/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef TEST_H #define TEST_H //------------------------------------------------------------------------------ // Qt #ifdef QT3_SUPPORT #include #include #endif #include #include //------------------------------------------------------------------------------ #ifdef QT3_SUPPORT class My3Socket : public Q3Socket { Q_OBJECT public: My3Socket(QObject *parent); void sendTest(Q_UINT32 num); bool safeShutDown; private slots: void read(); void closed(); }; //------------------------------------------------------------------------------ class My3Server : public Q3ServerSocket { Q_OBJECT public: My3Server(QObject *parent = 0); void newConnection(int socket); private slots: void stopServer(); private: My3Socket *m_socket; }; #endif //------------------------------------------------------------------------------ class My4Socket : public QTcpSocket { Q_OBJECT public: My4Socket(QObject *parent); void sendTest(quint32 num); bool safeShutDown; private slots: void read(); void closed(); }; //------------------------------------------------------------------------------ class My4Server : public QTcpServer { Q_OBJECT public: My4Server(QObject *parent = 0); protected: void incomingConnection(int socket); private slots: void stopServer(); private: My4Socket *m_socket; }; //------------------------------------------------------------------------------ class Test : public QObject { Q_OBJECT public: enum Type { Qt4Client, Qt4Server, #ifdef QT3_SUPPORT Qt3Client, Qt3Server #endif }; Test(Type type); }; //------------------------------------------------------------------------------ #endif // TEST_H