/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include #include #include // For QSignalSpy slot connections. Q_DECLARE_METATYPE(Qt::ScreenOrientation) Q_DECLARE_METATYPE(QWindow::Visibility) class tst_QWindow: public QObject { Q_OBJECT private slots: void eventOrderOnShow(); void resizeEventAfterResize(); void mapGlobal(); void positioning(); void isExposed(); void isActive(); void testInputEvents(); void touchToMouseTranslation(); void mouseToTouchTranslation(); void mouseToTouchLoop(); void touchCancel(); void touchCancelWithTouchToMouse(); void orientation(); void sizes(); void close(); void activateAndClose(); void mouseEventSequence(); void windowModality(); void inputReentrancy(); void tabletEvents(); void windowModality_QTBUG27039(); void visibility(); void mask(); void initTestCase() { touchDevice = new QTouchDevice; touchDevice->setType(QTouchDevice::TouchScreen); QWindowSystemInterface::registerTouchDevice(touchDevice); } private: QTouchDevice *touchDevice; }; void tst_QWindow::mapGlobal() { QWindow a; QWindow b(&a); QWindow c(&b); a.setGeometry(10, 10, 300, 300); b.setGeometry(20, 20, 200, 200); c.setGeometry(40, 40, 100, 100); QCOMPARE(a.mapToGlobal(QPoint(100, 100)), QPoint(110, 110)); QCOMPARE(b.mapToGlobal(QPoint(100, 100)), QPoint(130, 130)); QCOMPARE(c.mapToGlobal(QPoint(100, 100)), QPoint(170, 170)); QCOMPARE(a.mapFromGlobal(QPoint(100, 100)), QPoint(90, 90)); QCOMPARE(b.mapFromGlobal(QPoint(100, 100)), QPoint(70, 70)); QCOMPARE(c.mapFromGlobal(QPoint(100, 100)), QPoint(30, 30)); } class Window : public QWindow { public: Window() { reset(); setFlags(Qt::Window | Qt::WindowTitleHint | Qt::WindowMinMaxButtonsHint | Qt::WindowCloseButtonHint); } void reset() { m_received.clear(); } bool event(QEvent *event) { m_received[event->type()]++; m_order << event->type(); return QWindow::event(event); } int received(QEvent::Type type) { return m_received.value(type, 0); } int eventIndex(QEvent::Type type) { return m_order.indexOf(type); } private: QHash m_received; QVector m_order; }; void tst_QWindow::eventOrderOnShow() { // Some platforms enforce minimum widths for windows, which can cause extra resize // events, so set the width to suitably large value to avoid those. QRect geometry(80, 80, 300, 40); Window window; window.setGeometry(geometry); window.show(); QCoreApplication::processEvents(); QTRY_COMPARE(window.received(QEvent::Show), 1); QTRY_COMPARE(window.received(QEvent::Resize), 1); QTRY_VERIFY(window.isExposed()); QVERIFY(window.eventIndex(QEvent::Show) < window.eventIndex(QEvent::Resize)); QVERIFY(window.eventIndex(QEvent::Resize) < window.eventIndex(QEvent::Expose)); } void tst_QWindow::resizeEventAfterResize() { // Some platforms enforce minimum widths for windows, which can cause extra resize // events, so set the width to suitably large value to avoid those. QRect geometry(QGuiApplication::primaryScreen()->availableGeometry().topLeft() + QPoint(20, 20), QSize(300, 40)); Window window; window.setGeometry(geometry); window.show(); QTRY_COMPARE(window.received(QEvent::Resize), 1); // QTBUG-32706 // Make sure we get a resizeEvent after calling resize window.resize(400, 100); QTRY_COMPARE(window.received(QEvent::Resize), 2); } void tst_QWindow::positioning() { if (!QGuiApplicationPrivate::platformIntegration()->hasCapability( QPlatformIntegration::NonFullScreenWindows)) { QSKIP("This platform does not support non-fullscreen windows"); } // Some platforms enforce minimum widths for windows, which can cause extra resize // events, so set the width to suitably large value to avoid those. const QSize size = QSize(300, 40); const QRect geometry(QPoint(80, 80), size); Window window; window.setGeometry(QRect(QPoint(20, 20), size)); window.setFramePosition(QPoint(40, 40)); // Move window around before show, size must not change. QCOMPARE(window.geometry().size(), size); window.setGeometry(geometry); QCOMPARE(window.geometry(), geometry); // explicitly use non-fullscreen show. show() can be fullscreen on some platforms window.showNormal(); QCoreApplication::processEvents(); QTRY_COMPARE(window.received(QEvent::Resize), 