/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef PATHCOMPARE_H #define PATHCOMPARE_H #include namespace QPathCompare { static const int precision = 8; static const qreal epsilon = qPow(0.1, precision); static inline bool fuzzyIsZero(qreal x, qreal relative) { if (qAbs(relative) < epsilon) return qAbs(x) < epsilon; else return qAbs(x / relative) < epsilon; } static bool fuzzyCompare(const QPointF &a, const QPointF &b) { const QPointF delta = a - b; const qreal x = qMax(qAbs(a.x()), qAbs(b.x())); const qreal y = qMax(qAbs(a.y()), qAbs(b.y())); return fuzzyIsZero(delta.x(), x) && fuzzyIsZero(delta.y(), y); } static bool isClosed(const QPainterPath &path) { if (path.elementCount() == 0) return false; QPointF first = path.elementAt(0); QPointF last = path.elementAt(path.elementCount() - 1); return fuzzyCompare(first, last); } // rotation and direction independent path comparison // allows paths to be shifted or reversed relative to each other static bool comparePaths(const QPainterPath &actual, const QPainterPath &expected) { const int endActual = isClosed(actual) ? actual.elementCount() - 1 : actual.elementCount(); const int endExpected = isClosed(expected) ? expected.elementCount() - 1 : expected.elementCount(); if (endActual != endExpected) return false; for (int i = 0; i < endActual; ++i) { int k = 0; for (k = 0; k < endActual; ++k) { int i1 = k; int i2 = (i + k) % endActual; QPointF a = actual.elementAt(i1); QPointF b = expected.elementAt(i2); if (!fuzzyCompare(a, b)) break; } if (k == endActual) return true; for (k = 0; k < endActual; ++k) { int i1 = k; int i2 = (i + endActual - k) % endActual; QPointF a = actual.elementAt(i1); QPointF b = expected.elementAt(i2); if (!fuzzyCompare(a, b)) break; } if (k == endActual) return true; } return false; } } #endif