landscape") << uint(Qt::InvertedLandscapeOrientation) << uint(Qt::LandscapeOrientation) << 180; QTest::newRow("Landscape Primary") << uint(Qt::LandscapeOrientation) << uint(Qt::PrimaryOrientation) << QGuiApplication::primaryScreen()->angleBetween(Qt::LandscapeOrientation, QGuiApplication::primaryScreen()->primaryOrientation()); } void tst_QScreen::angleBetween() { QFETCH( uint, oa ); QFETCH( uint, ob ); QFETCH( int, expected ); Qt::ScreenOrientation a = Qt::ScreenOrientation(oa); Qt::ScreenOrientation b = Qt::ScreenOrientation(ob); QCOMPARE(QGuiApplication::primaryScreen()->angleBetween(a, b), expected); QCOMPARE(QGuiApplication::primaryScreen()->angleBetween(b, a), (360 - expected) % 360); } void tst_QScreen::transformBetween_data() { QTest::addColumn("oa"); QTest::addColumn("ob"); QTest::addColumn("rect"); QTest::addColumn("expected"); QRect rect(0, 0, 480, 640); QTest::newRow("Portrait Portrait") << uint(Qt::PortraitOrientation) << uint(Qt::PortraitOrientation) << rect << QTransform(); QTest::newRow("Portrait Landscape") << uint(Qt::PortraitOrientation) << uint(Qt::LandscapeOrientation) << rect << QTransform(0, -1, 1, 0, 0, rect.height()); QTest::newRow("Portrait InvertedPortrait") << uint(Qt::PortraitOrientation) << uint(Qt::InvertedPortraitOrientation) << rect << QTransform(-1, 0, 0, -1, rect.width(), rect.height()); QTest::newRow("Portrait InvertedLandscape") << uint(Qt::PortraitOrientation) << uint(Qt::InvertedLandscapeOrientation) << rect << QTransform(0, 1, -1, 0, rect.width(), 0); QTest::newRow("InvertedLandscape InvertedPortrait") << uint(Qt::InvertedLandscapeOrientation) << uint(Qt::InvertedPortraitOrientation) << rect << QTransform(0, 1, -1, 0, rect.width(), 0); QTest::newRow("InvertedLandscape Landscape") << uint(Qt::InvertedLandscapeOrientation) << uint(Qt::LandscapeOrientation) << rect << QTransform(-1, 0, 0, -1, rect.width(), rect.height()); QTest::newRow("Landscape Primary") << uint(Qt::LandscapeOrientation) << uint(Qt::PrimaryOrientation) << rect << QGuiApplication::primaryScreen()->transformBetween(Qt::LandscapeOrientation, QGuiApplication::primaryScreen()->primaryOrientation(), rect); } void tst_QScreen::transformBetween() { QFETCH( uint, oa ); QFETCH( uint, ob ); QFETCH( QRect, rect ); QFETCH( QTransform, expected ); Qt::ScreenOrientation a = Qt::ScreenOrientation(oa); Qt::ScreenOrientation b = Qt::ScreenOrientation(ob); QCOMPARE(QGuiApplication::primaryScreen()->transformBetween(a, b, rect), expected); } void tst_QScreen::orientationChange() { qRegisterMetaType("Qt::ScreenOrientation"); QScreen *screen = QGuiApplication::primaryScreen(); screen->setOrientationUpdateMask(Qt::LandscapeOrientation | Qt::PortraitOrientation); QWindowSystemInterface::handleScreenOrientationChange(screen, Qt::LandscapeOrientation); QWindowSystemInterface::flushWindowSystemEvents(); QTRY_COMPARE(screen->orientation(), Qt::LandscapeOrientation); QWindowSystemInterface::handleScreenOrientationChange(screen, Qt::PortraitOrientation); QWindowSystemInterface::flushWindowSystemEvents(); QTRY_COMPARE(screen->orientation(), Qt::PortraitOrientation); QSignalSpy spy(screen, SIGNAL(orientationChanged(Qt::ScreenOrientation))); QWindowSystemInterface::handleScreenOrientationChange(screen, Qt::InvertedLandscapeOrientation); QWindowSystemInterface::flushWindowSystemEvents(); QWindowSystemInterface::handleScreenOrientationChange(screen, Qt::InvertedPortraitOrientation); QWindowSystemInterface::flushWindowSystemEvents(); QWindowSystemInterface::handleScreenOrientationChange(screen, Qt::LandscapeOrientation); QWindowSystemInterface::flushWindowSystemEvents(); QTRY_COMPARE(screen->orientation(), Qt::LandscapeOrientation); QCOMPARE(spy.count(), 1); spy.clear(); QWindowSystemInterface::handleScreenOrientationChange(screen, Qt::InvertedLandscapeOrientation); QWindowSystemInterface::flushWindowSystemEvents(); QTRY_COMPARE(screen->orientation(), Qt::LandscapeOrientation); QCOMPARE(spy.count(), 0); screen->setOrientationUpdateMask(screen->orientationUpdateMask() | Qt::InvertedLandscapeOrientation); QTRY_COMPARE(screen->orientation(), Qt::InvertedLandscapeOrientation); QCOMPARE(spy.count(), 1); } #include QTEST_MAIN(tst_QScreen);