1); QTRY_VERIFY(window.received(QEvent::Expose) > 0); QMargins originalMargins = window.frameMargins(); QCOMPARE(window.position(), window.framePosition() + QPoint(originalMargins.left(), originalMargins.top())); QVERIFY(window.frameGeometry().contains(window.geometry())); QPoint originalPos = window.position(); QPoint originalFramePos = window.framePosition(); window.setWindowState(Qt::WindowFullScreen); QCoreApplication::processEvents(); #ifdef Q_OS_OSX QEXPECT_FAIL("", "Multiple failures in this test on Mac OS X, see QTBUG-23059", Abort); #endif QTRY_COMPARE(window.received(QEvent::Resize), 2); window.setWindowState(Qt::WindowNoState); QCoreApplication::processEvents(); QTRY_COMPARE(window.received(QEvent::Resize), 3); QTRY_COMPARE(originalPos, window.position()); QTRY_COMPARE(originalFramePos, window.framePosition()); QTRY_COMPARE(originalMargins, window.frameMargins()); // if our positioning is actually fully respected by the window manager // test whether it correctly handles frame positioning as well if (originalPos == geometry.topLeft() && (originalMargins.top() != 0 || originalMargins.left() != 0)) { QPoint framePos = QGuiApplication::primaryScreen()->availableVirtualGeometry().topLeft() + QPoint(40, 40); window.reset(); window.setFramePosition(framePos); QTRY_VERIFY(window.received(QEvent::Move)); QTRY_COMPARE(framePos, window.framePosition()); QTRY_COMPARE(originalMargins, window.frameMargins()); QCOMPARE(window.position(), window.framePosition() + QPoint(originalMargins.left(), originalMargins.top())); // and back to regular positioning window.reset(); window.setPosition(originalPos); QTRY_VERIFY(window.received(QEvent::Move)); QTRY_COMPARE(originalPos, window.position()); } } void tst_QWindow::isExposed() { QRect geometry(80, 80, 40, 40); Window window; window.setGeometry(geometry); QCOMPARE(window.geometry(), geometry); window.show(); QCoreApplication::processEvents(); QTRY_VERIFY(window.received(QEvent::Expose) > 0); QTRY_VERIFY(window.isExposed()); window.hide(); QCoreApplication::processEvents(); QTRY_VERIFY(window.received(QEvent::Expose) > 1); QTRY_VERIFY(!window.isExposed()); } void tst_QWindow::isActive() { Window window; // Some platforms enforce minimum widths for windows, which can cause extra resize // events, so set the width to suitably large value to avoid those. window.setGeometry(80, 80, 300, 40); window.show(); QCoreApplication::processEvents(); QTRY_VERIFY(window.isExposed()); QTRY_COMPARE(window.received(QEvent::Resize), 1); QTRY_VERIFY(QGuiApplication::focusWindow() == &window); QVERIFY(window.isActive()); Window child; child.setParent(&window); child.setGeometry(10, 10, 20, 20); child.show(); QTRY_VERIFY(child.isExposed()); child.requestActivate(); QTRY_VERIFY(QGuiApplication::focusWindow() == &child); QVERIFY(child.isActive()); // parent shouldn't receive new resize events from child being shown QCoreApplication::processEvents(); QTRY_COMPARE(window.received(QEvent::Resize), 1); QTRY_COMPARE(window.received(QEvent::FocusIn), 1); QTRY_COMPARE(window.received(QEvent::FocusOut), 1); QTRY_COMPARE(child.received(QEvent::FocusIn), 1); // child has focus QVERIFY(window.isActive()); Window dialog; dialog.setTransientParent(&window); dialog.setGeometry(110, 110, 300, 30); dialog.show(); dialog.requestActivate(); QTRY_VERIFY(dialog.isExposed()); QCoreApplication::processEvents(); QTRY_COMPARE(dialog.received(QEvent::Resize), 1); QTRY_VERIFY(QGuiApplication::focusWindow() == &dialog); QVERIFY(dialog.isActive()); // transient child has focus QVERIFY(window.isActive()); // parent is active QVERIFY(child.isActive()); window.requestActivate(); QTRY_VERIFY(QGuiApplication::focusWindow() == &window); QCoreApplication::processEvents(); QTRY_COMPARE(dialog.received(QEvent::FocusOut), 1); QTRY_COMPARE(window.received(QEvent::FocusIn), 2); QVERIFY(window.isActive()); // transient parent has focus QVERIFY(dialog.isActive()); // parent has focus QVERIFY(child.isActive()); } class InputTestWindow : public QWindow { public: void keyPressEvent(QKeyEvent *event) { keyPressCode = event->key(); } void keyReleaseEvent(QKeyEvent *event) { keyReleaseCode = event->key(); } void mousePressEvent(QMouseEvent *event) { if (ignoreMouse) { event->ignore(); } else { ++mousePressedCount; mouseSequenceSignature += 'p'; mousePressButton = event->button(); mousePressScreenPos = event->screenPos(); mousePressLocalPos = event->localPos(); if (spinLoopWhenPressed) QCoreApplication::processEvents(); } } void mouseReleaseEvent(QMouseEvent *event) { if (ignoreMouse) { event->ignore(); } else { ++mouseReleasedCount; mouseSequenceSignature += 'r'; mouseReleaseButton = event->button(); } } void mouseMoveEvent(QMouseEvent *event) { if (ignoreMouse) { event->ignore(); } else { ++mouseMovedCount; mouseMoveButton = event->button(); mouseMoveScreenPos = event->screenPos(); } } void mouseDoubleClickEvent(QMouseEvent *event) { if (ignoreMouse) { event->ignore(); } else { ++mouseDoubleClickedCount; mouseSequenceSignature += 'd'; } } void touchEvent(QTouchEvent *event) { if (ignoreTouch) { event->ignore(); return; } touchEventType = event->type(); QList points = event->touchPoints(); for (int i = 0; i < points.count(); ++i) { switch (points.at(i).state()) { case Qt::TouchPointPressed: ++touchPressedCount; if (spinLoopWhenPressed) QCoreApplication::processEvents(); break; case Qt::TouchPointReleased: ++touchReleasedCount; break; case Qt::TouchPointMoved: ++touchMovedCount; break; default: break; } } } void resetCounters() { mousePressedCount = mouseReleasedCount = mouseMovedCount = mouseDoubleClickedCount = 0; mouseSequenceSignature = QString(); touchPressedCount = touchReleasedCount = touchMovedCount = 0; } InputTestWindow() { keyPressCode = keyReleaseCode = 0; mousePressButton = mouseReleaseButton = mouseMoveButton = 0; ignoreMouse = ignoreTouch = false; spinLoopWhenPressed = false; resetCounters(); } int keyPressCode, keyReleaseCode; int mousePressButton, mouseReleaseButton, mouseMoveButton; int mousePressedCount, mouseReleasedCount, mouseMovedCount, mouseDoubleClickedCount; QString mouseSequenceSignature; QPointF mousePressScreenPos, mouseMoveScreenPos, mousePressLocalPos; int touchPressedCount, touchReleasedCount, touchMovedCount; QEvent::Type touchEventType; bool ignoreMouse, ignoreTouch; bool spinLoopWhenPressed; }; void tst_QWindow::testInputEvents() { InputTestWindow window; window.setGeometry(80, 80, 40, 40); window.showNormal(); QVERIFY(QTest::qWaitForWindowExposed(&window)); QWindowSystemInterface::handleKeyEvent(&window, QEvent::KeyPress, Qt::Key_A, Qt::NoModifier); QWindowSystemInterface::handleKeyEvent(&window, QEvent::KeyRelease, Qt::Key_A, Qt::NoModifier); QCoreApplication::processEvents(); QCOMPARE(window.keyPressCode, int(Qt::Key_A)); QCOMPARE(window.keyReleaseCode, int(Qt::Key_A)); QPointF local(12, 34); QWindowSystemInterface::handleMouseEvent(&window, local, local, Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, local, local, Qt::NoButton); QCoreApplication::processEvents(); QCOMPARE(window.mousePressButton, int(Qt::LeftButton)); QCOMPARE(window.mouseReleaseButton, int(Qt::LeftButton)); QCOMPARE(window.mousePressLocalPos, local); QList points; QWindowSystemInterface::TouchPoint tp1, tp2; tp1.id = 1; tp1.state = Qt::TouchPointPressed; tp1.area = QRect(10, 10, 4, 4); tp2.id = 2; tp2.state = Qt::TouchPointPressed; tp2.area = QRect(20, 20, 4, 4); points << tp1 << tp2; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); points[0].state = Qt::TouchPointReleased; points[1].state = Qt::TouchPointReleased; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); QTRY_COMPARE(window.touchPressedCount, 2); QTRY_COMPARE(window.touchReleasedCount, 2); // Now with null pointer as window. local param should not be utilized: // handleMouseEvent() with tlw == 0 means the event is in global coords only. window.mousePressButton = window.mouseReleaseButton = 0; QPointF nonWindowGlobal(500, 500); // not inside the window QWindowSystemInterface::handleMouseEvent(0, nonWindowGlobal, nonWindowGlobal, Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(0, nonWindowGlobal, nonWindowGlobal, Qt::NoButton); QCoreApplication::processEvents(); QCOMPARE(window.mousePressButton, 0); QCOMPARE(window.mouseReleaseButton, 