/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include #include class tst_QScreen: public QObject { Q_OBJECT private slots: void angleBetween_data(); void angleBetween(); void transformBetween_data(); void transformBetween(); void orientationChange(); void grabWindow_data(); void grabWindow(); }; void tst_QScreen::angleBetween_data() { QTest::addColumn("oa"); QTest::addColumn("ob"); QTest::addColumn("expected"); QTest::newRow("Portrait Portrait") << uint(Qt::PortraitOrientation) << uint(Qt::PortraitOrientation) << 0; QTest::newRow("Portrait Landscape") << uint(Qt::PortraitOrientation) << uint(Qt::LandscapeOrientation) << 270; QTest::newRow("Portrait InvertedPortrait") << uint(Qt::PortraitOrientation) << uint(Qt::InvertedPortraitOrientation) << 180; QTest::newRow("Portrait InvertedLandscape") << uint(Qt::PortraitOrientation) << uint(Qt::InvertedLandscapeOrientation) << 90; QTest::newRow("InvertedLandscape InvertedPortrait") << uint(Qt::InvertedLandscapeOrientation) << uint(Qt::InvertedPortraitOrientation) << 90; QTest::newRow("InvertedLandscape Landscape") << uint(Qt::InvertedLandscapeOrientation) << uint(Qt::LandscapeOrientation) << 180; QTest::newRow("Landscape Primary") << uint(Qt::LandscapeOrientation) << uint(Qt::PrimaryOrientation) << QGuiApplication::primaryScreen()->angleBetween(Qt::LandscapeOrientation, QGuiApplication::primaryScreen()->primaryOrientation()); } void tst_QScreen::angleBetween() { QFETCH( uint, oa ); QFETCH( uint, ob ); QFETCH( int, expected ); Qt::ScreenOrientation a = Qt::ScreenOrientation(oa); Qt::ScreenOrientation b = Qt::ScreenOrientation(ob); QCOMPARE(QGuiApplication::primaryScreen()->angleBetween(a, b), expected); QCOMPARE(QGuiApplication::primaryScreen()->angleBetween(b, a), (360 - expected) % 360); } void tst_QScreen::transformBetween_data() { QTest::addColumn("oa"); QTest::addColumn("ob"); QTest::addColumn("rect"); QTest::addColumn("expected"); QRect rect(0, 0, 480, 640); QTest::newRow("Portrait Portrait") << uint(Qt::PortraitOrientation) << uint(Qt::PortraitOrientation) << rect << QTransform(); QTest::newRow("Portrait Landscape") << uint(Qt::PortraitOrientation) << uint(Qt::LandscapeOrientation) << rect << QTransform(0, -1, 1, 0, 0, rect.height()); QTest::newRow("Portrait InvertedPortrait") << uint(Qt::PortraitOrientation) << uint(Qt::InvertedPortraitOrientation) << rect << QTransform(-1, 0, 0, -1, rect.width(), rect.height()); QTest::newRow("Portrait InvertedLandscape") << uint(Qt::PortraitOrientation) << uint(Qt::InvertedLandscapeOrientation) << rect << QTransform(0, 1, -1, 0, rect.width(), 0); QTest::newRow("InvertedLandscape InvertedPortrait") << uint(Qt::InvertedLandscapeOrientation) << uint(Qt::InvertedPortraitOrientation) << rect << QTransform(0, 1, -1, 0, rect.width(), 0); QTest::newRow("InvertedLandscape Landscape") << uint(Qt::InvertedLandscapeOrientation) << uint(Qt::LandscapeOrientation) << rect << QTransform(-1, 0, 0, -1, rect.width(), rect.height()); QTest::newRow("Landscape Primary") << uint(Qt::LandscapeOrientation) << uint(Qt::PrimaryOrientation) << rect << QGuiApplication::primaryScreen()->transformBetween(Qt::LandscapeOrientation, QGuiApplication::primaryScreen()->primaryOrientation(), rect); } void tst_QScreen::transformBetween() { QFETCH( uint, oa ); QFETCH( uint, ob ); QFETCH( QRect, rect ); QFETCH( QTransform, expected ); Qt::ScreenOrientation a = Qt::ScreenOrientation(oa); Qt::ScreenOrientation b = Qt::ScreenOrientation(ob); QCOMPARE(QGuiApplication::primaryScreen()->transformBetween(a, b, rect), expected); } void tst_QScreen::orientationChange() { qRegisterMetaType("Qt::ScreenOrientation"); QScreen *screen = QGuiApplication::primaryScreen(); QSignalSpy spy(screen, SIGNAL(orientationChanged(Qt::ScreenOrientation))); int expectedSignalCount = 0; QWindowSystemInterface::handleScreenOrientationChange(screen, Qt::LandscapeOrientation); QWindowSystemInterface::flushWindowSystemEvents(); QTRY_COMPARE(screen->orientation(), Qt::LandscapeOrientation); QCOMPARE(spy.count(), ++expectedSignalCount); QWindowSystemInterface::handleScreenOrientationChange(screen, Qt::PortraitOrientation); QWindowSystemInterface::flushWindowSystemEvents(); QTRY_COMPARE(screen->orientation(), Qt::PortraitOrientation); QCOMPARE(spy.count(), ++expectedSignalCount); QWindowSystemInterface::handleScreenOrientationChange(screen, Qt::InvertedLandscapeOrientation); QWindowSystemInterface::flushWindowSystemEvents(); QTRY_COMPARE(screen->orientation(), Qt::InvertedLandscapeOrientation); QCOMPARE(spy.count(), ++expectedSignalCount); QWindowSystemInterface::handleScreenOrientationChange(screen, Qt::InvertedPortraitOrientation); QWindowSystemInterface::flushWindowSystemEvents(); QTRY_COMPARE(screen->orientation(), Qt::InvertedPortraitOrientation); QCOMPARE(spy.count(), ++expectedSignalCount); QWindowSystemInterface::handleScreenOrientationChange(screen, Qt::LandscapeOrientation); QWindowSystemInterface::flushWindowSystemEvents(); QTRY_COMPARE(screen->orientation(), Qt::LandscapeOrientation); QCOMPARE(spy.count(), ++expectedSignalCount); } void tst_QScreen::grabWindow_data() { if (QGuiApplication::platformName().startsWith(QLatin1String("offscreen"), Qt::CaseInsensitive)) QSKIP("Offscreen: Screen grabbing not implemented."); QTest::addColumn("screenIndex"); QTest::addColumn("screenName"); QTest::addColumn("grabWindow"); QTest::addColumn("windowRect"); QTest::addColumn("grabRect"); int screenIndex = 0; for (const auto screen : QGuiApplication::screens()) { const QByteArray screenName = screen->name().toUtf8(); const QRect availableGeometry = screen->availableGeometry(); const QPoint topLeft = availableGeometry.topLeft() + QPoint(20, 20); QTest::addRow("%s - Window", screenName.data()) << screenIndex << screenName << true << QRect(topLeft, QSize(200, 200)) << QRect(0, 0, -1, -1); QTest::addRow("%s - Window Section", screenName.data()) << screenIndex << screenName << true << QRect(topLeft, QSize(200, 200)) << QRect(50, 50, 100, 100); QTest::addRow("%s - Screen", screenName.data()) << screenIndex << screenName << false << QRect(topLeft, QSize(200, 200)) << QRect(0, 0, -1, -1); QTest::addRow("%s - Screen Section", screenName.data()) << screenIndex << screenName << false << QRect(topLeft, QSize(200, 200)) << QRect(topLeft, QSize(200, 200)); ++screenIndex; } } void tst_QScreen::grabWindow() { QFETCH(int, screenIndex); QFETCH(QByteArray, screenName); QFETCH(bool, grabWindow); QFETCH(QRect, windowRect); QFETCH(QRect, grabRect); class Window : public QRasterWindow { public: Window(QScreen *scr) : image(scr->size(), QImage::Format_ARGB32_Premultiplied) { setFlags(Qt::CustomizeWindowHint|Qt::FramelessWindowHint|Qt::WindowStaysOnTopHint); setScreen(scr); image.setDevicePixelRatio(scr->devicePixelRatio()); } QImage image; protected: void resizeEvent(QResizeEvent *e) override { const QSize sz = e->size(); image = image.scaled(sz * image.devicePixelRatio()); QPainter painter(&image); painter.fillRect(0, 0, sz.width(), sz.height(), Qt::black); painter.setPen(QPen(Qt::red, 2)); painter.drawLine(0, 0, sz.width(), sz.height()); painter.drawLine(0, sz.height(), sz.width(), 0); painter.drawRect(0, 0, sz.width(), sz.height()); } void paintEvent(QPaintEvent *) override { QPainter painter(this); painter.drawImage(0, 0, image); } }; const auto screens = QGuiApplication::screens(); double highestDpr = 0; for (auto screen : screens) highestDpr = qMax(highestDpr, screen->devicePixelRatio()); QScreen *screen = screens.at(screenIndex); QCOMPARE(screen->name().toUtf8(), screenName); const double screenDpr = screen->devicePixelRatio(); Window window(screen); window.setGeometry(windowRect); window.show(); if (!QTest::qWaitForWindowExposed(&window)) QSKIP("Failed to expose window - aborting"); if (QGuiApplication::platformName().startsWith(QLatin1String("xcb"), Qt::CaseInsensitive)) QTest::qWait(1500); // this is ridiculously necessary because of effects combined with slowness of VMs #ifdef Q_OS_MACOS // wait for desktop on screen to scroll into place QTest::qWait(1000); #endif QSize expectedGrabSize = grabRect.isValid() ? grabRect.size() : (grabWindow ? windowRect.size() : screen->size()); // we ask for pixel coordinates, but will get a pixmap with device-specific DPR expectedGrabSize *= screen->devicePixelRatio(); // the painted image will always be in the screen's DPR QImage paintedImage = window.image; QCOMPARE(paintedImage.devicePixelRatio(), screenDpr); const QPixmap pixmap = screen->grabWindow(grabWindow ? window.winId() : 0, grabRect.x(), grabRect.y(), grabRect.width(), grabRect.height()); QImage grabbedImage = pixmap.toImage(); const QSize grabbedSize = grabbedImage.size(); QCOMPARE(grabbedSize, expectedGrabSize); QPoint pixelOffset = QPoint(0, 0); if (!grabRect.isValid()) { if (grabWindow) { // if we grab the entire window, then the grabbed image should be as large as the window QCOMPARE(grabbedImage.size(), paintedImage.size()); } else { // if we grab the entire screen, then the grabbed image should be as large as the screen QCOMPARE(grabbedImage.size(), screen->size() * screenDpr); pixelOffset = window.geometry().topLeft() - screen->geometry().topLeft(); grabbedImage = grabbedImage.copy(QRect(pixelOffset * screenDpr, window.geometry().size() * screenDpr)); } } else if (grabWindow) { // if we grab the section, compare with the corresponding section from the painted image const QRect sectionRect = QRect(grabRect.topLeft() * screenDpr, grabRect.size() * screenDpr); paintedImage = paintedImage.copy(sectionRect); } QCOMPARE(grabbedImage.size(), paintedImage.size()); // the two images might differ in format, or DPR, so instead of comparing them, sample a few pixels for (auto point : { QPoint(0, 0), QPoint(5, 15), QPoint(paintedImage.width() - 1, paintedImage.height() - 1), QPoint(paintedImage.width() - 5, paintedImage.height() - 10) }) { QCOMPARE(grabbedImage.pixelColor(point), paintedImage.pixelColor(point)); } } #include QTEST_MAIN(tst_QScreen);