/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include class tst_Android : public QObject { Q_OBJECT private slots: void assetsRead(); void assetsNotWritable(); void assetsIterating(); }; void tst_Android::assetsRead() { { QFile file("assets:/test.txt"); QVERIFY(file.open(QIODevice::ReadOnly)); QCOMPARE(file.readAll(), QByteArray("FooBar")); } { QFile file("assets:/test.txt"); QVERIFY(file.open(QIODevice::ReadOnly | QIODevice::Text)); QCOMPARE(file.readAll(), QByteArray("FooBar")); } } void tst_Android::assetsNotWritable() { QFile file("assets:/test.txt"); QVERIFY(!file.open(QIODevice::WriteOnly)); QVERIFY(!file.open(QIODevice::ReadWrite)); QVERIFY(!file.open(QIODevice::Append)); } void tst_Android::assetsIterating() { QStringList assets = {"assets:/top_level_dir/file_in_top_dir.txt", "assets:/top_level_dir/sub_dir", "assets:/top_level_dir/sub_dir/file_in_sub_dir.txt", "assets:/top_level_dir/sub_dir/sub_dir_2", "assets:/top_level_dir/sub_dir/sub_dir_2/sub_dir_3", "assets:/top_level_dir/sub_dir/sub_dir_2/sub_dir_3/file_in_sub_dir_3.txt"}; // Note that we have an "assets:/top_level_dir/sub_dir/empty_sub_dir" in the test's // assets physical directory, but empty folders are not packaged in the built apk, // so it's expected to not have such folder be listed in the assets on runtime QDirIterator it("assets:/top_level_dir", QDirIterator::Subdirectories); QStringList iteratorAssets; while (it.hasNext()) iteratorAssets.append(it.next()); QVERIFY(assets == iteratorAssets); } QTEST_MAIN(tst_Android) #include "tst_android.moc"