0); QPointF windowGlobal = window.mapToGlobal(local.toPoint()); QWindowSystemInterface::handleMouseEvent(0, windowGlobal, windowGlobal, Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(0, windowGlobal, windowGlobal, Qt::NoButton); QCoreApplication::processEvents(); QCOMPARE(window.mousePressButton, int(Qt::LeftButton)); QCOMPARE(window.mouseReleaseButton, int(Qt::LeftButton)); QCOMPARE(window.mousePressScreenPos, windowGlobal); QCOMPARE(window.mousePressLocalPos, local); // the local we passed was bogus, verify that qGuiApp calculated the proper one } void tst_QWindow::touchToMouseTranslation() { if (!QGuiApplicationPrivate::platformIntegration()->styleHint(QPlatformIntegration::SynthesizeMouseFromTouchEvents).toBool()) QSKIP("Mouse events are synthesized by the system on this platform."); InputTestWindow window; window.ignoreTouch = true; window.setGeometry(80, 80, 40, 40); window.show(); QVERIFY(QTest::qWaitForWindowExposed(&window)); QList points; QWindowSystemInterface::TouchPoint tp1, tp2; const QRectF pressArea(101, 102, 4, 4); const QRectF moveArea(105, 108, 4, 4); tp1.id = 1; tp1.state = Qt::TouchPointPressed; tp1.area = pressArea; tp2.id = 2; tp2.state = Qt::TouchPointPressed; points << tp1 << tp2; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); // Now an update but with changed list order. The mouse event should still // be generated from the point with id 1. tp1.id = 2; tp1.state = Qt::TouchPointStationary; tp2.id = 1; tp2.state = Qt::TouchPointMoved; tp2.area = moveArea; points.clear(); points << tp1 << tp2; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); points[0].state = Qt::TouchPointReleased; points[1].state = Qt::TouchPointReleased; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); QTRY_COMPARE(window.mousePressButton, int(Qt::LeftButton)); QTRY_COMPARE(window.mouseReleaseButton, int(Qt::LeftButton)); QTRY_COMPARE(window.mousePressScreenPos, pressArea.center()); QTRY_COMPARE(window.mouseMoveScreenPos, moveArea.center()); window.mousePressButton = 0; window.mouseReleaseButton = 0; window.ignoreTouch = false; points[0].state = Qt::TouchPointPressed; points[1].state = Qt::TouchPointPressed; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); points[0].state = Qt::TouchPointReleased; points[1].state = Qt::TouchPointReleased; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); // no new mouse events should be generated since the input window handles the touch events QTRY_COMPARE(window.mousePressButton, 0); QTRY_COMPARE(window.mouseReleaseButton, 0); qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, false); window.ignoreTouch = true; points[0].state = Qt::TouchPointPressed; points[1].state = Qt::TouchPointPressed; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); points[0].state = Qt::TouchPointReleased; points[1].state = Qt::TouchPointReleased; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, true); // mouse event synthesizing disabled QTRY_COMPARE(window.mousePressButton, 0); QTRY_COMPARE(window.mouseReleaseButton, 0); } void tst_QWindow::mouseToTouchTranslation() { qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, true); InputTestWindow window; window.ignoreMouse = true; window.setGeometry(80, 80, 40, 40); window.show(); QVERIFY(QTest::qWaitForWindowExposed(&window)); QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton); QCoreApplication::processEvents(); qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, false); QTRY_COMPARE(window.touchPressedCount, 1); QTRY_COMPARE(window.touchReleasedCount, 1); qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, true); window.ignoreMouse = false; QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton); QCoreApplication::processEvents(); qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, false); // no new touch events should be generated since the input window handles the mouse events QTRY_COMPARE(window.touchPressedCount, 1); QTRY_COMPARE(window.touchReleasedCount, 1); window.ignoreMouse = true; QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton); QCoreApplication::processEvents(); // touch event synthesis disabled QTRY_COMPARE(window.touchPressedCount, 1); QTRY_COMPARE(window.touchReleasedCount, 1); } void tst_QWindow::mouseToTouchLoop() { // make sure there's no infinite loop when synthesizing both ways qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, true); qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, true); InputTestWindow window; window.ignoreMouse = true; window.ignoreTouch = true; window.setGeometry(80, 80, 40, 40); window.show(); QVERIFY(QTest::qWaitForWindowExposed(&window)); QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton); QCoreApplication::processEvents(); qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, false); qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, true); } void tst_QWindow::touchCancel() { InputTestWindow window; window.setGeometry(80, 80, 40, 40); window.show(); QVERIFY(QTest::qWaitForWindowExposed(&window)); QList points; QWindowSystemInterface::TouchPoint tp1; tp1.id = 1; // Start a touch. tp1.state = Qt::TouchPointPressed; tp1.area = QRect(10, 10, 4, 4); points << tp1; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); QTRY_COMPARE(window.touchEventType, QEvent::TouchBegin); QTRY_COMPARE(window.touchPressedCount, 1); // Cancel the active touch sequence. QWindowSystemInterface::handleTouchCancelEvent(&window, touchDevice); QCoreApplication::processEvents(); QTRY_COMPARE(window.touchEventType, QEvent::TouchCancel); // Send a move -> will not be delivered due to the cancellation. QTRY_COMPARE(window.touchMovedCount, 0); points[0].state = Qt::TouchPointMoved; tp1.area.adjust(2, 2, 2, 2); QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); QTRY_COMPARE(window.touchMovedCount, 0); // Likewise. The only allowed transition is TouchCancel -> TouchBegin. QTRY_COMPARE(window.touchReleasedCount, 0); points[0].state = Qt::TouchPointReleased; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); QTRY_COMPARE(window.touchReleasedCount, 0); // Start a new sequence -> from this point on everything should go through normally. points[0].state = Qt::TouchPointPressed; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); QTRY_COMPARE(window.touchEventType, QEvent::TouchBegin); QTRY_COMPARE(window.touchPressedCount, 2); points[0].state = Qt::TouchPointMoved; tp1.area.adjust(2, 2, 2, 2); QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); QTRY_COMPARE(window.touchMovedCount, 1); points[0].state = Qt::TouchPointReleased; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); QTRY_COMPARE(window.touchReleasedCount, 1); } void tst_QWindow::touchCancelWithTouchToMouse() { if (!QGuiApplicationPrivate::platformIntegration()->styleHint(QPlatformIntegration::SynthesizeMouseFromTouchEvents).toBool()) QSKIP("Mouse events are synthesized by the system on this platform."); InputTestWindow window; window.ignoreTouch = true; window.setGeometry(80, 80, 40, 40); window.show(); QVERIFY(QTest::qWaitForWindowExposed(&window)); QList points; QWindowSystemInterface::TouchPoint tp1; tp1.id = 1; tp1.state = Qt::TouchPointPressed; tp1.area = QRect(100, 100, 4, 4); points << tp1; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); QTRY_COMPARE(window.mousePressButton, int(Qt::LeftButton)); QTRY_COMPARE(window.mousePressScreenPos, points[0].area.center()); // Cancel the touch. Should result in a mouse release for windows that have // have an active touch-to-mouse sequence. QWindowSystemInterface::handleTouchCancelEvent(0, touchDevice); QCoreApplication::processEvents(); QTRY_COMPARE(window.mouseReleaseButton, int(Qt::LeftButton)); // Now change the window to accept touches. window.mousePressButton = window.mouseReleaseButton = 0; window.ignoreTouch = false; // Send a touch, there will be no mouse event generated. QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); QTRY_COMPARE(window.mousePressButton, 0); // Cancel the touch. It should not result in a mouse release with this window. QWindowSystemInterface::handleTouchCancelEvent(0, touchDevice); QCoreApplication::processEvents(); QTRY_COMPARE(window.mouseReleaseButton, 0); } void tst_QWindow::orientation() { qRegisterMetaType("Qt::ScreenOrientation"); QWindow window; window.setGeometry(80, 80, 40, 40); window.create(); window.reportContentOrientationChange(Qt::PortraitOrientation); QCOMPARE(window.contentOrientation(), Qt::PortraitOrientation); window.reportContentOrientationChange(Qt::PrimaryOrientation); QCOMPARE(window.contentOrientation(), Qt::PrimaryOrientation); QSignalSpy spy(&window, SIGNAL(contentOrientationChanged(Qt::ScreenOrientation))); window.reportContentOrientationChange(Qt::LandscapeOrientation); QCOMPARE(spy.count(), 1); } void tst_QWindow::sizes() { QWindow window; QSignalSpy minimumWidthSpy(&window, SIGNAL(minimumWidthChanged(int))); QSignalSpy minimumHeightSpy(&window, SIGNAL(minimumHeightChanged(int))); QSignalSpy maximumWidthSpy(&window, SIGNAL(maximumWidthChanged(int))); QSignalSpy maximumHeightSpy(&window, SIGNAL(maximumHeightChanged(int))); QSize oldMaximum = window.maximumSize(); window.setMinimumWidth(10); QCOMPARE(window.minimumWidth(), 10); QCOMPARE(window.minimumHeight(), 0); QCOMPARE(window.minimumSize(), QSize(10, 0)); QCOMPARE(window.maximumSize(), oldMaximum); QCOMPARE(minimumWidthSpy.count(), 1); QCOMPARE(minimumHeightSpy.count(), 0); QCOMPARE(maximumWidthSpy.count(), 0); QCOMPARE(maximumHeightSpy.count(), 0); window.setMinimumHeight(10); QCOMPARE(window.minimumWidth(), 10); QCOMPARE(window.minimumHeight(), 10); QCOMPARE(window.minimumSize(), QSize(10, 10)); QCOMPARE(window.maximumSize(), oldMaximum); QCOMPARE(minimumWidthSpy.count(), 1); QCOMPARE(minimumHeightSpy.count(), 1); QCOMPARE(maximumWidthSpy.count(), 0); QCOMPARE(maximumHeightSpy.count(), 0); window.setMaximumWidth(100); QCOMPARE(window.maximumWidth(), 100); QCOMPARE(window.maximumHeight(), oldMaximum.height()); QCOMPARE(window.minimumSize(), QSize(10, 10)); QCOMPARE(window.maximumSize(), QSize(100, oldMaximum.height())); QCOMPARE(minimumWidthSpy.count(), 1); QCOMPARE(minimumHeightSpy.count(), 1); QCOMPARE(maximumWidthSpy.count(), 1); QCOMPARE(maximumHeightSpy.count(), 0); window.setMaximumHeight(100); QCOMPARE(window.maximumWidth(), 100); QCOMPARE(window.maximumHeight(), 100); QCOMPARE(window.minimumSize(), QSize(10, 10)); QCOMPARE(window.maximumSize(), QSize(100, 100)); QCOMPARE(minimumWidthSpy.count(), 1); QCOMPARE(minimumHeightSpy.count(), 1); QCOMPARE(maximumWidthSpy.count(), 1); QCOMPARE(maximumHeightSpy.count(), 1); } void tst_QWindow::close() { QWindow a; QWindow b; QWindow c(&a); a.show(); b.show(); // we can not close a non top level window QVERIFY(!c.close()); QVERIFY(a.close()); QVERIFY(b.close()); } void tst_QWindow::activateAndClose() { for (int i = 0; i < 10; ++i) { QWindow window; window.show(); window.requestActivate(); QVERIFY(QTest::qWaitForWindowActive(&window)); QCOMPARE(qGuiApp->focusWindow(), &window); } } void tst_QWindow::mouseEventSequence() { int doubleClickInterval = qGuiApp->styleHints()->mouseDoubleClickInterval(); InputTestWindow window; window.setGeometry(80, 80, 40, 40); window.show(); QVERIFY(QTest::qWaitForWindowExposed(&window)); ulong timestamp = 0; QPointF local(12, 34); QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton); QCoreApplication::processEvents(); QCOMPARE(window.mousePressedCount, 1); QCOMPARE(window.mouseReleasedCount, 1); QCOMPARE(window.mouseDoubleClickedCount, 0); QCOMPARE(window.mouseSequenceSignature, QLatin1String("pr")); window.resetCounters(); timestamp += doubleClickInterval; // A double click must result in press, release, press, doubleclick, release. // Check that no unexpected event suppression occurs and that the order is correct. QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton); QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton); QCoreApplication::processEvents(); QCOMPARE(window.mousePressedCount, 2); QCOMPARE(window.mouseReleasedCount, 2); QCOMPARE(window.mouseDoubleClickedCount, 1); QCOMPARE(window.mouseSequenceSignature, QLatin1String("prpdr")); timestamp += doubleClickInterval; window.resetCounters(); // Triple click = double + single click QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton); QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton); QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton); QCoreApplication::processEvents(); QCOMPARE(window.mousePressedCount, 3); QCOMPARE(window.mouseReleasedCount, 3); QCOMPARE(window.mouseDoubleClickedCount, 1); QCOMPARE(window.mouseSequenceSignature, QLatin1String("prpdrpr")); timestamp += doubleClickInterval; window.resetCounters(); // Two double clicks. QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton); QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton); QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton); QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton); QCoreApplication::processEvents(); QCOMPARE(window.mousePressedCount, 4); QCOMPARE(window.mouseReleasedCount, 4); QCOMPARE(window.mouseDoubleClickedCount, 2); QCOMPARE(window.mouseSequenceSignature, QLatin1String("prpdrprpdr")); timestamp += doubleClickInterval; window.resetCounters(); // Four clicks, none of which qualifies as a double click. QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton); timestamp += doubleClickInterval; QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton); timestamp += doubleClickInterval; QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton); timestamp += doubleClickInterval; QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton); timestamp += doubleClickInterval; QCoreApplication::processEvents(); QCOMPARE(window.mousePressedCount, 4); QCOMPARE(window.mouseReleasedCount, 4); QCOMPARE(window.mouseDoubleClickedCount, 0); QCOMPARE(window.mouseSequenceSignature, QLatin1String("prprprpr")); } void tst_QWindow::windowModality() { qRegisterMetaType("Qt::WindowModality"); QWindow window; QSignalSpy spy(&window, SIGNAL(modalityChanged(Qt::WindowModality))); QCOMPARE(window.modality(), Qt::NonModal); window.setModality(Qt::NonModal); QCOMPARE(window.modality(), Qt::NonModal); QCOMPARE(spy.count(), 0); window.setModality(Qt::WindowModal); QCOMPARE(window.modality(), Qt::WindowModal); QCOMPARE(spy.count(), 1); window.setModality(Qt::WindowModal); QCOMPARE(window.modality(), Qt::WindowModal); QCOMPARE(spy.count(), 1); window.setModality(Qt::ApplicationModal); QCOMPARE(window.modality(), Qt::ApplicationModal); QCOMPARE(spy.count(), 2); window.setModality(Qt::ApplicationModal); QCOMPARE(window.modality(), Qt::ApplicationModal); QCOMPARE(spy.count(), 2); window.setModality(Qt::NonModal); QCOMPARE(window.modality(), Qt::NonModal); QCOMPARE(spy.count(), 3); } void tst_QWindow::inputReentrancy() { InputTestWindow window; window.spinLoopWhenPressed = true; window.setGeometry(80, 80, 40, 40); window.show(); QVERIFY(QTest::qWaitForWindowExposed(&window)); // Queue three events. QPointF local(12, 34); QWindowSystemInterface::handleMouseEvent(&window, local, local, Qt::LeftButton); local += QPointF(2, 2); QWindowSystemInterface::handleMouseEvent(&window, local, local, Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, local, local, Qt::NoButton); // Process them. However, the event handler for the press will also call // processEvents() so the move and release will be delivered before returning // from mousePressEvent(). The point is that no events should get lost. QCoreApplication::processEvents(); QCOMPARE(window.mousePressButton, int(Qt::LeftButton)); QCOMPARE(window.mouseReleaseButton, int(Qt::LeftButton)); QCOMPARE(window.mousePressedCount, 1); QCOMPARE(window.mouseMovedCount, 1); QCOMPARE(window.mouseReleasedCount, 1); // Now the same for touch. QList points; QWindowSystemInterface::TouchPoint tp1; tp1.id = 1; tp1.state = Qt::TouchPointPressed; tp1.area = QRectF(10, 10, 4, 4); points << tp1; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); points[0].state = Qt::TouchPointMoved; points[0].area = QRectF(20, 20, 8, 8); QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); points[0].state = Qt::TouchPointReleased; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); QCOMPARE(window.touchPressedCount, 1); QCOMPARE(window.touchMovedCount, 1); QCOMPARE(window.touchReleasedCount, 1); } #ifndef QT_NO_TABLETEVENT class TabletTestWindow : public QWindow { public: TabletTestWindow() : eventType(0) { } void tabletEvent(QTabletEvent *ev) { eventType = ev->type(); eventGlobal = ev->globalPosF(); eventLocal = ev->posF(); eventDevice = ev->device(); } int eventType; QPointF eventGlobal, eventLocal; int eventDevice; bool eventFilter(QObject *obj, QEvent *ev) { if (ev->type() == QEvent::TabletEnterProximity || ev->type() == QEvent::TabletLeaveProximity) { eventType = ev->type(); QTabletEvent *te = static_cast(ev); eventDevice = te->device(); } return QWindow::eventFilter(obj, ev); } }; #endif void tst_QWindow::tabletEvents() { #ifndef QT_NO_TABLETEVENT TabletTestWindow window; window.setGeometry(10, 10, 100, 100); qGuiApp->installEventFilter(&window); QPoint local(10, 10); QPoint global = window.mapToGlobal(local); QWindowSystemInterface::handleTabletEvent(&window, true, local, global, 1, 2, 0.5, 1, 2, 0.1, 0, 0, 0); QCoreApplication::processEvents(); QTRY_VERIFY(window.eventType == QEvent::TabletPress); QTRY_COMPARE(window.eventGlobal.toPoint(), global); QTRY_COMPARE(window.eventLocal.toPoint(), local); QWindowSystemInterface::handleTabletEvent(&window, false, local, global, 1, 2, 0.5, 1, 2, 0.1, 0, 0, 0); QCoreApplication::processEvents(); QTRY_VERIFY(window.eventType == QEvent::TabletRelease); QWindowSystemInterface::handleTabletEnterProximityEvent(1, 2, 3); QCoreApplication::processEvents(); QTRY_VERIFY(window.eventType == QEvent::TabletEnterProximity); QTRY_COMPARE(window.eventDevice, 1); QWindowSystemInterface::handleTabletLeaveProximityEvent(1, 2, 3); QCoreApplication::processEvents(); QTRY_VERIFY(window.eventType == QEvent::TabletLeaveProximity); QTRY_COMPARE(window.eventDevice, 1); #endif } void tst_QWindow::windowModality_QTBUG27039() { QWindow parent; parent.setGeometry(10, 10, 100, 100); parent.show(); InputTestWindow modalA; modalA.setTransientParent(&parent); modalA.setGeometry(10, 10, 20, 20); modalA.setModality(Qt::ApplicationModal); modalA.show(); InputTestWindow modalB; modalB.setTransientParent(&parent); modalB.setGeometry(30, 10, 20, 20); modalB.setModality(Qt::ApplicationModal); modalB.show(); QPointF local(5, 5); QWindowSystemInterface::handleMouseEvent(&modalA, local, local, Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&modalA, local, local, Qt::NoButton); QWindowSystemInterface::handleMouseEvent(&modalB, local, local, Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&modalB, local, local, Qt::NoButton); QCoreApplication::processEvents(); // modal A should be blocked since it was shown first, but modal B should not be blocked QCOMPARE(modalB.mousePressedCount, 1); QCOMPARE(modalA.mousePressedCount, 0); modalB.hide(); QWindowSystemInterface::handleMouseEvent(&modalA, local, local, Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&modalA, local, local, Qt::NoButton); QCoreApplication::processEvents(); // modal B has been hidden, modal A should be unblocked again QCOMPARE(modalA.mousePressedCount, 1); } void tst_QWindow::visibility() { qRegisterMetaType("QWindow::Visibility"); QWindow window; QSignalSpy spy(&window, SIGNAL(visibilityChanged(QWindow::Visibility))); window.setVisibility(QWindow::AutomaticVisibility); QVERIFY(window.isVisible()); QVERIFY(window.visibility() != QWindow::Hidden); QVERIFY(window.visibility() != QWindow::AutomaticVisibility); QCOMPARE(spy.count(), 1); spy.clear(); window.setVisibility(QWindow::Hidden); QVERIFY(!window.isVisible()); QCOMPARE(window.visibility(), QWindow::Hidden); QCOMPARE(spy.count(), 1); spy.clear(); window.setVisibility(QWindow::FullScreen); QVERIFY(window.isVisible()); QCOMPARE(window.windowState(), Qt::WindowFullScreen); QCOMPARE(window.visibility(), QWindow::FullScreen); QCOMPARE(spy.count(), 1); spy.clear(); window.setWindowState(Qt::WindowNoState); QCOMPARE(window.visibility(), QWindow::Windowed); QCOMPARE(spy.count(), 1); spy.clear(); window.setVisible(false); QCOMPARE(window.visibility(), QWindow::Hidden); QCOMPARE(spy.count(), 1); spy.clear(); } void tst_QWindow::mask() { QRegion mask = QRect(10, 10, 800 - 20, 600 - 20); QWindow window; window.resize(800, 600); window.setMask(mask); QCOMPARE(window.mask(), QRegion()); window.create(); window.setMask(mask); QCOMPARE(window.mask(), mask); } #include QTEST_MAIN(tst_QWindow)